The universe is just another game to this super hacker. No matter how thorny the defense system, Silver Wolf can crack it with ease. Her hacking battle with Screwllum of the Genius Society has become stuff of legends in the hacking world. How many more levels are there to beat in the universe? Silver Wolf looks forward to finding out.
The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu
The background art comes from Cherylann1960.
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Revision as of 16:53, 14 July 2024
![](/images/thumb/1/1f/Silver_Wolf_Render.png/400px-Silver_Wolf_Render.png)
Background
Silver Wolf is a playable character in Honkai: Star Rail.
The universe is just another game to this super hacker. No matter how thorny the defense system, Silver Wolf can crack it with ease. Her hacking battle with Screwllum of the Genius Society has become stuff of legends in the hacking world. How many more levels are there to beat in the universe? Silver Wolf looks foward to finding out.
Lore
She toyed with the joystick, day in, day out. A fast food restaurant with only one employee, a basement turned into an arcade hall, several old arcade machines — this was her childhood.
She didn't have a legal name or an identity number, only a nickname the proprietress chose for her. She did not have any friends, but she is not lonely. She liked the game of Pong — two lines and a dot of light, the simplest of ball games. She could play it for a whole day. She liked Battle Wheel 32 — eight blocks of different colors on a matrix-drawn sky. There was only one rule: Win, no matter what. She liked Geometric Wars, Odysseus, and Star Cheetah. The score records on these games were filled with astronomical numbers left by other patrons.
She toyed with the joystick, day in, day out. Until one day, only one name remained on all of the score records.
She set down the joystick and looked around the empty basement. Many people have sought respite in this place, but few stayed behind. Many have left, but few returned. She blinked and turned off the screen.
That night, the only employee of the fast food restaurant said goodbye to proprietress, and became the next person to leave. The game called Basement ended that night.
She traveled west through the barren land, arriving at Mount Scrap. She wants to find a job, but was obstructed by her tendency to be a loner. On Punklorde, almost everyone works in teams. Loners usually don't last long.
Acquiescing to her situation, she fabricated some virtual partners. Her first one was called Friend. Of course it was. Her second was Demon Lord, inspired by a poster she saw on the streets. In her imagination, it was a veteran who had lost the ability to speak. She suddenly thought this team was too harmonious and lacked realism, so she named the third one Whitecollar and the fourth Servant. Her final one was called Preschool Classmate — there wasn't a special meaning attached to this. She just really ran out of ideas. After much deliberation, she deleted this last person from her list. She stored her "partners" in an intelligent weapon, so she could pompously introduce her sizable team to intermediaries.
She got her first job — its risk was as unimaginable as its reward. Maybe she sold herself too well that people believed her, or they just wanted to see this newbie's performance, dead or alive.
On Punklorde, almost everyone works in teams. Loners usually don't last long. Those who could last would eventually become legends.
After 24 system hours, she walked out of the Slag Gang's base — alone and through the front gate. The intermediary was silent. They looked at her, then at the sky, before turning around to toss a chest full of gold ingots on the ground. The game called Mount Scrap ended that day.
She stood at the top of the tallest building in the Rainbow City, from which she could see her birthplace. A fast food restaurant with only one employee, a basement turned into an arcade hall, several old arcade machines — this was her childhood.
She remembered liking the game of Pong — two lines and a dot of light, the simplest of ball games. She could play it for a whole day. Just like how right now the crimson lights of the hoard of drones filled the night sky in crisscrossed line. Wave by wave they swarmed her, and wave by wave they fell.
She remembered liking Battle Wheel 32 — eight blocks of different colors on a matrix-drawn sky. There was only one rule: Win, no matter what. Just like how right now distinct colors split the internet into eight regions, and people from all kinds of organizations gather in the square for a singular goal — to capture Silver Wolf, no matter the cost.
She remembered liking Geometric Wars, liking Odysseus, liking Star Cheetah. The score records on these games were filled with insurmountable, astronomical numbers. Just like how right now— Wait, no, only this is somewhat different... "Insurmountable." Hah, what's that?
She stood at the top of the tallest building in the Rainbow City, from which she could see her birthplace. She has climbed too high for another person to stand beside her. However, she looked up even higher than before. She can see the starry skies within reach of her hands, but yet so impossibly far.
"So boring." The game called Rainbow City ended that day.
She stood on a chair and dusted the screen of the arcade machine in circular motions again and again, trying to wipe away each particle of dust on it. She returned to that fast food restaurant, to that basement. She opened the door, and everything was where they used to be. The proprietress kept all the arrangements for her.
The soft pink light spilled on the screen like the neon lights in the city, reminding her of the starry skies she saw on that day. She was not the first to reach the top of that building, and not the first to have gazed upon those starry expanses. She knew the story of Zero, the greatest hacker and the most terrifying player in the era of Internet Wars. He caused the first global network paralysis just to summon the IPC's escort ship to his doorstep. She thought of Sage, the creator of the aether editing technology, a weirdo who named himself after the dead. To leave the planet, he was willing to discard his physical flesh, raid into the Dark Zone, and become a wraith eternally wandering the Interastral Network. She recalled Stoneblade, the pride of Mount Scrap. His tales of resisting the Oasis Zone were oft-told among families in the barren land. Some said he eventually left with the Galaxy Rangers, continuing his rebellious spark in the galaxy. His lover, Twinsnake, a celebrity in the Oasis Zone. Her whereabouts were widely disputed, and all people knew was that their birth could not stop them from being together, but the galaxy eventually parted them.
On Punklorde, any hacker who can be called "legendary" has ended up with the same fate. As the legend of the current era, she knew that she has already arrived at that threshold.
Clop, clop... She heard footfalls coming from above her, getting closer, closer... One, two, three, four people. A man, a woman, a metal humanoid, and... She sat down, turned around, and looked around the empty basement one last time, before turning to the person at the door...
"I'll join."
The game called Punklorde ended that day.Personality
- General Personality: Despite being on the IPC's wanted list, Silver Wolf has a pretty lax personality, being one of the only Stellaron Hunters seemingly allowed to visit the Astral Express. She also seems to be a good sport, clapping along with the rest of the contestants after The Trailblazer became champion in Aetherium Wars.
- Interests: Silver Wolf loves playing video games and likes hacking, to the point that she will hack against the likes of Genius Society Members like Screwllum. She participated in Aetherium Wars.
- Worldview: Silver Wolf view the universe as merely a video game that she tries to beat all the levels of, trying to find a challenge. The "Punklorde mentality" is described there can only be competition when there is rivalry, and there can only be excitement when there is competition. Life's a game and having fun is what's most important[1].
General Information
Name: Unknown (Noted in her lore that she didn't have a legal name or an identity number[2])
Nickname: Silver Wolf[3]
Origin: Honkai: Star Rail
First Appearance: Honkai: Star Rail "Today Is Yesterday's Tomorrow", "Chaos in the Deep"
Company: Hoyoverse
Creator: David Jiang (Head producer), miHoYo
Actor: Melissa Fahn (English), Kana Asumi (Japanese)
Sex: Female
Pronouns: She/Her
Age: Unknown
Homeworld: Punklorde
Residence: Unknown
Story Role: Hacker, Antagonist, Party Member
Classification: Hacker, Stellaron Hunter
Species: Punklordian[4]
State of Being: Regular
Physiology: Humanoid Physiology
Path: Unknown (The Stellaron Hunters do not have confirmed paths[5])
Affiliations: Stellaron Hunters, Kafka, Blade, Firefly/Sam, Elio, The Trailblazer
Enemies: Interastral Peace Corporation, Antimatter Legion, Annihilation Gang, Herta, Screwllum
Status: Alive
Alignment: Neutral Evil (Silver Wolf will only do things that are interesting to her as she views reality as a game. She is wanted with a bounty of 5,100,000,000 dead or alive[6]. Brought in the Antimatter Legion to distract the Astral Express crew on Herta's space station causing the entire space station to be under attack[7], having innocents get killed in the process[8])
Threat Level: Cosmic Threat (A member of the Stellaron Hunters, where Stellaron hunters such as Kafka have the highest wanted level by the Interastral Peace Corporation, having various infractions such as: The Pier Point Incursion, The Pier point Heist, The Troys Disappearance, The Stellaron events of Jemorse, Bayjhana, Shilla-39C, Ulmora, 7-Midville, Loar-51, & Dro'a; Cyber attacks agaist Pier Point, planet Screwllum, and Heta Space Station; The Jepella Rebellion[9])
Codex Statistics
Tier: At least 4-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At least Star level (Silver Wolf's a member of the Stellaron Hunters that can fight comparable with Kafka. All party members are relative to The Trailblazer, even if they haven't been in main story missions, as their data versions can fight with them in the Simulated Universe, which is generated from The Trailblazer's memories pre-loading data versions of all the people they've met [10], where the bosses are stronger and more powerful in the Simulated Universe then the actual bosses they fought, making her comparable to The Trailblazer who fought and defeated Phantylia, who can casually "crush" one with the weight of a star, causing a massive explosion, along with greatly dwarfing the planet in size[11] and Dan Heng, who was noted in Part III of Himeko's character story that he defeated monsters that can swallow stars in just one strike of his lance[12])
Durability: At least Star level (Comparable to the Astral Express Crew, who are able to tank a star destruction at point blank range[13]). Her tampering with the data of reality makes her extremely hard to kill (Can edit attacks to do no damage to her[14])
Striking Strength: Unknown (Uses data summoned weapons for attacks)
Lifting Strength: Unknown
Travel Speed: Superhuman (All playable characters can outrun the Abundance Sprite: Golden Hound, who is noted to be a gilded hunting hound that moves with grace and speed[15], where the fastest hounds travel at a speed of 45 mph)
Combat Speed: Massively Hypersonic (Comparable to Kafka, who in her ultimate views all of the bullets as stationary, reaching these speeds. Kafka can fight against The Trailblazer, who is comparable to Seele[16], who could cut a bullet right before it reached Bronya[17], reaching these speeds, and move faster then Bronya's gun[18]. Comparable to Fu Xuan, who viewed Kafka's bullets as moving so slow she can casually turn them around to hit each other reaching these speeds), likely Far Higher (Comparable to The Trailblazer, Can dodge iridescent beams from Mask of No Thoughts from a distance[19])
Reaction Speed: Massively Hypersonic, likely Far Higher
Stamina: Superhuman (Fought a large amount of anti matter legion soldiers without being tired[20])
Range: Standard Melee Range, Extended Melee Range with Data Weapon, Several Meters with Skill, Universal with Aether Catridge (Silver Wolf is able to tamper with the data of reality[21]. Silver Wolf uses an "Aether Catrdige", a chip that Punklordian hackers use to edit reality, the ways through which a hacker perceives and modifies the world are recorded on the chip)
Powers and Techniques
Equipment
Prometheus
A weapon she can freely transform due to controlling the data of reality.![](/images/1/11/Icon_3_Stars.png)
Hidden Shadow
“ | ''A drop of strength condensed from time itself. All the seemingly insignificant moments come together to form the magnificent choir of fate.
"The Nihility might find us, but there is a non-zero chance that they might not."'' |
„ |
~ Light Cone Description |
- HP: 38~846
- ATK: 14~317
- DEF: 12~264
This light cone grants the buff Mechanism. At Superimposition 1, after using skill, the wearer's next basic attack deals additional damage equal to 60% of attack to the target enemy. Additional damage increases to 75% at level 2, 90% at level 3, 105% at level 4, and 120% at level 5.
Loop
“ | ''A drop of strength condensed from time itself. All the seemingly insignificant moments come together to form the magnificent choir of fate.
"Those running away from the past think no one understands their despair. When they finally take a breather, they'll find their future selves staring right at them with bloodshot eyes."'' |
„ |
~ Light Cone Description |
- HP: 38~846
- ATK: 14~317
- DEF: 12~264
This light cone grants the buff Pursuit. At Superimposition 1, increases damage dealt from its wearer to Slowed enemies by 24%. The damage increases to 30% at level 2, 36% at level 3, 42% at level 4, and 48% at level 5.
Void
“ | ''A drop of strength condensed from time itself. All the seemingly insignificant moments come together to form the magnificent choir of fate.
"He stared into the void, hanging high like the dark sun at the end of all matter, or a mouth that answered all questions. It said: ███ █ ███ ██ The answer couldn't be expressed in any human language, but could be understood by all."'' |
„ |
~ Light Cone Description |
- HP: 38~846
- ATK: 14~317
- DEF: 12~264
![](/images/7/77/Icon_4_Stars.png)
Before the Tutorial Mission Starts
“ | ''How much longer until the action starts?
You have the nerve to ask a question like that... is something wrong with the new recruit? No. Elio didn't choose her because she was good at field work, but she has to at least survive this rookie assignment. She's cruising. Then I'm relieved. It seems that Bladie has proved to be a reliable operative as well. ...'' |
„ |
~ Light Cone Description |
- HP: 43~952
- ATK: 21~476
- DEF: 15~330
This light cone grants the buff Quick on the Draw. At Superimposition 1, increases the wearer's effect hit rate by 20%. When the wearer attacks defense-reduced enemies, regenerates 4 energy. At level 2, effect hit rate increases to 25% and regenerates 5 energy. At level 3, effect hit rate increases to 30% and regenerates 6 energy. At level 4, effect hit rate increases to 35% and regenerates 7 energy. At level 5, effect hit rate increases to 40% and regenerates 8 energy.
Boundless Choreo
“ | ''Their dance glides gracefully, shadows and light silently exchanging places. She takes the other person's hand, her smile beaming into those indifferent eyes.
"Beautiful Ranger... Welcome to the stage of the Remembrance. At this proximity... you are far more enchanting than one might perceive." The surroundings darken, a beam of light cascading from the dome above, tracing their evolving steps. "However, some were meant to dance with us but have yet to arrive..." In a spinning moment, she draws closer to that expressionless face, grips that cold hand, and softly inquires— "Tell me. What have you done?" As their dance steps grow hurried more and more, fragmented snippets of the past rush into her mind through their joined fingertips. In a past that stretches back further and further, she hears the sound of rain and the lamentations just before life's extinguish. Then, she sees her dance partner holding a blood-red paper umbrella in the drizzling rain. Finally, as far as her eyes can see— A field of drowned corpses bobbing in the deluge. Panic-stricken, she tries to withdraw her hand, falling backward. The surroundings brighten again, the banquet's clamor resurfacing. Her dance partner gently supports her waist, as if oblivious to the ordeal that just unfolded. "What a lovely dance that was, Memokeeper. Shall we have another go?"'' |
„ |
~ Light Cone Description |
- HP: 43~948
- ATK: 21~476
- DEF: 15~330
This light cone grants the buff Scrutinize. At Superimposition 1, increases the wearer's CRIT Rate by 8%. The wearer deals 24% more critical hit damage to enemies that are currently slowed or have reduced defense. At level 2, critical hit rate increases to 10% and wearer deals 30% more critical hit damage. At level 3, critical hit rate increases to 12% and wearer deals 36% more critical hit damage. At level 4, critical hit rate increases to 14% and wearer deals 42% more critical hit damage. At level 5, critical hit rate increases to 16% and wearer deals 48% more critical hit damage.
Eyes of the Prey
“ | ''In reality, most prey don't realize when danger is encroaching.
This one's no exception. The sniper's scope slowly centers on a man throwing banknotes stack after stack, who seems completely oblivious to his impending demise. "So that's what greed looks like. That amount is equal to several of my contracts already... No wonder someone wants him dead." As if these thoughts were broadcasted out loud, the man in the scope turns his head, looking straight into the eyes of the sniper. "I've been waiting for you. Would this much be enough for you to hear me out?"'' |
„ |
~ Light Cone Description |
- HP: 43~952
- ATK: 21~476
- DEF: 15~330
This light cone grants the buff Self-Confidence. At Superimposition 1, increases the wearer's Effect Hit Rate by 20% and increases DoT by 24%. At level 2, effect hit rate increases to 25% and DoT increases to 30%. At level 3, effect hit rate increases to 30% and DoT increases to 36%. At level 4, effect hit rate increases to 35% and DoT increases to 42%. At level 5, effect hit rate increases to 40% and DoT increases to 48%.
Fermata
“ | ''The phonograph record is being played, spinning nonstop. Even the sounds of all those hoarse shrieks cannot escape the heatwave and are dampened by its tepidity.
She seemed unprepared and utterly enthralled by the fascinating melodies: It started with sincerity and anticipation... ...followed by a passionate catharsis... ...with one climax after another... ...until the record's spinning came to a final stop and those hoarse shrieks were no longer audible. "Mission accomplished."'' |
„ |
~ Light Cone Description |
- HP: 43~952
- ATK: 21~476
- DEF: 15~330
This light cone grants the buff Semibreve Rest. At Superimposition 1, increases break effect dealt by the wearer by 16%, and increases their damage to enemies afflicted with shock or wind shear by 16%. This also applies to DoT. At level 2, break effect increases to 20% and shock or wind shear increases to 20%. At level 3, break effect increases to 24% and shock or wind shear increases to 24%. At level 4, break effect increases to 28% and shock or wind shear increases to 28%. At level 5, break effect increases to 32% and shock or wind shear increases to 32%.
Good Night and Sleep Well
“ | ''The dim light outlines the dust tracks, as a young girl mumbles sweetly in her sleep.
A silent figure appears behind her. "Well, well, well, you're cuter without those glasses — I knew it." The guitarist stares at her sleeping face, muttering to herself: "Good night, the genius girl that worries a lot."'' |
„ |
~ Light Cone Description |
- HP: 43~952
- ATK: 21~476
- DEF: 15~330
This light cone grants the buff Toiler. At Superimposition 1, for every debuff the target enemy has, the damage dealt by the wearer increases by 12%, stacking up to 3 times. This effect also applies to DoT. The damage increases to 15% at level 2, 18% at level 3, 21% at level 4, and 24% at level 5.
It's Showtime
“ | ''—Who witnessed his death?
—Me! I spied it with my little eyes! —Who took his blood? —Me! I used my little saucer! —Who dug his grave? —Me! Using my chisel and shovel! The wise uses all techniques in their arsenal, the sovereign soothes their heart with power, the hero views themselves to be righteous, and the Fool laughs ceaselessly— "Now, let us welcome Ms. Sparkle to bring us the performances of the year — Penacony's Night of Fright!"'' |
„ |
~ Light Cone Description |
- HP: 48~1,058
- ATK: 21~476
- DEF: 12~264
This light cone grants the buff Self-Amusement. At Superimposition 1, when the wearer inflicts a debuff on an enemy, gains a stack of trick. Every stack of trick increases the wearer's damage dealt by 6%, stacking up to 3 times. This effect lasts for 1 turn. When the wearer's effect hit rate is 80% or higher, increases attack by 20%. At level 2, the damage increases to 7% and attack increases to 24%. At level 3, the damage increases to 8% and attack increases to 28%. At level 4, the damage increases to 9% and attack increases to 32%. At level 5, the damage increases to 10% and attack increases to 36%.
Resolution Shines As Pearls of Sweat
“ | The limelight cast on the boxing ring is bright, but no brighter than all those beads of sweat running down his back.
He has long been determined to use his two fists to protect those he cherishes the most. After all, they are the ones who ignited his determination in the first place. They are the ones who have always been there for him, be it inside or outside the boxing ring. |
„ |
~ Light Cone Description |
- HP: 43~952
- ATK: 21~476
- DEF: 15~330
This light cone grants the buff Glance Back. At Superimposition 1, when the wearer hits an enemy and if the hit enemy is not already ensnared, then there is a 60% base chance to ensnare the hit enemy. Ensnared enemies' defense decreases by 12% for 1 turn. At level 2, there is a 70% base chance to ensare the hit enemy and ensnared enemies' defense decreases by 13%. At level 3, there is a 80% base chance to ensare the hit enemy and ensnared enemies' defense decreases by 14%. At level 4, there is a 90% base chance to ensare the hit enemy and ensnared enemies' defense decreases by 15%. At level 5, there is a 100% base chance to ensare the hit enemy and ensnared enemies' defense decreases by 16%.
We Will Meet Again
“ | ''She had once thought it was some sort of program. How else would it never tire?
But a program would never actively discard the optimal solution and bypass her trap. "Seems like we'll have a war of attrition." She yawns. "Time to sleep. Organic lifeforms should treasure rest." The surroundings dim. She suddenly bolts awake, but the residues of data are swept away and destroyed. It all seems like a dream — but the taste of defeat is very real.'' |
„ |
~ Light Cone Description |
- HP: 38~846
- ATK: 24~529
- DEF: 15~330
![](/images/2/2b/Icon_5_Stars.png)
Along the Passing Shore
“ | ''Flowing in the narrow border between “existence” and “nothingness”, the ice-cold tides eternally lap against the shores and bring all things to their final end.
In this place, the drowned ask for help, lament with songs, find their happiness, enjoy sweet moments, and suffer great agony… All these are reflected in the water. She cannot experience these, but she can feel them– There are still many roads to walk, many sounds to listen to, and many things to change before she arrives at the end. She reaches out and saves the drowning from the temptations of Nihility, and one mirage after another bursts apart behind her figure. She keeps walking in this boundless world, all for an end that does not exist. – And it’s always raining here.'' |
„ |
~ Light Cone Description |
- HP: 48~1,058
- ATK: 28~635
- DEF: 18~396
This light cone grants the buff Steerer. At Superimposition 1, increases the wearer's critical hit damage by 36%. When the wearer hits the enemy target, inflicts mirage fizzle on the enemy, lasting for 1 turn. This effect can be triggered 1 time against each target for every attack the wearer launches. The wearer deals 24% more damage to targets afflicted with mirage fizzle, and damage from the wearer's ultimate additionally increases by 24%. At level 2, critical hit damage increases to 42%, wearere deals 28% more damage to targets afflicted with mirage fizzle, and the damage from wearer's ultimate additionally increaes by 28%. At level 3, critical hit damage increases to 48%, wearere deals 32% more damage to targets afflicted with mirage fizzle, and the damage from wearer's ultimate additionally increaes by 32%. At level 4, critical hit damage increases to 54%, wearere deals 36% more damage to targets afflicted with mirage fizzle, and the damage from wearer's ultimate additionally increaes by 36%. At level 5, critical hit damage increases to 60%, wearere deals 40% more damage to targets afflicted with mirage fizzle, and the damage from wearer's ultimate additionally increaes by 40%.
In the Name of the World
“ | ''"Welt...?"
"It's a... great name, right?" "Then..." "From now on, you are Welt." "This Herrscher core... and the mission to protect the world..." "I'll leave them to you, Welt."'' |
„ |
~ Light Cone Description |
- HP: 48~1,058
- ATK: 26~582
- DEF: 21~463
This light cone grants the buff Inheritor. At Superimposition 1, increases the wearer's damage to debuffed enemies by 24%. When the wearer uses their skill, the effect hit rate for this attack increases by 18%, and attack increases by 24%. At level 2, damage increases to 28%, effect hit rate is increated to 21%, and attack is increased to 28%. At level 3, damage increases to 32%, effect hit rate is increated to 24%, and attack is increased to 32%. At level 4, damage increases to 36%, effect hit rate is increated to 27%, and attack is increased to 36%. At level 5, damage increases to 40%, effect hit rate is increated to 30%, and attack is increased to 40%.
Incessant Rain
“ | ''She leaves the cover of the awning, opens her umbrella, and dives into an alley while humming a lighthearted tune.
The rain stops a little while after. She scratches her head and swipes her screen open. After a few taps, raindrops begin to fall in an area no wider than her umbrella. The pitter-patter sound of raindrops on the umbrella mixes with music from the game. All was calm and relaxing. "Gaming and rain totally go together."'' |
„ |
~ Light Cone Description |
- HP: 48~1,058
- ATK: 26~582
- DEF: 21~463
This light cone grants the buff Mirage of Reality. At Superimposition 1, increases the wearer's effect hit rate by 24%. When the wearer deals damage to an enemy that currently has 3 or more debuffs, increases the wearer's critical hit rate by 12%. After the wearer uses their basic attack, skill, or ultimate, there is a 100% base chance to implant aether code on a random hit target that does not yet have it. Targets with aether code receive 12% increased damage for 1 turn. At level 2, effect hit rate increases to 28%, critical hit rate increases to 14%, and aether code increases to 14%. At level 3, effect hit rate increases to 32%, critical hit rate increases to 16%, and aether code increases to 16%. At level 4, effect hit rate increases to 36%, critical hit rate increases to 18%, and aether code increases to 18%. At level 5, effect hit rate increases to 40%, critical hit rate increases to 20%, and aether code increases to 20%.
Patience Is All You Need
“ | ''"Could it be that there's something you haven't told me?"
She watches as their neck stiffens, as if a lump is blocking their throat. She knows she is feared, and that no further step is needed. At this point, it no longer mattered what she said. Any word she utters radiates horror... They stand no chance against her, and have no choice but to blurt out what she wants to hear. Like a spider waiting in its web, patience is all she needs.'' |
„ |
~ Light Cone Description |
- HP: 48~1,058
- ATK: 26~582
- DEF: 21~463
This light cone grants the buff Spider Web. At Superimposition 1, increases damage dealt by the wearer by 24%. After every attack launched by the wearer, their speed increases by 4.8%, stacking up to 3 times. If the wearer hits an enemy target that is not affected by erode, there is a 100% base chance to inflict erode to the target. Enemies afflicted with erode are also considered to be shocked and will receive lightning DoT at the start of each turn equal to 60% of the wearer's attack, lasting for 1 turn. At level 2, damage increases to 28%, speed increases to 5.6%, and lightning DoT increases to 70%. At level 3, damage increases to 32%, speed increases to 6.4%, and lightning DoT increases to 80%. At level 4, damage increases to 36%, speed increases to 7.2%, and lightning DoT increases to 90%. At level 5, damage increases to 40%, speed increases to 8.0%, and lightning DoT increases to 100%.
Reforged Remembrance
“ | ''Light the candles, spread the cards, breathe in the fragrance... These broken memories become faces in the dancing light. The apparitions that emerge from flames tell her of pasts fondly recalled.
Time is shorn. The moment is frozen. She turns these most precious instants into crystallizations of eternity. "There is too much lost, and too little that remains... We nurture remembrance against the cruelties of time."'' |
„ |
~ Light Cone Description |
- HP: 48~1,058
- ATK: 26~582
- DEF: 21~463
This light cone grants the buff Crystallize. At Superimposition 1, increases the wearer's effect hit rate by 40%. When the wearer deals damage to an enemy inflicted with wind shear, burn, shock, or bleed, each respectively grants 1 stack of prophet, stacking up to 4 times. In a single battle, only 1 stack of prophet can be granted for each type of DoT. Every stack of prophet increases wearer's attack by 5% and enables the DoT dealt to ignore 7.2% of the target's defense.
Solitary Healing
“ | ''Things molded by the hands of secrecy are shapeless and incorporeal.
In the totality of emptiness, there yet exists a sudden dreaming. Those that court destruction will reap ruinous fruit, while those that clamor to live will survive. That which is extinguished may yet spark, and that which has dried may yet be filled anew. In compassion for the salvation of chaos, the elixir nurtures the shadows. With back faced to the darkness between the stars, the encapsulation of this vessel can only be done in vain. "Paradoxical these knowings are, in them shine the fullness of our pride."'' |
„ |
~ Light Cone Description |
- HP: 48~1,058
- ATK: 24~529
- DEF: 18~396
Notable Techniques
Force Quit Program
![](/images/thumb/9/92/Silver_Wolf_Force_Quit_Program.gif/400px-Silver_Wolf_Force_Quit_Program.gif)
Silver Wolf's outside technique. Immediately attacks the enemy. After entering battle, deals quantum damage equal to 80% of Silver Wolf's attack to all enemies, and reduces toughness from all enemies. Enemies with their weakness broken in this way will trigger the quantum weakness break effect.
System Warning
![](/images/thumb/1/1a/Silver_Wolf_System_Warning.gif/400px-Silver_Wolf_System_Warning.gif)
Silver Wolf's basic attack. Deals quantum damage equals to 50% of Silver Wolf's attack to a single enemy.
At trace level 2, the attack damage increases to 60%. At trace level 3, the attack damage increases to 70%. At trace level 4, the attack damage increases to 80%. At trace level 5, the attack damage increases to 90%. At trace level 6, the attack damage increases to 100%.
Allow Changes?
![](/images/thumb/c/cb/Silver_Wolf_Allow_Changes.gif/400px-Silver_Wolf_Allow_Changes.gif)
Silver Wolf's quantum skill. There is a 75% base chance to add 1 weakness of an on-field character's type to the target enemy. This also reduces the enemy's damage resistance to that weakness type by 20% for 2 turns. If the enemy already has that type weakness, the effect of damage resistance reduction to that weakness type will not be triggered.
Each enemy can only have 1 weakness implanted by Silver Wolf. When Silver Wolf implants another weakness to the target, only the most recent weakness will be kept. In addition, there is a 100% base chance to further reduce the All-Type RES of the enemy by 7.5% for 2 turn(s).
Deals quantum damage equal to 98% of Silver Wolf's attack to this enemy.
At trace level 2, the weakness implant % increases to 76%, the resistance down % increases to 7.7%, and quantum damage % increases to 107%. At trace level 3, the weakness implant % increases to 77%, the resistance down % increases to 8.0%, and quantum damage % increases to 117%. At trace level 4, the weakness implant % increases to 78%, the resistance down % increases to 8.2%, and quantum damage % increases to 127%. At trace level 5, the weakness implant % increases to 79%, the resistance down % increases to 8.5%, and quantum damage % increases to 137%. At trace level 6, the weakness implant % increases to 80%, the resistance down % increases to 8.7%, and quantum damage % increases to 147%. At trace level 7, the weakness implant % increases to 81%, the resistance down % increases to 9.0%, and quantum damage % increases to 159%. At trace level 8, the weakness implant % increases to 82%, the resistance down % increases to 9.3%, and quantum damage % increases to 171%. At trace level 9, the weakness implant % increases to 83%, the resistance down % increases to 9.6%, and quantum damage % increases to 183%.
Awaiting System Response...
Silver Wolf's talent, Silver Wolf can create three types of bugs: reduce attack by 5.0%, reduce defense by 4.0%, and reduce speed by 3.0%.
Every time Silver Wolf attacks, she has a 60% base chance to implant a random bug that lasts for 3 turns in the enemy target.
At trace level 2, attack down increases to 5.5%, defense down increases to 4.4%, speed down increases to 3.3%, and bug implant % increases to 61%. At trace level 3, attack down increases to 6.0%, defense down increases to 4.8%, speed down increases to 3.6%, and bug implant % increases to 62%. At trace level 4, attack down increases to 6.5%, defense down increases to 5.2%, speed down increases to 3.9%, and bug implant % increases to 63%. At trace level 5, attack down increases to 7.0%, defense down increases to 5.6%, speed down increases to 4.2%, and bug implant % increases to 64%. At trace level 6, attack down increases to 7.5%, defense down increases to 6.0%, speed down increases to 4.5%, and bug implant % increases to 66%. At trace level 7, attack down increases to 8.1%, defense down increases to 6.5%, speed down increases to 4.8%, and bug implant % increases to 67%. At trace level 8, attack down increases to 8.7%, defense down increases to 7.0%, speed down increases to 5.2%, and bug implant % increases to 69%. At trace level 9, attack down increases to 9.3%, defense down increases to 7.5%, speed down increases to 5.6%, and bug implant % increases to 70%.
User Banned
![](/images/thumb/8/82/Silver_Wolf_User_Banned.gif/400px-Silver_Wolf_User_Banned.gif)
Silver Wolf's ultimate, there's a 85% base chance to decrease the target enemy's defense by 35% for 3 turns, and at the same time, deals 228% of Silver Wolf's attack as quantum damage to the target enemy.
At trace level 2, defense down chance % increases to 86%, defense down increases to 36.9%, and ultimate damage increases to 243%. At trace level 3, defense down chance % increases to 88%, defense down increases to 37.8%, and ultimate damage increases to 258%. At trace level 4, defense down chance % increases to 89%, defense down increases to 38.7%, and ultimate damage increases to 273%. At trace level 5, defense down chance % increases to 91%, defense down increases to 39.6%, and ultimate damage increases to 288%. At trace level 6, defense down chance % increases to 92%, defense down increases to 40.5%, and ultimate damage increases to 304%. At trace level 7, defense down chance % increases to 94%, defense down increases to 41.6%, and ultimate damage increases to 323%. At trace level 8, defense down chance % increases to 96%, defense down increases to 42.7%, and ultimate damage increases to 324%. At trace level 9, defense down chance % increases to 98%, defense down increases to 43.8%, and ultimate damage increases to 361%.
- ATK Boost: Attack increases by 4.0%
- ATK Boost: Attack increases by 4.0%.
- ATK Boost: Attack increases by 6.0%.
- ATK Boost: Attack increases by 6.0%.
- ATK Boost: Attack increases by 8.0%.
- DMG Boost: Quantum: Quantum damage increases by 3.2%.
- DMG Boost: Quantum: Quantum damage increases by 4.8%.
- Effect Hit Rate Boost: Effect Hit Rate increases by 4.0%.
- Effect Hit Rate Boost: Effect Hit Rate increases by 6.0%.
- Effect Hit Rate Boost: Effect Hit Rate increases by 8.0%.
- Inject: The duration of the weakness implanted by Silver Wolf's Skill increases by 1 turn.
- Generate: Bug's duration is extended for 1 turn. Every time an enemy is inflicted with weakness break, Silver Wolf has 65% base chance of implanting a random bug in an enemy.
- Side Note: When using skill, if there are 3 or more debuffs affecting the enemy, the skill decreases the enemy's damage resistance by an additional 3%.
![](/images/thumb/4/43/Silver_Wolf_All_Eidolons.png/400px-Silver_Wolf_All_Eidolons.png)
Social Engineering
![](/images/thumb/f/f3/Silver_Wolf_Eidolon_1.png/400px-Silver_Wolf_Eidolon_1.png)
After using her ultimate to attack enemies, Silver Wolf regenerates 7 energy for every debuff that the target enemy currently has, up to 5 times.
Zombie Network
![](/images/thumb/8/8b/Silver_Wolf_Eidolon_2.png/400px-Silver_Wolf_Eidolon_2.png)
When an enemy enters battle, reduce their effect resistance by 20%.
Payload
![](/images/thumb/0/0d/Silver_Wolf_Eidolon_3.png/400px-Silver_Wolf_Eidolon_3.png)
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Bounce Attack
![](/images/thumb/d/d8/Silver_Wolf_Eidolon_4.png/400px-Silver_Wolf_Eidolon_4.png)
After using her ultimate to attack enemies, deals additional quantum damage equal to 20% of Silver Wolf's attack for every debuff currently on the enemy target. This effect can be triggered for a maximum of 5 times.
Brute Force Attack
![](/images/thumb/e/e1/Silver_Wolf_Eidolon_5.png/400px-Silver_Wolf_Eidolon_5.png)
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Overlay Network
![](/images/thumb/3/32/Silver_Wolf_Eidolon_6.png/400px-Silver_Wolf_Eidolon_6.png)
Other
Standard Tactics: Her tactics are akin to playing a video game, she will do whatever has her have the most fun, even if she can instantly end a match. She has shown in her trailer to casually edit attacks from hitting her and scan enemies.
Weaknesses: Aether editing is not capable of destroying an entire universe[104]. As Silver Wolf treats things as a game she will not go all out if it means that she won't have any fun.
Note: While the speed seems somewhat high, Kafka herself never directly uses her gun against the party members as a standard attack, she always uses it as a follow up attack even in her boss fight after inflicting the shock status effect on them.
Explanations
Paths
The paths that Star Rail characters have in game are not the actual paths they follow, there is an innate difference between using the abilities of a path and being a Pathriders of that path[105] being apart of different factions[106]. For example, March 7th is listed under the Path of Preservation[107], though she is apart of the Trailblaze path as a member of the Astral Express[108], one does not necessarily need to be in a path to us their abilities either, the Trailblazer while they were trying to protect March 7th from the Doomsday Beast, created a forcefield[109], despite using abilities from Destruction[110]. Thus the path one has in game mainly refers to their abilities and not the actual path they follow, this applies with Light Cones too.
Miscellaneous Feats
- Can casually destroy objects[111].
- All playable characters in Star Rail can break objects lying in corners or along the path to find something useful[112].
Trivia
- In her trailer, she was playing Honkai: Impact Third.
Battle Records
None.
None.
None.
References
- ↑ Honkai: Star Rail Punklorde Mentality With Mr. Screwllum
- ↑ Honkai: Star Rail Silver Wolf Character Story Part 1
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail Punklorde Mentality With Mr. Screwllum
- ↑ Honkai: Star Rail Data Bank Factions
- ↑ Honkai: Star Rail Silver Wolf Trailer - "Got a Date?"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "A Moment of Peace"
- ↑ Honkai: Star Rail Kafka Character Story: Part I
- ↑ Honkai: Star Rail Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
- ↑ Honkai: Star Rail Topclouded Towerthrust, "Demise of Immortality, Finale of Calamity"
- ↑ Honkai: Star Rail Himeko Character Story: Part III
- ↑ Honkai: Star Rail Topclouded Towerthrust, "Demise of Immortality, Finale of Calamity"
- ↑ Honkai: Star Rail Silver Wolf Trailer - "Got a Date?"
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail: In the Withering Wintry Night, "Ones Fallen into the Abyss"
- ↑ Honkai: Star Rail: In the Withering Wintry Night, "Long Wait for the Blade's Edge"
- ↑ Honkai: Star Rail Seele Trailer - "Uneventful Night"
- ↑ Honkai: Star Rail In the Sweltering Morning Sun, "Roads to the Past Have Long Been Closed: The Return"
- ↑ Honkai: Star Rail Silver Wolf Trailer - "Got a Date?"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail Data Bank Factions
- ↑ Honkai: Star Rail Data Banks Factions
- ↑ Honkai: Star Rail Guide Paradox
- ↑ Honkai Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail 2.2
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Fleeting Lights
- ↑ Honkai: Star Rail Data Bank Factions
- ↑ Honkai: Star Rail Fleeting Lights
- ↑ Honkai: Star Rail 2.2
- ↑ Honkai: Star Rail Requiem Mass
- ↑ Honkai: Star Rail Fleeting Lights
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Dan Shu's dairy
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ The temperature at the very center of the Sun is about 15,000,000° C (27,000,000° F) and the density is about 150 g/cm³ (approximately 10 times the density of gold, 19.3 g/cm³ or lead, 11.3 g/cm³).
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Stars are of course sources of visible light, but they also emit UV, X-ray, and even gamma-ray light. The emission of stellar radiation depends on their surface temperature and also on their activity. Therefore, emission is related to the evolution and spectral type of the star and it can be highly variable
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Inventory Other Materials
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Data Bank Terms
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail A Teacher and a Friend: Continued
- ↑ Honkai: Star Rail Data Bank Enemy Creatures
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Simulated Universe: First Closed Beta"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail Punklorde Mentality With Mr. Screwllum
- ↑ Honkai: Star Rail Silver Wolf Trailer - "Got a Date?"
- ↑ Honkai: Star Rail Punklorde Mentality With Mr. Screwllum
- ↑ Honkai: Star Rail Punklorde Mentality With Mr. Screwllum
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail Punklorde Mentality With Mr. Screwllum
- ↑ Honkai: Star Rail Silver Wolf Trailer - "Got a Date?"
- ↑ Honkai: Star Rail Punklorde Mentality With Mr. Screwllum
- ↑ Honkai: Star Rail Silver Wolf Trailer - "Got a Date?"
- ↑ Honkai: Star Rail Silver Wolf Trailer - "Got a Date?"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail Aetherium Wars
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail Punklorde Mentality With Mr. Screwllum
- ↑ Honkai: Star Rail Combat Types Explanations
- ↑ Honkai: Star Rail Sealed Sector
- ↑ Honkai: Star Rail Sealed Sector
- ↑ Honkai: Star Rail Sealed Sector
- ↑ Honkai: Star Rail Sealed Sector
- ↑ Honkai: Star Rail: Silver Wolf Traces
- ↑ Honkai: Star Rail: Silver Wolf Traces
- ↑ Honkai: Star Rail: Silver Wolf Traces
- ↑ Honkai: Star Rail: Silver Wolf Traces
- ↑ Honkai: Star Rail: Silver Wolf Traces
- ↑ Honkai: Star Rail: Silver Wolf Traces
- ↑ Honkai: Star Rail: Silver Wolf Eidolon
- ↑ Honkai: Star Rail: Silver Wolf Eidolon
- ↑ Honkai: Star Rail: Silver Wolf Eidolon
- ↑ Honkai: Star Rail: Silver Wolf Eidolon
- ↑ Honkai: Star Rail: Silver Wolf Eidolon
- ↑ Honkai: Star Rail: Silver Wolf Eidolon
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail Today Is Yesterday's Tomorrow, "Eye of the Storm"
- ↑ Honkai: Star Rail Punklorde Mentality With Mr. Screwllum
- ↑ Honkai: Star Rail Data Bank Terms
- ↑ Honkai: Star Rail Data Bank Factions
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
- ↑ Honkai: Star Rail Data Bank Factions
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Lingering Shadows"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Eye of the Storm"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
- ↑ Honkai: Star Rail: Today Is Yesterday's Tomorrow, "Chaos in the Deep"
[[Category:Party Members