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Plusle Line
The Plusle Line consists of Plusle, an Electric-type Pokémon that debuted in Generation III. It is not known to evolve into or from any other Pokémon, though it is often considered a counterpart to Minun.
Background
| This dropdown contains the synopsis of Plusle Line’s story. Read at your own risk as you may be spoiled otherwise! |
|---|
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Plusle can form sparkly pom-poms by shorting out the electrical current in its palms. It uses these pom-poms to cheer on its teammates and cries loudly whenever they lose. It climbs telephone poles to absorb electricity and makes its home in grasslands and savannas. Plusle is frequently seen alongside Minun. As noted in Pokémon Sleep, Plusle has been observed waving its sparkly pom-poms while asleep, leading to speculation that it dreams of cheering for others during its slumber. Prior to Generation V, Plusle was the only known Pokémon that could have Plus as an Ability. |
Name Meaning
The names Plusle and Prasle may come from "plus," likely referencing a positive electrical charge. They could also be derived from a partial anagram of "pulse."
| Language | Title | Meaning |
|---|---|---|
| Japanese | プラスル Prasle | From plus and possibly pulse |
| French | Posipi | From positive and possibly ピカピカ pikapika (Japanese onomatopoeia for sparkling) |
| Spanish | Plusle | Same as English name |
| German | Plusle | Same as English name |
| Italian | Plusle | Same as English name |
| Korean | 플러시 Plusy | From plus |
| Mandarin Chinese | 正電拍拍 / 正电拍拍 Zhèngdiànpāipāi | From 正電 / 正电 zhèngdiàn (positive charge) and 拍 pāi (clap) |
| Cantonese Chinese | 正電拍拍 Jingdihnpaakpaak | From 正電 jingdihn (positive charge) and 拍 paak (clap) |
| Brazilian Portuguese | Plusle | Same as English name |
Appearance
General Description: Plusle is a cream-colored bipedal Pokémon with red markings.
Facial Features: A dot-like nose. A cream-colored plus sign in the middle of its circular red cheeks.
Physical Features: Long, flat ears that are mostly red. Stubby, digitless limbs with red front paws. A short tail tipped with a red plus sign.
Personality
- Cheers for Teammates: Plusle can create sparkly pom-poms by shorting out the electrical current in its palms. It uses these pom-poms to cheer on its teammates and cries loudly if they lose. Plusle has been seen waving its sparkly pom-poms while asleep. It is thought that Plusle dreams of cheering for others during its sleep.
Relationships
Minun
Minun is Plusle's partner Pokémon, sharing the same category of "Cheering Pokémon".
General Information
Name: Plusle
Other Names: Plusle Line
Origin: Pokémon Ruby and Sapphire
Overall Series: Pokémon
First Appearance: Pokémon Ruby and Sapphire
Company: Gamefreak
Creator: Satoshi Tajiri
Actor: Akiko Kawase
Gender: Varies (The Plusle Line has a gender ratio of 50% for males and 50% for females)
Sexuality: Heterosexual (Attract only works on Pokémon of the opposite gender[1])
Pronouns: Varies
Handedness: Varies
Age: Varies
Birthday: Unknown
Time Period: Modern Time
Timeline: Game Timeline
Homeworld: Earth
Residence: Varies (The Mimikyu line live on many different routes in many different regions)
Story Role: Recruitable enemy
Legacy: Global Legacy (Pokémon are a famous topic worldwide with even regions where there's barely any trainers or wild Pokémon the topic is much loved, with Pikachu being one of the more popular Pokémon)
Influence: Unknown Influence
Language: Pokémon Language (Pokémon are seemingly able to communicate with each other and understand each other even if they're completely different species)
Ethnicity: Plusle
Religion: N/A
Classification: Cheering Pokémon[2]
Species: Pokémon
State of Being: Regular
Physiology: Pokémon Physiology
In-Universe Creator: Arceus
Occupation: N/A
Combat Style: Elemental Combat
Affiliations: Plusle, Minun
Enemies: N/A
Status: Alive
Alignment: Neutral Good (Plusle loves cheering on its fellow Pokémon, creating pom-poms for cheering[2])
Threat Level: Street Threat (Oak views wild Pokémon like Pikachu such a threat that he had to immediately throw a Pokéball[3]. Even weak wild pokémons are seen as inherently dangerous to humans with them having to dodge attacks from them like their life depends on it[4], even going into the grass without a Pokémon is considered such a threat to humans that they need their own Pokémon for protection[5])
- Type(s) of Potential: Growth Potential
- Level of Potential: Fixed
- Description: Pokémon doing battle and[5] winning will gain[6] experience and level up, becoming stronger,[7] and may learn new moves[8].
- Limitations: Once a wild Pokémon reaches level 100, they are unable to grow further.
Archetype: Elemental Animal
Codex Statistics
Grade: B
Tier: 9-B with Physical Attack, 8-C with Special Attack, Higher as an Alpha
Cardinality: Finite
Dimensionality: 3-D
Physical Attack: Wall level (Potency) (Should be superior to Pokémons such as Magikarp who has one of the weakest attack stats and even with stats this low it can can break apart large boulders overtime[4], crater the ground with splash[9] break trees in half over time[9] and break frozen trees in half over time[9]), Higher as an Alpha (Alpha Pokémon are larger and more powerful than their regular kind[4]). Elemental Attacks allow it to affect characters that are Far Stronger (Even if a pokémon is far higher leveled than another Pokémon, they can still exploit their weaknesses or use attacks that ignore stat differences altogether. Elemental Attacks also allow Pokémon to defeat Pokémon that have Mega Evolved[10] or Dynamaxed[11] which far outpace the showings of regular pokémon)
Special Attack: Building level (Potency) (Has a special attack stat of 85 comparable to Rhyhorn's physical attack stat who can collapse and topple buildings through tackling), Higher as an Alpha, Elemental Attacks allow it to affect characters that are Far Stronger
Physical Defense: Wall level, Higher as an Alpha
Special Defense: Building level (Has a special defense stat of 75 relative to Rhyhorn's physical attack stat), Higher as an Alpha
Lifting Strength: Likely Superhuman Lifting (Oak views wild Pokémon like Pikachu such a threat that he had to immediately throw a Pokéball[3], which should make them superior to Chuck who can lift and throw a large boulder[12]), Higher as an Alpha
Travel Speed: Superhuman Speed
Attack Speed: At least Supersonic (Pokémon are able to dodge moves like sonic boom, screech metal sound, and supersonic)
Reaction Speed: At least Supersonic
Stamina: Superhuman (Pokémon are naturally hardwired for combat, being able to still battle at full capacity while badly poisoned)
Range: Standard Melee. Varies with Moves
Intelligence: Average Intelligence (Pokémon are intelligent creatures capable of communicating with other member of their species[13], even being able to run TV Programs on their own[14]. Pokémon are capable of holding various kinds of jobs such as working at a café[15], construction work[16], customer service, cloth making, power line setting and various others)
Knowledge: Journeyman level (Pokémon are naturally hardwired for combat, whether for sport or survival, in which they are capable of using a wide range of moves)
- Superhuman Physical Characteristics
- Pressure Points (Critical hits are in actuality pressure point strikes, with the Japaense version noting "Hit a pressure point!")
- Helper Call (Pokémon can call for help from other Pokémon, its own species, or higher evolutions[17])
- Non-Standard Interaction
- Spirit Interaction: Every Pokémon through the usage of struggle can harm even ghost type Pokémon[18].
- Non-Standard Damage (All Pokémon have a special attack stat, a stat different from physical attacks that ignores physical defense in place of special defense)
- Non-Standard Defenses (All Pokémon have a special defense stat, a stat different from physical defense made to defend against special attacks)
- Autopilot (Pokémon can avoid attacks even while they're sleeping)
- Evolution (Pokémon under correct conditions can evolve[19] gaining new abilities that their previous form did not have[7])
- Aura (All people and Pokémon have an aura that characters like Lucario can sense[20])
- Acausality
- Supernatural Protection (The luminance light of Arceus guides and protects all Pokémon[22])
- Statistics Boost (When Pokémon use a move that is the same type as they are the move's power is increased by 50 percent[23])
- Pain Tolerance (Pokémon can take their pain being forcibly split without passing out, and can keep fighting despite being stabbed by spikes[24])
- Pierce Resistance
- Standard Pierce Resistance: Pokémon can take constant hits from stabbing attacks without dying, such as horn attack, horn drill, crunch where the Pokémon use their sharp fangs, and more.
- Impact Resistance
- Standard Impact Resistance: Pokémon can recover from being flattened[25]
- Accelerated Development
- Battle & Leveling
- Physical Stats & Abilities: Pokémon doing battle and[5] winning will gain[6] experience and level up becoming stronger[7] and may learn new moves[8].
- Battle & Leveling
- Enhanced Senses (Pokémon are able to sense when the seasons change[26])
- Emotional Empowerment (Pokémon can have their attack greatly raise from anger but doing so may also confuse them[27])
- Consumption (Pokémon can ingest items such as soda pops or eat food to regain health and recover from status effects)
- Chip Damage (Pokémon can chip away at each other's health overtime to eventually defeat the opponent[28])
- Escape Prevention (If a Pokémon becomes agitated[29] one cannot flee[29])
- Size Manipulation (It is mentioned by Laventon that each and every Pokémon is able to shrink itself down to minuscule size[30]).
- Limited Resistance to
- Absolute Zero (The move sheer cold causes Pokémon to only faint instead of die[31], which is noted to be a blast of absolute zero cold)
- Fire Manipulation (Pokémon can take being burned and only faint from it[32])
- Poison Manipulation (Pokémon will eventually cure itself of poison after being brought down to 1 HP or lose the poison status after fainting. Many poison type attacks such as Malignant Chain only has a chance of poisoning the user)
- Resistance to
- Pressure Points (Pokémon can generally still keep fighting even after taking a critical hit[4])
- Sealing (Pokémon normally require being damaged or inflicted with status conditions[33] to attempt to be caught[5] usually only working after multiple attempts[5])
- Sense Manipulation (Pokémon can eat Nomel Berries which are so sour that makes one bite impossible to taste for three days)
- Ice Manipulation (It's noted to be difficult to freeze a Pokémon[34])
- Acid Manipulation (Pokémon take no damage from moves like Gastro Acid and instead just have their abilities suppressed[35])
- Emotion Manipulation (If a Pokémon becomes agitated, the ranger cannot convey their feelings of friendship as well[29], where the Capture Styler is a device Rangers can use to communicate their feelings to Pokémon to befriend them[36] making them no longer dangerous[37])
- Gravity Manipulation (Pokémon can still fight and perform moves while under intense gravity, only being restricted from flying and levitating)
- Spirit Manipulation (Spirit Break at worst only makes a Pokémon faint[38] where the move is made to break a Pokémon's spirit, lowering their special attack stat. Pokémon can take hits from Final Flicker[39], a burst attack where Chandelure consumes one's spirit)
- Spatial Manipulation (Spacial Rend at worst only makes a Pokémon faint[40], where Palkia tears the foe along with the space around them being able to land critical hits more easily)
- Time Manipulation (Roar of Time at worst only makes a Pokémon faint[41] where Dialga blasts the target with power that distorts even time itself, though it cannot move on the next turn)
- Black Hole Manipulation (Pokémon at worst faint from Gardevoir's black hole attacks[42], it is even noted in all of Gardevoir's Pokédex entries that they will create a small black hole to protect her trainer[43])
- Distortion World (Pokémon can naturally exist and fight within the Distortion World[44]). The Distortion World gives a resistance to the following:
- Law Manipulation & Physics Manipulation (Cynthia describes the distortion world as "A world where the rules are broken"[44]. When describing the Reverse World in an interview, concepts such as E=mc^2, matter, and anti-matter where brought into the mind of Junichi Masuda[45])
- Space-Time Manipulation (Cyrus likens the Distortion World to existing on the other strand of DNA[44], where time doesn't flow and space isn't stable[44] being opposite to the universe[44])
- Small Size
- Small Animal Sized: Plusle is 1'04"[2].
- Statistics Boost (The Plus Ability allows Plusle's special attack to boost if another Pokémon has the ability Minus)
- Electricity Manipulation (Plusle shorts out its electricity from releasing its paws[2]. Minun and Plusle's electricity relaxes muscles and promotes blood circulation[46])
- Creation (By shorting out the electricity it releases from its paws, it creates pom-poms[2])
- Absorption (Plusle climbs telephone poles to absorb the electricity from them[47])
- Magnetism Manipulation (With Lightning Rod, Plusle draws in all Electric-type moves and instead of being hit by the move, Plusle's special attack is boosted).
- Electric Type Moves
- Electricity Manipulation
- With Electro Ball, Plusle hurls an electric orb at the target, the faster Plusle is then the opponent, the greater the damage.
- With Thunder Wave, Plusle launches a weak jolt of electricity that paralyzes the target.
- With Spark, Plusle throws an electrically charged tackle at the target that may paralyze the target.
- With Nuzzle, Pachirisu attacks by nuzzling its electriifed cheeks, paralyzing the opponent.
- With Discharge, Pachirisu strikes everything around it by letting loose a flare of electricty that may also cause paralysis. With Thunder, a thunderbolt is dropped onto the target to inflict damage, which may also leave the target with paralysis)
- With Charge, charges the power to boost the electric move used next and raising the Special Defense stat.
- Electricity Manipulation
- Normal Type Moves
- If Plusle has used all moves it knows, it can use Last Resort to deal a high damage attack.
- Statistics Reduction (With Growl, Plusle growls in an endearing way, making the foe less wary and lowering their attack stat)
- Statistics Boost (With Helping Hand, Plusle boosts the power of the ally's attack in battle)
- Statistics Reduction (Play Nice has Plusle make the target become friends, lowering the latter's will to fight which lowers their attack stat)
- Priority Moves
- Undodgeable Attacks (With Swift, Plusle sprays starshaped attacks that never miss, ignoring accuracy checks completely)
- Mimicry
- Bestowal
- Forced Switch (With Baton Pass, Plusle swaps with its ally)
- Broadway Force (With Entrainment, Plusle dances with an odd rhytm that compels the opponent to mimic it, making the opponent's ability the same as Plusle's)
- Emotion Manipulation (With Encore, Plusle compels the opponent to keep using only the move it last used for three turns)
- Dark Type Moves
- Item Swapping (With Switcheroo, Plusle trades held items with the opponent faster than the eye can follow)
- Statistics Boost (With Nasty Plot, Plusle stimulates its brain by thinking bad thoughts, raising its special attack stat)
- Statistics Reduction (With Fake Tears, Plusle feigns crying to fluster the target, harshly lowering their Special Defense stat)
- Spatial Manipulation (Dynamax Pokémon warp the space around them to appear larger than they truly are)
- Weather Manipulation (Dynamax Pokémon create storms within their dens which grow stronger for each pokémon defeated until trainers get blown out of it)
- Vibration Manipulation (Dynamax Pokémon can create a shockwave which nullifies stat changes and abilities)
- Nullification
- Statistics Nullification: The shockwave negates both positive and negative stat change from all other pokémons. It also removes negative stat changes from the user.
- Power Nullification: The shockwave negates all the abilities of the opposing pokémon.
- Purification (The Shockwave cures the user if affacted by a status condition)
- Bypassing
- Forcefield Bypassing: Max Moves can also bypass the moves protect which has a forcefield up[48].
- Precognition Bypassing: Max Moves can also bypass the moves detect where the person sees the future and readies to defend themself[48].
- Undodgeable Attacks (Dynamax moves cannot miss even when accuracy is lowered[48])
- Self-Destruction (Dynamaxed/Gigantamaxed Pokémon explode[48] once defeated)
- Forcefield Manipulation (Dynamaxed/Gigantamaxed Pokémon can create a forcefield to protect themself with[48], along with also being able to use Max Guard)
- Dragon Type Moves
- Air Manipulation and Statistics Reduction (Max Wyrmind[48] summons a dragon type tornado, this decreases the opponent physical attack)
- Flying Type Moves
- Air Manipulation and Statistics Amplification (Can shoot a violent tornado with Max Airstream[48], this upgrades the user's speed)
- Electric Type Moves
- Electricity Manipulation (Max Lightning[48] is an electric move, summons an electric terrain upon use)
- Energy Projection
- Normal Type Moves
- Energy Manipulation
- Energy Projection (Max Strike[48] summons a giant beam out of the ground which lowers the opponent's speed)
- Energy Manipulation
- Fighting Type Moves
- Statistics Amplification (Max Knuckles[48] summons a giant punch that upgrades the user physical attack)
- Grass Type Moves
- Plant Manipulation, Mortality Manipulation, Explosion Manipulation and Healing (Max Overgrowth[48] creates giant mushrooms that explode on the opponent, this summons a grassy terrain upon use who heals everyone on it)
- Bug Type Moves
- Explosion Manipulation and Statistics Reduction (Max Flutterby[48] sends giant butterfly that rush to explode on the opponent, this greatly lowers special attack)
- Dark Type Moves
- Darkness Manipulation and Statistics Reduction (Max Darkness[48] is a dark type move that lowers the opponents special defense)
- Ground Type Moves
- Earth Manipulation (Max Quake[48] is a Ground type move that upgrades Special Defense)
- Rock Type Moves
- Earth Manipulation & Weather Manipulation (Max Rockfall[48] is a rock type move that summons a sandstorm)
- Ice Type Moves
- Ice Manipulation and Weather Manipulation (Can use Max Hailstorm[48] summons a hail upon use)
- Water Type Moves
- Water Manipulation and Weather Manipulation (Can use Max Geyser[48] summons a rain upon use)
- Steel Type Moves
- Metal Manipulation and Statistics Amplification (Max Steelspike[48] is a steel type move, this amplifies the defense of the user)
- Ghost Type Moves
- Telekinesis and Statistics Reduction (Max Phantasm[48] use's giant floating object to attack the opponent, this reduces the opponent defense)
- Normal Type Moves
- Forcefield Manipulation (Max Guard[48] creates a giant forcefield around the Dynamax Pokémon)
- Resistance to
- Statistics Reduction (Dynamax moves cannot miss even when accuracy is lowered[48])
- Sealing (Dynamaxed/Gigantamaxed Pokémon must be heavily damaged before they can be captured[49])
- Status Effect Inducement (Dynamaxed/Gigantamaxed Pokémon Cannot be flinched)
- Power Swapping (Dynamaxed/Gigantamaxed Pokémon's abilities can't be changed with the opponent's)
- Battlefield Removal, Forced Switch and Intimidation (Dynamaxed/Gigantamaxed Pokémon are unaffected by Whirlwind and Roar)
- Mind Manipulation (Dynamaxed/Gigantamaxed Pokémon can't be forced to repeat the same move)
- Nullification (Dynamaxed/Gigantamaxed Pokémon's moves can't be disable)
- One Hit Kill and Absolute Zero (Dynamaxed/Gigantamaxed Pokémon are immune to OHK moves which would include Sheer Cold)
- Damage Transferal (Dynamax Pokémon are immune to Destiny Bond)
- Mimicry
- Physiology Mimicry Users of Impostor or Transform cannot turn into Dynamax Pokémons.
- Power Mimicry Max Moves cannot be copied
- Weight-based attacks (Dynamax Pokémon are immune to weight-based attacks)
- Immunity to
- Elemental Manipulation
- Normal: Normal Types are naturally immune to ghost type moves
- Ghost: Ghost Types are naturally immune to normal type moves and fighting type moves
- Dark: Dark Types are naturally immune to psychic type moves
- Steel: Steel Types are naturally immune to poison type moves
- Fairy: Fairy Types are naturally immune to dragon type moves
- Elemental Manipulation
- Resistance to
- Limited Mimicry
- Physiology Mimicry: The typing of Terastallized Pokémon cannot be copied by Transform.
- Elemental Manipulation
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Water: Water Types are naturally resistant to fire type moves, water type moves, ice type moves, and steel type moves
- Electric: Electric Types are naturally resistant to electric type moves, flying type moves, and steel type moves
- Grass: Grass Types are naturally resistant to water type moves, electric type moves, grass type moves, and ground type moves
- Ice: Ice Types are naturally resistant to ice type moves
- Fighting: Fighting Types are naturally resistant to bug type moves, rock type moves, and dark type moves
- Poison: Poison Types are naturally resistant to grass type moves, fighting type moves, poison type moves, bug type moves, and fairy type moves
- Ground: Ground Types are naturallly resistant to posion type attacks and rock type attacks
- Flying: Flying Types are naturally resistant to grass type moves, fighting type moves, and bug type moves
- Psychic: Psychic Types are naturally resistant to fighting type moves and psychic type moves
- Bug: Bug Types are naturally resistant to grass type moves, fighting type moves and ground type moves
- Rock: Rock Types are naturally resistant to normal type moves, fire type moves, poison type moves, and flying type moves
- Ghost: Ghost Types are naturally resistant to poison type moves and bug type moves
- Dragon: Dragon Types are naturally resistant to fire type moves, water type moves, electric type moves, and grass type moves
- Dark: Dark Types are naturally resistant to ghost type moves and dark type moves
- Steel: Steel Types are naturally resistant to normal type moves, grass type moves, ice type moves, flying type moves, psychic type moves, bug type moves, rock type moves, dragon type moves, steel type moves, and fairy type moves
- Fairy: Fairy Types are naturally resistant to fighting type moves, bug type moves, and dark type moves
Cell Battery
- Description: The Cell Battery (Japanese: じゅうでんち Charge Battery) is a type of held item introduced in Generation V. It raises the holder's Attack when it is hit by a damaging Electric-type move.
- Usage: Used as a held item.
- Function: If the holder is hit by an Electric-type damaging move, it consumes the Cell Battery and its Attack is increased by one stage. It does not activate if the holder already has +6 Attack stat stages (unless its Ability is Contrary, in which case it will not activate if the holder has -6 Attack stat stages). It does not activate if the holder is protected from or unaffected by the Electric-type move (e.g. due to Motor Drive or being Ground-type). If multiple Pokémon each holding a Cell Battery are hit by an Electric-type move at once, each hit Pokémon will consume its Cell Battery before Symbiosis transfers any item (including Cell Batteries).
Notable Techniques
Plus
Plusle's special attack is boosted when in the vicnity of a user of the Minus ability.
Lightning Rod
Plusle has all electric attacks come towards it and has their special attack boosted in the process.
Other
Standard Tactics: Plusle gets excited while cheering for its ally, causing it's electricity to grow along with draining electricity from nearby wires.
Weaknesses
- Standard Pokémon Weaknesses: Pokémon being greatly angered causes them to be confused[50]. The usage of struggle makes the Pokémon take recoil damage, even if they've barely damaged an opponent[18]. Pokémon become too scared to move when dealing with an entity[51] that cannot be ID'd[51].Startling a Pokémon in the middle of its evolution will cause it to not evolve[52].
- Type Weakness
Explanations
Learned Moves through being caught
The Plusle Line naturally cannot use the following moves on its own as wild Pokémon. However, through being caught by a trainer it opens up to all of these techniques:
Status Effects
The following is an explanation of the various status effects of Pokémon
| Status Effects | |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
Pokédex Entries
| Pokémon Ruby | |
| Plusle always acts as a cheerleader for its partners. Whenever a teammate puts out a good effort in battle, this Pokémon shorts out its body to create the crackling noises of sparks to show its joy. |
| Pokémon Sapphire | |
| When Plusle is cheering on its partner, it flashes with electric sparks from all over its body. If its partner loses, this Pokémon cries loudly. |
| Pokémon Emerald | |
| It has the trait of cheering on its fellow Pokémon. By shorting out the electricity it releases from its paws, it creates pom-poms for cheering. |
| Pokémon Fire Red & Leaf Green | |
| It cheers on partners while scattering sparks from its body. It climbs telephone poles to absorb electricity. |
| Pokémon Diamond, Pearl, & Platinum | |
| It cheers on friends with pom-poms made of sparks. It drains power from telephone poles. |
| Pokémon HeartGold & SoulSilver | |
| It absorbs electricity from telephone poles. It shorts out its body to create crackling noises. |
| Pokémon Black & White | |
| It cheers on friends with pom-poms made of sparks. It drains power from telephone poles. |
| Pokémon Black 2 & White 2 | |
| It cheers on friends with pom-poms made of sparks. It drains power from telephone poles. |
| Pokémon X | |
| It cheers on friends with pom-poms made of sparks. It drains power from telephone poles. |
| Pokémon Y | |
| It absorbs electricity from telephone poles. It shorts out its body to create crackling noises. |
| Pokémon Omega Ruby | |
| Plusle always acts as a cheerleader for its partners. Whenever a teammate puts out a good effort in battle, this Pokémon shorts out its body to create the crackling noises of sparks to show its joy. |
| Pokémon Alpha Sapphire | |
| When Plusle is cheering on its partner, it flashes with electric sparks from all over its body. If its partner loses, this Pokémon cries loudly. |
| Pokémon Brilliant Diamond & Shining Pearl | |
| It cheers on friends with pom-poms made of sparks. It drains power from telephone poles. |
| Pokémon Scarlet | |
| It cheers on partners while scattering sparks from its body. It climbs telephone poles to absorb electricity. |
| Pokémon Violet | |
| This Pokémon absorbs electricity from telephone poles. It shorts out the electricity stored inside its body to create noises. |
| Pokopia | |
| This Pokémon absorbs electricity from telephone poles. It shorts out the electricity stored inside its body to create noises. |
Trivia
- Plusle shares its category with its partner Minun. They are both known as the Cheering Pokémon.
- Plusle and Minun share the same base stat total, although their stat distributions differ, with Plusle being more offense-oriented and Minun being more defense-oriented.
- In Super Smash Bros. Brawl, there are several files for unused playable characters. One of these files is named "Pra_Mai," leading some players to speculate that Plusle and Minun were considered to appear as a tag team, similar to the Ice Climbers.
- Plusle was featured as a disc shooter in the 2006 McDonald's promotional Pokémon toys.
- Plusle seems to be based on a cheerleading mouse, chipmunk, or rabbit. It could also be an incarnation of a positive electric charge.
Gallery
Codex Statistics Questions
Q: Shouldn't at least late game Pokémon get Faster Than Light due to being able to dodge solar beam?
A: Solar beam is absorbing light and then shooting out a blast, it is not a light speed attack but an energy blast that absorbs light energy. On top of this, Pokémon cannot dodge this move without lowering the opponents accuracy or raising their own speed. Dazzling Gleam is a flash of light that is also 100% accuracy. Flash which is a literal flash of light is 100% accuracy. So it's clear light speed attacks are generally unmissable unless their accuracy drop or a character ups their speed to make it harder to tag them. Further examples of them not being this speed, Dragonite is pretty consistently stated in its pokedex as an impressive speed feat for it to circle the globe in 16 hours, and Garchomp is treated as impressive for being able to keep up with planes and fly at sonic speeds.
Battle Records
None.
None.
None.
References
- ↑ Pokémon Move Attract
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Pokémon Emerald Plusle Pokédex Entry
- ↑ 3.0 3.1 Pokémon Yellow Intro
- ↑ 4.0 4.1 4.2 4.3 4.4 Pokémon Legends Arceus
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 Pokémon Fire Red
- ↑ 6.0 6.1 Pokémon Legends: Z-A
- ↑ 7.0 7.1 7.2 Pokémon Emerald
- ↑ 8.0 8.1 Pokémon Crystal
- ↑ 9.0 9.1 9.2 Pokémon: Magikarp Jump
- ↑ Pokémon Legends: Z-A Rogue Mega Evolution Battle
- ↑ Pokémon Sword & Shield Max Raid Battle
- ↑ Pokémon Gold Chuck Battle
- ↑ Hey You, Pikachu!
- ↑ Pokémon Channel
- ↑ Pokémon Café ReMix
- ↑ Timburr Pokédex Entry Pokémon White
- ↑ Pokémon Sun & Moon SOS Encounters
- ↑ 18.0 18.1 Pokémon Move: Struggle
- ↑ Pokémon Legends Z-A
- ↑ Pokémon Lucario Pokédex Entires
- ↑ Pokémon Masters Sabrina and Olympia Conversations
- ↑ Pokémon Legends Arceus Pokedex Entry "It is the heavenly fount from which pours the light that shines across Hisui. Its luminance guides and protects all Pokémon. Hisuian mythology states that Arceus is the creator of all things."
- ↑ Pokémon Scarlet & Violet Naranja Academy Types and Moves I "You may be familiar with Pokémon that are Grass, Fire, or Water type. There are eighteen such types in all, and every Pokémon species has at least one type-some have two. When Pokémon use a move that is the same type as they are, that move's power is increased by 50 percent. For Pokémon that have two types, moves of either type will receive this increase."
- ↑ Pokémon Move Spike
- ↑ Pokémon Lets Go Pikachu Lets go Eevee
- ↑ Pokémon Go Look forward to autumn-themed Pokémon, Berry bonuses, and Deerling coming as the seasons change! "Pokémon can sense when the seasons change! You can expect to see the following Pokémon appearing more often in the wild: Oddish, Vulpix, Bayleef, Hoothoot, Sudowoodo, Yanma, Pineco, Zigzagoon, Seedot, Shroomish, Plant Cloak Burmy, and Foongus."
- ↑ Pokémon Move: Swagger
- ↑ Pokémon Origins File 1: Red Red vs. Brock's Onix
- ↑ 29.0 29.1 29.2 Pokémon Ranger: Guardian Signs Agitated Pokémon Tutorial
- ↑ Pokémon Legends Arceus Intro Segment
- ↑ Pokémon Move: Sheer Cold
- ↑ Pokémon Move Will O Wisp
- ↑ Pokémon Scarlet & Violet Naranja Academy Status Conditions and Catching Pokémon "Dealing damage to a wild Pokémon makes it easier to catch in a Poké Ball, and inflicting status conditions on the Pokémon can make it easier still."
- ↑ Pokémon X & Y Snowbelle City Top-Left Most House
- ↑ Pokémon Move: Gastro Acid
- ↑ Pokémon Ranger Intro Capture
- ↑ Pokémon Ranger Guardian Signs Dolce Island Ukulele Pichu Battle
- ↑ Pokémon Move: Spirit Break
- ↑ Pokkén Tournament: Chandelure Final Flicker
- ↑ Pokémon Move: Spacial Rend
- ↑ Pokémon Move: Roar of Time
- ↑ Pokkén Tournament Gardevoir Burst Attacks
- ↑ Pokémon Gardevoir Pokédex Entries
- ↑ 44.0 44.1 44.2 44.3 44.4 Pokémon Platinum Distortion World
- ↑ Pokémon Creators on Platinum Giratina Reverse World "IGN: What was the inspiration for the new concepts in Pokémon Platinum? Do you think the process for coming up with new concepts has changed since the first Pokémon games were developed?
Junichi Masuda: We created Platinum with a new method of determining the game's direction that was based on the image of one Pokémon - Giratina. When I imagined Giratina, the idea of a "reversed world" came to my mind. I thought of concepts such as "E=mc2" and matter and antimatter. There is no top or bottom, no left or right. We increased the number of developers for Diamond and Pearl, so we wanted to clarify the game concepts for the team before we started the project Its better to hammer out the overall vision of the game first, and then all the team members will work towards that vision by throwing out ideas. The concept of "ultimate" was what we started out with for this title." - ↑ Pokémon HeartGold and SoulSilver Minun Pokédex Entry
- ↑ Pokémon FireRed and LeafGreen Minun Pokédex Entry
- ↑ 48.00 48.01 48.02 48.03 48.04 48.05 48.06 48.07 48.08 48.09 48.10 48.11 48.12 48.13 48.14 48.15 48.16 48.17 48.18 48.19 48.20 48.21 Pokémon Sword And Shield Gigantamax
- ↑ Pokémon Sword And Shield Gigantamax Battles
- ↑ Pokémon Move: Swagger
- ↑ 51.0 51.1 Pokémon Yellow Pokémon Tower Without Silph Scope
- ↑ Pokémon Ruby Route 116 Trainer Tip Sign
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