Before The Precursor Legacy
Nothing is revealed of Daxter's past. It is unknown where he originally came from, if he had any family, or how he met Jak and Samos, though it is known that Samos often employed Daxter to clean his hut, and Daxter grew up with Jak, though other than this, Daxter's story picks up in the beginning of The Precursor Legacy.
The Precursor Legacy
In the beginning of The Precursor Legacy, Jak and Daxter snuck off to Misty Island against their watch over Samos Hagai's permission, where Daxter—in human form—fell into a dark eco silo after being confronted by a bone armor lurker. Daxter reemerged in the form of an ottsel. They returned to Samos' hut, only to discover that the only person that could change them back was Gol Acheron who lived far north of the continent, and had not been in contact with any of the other sages in years. Additionally, Samos Hagai did not have the ability to teleport them to the dark eco expert, as the other sages’ teleport gates had been disabled for "quite a while". Jak and Daxter then go on an adventure collecting power cells in order to power the A-Grav Zoomer's heat shield so they may travel above volcanic areas in order to reach Gol Acheron.
While in Red Sage's hut in the Volcanic Crater, it is revealed that Gol, and his sister Maia, had been overexposed by dark eco and underwent malignant mental alteration, and kidnapped all of the sages so they can flood the world with dark eco by opening the dark eco silos using a Precursor robot powered by the rest of the sages’ power. When Jak and Daxter were battling the evil siblings, four large towers emitted large eco beams to create light eco, which Daxter theorized could turn him back. However, the light eco could also be used to destroy Gol and Maia and save the world. Daxter decides to save the world and remains in his ottsel form for the foreseeable future.
Daxter
In the beginning of Daxter, while inside a bar, Daxter was seen bragging to the patrons about his "adventures", leaving very little impression on his audience, except for an old man named Osmo, head of the Kridder Ridder extermination company, who saw Daxter's potential and offered him a job as a metal bug exterminator. Daxter was at first uncertain, either because he did not necessarily want the job, or because he was in the midst of a two-year-long mission to find his imprisoned companion. However Osmo managed to persuade him into the job. He then completed various bug-exterminating jobs throughout limited parts of the city while also trying to find Jak and free him from imprisonment, all the while continuously thwarting the plans of the evil Kaeden.
After a successful job at the Westside Hotel, Daxter meets Taryn at the construction site and she gives him a spray pack. After completing a few more jobs (including an encounter with a hive queen), Daxter sees Jak in a prison zoomer. He attempts to rescue Jak, but the prison zoomer leads him straight into a group of Krimzon Guards. Luckily, Ximon, Osmo's son, rescues Daxter and explains that there is "something brewing" at a tanker in the Port. Witnessing this conversation was Kaeden, the man who had been trying to shut down every Extermination Company in Haven City so the Metal Heads and Metal Bugs could get into the city under the command of Metal Kor, the Metal Head leader. After cleaning up the tanker, Daxter meets Tik, who becomes a sort of sidekick to him. Towards the end of the game Daxter is helped by Ximon to locate Jak and free him, thus starting the events of Jak II.
Jak II
In Jak II, immediately after the events recounted in Daxter, Daxter found Jak and helped him break out of the Haven City fortress prison. Outside they meet two persons coincidentally waiting for them outside of the prison. It was an elderly man introduced as Kor, with a kid by his side. Jak and Daxter shortly thereafter had to defeat a squadron of guards in order to "protect" the man and the kid, where Kor then directs them to the Underground movement. There Daxter met Tess, where over the course of the game they formed a relationship. Jak and Daxter are sent on various missions working for new characters. Daxter was only playable a few times in the game: First in the Tomb of Mar while being chased by a Widowmaker; second during the Class 2 race after Jak and Keira, the lead race team member and race team mechanic respectively, had a feud; and finally during the Metal Head Mash mini-game.
Jak 3
In the beginning of Jak 3, Jak, along with a few of the Grand Council of Haven City representatives, a few soldier escorts, Daxter, and Pecker are transported to the Wasteland as Jak was being banished there for life, found guilty in association with the traitor gang-lord Krew. Daxter was permitted to go back to the city, and told to do so by Jak, though he stayed behind in the Wasteland, found behind the cloud of dust left by the air train. This illustrated the inseparable relationship between Jak and Daxter. Over the course of the game, Daxter helps Jak through Spargus and the Wasteland as his sidekick. In the latter parts of the game, it is revealed that ottsels are actually Precursors, and Daxter was instead "blessed" instead of his perception of being "cursed". Whenever the Ottsel Leader granted Daxter any wish for helping Jak save the universe, he wished for a pair of pants. Daxter has worn these pants in every game after this time. When Tess, Daxter's main love interest, expressed that she "wished she had a pair just like those", the Precursor comically changed her into an ottsel, further solidifying the two's relationship.
Daxter is playable in various missions throughout the game, starting with the Wasteland, when he helped Jak corral wild leapers; then in the Great Volcano, where he pushed down a pillar helping Jak traverse parts of the volcanic area; in the Port where he manned a missile turret to deactivate a KG barrier; in the eco grid where he collected the necessary codes to deactivate the grid; and in the KG war factory to activate and deactivate barrier devices. As with Jak II, Daxter also operated the Morph Gun while Jak was driving a zoomer, and additionally rode alongside Jak while using the JET-Board.
The Lost Frontier
Daxter traveled to Brink Island along with Jak and Keira to help find a new eco source after the world began shorting out. After helping an Aeropan air craft, the group travels to Aeropa, where Daxter falls into a sewerage network while travelling the town. While nervously exploring the sewers, Daxter was doused with large amounts of dark eco waste, transforming him into a large beast known as Dark Daxter. Daxter, like Dark Jak, was able to perform enhanced combat abilities while in this form including throwing dark eco bolts, smashing the ground with superstrength, and a frenzy where he spins in a tempest.
Jak X: Combat Racing
During Jak X: Combat Racing, Daxter, along with Jak, Keira, Ashelin Praxis and Torn were poisoned with black shade by Rayn after toasting to his death while attending his will in Kras City. Krew's post-life holographic host said that the group would have to enter the Kras City Grand Championship and win in order to receive the antidote.
Daxter played a minor role in this game, though did serve as an unlockable character after playing for five hours. He still retained his pants received from the Precursors in Jak 3. Daxter and Tess' relationship was hardly present during this game, except towards the end when they were featured having a drink together at the Naughty Ottsel.
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