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Ratchet

From The Codex
Articles About Ratchet
Canon Main Series - Alternate Timeline
Non-Canon Playstation All Stars - PlayStation Move Heroes
Hey. Are you thinking what I'm thinking?
~ Ratchet to Clank

Background

Ratchet is the primary protagonist of the Ratchet & Clank series, being one of the titular heroes and a main playable character in the games. He is an intergalactic hero, a skilled mechanic, and the last remaining lombax in the universe.

Son of Kaden, Ratchet was born on Fastoon in the Polaris Galaxy but came to grow up as an orphaned mechanic on Veldin in the Solana Galaxy. His life was changed once he met Clank, a small robot who crash-landed on Veldin and became his lifelong companion and best friend. The two have since shared many adventures, often working alongside Captain Qwark, as they have saved galaxies from many galactic criminals and other supervillains, the most notable of which being Dr. Nefarious. During his time, Ratchet has worked for Megacorp as a trained commando, the Galactic Rangers as a sergeant, the Q-Force as a leading member, and the Polaris Defense Force.

Ratchet is a street-wise, headstrong, thrillseeking hero who shows immense bravery and enjoys a challenge. He has a light-hearted personality, often chiming in with wisecracks and lightening the mood with jokes. Though he has struggled balancing his own needs and those of the people, he ultimately comes down on the side of keeping the people of the universe safe, and is fiercely protective of his close friends and his homeworld of Veldin.

Ratchet uses his skills as a mechanic, a pilot, and a combatant to protect the universe from threats. His most common weapon is the OmniWrench, which he uses in melee combat, though he has also wielded powerful weapons and gadgets from Gadgetron (such as the Swingshot, RYNO V, and Agents of Doom), Megacorp (such as the Dynamo, Plasma Coil, and Bouncer), GrummelNet (such as the Groovitron, Mr. Zurkon, and the Buzz Blades) and the lombaxes (such as the Alpha Disruptor).

This dropdown contains the synopsis of Ratchet’s story. Read at your own risk as you may be spoiled otherwise!

Early history
Ratchet was born on the lombax planet of Fastoon in the Polaris Galaxy and was sent to the Solana Galaxy by his father Kaden before he died to flee from cragmite Emperor Tachyon's attacks on the lombaxes. Ratchet then lived his life on Veldin, securing a garage as his home, completely unaware of his father's sacrifice.

Ratchet worked on Veldin as a mechanic. He looked up to the Solana Galaxy's greatest heroes, such as Ace Hardlight (prior to disappearance), and was a keen fan of celebrity superhero Captain Qwark. He dreamed of one day exploring the galaxy, and had been constructing a homemade ship made with his OmniWrench and the Gadgetron HelpDesk.

Ratchet & Clank
In Ratchet & Clank, Ratchet had fully built his ship, though he was informed it could not be complete without attaching a robotic ignition system. Later that day, a robot crash-landed in the Kyzil Plateau, which Ratchet recovered. The robot contained an infobot detailing a message from blarg Chairman Drek to the citizens of planet Novalis, informing them that Novalis would be destroyed to help him construct his new planet. As the robot came equipped with the latest in robotic ignition systems, Ratchet could now start his ship. He resolved to search the galaxy with this robot, to find and ally with Captain Qwark to defeat Chairman Drek. While en route to Novalis, when Ratchet asked the robot for his name, the robot provided his serial number: B54296. However, after the ship slightly jerked as Ratchet was pressing buttons, the robot hit the side of the ship and made a clanking sound, prompting Ratchet to name him Clank instead.

After traveling through planets such as Kerwan and Aridia, Ratchet and Clank met Qwark in Blackwater City on planet Rilgar. Upon meeting him, he told them, to their surprise, that he was already aware of their heroic deeds across other planets and promised to train them at his challenge course on planet Umbris. When the two completed the task, Qwark offered them a position at his side to step into the "Ring of Heroes", a trap that Ratchet was suspicious of but that Clank walked into, dragging Ratchet along. Qwark betrayed them, revealing he was working for Drek as a spokesperson for his new world, and left them to die at the hands of his blargian snagglebeast.

After defeating it, Ratchet was furious at Clank and became fixated on vengeance against Qwark, apparently unconcerned with Drek's plan. Clank said that this was unlike Ratchet, believing Ratchet cared about doing the right thing, something Ratchet vehemently denied saying he was "done with this stupid hero stuff". However, as Ratchet still required a robotic ignition system to fly a starship, Clank offered him an ultimatum that he would only start Ratchet's ships if he agreed to save planets that were under attack by Drek, starting with helping the Commando on planet Batalia. Ratchet reluctantly accepted the terms, and though he would often fight with Clank, he did at times let slip that he still cared about the innocent lives at stake.

The two later confronted Qwark and shot down his spaceship at the Gemlik Base in the orbit of planet Oltanis. After celebrating in Qwark's defeat, an infobot showed the extent of the damage the blarg were doing to Gorda City on Oltanis' surface. This prompted a change of heart in Ratchet, as he made amends with Clank and was now determined to stop Drek.

While exploring Quartu, Ratchet learned that Drek was going to use a weapon called the Deplanetizer to destroy planet Veldin. This enraged Ratchet, as he promised to fiercely defend his home from Drek. Ratchet and Clank eventually confronted Drek over the Deplanetizer on Veldin, and the two defeated him by propelling him to his new world and destroying it with the Deplanetizer while he was still on the planet. Drek's defeat led to Clank's arm being heavily damaged, though Ratchet told him he would be fine and returned to the garage, seemingly leaving Clank. Just as Clank walked the other way, Ratchet called out to him asking where he was going, promising to fix Clank's arm. As such, the two did not part ways, and instead bonded to become lifelong friends.

Going Commando
At the beginning of Going Commando, celebrated as galactic heroes, Ratchet and Clank both appeared in an interview for Behind the Hero, in which they described their life following Drek's defeat. Ratchet claimed he was busy in a "domestic sense", but still longing for adventure and for someone to be in need of a hero. At this moment, they were teleported away by Captain Qwark, disguised as Abercrombie Fizzwidget, who recruited Ratchet as a Megacorp commando, giving him training in martial arts, heavy weaponry, survival skills, stealth, macramé, ballroom dance, and origami.

Ratchet was tasked with traveling to the Bogon Galaxy to track down the Unknown Thief, who had stolen a biological experiment. Two weeks after Ratchet agreed to the mission, he was dressed in a commando suit and began by tracking the Thief to a flying lab on planet Aranos, while Clank was given a job as Megacorp's head accountant, as well as an apartment in the city of Megapolis on planet Endako. Ratchet chased the Thief from planet to planet, while fighting off the hired Thugs-4-Less mercenaries, though when learning at the Maktar Resort that the Thief had kidnapped Clank in Megapolis, Ratchet went there to rescue him. Once the two were reunited, they resolved to retrieve the experiment together. They eventually chased the Thief down on Siberius and returned the experiment to Fizzwidget, who left both of them stranded on planet Tabora.

The Thief caught up with them, demanding they hand over the experiment, though clumsily falling out of the disguise and revealing herself to be a female lombax named Angela Cross. She warned them that the experiment was deceptively dangerous, and by giving it to Fizzwidget, they had put the whole galaxy in "imminent danger". Ratchet and Clank went on to learn more about the experiment, learning that it would be manufactured into a pet known as the Protopet, a dangerous pet that could breed rapidly and would devour its handlers.

Though Ratchet and Clank first tried to get through to Fizzwidget, it eventually became clear this was not feasible, Angela noticing something was off with him. Instead, the three resolved to stop the Protopet menace by taking out the original one, located in the Megacorp Headquarters on planet Yeedil. Once they reached the Protopet duplication room, Qwark revealed he had been disguised as Fizzwidget the whole time, and attempted to frame the three for the Protopet menace and liberate the Bogon Galaxy using Angela's Helix-o-morph to cure the original Protopet. Since the battery was inserted backwards, the device amplified it to a Mutant Protopet instead. After Ratchet and Clank defeated it, Angela freed the real Fizzwidget, who expressed his gratitude, and with Clank identifying the problem, amplified the fixed Helix-o-morph to cure the other Protopets. Afterward, Ratchet and Clank spent some time in the latter's apartment in Megapolis.

Up Your Arsenal
Sometime between the events of Going Commando and Up Your Arsenal, Ratchet built a gravimetric warp drive out of blargian scrap metal, and did not test the device. He also starred as Jeeves, Clank's chauffeur, in the series Secret Agent Clank.

At the start of Up Your Arsenal, while in Clank's apartment, Ratchet learned through a Channel 64 News report that Veldin had been hit by a surprise attack from an army of aliens known as the tyhrranoids, led by a villain known as Dr. Nefarious. Wishing to protect his home, Ratchet installed the untested warp drive to the Star Explorer, despite Clank's protests, to reach Veldin immediately. Upon arriving, Ratchet met up with the Galactic Rangers, who inadvertently appointed him as their new sergeant, and gave him a Shock Blaster and Nitro Launcher to fight back against them. After defeating them, Ratchet and Clank were congratulated by Solana Galactic President Phyronix, who asked them to search Florana to find a long lost hero who was the only man to have fought Nefarious and lived. They soon discovered that this hero was Captain Qwark, whom Ratchet fought willingly, believing Qwark had it coming. Once he was defeated, they realized that Qwark was amnesiac, and after being contacted by Sasha Phyronix, captain of the Starship Phoenix, returned him there on the president's orders.

Sasha introduced Ratchet to his new quarters on the Starship Phoenix, which impressed him. However, he was dismayed to know that Qwark was the one President Phyronix had placed trust in. After assisting the Rangers in Operation: IRON SHIELD on Marcadia, Ratchet obtained a Qwark vid-comic, Booty is in the Eye of the Beholder, which caused Qwark regained his memory after Ratchet played it. With President Phyronix' backing, Qwark then formed the Q-Force, a team consisting of Ratchet, Clank, Sasha, Qwark's monkey friend Skrunch, as well as old allies Al, Skidd McMarx, and Helga. Qwark planned out two successful attacks, on Aquatos and Tyhrranosis, which both featured Ratchet front-and-center, while Qwark made excuses for not being involved.

Investigating Nefarious' operations on Daxx, Ratchet learned about a weapon known as the Biobliterator, and that Courtney Gears, a pop star of which he was a fan, was producing propaganda for Nefarious. When he and Clank attempted to learn about Nefarious' whereabouts from Courtney Gears, Gears led them into a trap and swapped Clank with a replica named Klunk, Ratchet totally unaware. Klunk informed Ratchet that Nefarious was located on his flagship, the Leviathan. Before he could go, Ratchet first had to save Skidd, who was captured by Courtney Gears as she tested the Biobliterator on him, turning him into a robot. Ratchet defeated Courtney Gears, and began to grow slightly suspicious of Klunk.

As the Leviathan refueled at Zeldrin Starport, Ratchet accompanied Qwark to confront Nefarious on his ship. This was actually a trap, as Nefarious self-destructed the Leviathan. Qwark remained behind on the starship to find the master plan data disk, with Ratchet staying behind to wait for Qwark, though Klunk activated the shuttle and left before the ship exploded. As no escape pods were detected, the Q-Force assumed Qwark was dead and held a funeral in his honor, Ratchet upset by Qwark's apparent death but struggling to think of positive things to say about him. From playing the vid-comic Deja Q All Over Again, Ratchet worked out that Nefarious would attack Metropolis next, but did not arrive there in time to stop Nefarious using the Biobliterator to transform the entire population of the city into robots. Just as Ratchet caught up with Nefarious, Klunk revealed he had been spying on Ratchet the entire time. Ratchet defeated Klunk and freed Clank, but despite Clank blaming himself, Ratchet held nothing against him and assured him that Nefarious would pay.

At this point, President Phyronix effectively conceded that Nefarious would win the war within a week. Ratchet nonetheless continued the fight, and at Sasha's suggestion, traveled to the crash site on Zeldrin to find what Qwark had been looking for when he remained on the Leviathan. Here, Ratchet found the master plan data disk, and learned that Qwark was still alive, but chose to conceal this information while returning the data disk to Al to decipher. Ratchet then found Qwark's hideout in the Thran Asteroid Belt by playing the unreleased vid-comic, The Shaming of the Q. When he found Qwark he resigned, he berated Qwark and expressed shame for having ever looked up to him, before returning to his ship. Sasha informed Ratchet that the Starship Phoenix, prompting Ratchet to use the gravimetric warp drive to rescue her.

After rescuing Sasha, he found that Al had decoded the data disk and learned that the Biobliterator was recharging on Koros, with Veldin as its next target, enraging him. Ratchet traveled to Koros and made helped Clank take over a cannon on the planet which Clank used to destroy the Biobliterator, only to learn Nefarious had constructed another in secret on Mylon. On Mylon, Ratchet caught and defeated Nefarious, only for Nefarious to transform the Biobliterator and aim Ratchet to kill him. Before it could, Qwark flew in with his shuttle and interrupted the Biobliterator's fire at the last minute, and Ratchet then used a hovership and destroyed the Biobliterator with Qwark's help. Nefarious teleported away from the Biobliterator, but was stranded on an asteroid out of range of any planet.

Following Nefarious' defeat, Ratchet, alongside many friends of his he had encountered in his adventures, went to see the premiere of a new Secret Agent Clank film.

Deadlocked
After Sasha was appointed mayor of Metropolis, Ratchet was made commander of the Starship Phoenix, with Clank as his first officer and Al as his chief engineer. During this time, the Phoenix went on two known missions: investigating Aquatos following the disappearance of Hydro Girl, and following a false distress beacon at quadrant J0713 (an area devoid of life) placed by Gleeman Vox to lure Ratchet there. Shortly after this, and a week following the death of Captain Starshield and at the start of Deadlocked, Sasha sent Ratchet a transmission informing him of this and warning him about rumors of Gleeman Vox kidnapping heroes and forcing them to participate in DreadZone, an illegal reality holovision show featuring heroes fight in gladiatorial combat. Just before she could get through to him, the Phoenix was boarded, and Ratchet, Clank, and Al were all kidnapped.

When Ratchet awoke, he found himself in the DreadZone Station, wearing armor that was standard issue for DreadZone contestants, strapped with a deadlock collar that would detonate if he did not cooperate with Vox, and placed in a containment suite. Ratchet's initial reaction was one of excitement, eager to experience the fame and fortune that would come with being a professional gladiator, though Clank reminded him they were being held prisoner. Ratchet was then introduced to Merc and Green, two combat bots Al had acquired from a former contestant. Before his first match in the Battledome, Ratchet was introduced by commentators Dallas Wanamaker and Juanita Alvaro as likely "intermission material" who would likely not last two rounds, determining him to rebuke them.

Throughout the show, Ratchet continued to break DreadZone records and expectations, defeating the top gladiators known as the Exterminators, while Clank and Al looked for a way to undermine DreadZone from within. Vox's news outlet, Vox News, covered Ratchet with misleading or false smears, such as calling him a "mafia crime boss". He was underestimated at every turn, by Vox News, the Exterminators, and by Vox himself. However, Vox began to see potential in Ratchet and mused about Ratchet's popularity surpassing that of Ace Hardlight, a former hero who Ratchet had admired during childhood. Vox's suspicions came to pass when, while Ace Hardlight merchandise failed to sell, Ratchet merchandise was highly sought after among DreadZone fans. Ratchet continued to prove himself successful, besting all the DreadZone challenges, eventually defeating Ace Hardlight. Hardlight warned Ratchet not to allow Vox to corrupt him the way Vox had corrupted Ace.

Shortly after, Vox called Ratchet into his office to offer to make Ratchet champion of the Exterminators, enticing him with commercial opportunities. Heeding the warnings of Clank from the start and Hardlight from a few moments earlier, Ratchet rejected Vox's deal, calling Vox corrupt and stupid for thinking Ratchet would ever kill heroes for money. In response, Vox sent Ratchet on one final battlecourse, the Ghost Station, which had been mathematically proven to be unbeatable. Ratchet beat the course, after which Clank and Al had figured out a way to send Ratchet to the DreadZone Station control level and free all captive heroes. Vox then rigged the station to explode and turned the event into a final episode of DreadZone, pitting himself as the villain and Ratchet as the hero, hoping that his and Ratchet's death live on holovision would be the greatest ratings Vox had ever had. Ratchet was at first content to die there knowing that many other heroes had escaped, though Clank arrived at the last minute to rescue him on the final shuttle.

Size Matters
In Size Matters, wishing to take a much-needed break from heroism, Ratchet took a vacation on Pokitaru with Clank. His break was shortlived, as he met Luna, a technomite robot posing as a schoolgirl writing a report on heroes. A kidnapping subsequently was staged by the technomites, who left behind an object that Clank identified as a technomite artifact; Ratchet firmly believed the technomites did not exist. Nonetheless, he and Clank chased after Luna, first to Ryllus, with Captain Qwark tagging along until Ratchet distracted him by encouraging him to research his family history on the ship's computer. Ratchet then traveled to Kalidon, where he competed in a skyboard race to obtain a Shrink Ray that allowed him to catch up with Luna. Luna then sprung the trap and Ratchet was incapacitated and taken to the Medical Outpost Omega.

Here, he was to have his DNA extracted to create a clone army for Otto Destruct, the technomite leader, who wished to raise the army after recognizing that even his most powerful robot soldiers were no match for Ratchet. Ratchet was cloned successfully, and it took twenty-six of the technomites' best warriors to destroy a single Ratchet clone prototype.

While he was being experimented on, Ratchet entered a strange Dreamtime sequence, where he encountered odd hallucinations of individuals he had ran into in the past, before being awoken by Clank. He then escaped the station and chased Luna to Challax, where he learned she was actually a technomite robot designed to lure them into a trap, and chased her once again to the Dayni Moon where he defeated her. Clank attempted to access Luna's mainframe to find coordinates to Otto Destruct's Clone Factory, but was disabled by Luna's level nine access protocol. Ratchet jumped inside Clank using the Shrink Ray and repaired him, after which they left to find and defeat Destruct.

After fighting through the Ratchet clones, Destruct revealed that his intention with the army was to use them to gather every intelligent being in the solar system and transfer their intelligence to him. Though Qwark, who had been made to believe Destruct was his father using false evidence planted, interrupted Ratchet, he and Clank eventually defeated Destruct, and Skrunch told Qwark the true nature of his parents. Though Qwark wished to transfer his intellect (or lack thereof) to Destruct to make Destruct less intelligent, an interruption caused Skrunch to do this instead, neutralizing Otto Destruct as a threat. After this, Ratchet returned to a scheduled massage on Pokitaru. Later, the Ratchet clones were repurposed and sold as "Battle Ratchet" products, and Ratchet was awarded a medal by President Phyronix for Skrunch's defeat.

Tools of Destruction
Ratchet was testing a rocket sled in his home on Kerwan, only to be interrupted by Qwark from the Planetary Defense Center warning them about an invasion by "heavily armed robotic commandos", known as the drophyds. Ratchet and Clank then used the hoverbike to rush to defend the city from a huge invasion, and confronted the leader of the drophyd invasion, a cragmite named Emperor Percival Tachyon, who claimed he was only interested in killing Ratchet, the last (known) lombax in the universe. Ratchet managed to escape Tachyon and stole his starship, which took him to the Polaris Galaxy, where he crashed on planet Cobalia.

After meeting with a Smuggler who took him to Stratus City on planet Kortog, Ratchet then used an escape pod in the city to travel to planet Fastoon, the abandoned home of the lombaxes. The pair managed to obtain a sentient lombax starship, known as the Aphelion, and began a search for the "Lombax Secret", a weapon that was rumored to have vaporized the cragmites years ago in a war. The search led them to the Apogee Space Station, where they encountered Talwyn Apogee, the daughter of explorer Max Apogee, and her warbots Cronk and Zephyr, and formed an alliance with them to search for the Lombax Secret. After learning from the Plumber that a weapon to vaporize the cragmites did not exist, Ratchet discovered in a hidden lombax bunker on planet Rykan V that the Lombax Secret was in fact a device known as the Dimensionator, and after finding and questioning the IRIS supercomputer, they learned that the lombaxes had won the war by banishing the cragmites to another dimension entirely. Clank asked Ratchet destroy the Dimensionator, believing it to be too dangerous, which Ratchet disagreed.

Ratchet tracked the Dimensionator to the kerchu homeworld of Jasindu, though before they could claim it, it was taken by Space Pirate Captain Slag. The two chased and defeated Slag, though Qwark then took the Dimensionator himself to try and become a superhero, which backfired as Tachyon captured Qwark and took the Dimensionator, bringing the cragmites back into the universe as their leader. The cragmites then invaded the galaxy wholesale, starting with Meridian City, the capital of the Polaris Galaxy, on planet Igliak. Tachyon later invaded Fastoon, and Ratchet returned to the planet with Talwyn, Cronk and Zephyr to fend off the invasion. He caught up with Tachyon, who revealed that the lombaxes had fled to an invasion after Tachyon's attack aside from two who were left behind: Ratchet's father, the guardian of the Dimensionator (who Tachyon had killed), and Ratchet, who had been sent to Solana. Tachyon offered Ratchet a compromise: he opened up a portal to the lombax dimension which they had fled to, giving him a chance to rejoin his kind but let him live in another dimension entirely. Ratchet refused this offer, believing that no one was safe with the Dimensionator in Tachyon's hands. He fought with Tachyon, and banished Tachyon to another dimension entirely, before returning and disabling the Dimensionator for good. Following this, Clank was kidnapped by the Zoni, a race of godlike aliens that Ratchet did not believe existed, and then resolved to find his friend.

Quest for Booty
While searching for Clank, Ratchet, along with Talwyn and Rusty Pete, visited planet Merdegraw, a Space Pirate planet home to Captain Darkwater. Ratchet fought with a gang of Space Pirates, and was then caught and fired out of a cannon to Hoolefar Island, home to the native hoolefoid population. The mayor introduced Ratchet to the Obsidian Eye, a device requiring a Fulcrum Star to use, that could find Clank's location. Ratchet and Talwyn followed Rusty Pete to the Morrow Caverns to search for Darkwater's corpse to find the Star, but he betrayed them as he revived Darkwater using Slag's head, as Darkwater and Slag now shared a body and summoned an army of undead pirates. Ratchet defended Hoolefar Island from the pirates, and traveled to Darkwater Cove to find the Star, and after defeating the undead Darkwater, was able to return to the Island and use the Eye. He saw that Clank was not only held captive by the Zoni, but by Dr. Nefarious, and resolved to head to the Breegus Nebula to find him.

A Crack in Time

Ratchet traveled in the Aphelion with Captain Qwark (no longer accompanied by Talwyn) to the Breegus System to find Clank. Though the ship crash landed on planet Quantos, it suddenly stopped falling due to a time anomaly that froze it in mid-air. After searching the planet, they met a friendly species known as the fongoids, who told them more about the Zoni, before the planet was invaded by Lord Flint Vorselon, a mercenary working for Nefarious who mistook Ratchet for another lombax rebel named General Alister Azimuth. Qwark was kidnapped just as the battle started, though Ratchet, who repaired and upgraded the Aphelion with the Zoni's help, chased after Vorselon to his warship, freeing Qwark and the fongoids. Once accomplished, he then decided to track down Azimuth to Torren IV with the hope of gaining new information.

Ratchet met Azimuth on the planet, and after a brief confrontation following a misunderstanding, Azimuth recognized Ratchet as his friend Kaden's son, and the two bonded. Ratchet did question Azimuth on why he didn't stay with his father while the surviving lombax's fled during Tachyon's mass destruction, but Azimuth merely said that the universe had a cruel sense of humor, and soon after changed the subject by offering Ratchet his father's Hoverboots. Knowing he had gained another ally, Ratchet agreed with Azimuth to find the Great Clock where Clank was located, and defeat Nefarious. Later on, Azimuth had told Ratchet to meet him in Axiom City on planet Terachnos, as he claimed to know a way to try and contact Clank, who was still within the Great Clock. Soon after dealing with more of Nefarious' soldiers, they were able to break into an information center where Azimuth managed to locate an active Obsidian Eye on planet Lumos. Once there, they had another run-in with Nefarious' army and chose to help the Vullard slow them down, and in exchange they would show them where the Obsidian Eye is.

Once Ratchet and Azimuth got to the Obsidian Eye, they were successfully able to get a signal on Clank, who was still focusing on his own work to repair the clock from the effects and damages it caused on many of the planets. Clank, surprised and happy to see Ratchet again as he was, explained to him with the little time he had before the signal was lost that he needed his help. He asked him to look for a portal on planet Zanifar, where it would take him back two years to when Dr. Nefarious had ambushed Orvus, knowing it was the last place anyone knew where he was before he had supposedly disappeared. On the way to Zanifar, Azimuth explained to Ratchet the supposed consequences of using the clock if they were to go back and save the lombax's, to which Ratchet agreed to pursuing despite knowing that altering the timeline would prevent him from ever meeting Clank.

Once Ratchet found the portal on Zanifar, he soon realized after going back in time that it was the planet Nefarious and Lawrence had crash landed on after being stuck on the meteorite for a while. He is able to bust into the station within that planet, where he soon comes across Nefarious interrogating Orvus on how to get into the Orvus Chamber stationed within the Great Clock. Orvus still refused to, claiming that the clock was not meant to be used as a time machine. Nevertheless, Nefarious tried using the Hypersonic Brainwave Scrambler to get Orvus to talk, but Orvus was able to block the attack. During which time, he claimed there was only one person who was able to get into his chamber, and that he was far from Nefarious to get to. In that moment, Orvus suddenly disappeared, but after looking more into his databanks just before he escaped, a picture of Clank had popped up. Ratchet was surprised to see it was Clank, which caught Nefarious' attention, causing Ratchet to flea through the windows immediately after he threw an explosive right in front of Nefarious' face. In the present, the explosion carried over to Nefarious in the current time, infuriating him once realizing Ratchet had gone back in time.

Ratchet continued to search all over the Breegus System fighting off Nefarious' forces, including another run-in with Flint Vorselon, who had captured Azimuth while Ratchet was on his mission in Zanifar. Once Vorselon was defeated once more and Azimuth freed, the search for Clank continued. While in the Bernilius Sector, Ratchet had picked up a distress call with Clank's signature on it. This eventually led to the Valkyrie citadel on Vapedia, where Nefarious had used Clank as a decoy for Valkyrie leader Cassiopeia to kill Ratchet and Azimuth. Ratchet had already had a run-in with the other two leaders of the Valkerie's Libra and Carina during the story, but were able to destroy their ships during separate confrontations, eliminating them as threats. Ratchet soon after had his final run-in with Cassiopeia after realizing she had Clank held hostage within a machine suspending him. After causing her vehicle to malfunction, the vehicle smashed the glass Clank was in, and soon after lead Cassiopeia to fall to her death. Luckily, Ratchet was able to catch the suddenly-conscious Clank using his Hoverboots, and the two friends were finally reunited once more. After recovering from the battle, Clank warned Ratchet that the Great Clock should not be used to alter time, to which Azimuth disagreed with, believing the clock could bring back the Lombax race itself once more. Even so, Ratchet agreed with Clank knowing that the risk of such an action was too high, causing Azimuth to part ways with them both over this disagreement.

Ratchet and Clank later traveled to the Nefarious Space station, where Qwark was also happily reunited with Clank again. They then turned their attention to Nefarious, eventually infiltrating the Nefarious Space Station to try and defeat him. Nefarious caught them, and revealed that he planned to control the Great Clock and alter time to create a new timeline in which heroes always lose. Ratchet tried to convince him that there was an error in his logic of the clock, but were still casted away with his Asteroid Flinger 5000. It was supposed to kill them when they crashed on planet Morklon, but thankfully they were saved by the Zoni. After going back in time to help chief Zahn Gribnak from stopping the Agorians from destroying their village and the remaining fongoids, they were able to acquire a ship after going back into the present, and soon after made their way back to the Nefarious space station. Once there, however, Ratchet also received a message from Lord Vorselon once again. While claiming to have been Ratchet's father's accountant, he challenged Ratchet to a final confrontation on his ship. Although having upgraded his suit in preparation for the fight, Ratchet and Clank managed to vanquish Vorselon once and for all, while destroying his ship just before they departed.

They then returned to the station and defeated Dr. Nefarious, but as the ship was about to crash into the space station, they tried to make it to the escape pod but Lawrence had already taken it. Luckily, Azimuth arrived to save them from the station just before it was destroyed. Ratchet and Azimuth then traveled to the Great Clock to drop Clank off, but Azimuth became enraged when Ratchet and Clank yet again refused to use it to save the lombaxes, and fired an energy blast from his wrench that killed Ratchet. Horrified from what he had witnessed, Clank ran over to the Orvus Chamber before Azimuth could reach it in order to ensure he couldn't use it. Upon realizing it was safe to use the Great Clock to travel six minutes back in time, Clank saved Ratchet's life just in time and the two fought Azimuth. Once defeating him, Ratchet tried to fix the switch Azimuth had tampered with, but to no avail. Azimuth, who realized the error of his ways upon the fact that the clock was never meant to be used as a time machine, gave his life to fix the Great Clock which he had damaged. Once the clock had been repaired by the Zoni, Ratchet left, mourning the loss of Azimuth and leaving his best friend behind to take care of the Clock. However, Clank instead promoted Sigmund to Senior Caretaker and rejoined Ratchet, deciding to stay by his side until he could find a family of his own, and the two depart from the great clock.

Comic Series
Ratchet and Clank had both retired and returned to Veldin, where Ratchet was attempting to repair a Skyburst 8000 speeder, which almost shot up and left the atmosphere until Clank saved it with a stabilizer. Here, Qwark, who had been elected Galactic President of Polaris, met with the two and warned them of planets going missing from across the universe. Ratchet objected to being involved at first, claiming that he was retired and absolving himself of the responsibility, then returning to his garage. He was later awakened by a green light from Artemis Zogg's teleportation ray, and after a brief fight with Zogg's robots, he was kidnapped and taken to Artemis Zogg's warship, where Zogg revealed himself to be a fan of Ratchet. After a short conversation with Zogg, the self-proclaimed President of the Artemis Galaxy (made up of planets taken from other galaxies), imprisoned them in his Vartax Detention Facility.

Ratchet and Clank were unable to escape the prison, but bumped into an agorian general named Glahm, who sparked a fight with them that led to Ratchet and Glahm's execution. However, Glahm was using this as a set up to allow them to escape, with Cronk and Zephyr freeing Ratchet and Clank and returning them to the Apogee Space Station. Here, they met not only with Talwyn, but with Sasha Phyronix and the Solana Galactic Rangers, who along with Qwark and the Polaris government, were using the station as a base of operations while dealing with Zogg. Ratchet then learned that Zogg was a candidate for president of the Polaris Galaxy who Qwark initially planned to endorse, before instead running for president himself and being elected, leaving Zogg bitter. The Galactic Rangers tried to fire an EMP blast to disable Zogg's ship, though Zogg's ship escaped, and he then messaged Ratchet with an ultimatum: either he and Clank turn themselves into Zogg, or Zogg would relocate Veldin away from a star system and freeze it to death.

Ratchet agreed to Zogg's terms and teleported onto his warship. Zogg confiscated Ratchet's wrench, then broke his promise and claimed he would leave Veldin to die, though Clank threw a hidden grenade and Ratchet was able to flee Zogg and his robots, messaging Talwyn, Sasha and the Rangers to attack Zogg's ship. Ratchet obtained the Surinox Shard and ordered Clank to stop the warp sequence, though Zogg caught them both. Before he could kill him and Clank with a Plasma Coil, Talwyn crashed her ship into Zogg's, and was captured by his troops while Ratchet and Clank used an escape pod to travel to the desolate Veldin. There, they located Ratchet's garage and retreated, but were attacked by Zogg's robots, though Clank used a GrummelNet Flux Compression Generator which emitted electromagnetic radiation, disabling Zogg's robots but also Clank for an hour. Ratchet then encountered General Glahm who took him and the incapacitated Clank to the planet's Planetary Defense Center, where despite Ratchet begging him not to, Glahm fired a missile barrage that destroyed the ship, and presumably killed Zogg and his sidekick Vorn, but also Talwyn.

Believing Talwyn to be dead, Ratchet remained silent and mourned Talwyn's loss while Clank awoke. Sasha, Cronk and Zephyr arrived to recover Ratchet and return to the Apogee Space Station, where they would come up with a plan to save Veldin. However, Zogg crashed into the station with an escape pod, holding Talwyn at gunpoint, unleashing an army of 100 Mr. Zurkons on the station. Talwyn was able to free herself from Zogg's grip, and as Zogg searched for the Surinox Shard, Ratchet was able to tackle Zogg into a docked ship, where Clank was located alongside a taped up Qwark, who tossed Azimuth's wrench to Ratchet and ordered him to fire a negatively charged blast to the shard, which banished Zogg to the same dimension that Ratchet had banished Tachyon to. From there, the Polaris government restored planets back to their original galaxy, and Ratchet decided to move back to Polaris rather than stay on Veldin.

All 4 One
With Dr. Nefarious still on the loose, Ratchet claimed in an interview with Kip Darling and Pepper Fairbanks that he would not join the search, suggesting he had confidence in Qwark's ability. Later, Ratchet along with Clank followed Qwark to Luminopolis on Igliak, where he was supposed to receive an "Intergalactic Tool of Justice" award for defeating a Light-Eating Z'Grute, suspicious as Qwark had never done this. When arriving, Dr. Nefarious and his butler Lawrence appeared, and Nefarious resurrected a Light-Eating Z'Grute to kill them all, though he had no control over it and it instead ravaged the city. When Lawrence fled, announcing his resignation to Nefarious, Nefarious was forced to team up with Ratchet, Clank and Qwark to defeat it, though they were afterwards teleported away by a machine known as the Ephemeris to a testing laboratory on planet Magnus.

Cronk and Zephyr attempted to retrieve the four, but were stuck in an asteroid field and could not reach them. Therefore, the four would have to escape the world themselves and stop the Ephemeris. A small girl named Susie took the four to the tharpods, a race native to the planet, who explained the Ephemeris in detail to them. Eventually, the four worked to destroy the machine and defeat the Loki Master, who had planned to use it to destroy the universe.

The four defeated the Loki Master, and Cronk and Zephyr were finally able to arrive with the help of Lawrence. Ratchet, Clank and Qwark believed that Nefarious had changed his ways, though Nefarious instead fled the world with Lawrence and was then still at large as a supervillain.

Full Frontal Assault
After Qwark lost the next presidential election, he, Ratchet and Clank founded a new Q-Force, with new members on an entirely new Starship Phoenix II. An unknown villain contacted the Phoenix II and revealed he was taking control of the Private Sector, forcing the new Q-Force to stop him. After they defeated his grungarian forces on planet Markazia, the villain revealed himself to be Qwark fanboy, Stuart Zurgo, whom Ratchet had previously encountered in Bogon.

Ratchet and the Q-Force defeated his forces on planets Ebaro and Proteus VII, though Zurgo had infiltrated their ship and taken over Ebaro's weather system, plunging the sector into chaos. Ratchet and the Q-Force destroyed the generator before invading Zurgo's Lair of Doom to defeat him and bring him into Polaris' authorities.

Into the Nexus
Now a member of the Polaris Defense Force with Clank, Cronk, Zephyr and Talwyn, Ratchet worked to arrest criminal Vendra Prog for her assault on Pollyx Industries. Ratchet, along with Clank, Cronk and Zephyr, escorted her to the Vartax Detention Center, though her brother, Neftin Prog, working with the Thugs-4-Less mercenaries, attacked the ship and kidnapped Cronk and Zephyr. Ratchet and Clank were imprisoned aboard the ship, though while the windows cracked open and allowed them to escape the ship before the Progs and Thugs destroyed it, they were forced to watch helplessly as Cronk and Zephyr died. Ratchet was able to stow away on the Thugs' ship to fly to planet Yerek.

Ratchet delivered the news to a visibly distraught Talwyn, who urged him to return to Meridian City on Igliak where it was safe, though Ratchet objected and wished to avenge Cronk and Zephyr. They learned that Yerek and the rest of the Zarkov Sector had been abandoned for 20 years. After retrieving a Grav-Tether from Pollyx's assistant, they tracked Pollyx himself to the Azeril Caverns where he gave Clank an upgrade to travel to the Netherverse. Ratchet and Clank realized that the "ghosts" haunting Yerek were in fact a race known as the nethers, and that Venda and Neftin Prog were orphaned nethers themselves who were trying to bring their leader, Mr. Eye, and the other nethers to this dimension with a low-rent Dimensionator. While still wishing to avenge the war bots' deaths, Ratchet became more sympathetic, as he understood that they wanted to be reunited with their race as he did. When catching up to the two, he defeated Neftin Prog, but failed to stop Vendra Prog from bringing Mr/ Eye to the universe, and Mr. Eye as predicted betrayed Vendra and imprisoned her in the Netherverse.

Ratchet and Clank agreed to meet Neftin on planet Thram, where they agreed that they would help Neftin steal the Dimensionator and free Vendra, but the Prog twins must then turn themselves in. They headed to the Intergalactic Museum of History in Meridian City, in which they found the Dimensionator. The city came under attack from Mr. Eye, and Clank went to the Netherverse and found Vendra. Ratchet fought Mr. Eye, and Clank retrieved Vendra, allowing her to seal Mr. Eye and the nethers back into the Netherverse. The Prog twins kept their word and turned themselves in. The low-rent Dimensionator was returned to the museum, which fell apart, though Ratchet claimed despite wanting to find his race, he settled in staying in this dimension with Talwyn. Ratchet left to meet up with Talwyn, unaware that Clank had swiped the Dimensionator.

Rift Apart
In Rift Apart, Ratchet makes use of dimension-hopping technology with Clank, revisiting several planets they had been to in a battle against Nefarious. Landing into an alternate universe where Dr. Nefarious always wins.

General Information

Name: Ratchet

Origin: Ratchet & Clank

Sex: Male

Age: Unknown

Classification: Intergalactic Superhero

Species: Lombat

Occupation: Mechanic

Status: Alive

Alignment: Initially Chaotic Neutral (Originally Ratchet only looked out for himself, helping people only if he got items in return, such as helping Skid McMarx when he was trapped in return for a hoverboard. Refused to help with innocent lives being in danger noting that he has his own agenda), Eventually Neutral Good by the end of the first game (Secretly shows signs of truly caring about saving the galaxy during the game. After seeing the destruction that Drek caused, Ratchet admitted he was being selfish and pursued the goal to save the galaxy from Drek. Cares about Clank when he gets injured from a lightning strike, letting him know to stay in the ship as he won't be safe due to the storm. Views his own death as inconsequential if he has saved other lives before it. Has gone out of his way to save countless lives on many occasions without requesting anything in return, has shown many acts of selfessness and has become an overall wholesome person)

Codex Statistics

Key: Original Series | Future Saga | Rift Apart & Onward

Tier: 9-B physically, Higher with regular weapons, 9-A with higher level weapons, 7-B with Strongest Weapons | 9-B physically, Higher with regular weapons, at least 8-A with higher level weapons, 7-B with Strongest weapons | 9-B physically, Higher with regular weapons, at least 8-A with higher level weapons, 7-B with strongest weapons

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level physically (Can easily defeat giant metal robots in one blow. Considered so powerful that the technomites needed Ratchet's DNA to create far more powerful robots, which the technomites make more advanced technology then Clank has even seen. Can kill Ratchetbots), Higher with regular weapons (Ratchet's regular weapons deal more damage then his standard Wrench), Room level with higher level weapons (Higher level Weapons such as the can greatly harm bosses of this size), City level with Strongest Weapons (Ratchet's strongest weapons are comparable to the Peacemaker, which can be upgraded to have its warhead rockets deal megaton payloads) | Wall level physically (Superior to Captain Qwark who can break down a stone wall in 3 hits), Higher with regular weapons, at least City District level with higher level weapons (Higher levels like the Omega Tempest Launcher, have it storms have been rated up to a F6 on the Fujita scale which would be above these results. With some of Ratchet's other higher level weapons having higher power then the Omega Tempest Launcher), City level with Strongest Weapons | Wall level physically, Higher with regular weapons, at least City District level with higher level weapons, City level with Strongest Weapons

Durability: Wall level (Tanked a ship crash and explosion), Higher with Forcefield Weapons (Forcefield weapons can protect him from harm that'd normally required his nanotech to regenerate). Regeneration makes him difficult to kill (Whenever Ratchet sustains injuries, the Gadgetron's patented Nanotech system will rebuild his body from the inside out, allowing him to passsively regenerate from all injuries) | Wall level, Higher with Forcefield Weapons. Regeneration makes him difficult to kill | Wall level, Higher with Forcefield Weapons. Regeneration makes him difficult to kill

Striking Strength: Wall Class | Wall Class | Wall Class

Lifting Strength: Likely Class K (Should not be that much weaker then his Rift Apart self) | Likely Class K | Class K (Should be comparable to Rivet, who could briefly push back The Fixer from trying to crush her, a massive robot of this size)

Travel Speed: Athletic Human (Noted to be athletic) | Athletic Human, Higher with Rocket Boots (Able to use them to get around places far faster then his regular mode of travel) | Athletic Human, Higher with Rocket Boots

Combat Speed: Supersonic | Supersonic, Speed of Light with Clank's Geo-Laser (Clank's Geo-Laser is directly noted to be a laser that shoots in a straight line and leaves burn trails) | Supersonic, Speed of Light with Clank's Geo-Laser

Reaction Speed: Supersonic (Shouldn't be that much slower then his future era self. Participated in hoverboard races, where he can react even while going so fast he leaves behind afterimages) | Supersonic (Could avoid missiles while freefalling, which travel at speeds greater then 3200 km/h) | Supersonic

Stamina: Superhuman (Has been on countless long adventures throughout the galaxy fighting through entire hordes of minions and platforming around without showing any real signs of tiring)

Range: Standard Melee Range, Extended Melee Range with OmniWrench, Several Meters with Thrown Omni Wrench (Can throw his Omni Wrench like a boomerang, reaching this far), Tens of Meters with Whip and Explosive weapons, Hundreds of Meters with Blaster (The blaster operates as a regular gun, shooting out bullets that can reach this far), Kilometers with Omega Tempest Launcher (The Launcher creates a storm equal to a F6 Tornado), Thousands of Kilometers with The Harbinger (The Harbinger, shoots massive streams of light that come from the sky hitting all in the area), Planetary with Gadgetron Sensors (Gadgetron can sense if there are objects on a planetary scale), Multi-Universal with Portal Creation, BFR, & Summoning (With the Rift Inducer 5000, creates an interdimensional portal that summons a being to attack all enemies. With Omega Rhyno infinite, fires a ball of energy that opens multiple portals above the battlefield allowing mysterious objects to fall through. The Omega Rhyno infinite allows Ratchet to summon Sly Cooper and Jak), Multiversal+ with the Dimensionator (With the Dimensionator, can open wormholes to any of the infinite universes)

Intelligence: Extraordinary Genius (Built his own ship with his wrench. Completed the Captain Qwark fitness challenge. Noted by Captain Qwark that he's never seen anyone with such raw talent[1]. Conquered Captain Qwark's training course. Used a turret to blast off all ships in the sky attacking the planet where it was noted the people of the planet couldn't do it because they didn't have the skilled manpower to use it. Escorted the resort owner to the other end of the resort, defending him from countless enemies. Fixed a broken drill. Noted that Ratchet's piloting skills are improving. Fixed Clank's broken arm. Underwent heavy training and conditioning, learning martial arts, skill in weaponry, survival skills, and stealth. Infultrated the base on Aranos, which was a mission that Fizzwidget assumed he was going to die from. Participated in the Gladiator Games and was the first and only winner. Fought off against a facility's defense system. Attached a new wing model to Clank. Noted to be one of the fiercest gladiators in the galaxy. Fixed Clank's destroyed robot girlfriend. Was the first contestant ever to survive the death course. Survived the Dread Zone, a contest that is so deadly, it killed all previous heroes that participated. Is the first person in the history of Dread Zone to reach the top of the Tower of Power. Can fight and succeed in assault modes where he's forced to only use specific weapons for each challenge. Defeated the Evicirator, which it was noted that no opponent has ever survived 60 seconds against him. Survived the Gauntlet of Doom which was mathematically proven to be unbeatable)


Powers and Techniques

Superhuman Physical Characteristics, Human Achievements (Ratchet is a skilled mechanic that built his own ship with his wrench. Underwent heavy training and conditioning, being trained in ballroom dancing and origami), Genius Intelligence, Breaking the Fourth Wall (Looks at the camera along with Clank. Speaks directly to the audience when gaining a new wrench), Martial Arts & Stealth Mastery (Underwent heavy training and conditioning, learning martial arts, skill in weaponry, survival skills, and stealth), Acrobatics, Multiple Jumps & Limited Physics Manipulation (Ratchet is able to double jump), Weapon Mastery (Ratchet is skilled with his wrench, being capable of using it in combat. Can use many of his fire arm weapons in combat. Underwent heavy training and conditioning, learning martial arts, skill in weaponry, survival skills, and stealth), Vehicular Mastery (Air Vehicles; Can fly around in a space ship, with Clank noting that Ratchet's piloting skills are improving), Accelerated Development (Battle & Leveling;Physical Stats. Ratchet's battles will eventually lead to his Nanotech increasing, allowing him to take more damage in battle. As Ratchet destroys enemies he gains experience, when the bar is full he wil gain a level and his nanotech will increase), Non-Standard Interaction & Metaphysics Manipulation (Soul Manipulation; Can interact with and harm ghost).


Resistance to Extreme Heats (Can travel across lava on Planet Gaspar without any adverse effects), Extreme Colds (Can travel in the ice cold caves of Planet Hoven just fine), Poison Manipulation (Can fight in a room filled with nerve toxins)

Limited Neural Induction (With the Pilot's Helmet, allows Ratchet to fly jet fighters via neural induction), Acrobatics (Equipped with a hook shot for swinging and getting to higher areas. Equipped with grind boots that allow him to jump on rails and grind), Self-Sustenance (Respiratory Self-Sustenance) & Aquatic Breathing ( With the O2 Mask, allows Ratchet to breathe underwater, in toxic environments, and in outerspace), Enhanced Senses (With the Metal Detector, can detect underground bolts), Disguise Mastery (With the Hologuise, turns Ratchet into a sentry bot, fooling robots. With the Tyhrra-Guise, turns into a Tyhrranoid), Multilingualism (The Tyhrra-Guise allows one to speak Tyhrranese), Nanotechnology & Regeneration (Low-Mid, higher with more Nanotech. With Nanotech, whenever Ratchet sustains injuries, the Gadgetron's patented Nanotech system will rebuild his body from the inside out. Noted that the more nanotech he has, the more damage he can take), Adaptation (Gadgetron weapons naturally evolve to become more powerful over the course of battle), Information Analysis (Gadgetron Infobots gives Ratchet coordinates for new planets. Gadgetron scans planets for Ratchet to find items he needs to progress foward. The Map-o-Matic marks secret areas on Ratchet's map), Extrasensory Perception (Gadgetron's scanners can detect objects on a planetary scale), Hacking (With the Trespasser, can use it to open up invinco-locks), Water Manipulation (With the Hydrodisplacer, uses Insta-Faucets and Insta-Drains, making one able to fill and drain water the size of entire pools), Explosion Manipulation (With Bomb Glove, throws out small bombs that cause explosions upon impact. With Glove of Doom, sends out mini robots that runs after the closest target and self-destructs on them. With mine glove, goes towards the nearest target and explodes upon contact. With Drone Device, Ratchet has several drones circling around him protecting him from harm that lock on to the nearest target and self-destruct. With Suck Cannon, once vacuuming in a target can shoot out an explosive. With the devastator, shoots out a rocket that explodes upon contact. With the Visibomb Gun, shoots out a guided missile that explodes once it comes into contact. With RHYNO, shoots out several missiles that all explode upon contact. With Gravity Bomb, shoots out a grenade that causes a massive explosion, akin to a nuke. With Nitro Launcher, launches out small bombs that cause massive explosions. With Hunter Mine Launcher, shoots out a mine that explodes upon contact), Homing Attack & Energy Manipulation (With Blaster, shoots out energy beams that can home in on targets. With Lancer, shoots out multiple energy beams. With Seeker Gun, shoots out 3 robots that home in on targets), Electricity Manipulation (With the Tesla Claw, shoots out electricity that can affect other targets near the target. With Zodiac, causes a massive screen nuke that kills all enemies present. With Shock Blaster, shoots out a small blast of electricity. With Spitting Hydra, charges up on targets that shoots out a homing electric blast. With B6-Obliterator, shoots out a small orb that homes onto an enemy, latches onto them, and creates a massive energy blast), Fire Manipulation (With Pyrocitor, shoots out fire similar to a flamethrower), Vacuum Manipulation & Air Manipulation (With the Suck Cannon, creates a massive vacuum gust of wind that sucks in all targets. With the Box Basher 2000, allows Ratchet to use his overhead attack and break nearby boxes with a special air blast), Social Influencing (With Decoy Glove, throws out a decoy that tricks enemies, having them attack the decoy instead of Ratchet), Afterimage Creation (With the Walloper, Ratchet punches so fast he creates afterimages), Sound Manipulation (With Taunter, Ratchet uses a massive megaphone that sends out a sound wave causing all enemies to come towards Ratchet. With the Sonic Eruptor, does a massive sound wave), Transmutation (With Morph-o-Ray, shoots out a beam that transmutates enemies into chickens. With Sheepinator, transforms enemies into sheeps. With Qwack-o-Ray, transforms enemies into ducks that will attack their allies. With the Chimp-O-Matic, transforms a target into a monkey. With Winterizer, turns enemies into snowmen. With Topiary Sprinkler, deploys a sprinkler that stuns enemies and turns them into topiaries. With the Pixelizer, can turn enemies into 16-bit pixels), Duplication (With the Chopper, once it hits an enemy it multiples into 2 more), Forcefield Creation (With Shield Charger, charges a forcefield to protect Ratchet from attacks. With Holoshield Glove, creates a forcefield in front of Ratchet. With Holoshield Launcher, shoots out a forcefield in front of Ratchet), Magma Manipulation (With Lava Gun, shoots out magma balls at enemies, setting them on fire along with dealing damage. With Hunter Mine Launcher, shoots out mines that leave behind magma blots on the floor after exploding. With Magma Cannon, shoots out blast of magma), Plasma Manipulation (With the Plasma Coil, shoots out a plasma line that harms all objects near the object targeted. With Plasma Whip, a whip made of plasma that Ratchet strikes enemies with), Mind Manipulation (With the Infector, releases a brainwashing serum that causes the enemy to turn on its allies. With The Persuader, an illegal black market device that tricks Gadgetron Vendors into giving big discounts on all items. With the Hypnomatic, can mind control robots), Black Hole & BFR (Type 2; With Rift Inducer, shoots out a small black hole that pulls all enemies near in. With Vortex Grenade, creates a vortext that sucks enemies into the air and freeze them in stasis), Chain Manipulation (With Scorpion Flail, a spike and chain that Ratchet can freely control), Light Manipulation (With The Harbinger, shoots massive streams of light that come from the sky hitting all in the area), Lightning Manipulation (With the Lightning Ravager, a whip made of lightning), Radiation Manipulation (With Omega Magma Combuster, gives the wielder control of three barrels of radioactive superhated plasma destruction), Quantum Manipulation (With Omega Lightning Ravager, a weapon that harnesses the mysterious power of "quantum lightning". With Temporal Repulsor, knocks foes off their feet by blasting them with quantum energy), Acid Manipulation (With the Omega Doom Blades, the blades are soaked in a high morality, raritanium-piercing hydro-chloro-biocidic acid that will continue to damage foes long after. With the Acid Bomb glove, throws a bomb with acid in it), Burrowing (With the Omega Plasma Stalker, the stalkers burrow intot he ground and reappear next to Ratchet), Ice Manipulation (With the Omega Nitro Reaper, injecting highly compressed liquid hydrogen in each shard, freezes enemies. With the CryoMine Glove, the mines home in on any foe and freezes them), Poison Manipulation (With Omega Toxic Swamers, induces deadily toxic injections of Zanifarian death weasel venom), Magnetism Manipulation (With the Omega-Net Cannon, creates super-voltaic Mag-Nets that not only imprison your foes, but also explode. With Magneboots, can climb metal surfaces. With the Polarizer, makes magnets change polarity), Broadway Force (With the Groovitron, emits a mesmerizing tune which triggers fits of uncontrollable dancing), Summoning & Portal Creation (With the Rift Inducer 5000, creates an interdimensional portal that summons a being to attack all enemies. With Netherbeast, summons a tamed netherbeast to attack enemies. With Omega Rhyno infinite, fires a ball of energy that opens multiple portals above the battlefield allowing mysterious objects to fall through. The Omega Rhyno infinite allows Ratchet to summon Sly Cooper and Jak. Equipped with a Sonic Summoner that attracts sand mice from out of the ground), Time Manipulation (With The Time Bomb, each bomb contains a finite amount of quantum energy capable of inhibiting the passage of time. With Migraine, slows time to shoot enemies), Gravity Manipulation (With the Tractor Beam, moves objects in a beam object), Technology Manipulation (With the Dynamo, activates machinery), Teleportation (With the Warp Pad, allows Ratchet to set a Warp Pad down on warp points, and teleport back to them whenever necessary), Forcefield Negation (With EMP Blast, completely negates forcefields), Reflection Manipulation (The Dual Raptors can ricohet and reflect off of surfaces), Plant Manipulation (With Sprout-o-matic, can creatre plants that can act as platforms, creatures to attack and devour enemies, etcetera), Size Manipulation (With the Shrink Ray, shrinks one's size down and can also be used to grow one in size), Damage Reduction (Ratchet's different armors give him increased damage reduction), Organic Manipulation (With Gelanator, a gadget which can fill itself with gelatonium from a standard G4-MW isobaric gelatonium pump, and can then be used to fire cubes of gelatonium), Dimensional Travel (With the Dimensionator, can open wormholes to any of the infinite universes. Can pull rifts to travel to alternate dimensions), Limited Probability Manipulation (With the Jackpot power up, he will temporarily own more bolts and raritanium), Intangibility (Spatial) & Personal Nonexistence (Universal Nonexistence; With the Omniglove's "Phantom Dash" allows Ratchet to dash through objects and is described as Ratchet "not temporarily existing").
Resistance to Gravity Manipulation (Equpped with the Platinum Zoomerator, an anti gravity device)

Superhuman Physical Characteristics, Inorganic Physiology (Non-living Object), Immortality (Type 1; Robots in Ratchet & Clank live forever regardless of how many years they've been around), Breaking the Fourth Wall (Looks at the camera along with Ratchet), Acrobatics & Limited Physics Manipulation (Displays acrobatic backflips when avoiding an attack from two incoming small ships. Clank is capable of double jumping), Self-Sustenance (Types 1, 2, and 3. Due to being a robot, unaffected by environments that require oxygen masks for organic lifeforms), Technology Manipulation (Equipped with the latest in robotic ignition systems, allowing him to start any ships he chooses), Flight (With the heli-pack, has a glide feature. With the thruster-pack, has a built in jet. With the Levitator, can fly freely), Electricity Manipulation (With the Clank Zapper, can shoot electricity from the top of his head. His wrench has a kintetic tether), Energy Manipulation (Clank in his giant form can unleash a charged atomic energy blast), Can detect when someone is lying
Energy Projection (Given a Geo-Laser, which is used to cut through natural surfaces), Enhanced Senses (The Geo-Laser comes equipped with a directional indicator to locate weak walls), Information Analysis (Clank can scan lifeforms and give Ratchet a holo-guise based off their scan. Can detect hostiles within range), Cosmic Awareness & Dimensional Travel (Was given a transdimensional software upgrade that allows Clank to detect dimensional rifts and be able to travel through them), Time Manipulation (Has the power to slow down time. Can record moments in time to effectively "duplicate himself" on a temporal level).


Resistance to Time Manipulation (Clank's quantum accuator provides temporal immunity towards time manipulation)


Equipment


  • OmniWrench: The OmniWrench is a recurring tool and weapon featured in every entry in the Ratchet & Clank series, that comes in different forms from different manufacturers. It is the signature weapon of the lombax race and Ratchet's primary weapon of choice. It serves as both a tool for turning bolt cranks and picking up objects, as well as a melee weapon that can be both thrown and swung against enemies.

  • Blaster: The Blaster, also referred to as the Ion Blaster, is a weapon manufactured by Gadgetron featured in Ratchet & Clank. It is a medium-ranged pistol with a high rate-of-fire which automatically targets enemies and deals minimal damage. It can be upgraded to the Gold Blaster.
  • Bomb Glove: The Bomb Glove is a weapon in Ratchet & Clank and Going Commando. Manufactured by Gadgetron Corporation, it is a glove that tosses a small explosive at enemies at close to medium range, dealing moderate damage, plus it has a small radius of effect. The Bomb Glove can be upgraded to the Gold Bomb Glove in Ratchet & Clank, and the Mega Bomb Glove in Going Commando.
  • Decoy Glove: The Decoy Glove is a weapon manufactured by Gadgetron in Ratchet & Clank and Going Commando. A strategic weapon, the Decoy Glove throws out balloon "decoys" modeled after Ratchet, which lure enemies to attack the Decoy as opposed to Ratchet. The Decoy Glove can be upgraded to the Gold Decoy Glove in Ratchet & Clank for 10,000 bolts and 4 gold bolts, and the Mega Decoy in Going Commando for 50,000 bolts.
  • Devastator: The Devastator is a weapon manufactured by Gadgetron, featured in Ratchet & Clank. It is a rocket launcher which is relatively inexpensive. It is capable of easily destroying larger, armored enemies. Its missiles automatically target enemies and home in on them.
  • Drone Device: The Drone Device is a weapon manufactured by Gadgetron Corporation in Ratchet & Clank. It is a defensive weapon that launches six drones around Ratchet to absorb many forms of incoming damage, as well as to attack enemies immediately surrounding him. The drones are launched as soon as the weapon is equipped.
  • Glove of Doom: The Glove of Doom is a weapon featured in Ratchet & Clank, Up Your Arsenal, Size Matters, and Rift Apart. It is a glove manufactured by Gadgetron that disperses small androids dispersed known as the Agents of Doom. The Agents are dispensed from DoomEggs launched from the Glove of Doom, and act as kamikaze explosives, running towards an enemy and exploding on contact. The Agents also made a cameo in Secret Agent Clank. The Glove of Doom can be upgraded to the Gold Glove of Doom in Ratchet & Clank. In Rift Apart, it can be upgraded to the Apocalypse Glove, deploying Agents that deal more damage upon self-destructing. In Up Your Arsenal and Size Matters, the Agents of Doom can be upgraded to the Agents of Dread, with Agents that are capable of using lasers and ranged weapons.
  • Mine Glove: The Mine Glove is a weapon manufactured by Gadgetron, featured in Ratchet & Clank. It drops mines in front of Ratchet which home in on enemies that get close. The Mine Glove can be upgraded to the Gold Mine Glove upon completion of Ratchet & Clank.
  • Morph-o-Ray: The Gadgetron Morph-o-ray, occasionally spelled Morph-O-Ray, is a weapon in Ratchet & Clank developed by Gadgetron. It features infinite ammunition and converts normal enemies into chickens. It can be upgraded to the Gold Morph-o-Ray for 20,000 bolts and 4 gold bolts.
  • OmniWrench 8000: Ratchet uses the OmniWrench 8000, manufactured by Gadgetron. The OmniWrench can be used to turn bolt cranks and swung to attack enemies. It can also be thrown in the air to attack enemies and return to Ratchet afterwards, though Ratchet is vulnerable to attack after it is thrown as he must stay in position while it is mid-air. The OmniWrench does not upgrade at any point.
  • Pyrocitor: The Pyrocitor is an incendiary weapon featured in Ratchet & Clank and its re-imagined re-release. It is a short-ranged flamethrower manufactured by Gadgetron, which exhausts ammunition quickly, but can easily defeat smaller enemies. In the original release, it upgrades to the Gold Pyrocitor. In the re-imagined release, it upgrades to the Lavacitor, and later the Omega Lavacitor.
  • R.Y.N.O.: The R.Y.N.O. (an abbreviation for Rip Ya A New One) is the first weapon in the RYNO series, a series of extremely powerful missile launcher weapons. It was developed by Gadgetron Corporation, and only appears in Ratchet & Clank. The R.Y.N.O. is an extremely powerful and rare missile launcher that can fire up to nine per launch, each of which target specific enemies.
  • Suck Cannon: The Suck Cannon is a weapon invented by the blarg and later manufactured by Gadgetron, featured in Ratchet & Clank, Up Your Arsenal, and Size Matters. Functioning as a deadly vacuum cleaner, it uses quantum technology to suck smaller enemies in and converts them into explosive projectiles, using them as ammunition. The Suck Cannon can be upgraded to the Gold Suck Cannon in Ratchet & Clank. In both Up Your Arsenal and Size Matters it can be upgraded to the Vortex Cannon, then to the Mega, Giga, and Ultra Vortex Cannon in the former, and the Titan Vortex Cannon in the latter.
  • Taunter: The Taunter is a weapon manufactured by Gadgetron featured in Ratchet & Clank. When triggered, it makes comedic noises which draw enemies toward Ratchet and break nearby crates. The weapon has no restrictions on ammunition and can be fired continuously.
  • Tesla Claw: The Tesla Claw is a weapon manufactured by Gadgetron in Ratchet & Clank and Going Commando. It is a continuously firing weapon which fires electricity using electrostatic technology that automatically targets enemies, prioritizing those closer to Ratchet. The Tesla Claw can be upgraded to the Gold Tesla Claw in Ratchet & Clank, and to the Mega Tesla Claw in Going Commando. Both upgrades allow the electricity to hit two targets at once.
  • Visibomb Gun: The Visibomb Gun is a weapon in Ratchet & Clank and Going Commando. The weapon fires a missile that the player can control, to fly at enemies and destroy them. It is a strategy weapon, and its missiles fired are incredibly destructive. The Visibomb Gun does not have an upgrade in Ratchet & Clank, but can be upgraded to the Mega Visibomb in Going Commando for 150,000 bolts.
  • Walloper: The Walloper is a weapon manufactured by Gadgetron Corporation that features in Ratchet & Clank, Going Commando, and Secret Agent Clank. It appeared in Up Your Arsenal when used by test dummies. It is a melee weapon which does not use any ammunition, making it an economically useful weapon, and while deals more damage than the OmniWrench, is notably less versatile. The Walloper cannot be upgraded in Ratchet & Clank but could be upgraded to the Mega Walloper in Going Commando.

  • Black Sheepinator: Transforms enemies into sheep which explode. In Ratchet & Clank re-imagined, an entirely different version of the weapon appears, which upgrades to the Goatinator and transforms enemies into goats that blast other enemies instead.
  • Blitz Cannon: The Blitz Gun is a Megacorp manufactured weapon in Going Commando and Up Your Arsenal multiplayer. It is a medium-to-long range shotgun with a low rate of fire and moderate damage that fires a shower of scatter shots followed by arcs of lightning.
  • Blitz Gun: The Blitz Gun is a Megacorp manufactured weapon in Going Commando and Up Your Arsenal multiplayer. It is a medium-to-long range shotgun with a low rate of fire and moderate damage that fires a shower of scatter shots followed by arcs of lightning.
  • Bomb Glove: The Bomb Glove is a weapon in Ratchet & Clank and Going Commando. Manufactured by Gadgetron Corporation, it is a glove that tosses a small explosive at enemies at close to medium range, dealing moderate damage, plus it has a small radius of effect. The Bomb Glove can be upgraded to the Gold Bomb Glove in Ratchet & Clank, and the Mega Bomb Glove in Going Commando.
  • Bouncer: The Bouncer is a weapon manufactured by Megacorp in Going Commando, Up Your Arsenal, and Rift Apart. It launches a large bomb, which in turn launches smaller bomblets upon impact. The Bouncer can be upgraded to the Heavy Bouncer with use. In challenge mode, it can be upgraded to the Mega or Omega Heavy Bouncer.
  • Chopper: The Chopper is a weapon manufactured by Megacorp in Going Commando. It is a wrist-mounted device which throws stars that ricochet three times before collapsing on their final target.
  • Clank Zapper: The Clank Zapper is a weapon manufactured by Megacorp in Going Commando. It is an enhancement for Clank that, once selected, allows Clank to release a bolt of green electric energy from his antenna at enemies within a range of Ratchet.
  • Decoy Glove: The Decoy Glove is a weapon manufactured by Gadgetron in Ratchet & Clank and Going Commando. A strategic weapon, the Decoy Glove throws out balloon "decoys" modeled after Ratchet, which lure enemies to attack the Decoy as opposed to Ratchet. The Decoy Glove can be upgraded to the Gold Decoy Glove in Ratchet & Clank for 10,000 bolts and 4 gold bolts, and the Mega Decoy in Going Commando for 50,000 bolts.
  • Gravity Bomb: The Gravity Bomb is a weapon manufactured by Megacorp in Going Commando. It is a medium-range grenade launcher which launches powerful bombs with a high blast radius. Though it is a powerful weapon, even more so when it is upgraded to the Mini-Nuke, its ammunition is limited.
  • Hoverbomb Gun: The Hoverbomb Gun is a weapon manufactured by Megacorp in Going Commando. It fires a hovering bomb which floats forwards, and explodes. The player has slight control over the direction of the weapon and when it detonates. It can be upgraded to the Tetrabomb Gun with use, which fires five Hoverbombs at once. In challenge mode, it can be upgraded to the Mega Tetrabomb Gun from any Megacorp vendor for 1,250,000 bolts, which can in turn be upgraded to the Ultra Tetrabomb Gun with use.
  • Lancer: The Lancer is a weapon manufactured by Megacorp in Going . It is a long-range pistol with a decent rate of fire that fires explosive energy bolts to damage enemies. The Lancer can be upgraded to the Heavy Lancer, a rifle that fires slightly stronger energy bolts with a rapid rate of fire. When in challenge mode it can be further upgraded to the Mega Heavy Lancer.
  • Lava Gun: The Lava Gun is a weapon manufactured by Megacorp in Going Commando and Up Your Arsenal. It functions similarly to a flamethrower, firing a continuous thin stream of lava at enemies. In Going Commando, the Lava Gun can be upgraded to the Meteor Gun, which fires meteors instead. In Up Your Arsenal, the Lava Gun instead upgrades to the Liquid Nitrogen Gun, which fires a continuous stream of liquid nitrogen that freezes enemies.
  • Minirocket Tube: The Minirocket Tube is a weapon manufactured by Megacorp in Going Commando. It is an auto-targeting long-range missile launcher which fires fast and powerful rockets. It could then be upgraded to the Megarocket Cannon with use. In challenge mode, it can be upgraded to the Mega Mega Rocket, and in turn to the Ultra Mega Rocket with use.
  • Miniturret Glove: The Miniturret Glove is a Megacorp manufactured weapon in Going Commando and Up Your Arsenal. It is a glove that can plant small gun turrets which target and fire lasers at enemies automatically, and self-destruct (harmlessly) upon exhausting their ammunition. Multiple can be thrown out at once, though there is a limit to how many can be active. It upgrades to the Megaturret Glove, which throws missile turrets that teleport alongside Ratchet.
  • OmniWrench 10000: In the caves during "Find a way out of the underground tunnels", Ratchet found the stronger OmniWrench 10000 in a glass container, a mostly blue wrench.
  • OmniWrench 12000: In the flying lab on planet Aranos during "Meet up in the hangar bay", Ratchet found the even stronger OmniWrench 12000, a mostly orange wrench.
  • Plasma Coil: The Plasma Coil is a weapon manufactured by Megacorp in Going Commando and Up Your Arsenal. It is a long-range weapon which fires a bolt of plasma and electricity which damages both its target and shocks nearby enemies. The Plasma Coil is a short, blue and silver pistol with three rotating holed claws on the end and a large electric nozzle. It fires blue blasts of plasma which shock enemies. The Plasma Storm is a rifle, with the same color scheme, larger claws with three holes, an even larger nozzle and a left-hand grip to be held with. The Plasma Coil can be upgraded to the Plasma Storm with use, which fires a plasma bolt that shocks enemies within its range as it travels through the air. In challenge mode, can be upgraded to the Mega Plasma Storm.
  • Pulse Rifle: The Pulse Rifle is a weapon manufactured by Megacorp in Going Commando. It is a long-range sniper rifle equipped with very high range and damage but low rate of fire and limited ammunition. It also features a scope, which can be zoomed in and out with R1 and R2 respectively. It can be upgraded to the Vaporizer with use. Upon reaching challenge mode, the Vaporizer can be upgraded to the Mega Vaporizer from any Megacorp vendor, and in turn to the Ultra Vaporizer with use.
  • RYNO II: The RYNO II is a weapon manufactured by Gadgetron in Going Commando. It is the second iteration of the RYNO series, and is a rapid-fire missile launcher which fires immensely powerful missiles at all available enemies.
  • Seeker Gun: The Seeker Gun is a weapon manufactured by Megacorp in Going Commando. It is a wrist-mounted cannon which fires slow seeker missiles, which lock on to the first target to come in range of it, followed by slamming into it at high speed. It could be upgraded to the Mega HK22 Gun for 200,000 bolts from any Megacorp vendor.
  • Sheepinator: The Sheepinator is a weapon in Going Commando. Manufactured by Megacorp, it fires a beam which converts enemies into sheep. It can be upgraded to the Black Sheepinator with use, which transforms enemies into sheep which explode.
  • Shield Charger: The Shield Charger is a defensive weapon manufactured by Megacorp in Going Commando and Up Your Arsenal. It generates an energy shield around Ratchet, protecting him from enemy fire until it wore out, shocking and repelling any enemies touching it. The Shield Charger can be upgraded to the Tesla Barrier by defeating enemies with it, which zaps electricity at enemies which come close and damage them. In challenge mode, the Mega Tesla Barrier upgrade can be purchased.
  • Spiderbot Glove: The Spiderbot Glove is a Megacorp manufactured weapon in Going Commando. It is a wrist-mounted weapon which launches a four-legged drone that could be remotely controlled, and self-destruct to damage enemies. The Spiderbot Glove can be obtained from a Megacorp vendor once the player reaches Joba. With use, it can be upgraded to the Tankbot Glove, which has a turret on its back to damage enemies. In challenge mode, the Tankbot Glove can be upgraded to the Mega Tankbot Glove for 375,000 bolts from any Megacorp vendor, and in turn to the Ultra Tankbot Glove with use.
  • Synthenoid: Synthenoids are a weapon manufactured by Megacorp in Going Commando. It launches four defensive Synthenoid robots which fly around Ratchet and fire energy blasts at enemies. Synthenoid ammo cannot be replenished with ammo crates. While its ammunition is twelve, four Synthenoids are deployed at once, depleting four Synthenoid ammunition. It could be upgraded to the Kilonoid with use, which launches flaming bombs as well as energy blasts. In challenge mode, the Kilonoids could be upgraded to the Mega Kilonoids for 450,000 bolts, and then the Ultra Kilonoids with use.
  • Tesla Claw: The Tesla Claw is a weapon manufactured by Gadgetron in Ratchet & Clank and Going Commando. It is a continuously firing weapon which fires electricity using electrostatic technology that automatically targets enemies, prioritizing those closer to Ratchet. The Tesla Claw can be upgraded to the Gold Tesla Claw in Ratchet & Clank, and to the Mega Tesla Claw in Going Commando. Both upgrades allow the electricity to hit two targets at once.
  • Visibomb Gun: The Visibomb Gun is a weapon in Ratchet & Clank and Going Commando. The weapon fires a missile that the player can control, to fly at enemies and destroy them. It is a strategy weapon, and its missiles fired are incredibly destructive. The Visibomb Gun does not have an upgrade in Ratchet & Clank, but can be upgraded to the Mega Visibomb in Going Commando for 150,000 bolts.
  • Walloper: The Walloper is a weapon manufactured by Gadgetron Corporation that features in Ratchet & Clank, Going Commando, and Secret Agent Clank. It appeared in Up Your Arsenal when used by test dummies. It is a melee weapon which does not use any ammunition, making it an economically useful weapon, and while deals more damage than the OmniWrench, is notably less versatile. The Walloper cannot be upgraded in Ratchet & Clank but could be upgraded to the Mega Walloper in Going Commando.
  • Zodiac: The Zodiac is a weapon manufactured by Megacorp in Ratchet & Clank: Going Commando. It fires a single charge that instantly annihilates all enemies within sight in the player's camera. The Zodiac is a wrist-mounted orange weapon with small, blue lightning generators at the front, from which its blast is fired. When fired, it opens and charges up for a brief moment before the entire screen goes completely blank, after which every enemy is destroyed.

  • Annihilator: The Annihilator is a weapon manufactured by Gadgetron in Up Your Arsenal. It is a rocket launcher with a fast rate of fire which, when upgraded, can also release bomblets to destroy nearby enemies. With use, it can upgrade to the Decimator, which releases heat-seeking mini-rockets once the main rocket explodes on contact. In challenge mode, it can be upgraded to the Mega Decimator from any Gadgetron vendor for 580,000 bolts.
  • Bouncer: The Bouncer is a weapon manufactured by Megacorp in Going Commando, Up Your Arsenal, and Rift Apart. It launches a large bomb, which in turn launches smaller bomblets upon impact. The Bouncer can be upgraded to the Heavy Bouncer with use. In challenge mode, it can be upgraded to the Mega or Omega Heavy Bouncer.
  • Disc Blade Gun: The Disc Blade Gun is a weapon manufactured by Gadgetron in Up Your Arsenal. It fires a large rotating saw blade-like disc that deal heavy damage to enemies. With use, it can be upgraded to the Multi-Disc Gun, which can split into up to sixteen discs. In challenge mode, it can be upgraded to the Mega Multi-Disc Gun for 500,000 bolts. The Disc Blade Gun is a red and dark grey weapon, with a left-hand grip. It has a single slot from which discs are fired. The Multi-Disc Gun has a barrel with two slots instead.
  • Flux Rifle: The Flux Rifle is a weapon manufactured by Gadgetron in Up Your Arsenal and its multiplayer. It is a long-range sniper rifle with a scope allowing it to zoom in on enemies from a distance. With use, it can be upgraded to the Splitter Rifle, and in challenge mode, it can be upgraded to the Mega Splitter Rifle for 340,000 bolts.
  • Glove of Doom: The Glove of Doom is a weapon featured in Ratchet & Clank, Up Your Arsenal, Size Matters, and Rift Apart. It is a glove manufactured by Gadgetron that disperses small androids dispersed known as the Agents of Doom. The Agents are dispensed from DoomEggs launched from the Glove of Doom, and act as kamikaze explosives, running towards an enemy and exploding on contact. The Agents also made a cameo in Secret Agent Clank. The Glove of Doom can be upgraded to the Gold Glove of Doom in Ratchet & Clank. In Rift Apart, it can be upgraded to the Apocalypse Glove, deploying Agents that deal more damage upon self-destructing. In Up Your Arsenal and Size Matters, the Agents of Doom can be upgraded to the Agents of Dread, with Agents that are capable of using lasers and ranged weapons.
  • Holoshield Glove: The Holoshield Glove is a weapon manufactured by Gadgetron in Up Your Arsenal. It launches a holoshield in front of Ratchet that absorbs projectiles (although enemies can pass through it). The Holoshield Glove can be purchased from a Gadgetron vendor upon reaching Tyhrranosis for 30,000 bolts. Being a shield-type weapon it can actually upgrade upon absorbing damage. These upgrades give it the ability to damage nearby enemies, which will also help to upgrade it. At V5, it upgrades to the Ultrashield Launcher, which in turn can be upgraded to the Mega Ultrashield Launcher in challenge mode for 140,000 bolts.
  • Infector: The Infector is a weapon manufactured by Gadgetron in Ratchet & Clank: Up Your Arsenal. It fires a green brainwashing serum that causes enemies to turn against one another until the effect wears off. The Infector was available to purchase for 18,000 bolts upon reaching the Starship Phoenix, and upgraded to the Infecto Bomb with use. In challenge mode, the Mega Infecto Bomb upgrade could be purchased from any Gadgetron vendor for 220,000 bolts.
  • Lava Gun: The Lava Gun is a weapon manufactured by Megacorp in Going Commando and Up Your Arsenal. It functions similarly to a flamethrower, firing a continuous thin stream of lava at enemies. In Going Commando, the Lava Gun can be upgraded to the Meteor Gun, which fires meteors instead. In Up Your Arsenal, the Lava Gun instead upgrades to the Liquid Nitrogen Gun, which fires a continuous stream of liquid nitrogen that freezes enemies.
  • Miniturret Glove: The Miniturret Glove is a Megacorp manufactured weapon in Going Commando and Up Your Arsenal. It is a glove that can plant small gun turrets which target and fire lasers at enemies automatically, and self-destruct (harmlessly) upon exhausting their ammunition. Multiple can be thrown out at once, though there is a limit to how many can be active. It upgrades to the Megaturret Glove, which throws missile turrets that teleport alongside Ratchet.
  • N60 Storm: The N60 Storm is a weapon manufactured by Gadgetron in Up Your Arsenal. It is a blaster which fires energy projectiles from both of its barrels at a fast rate of fire, and functions as an all-purpose weapon. It can be upgraded to the N90 Hurricane with use. In challenge mode, it can be upgraded to the Mega N90 Hurriance for 460,000 bolts.
  • Nitro Launcher: The Nitro Launcher is a weapon manufactured by Gadgetron in Up Your Arsenal. It is a grenade launcher which fires a grenade with a good blast radius and decent range. With use, the Nitro Launcher can be upgraded to the Nitro Eruptor at V5, a weapon with greater power and blast radius. In challenge mode, it can be upgraded to the Mega Nitro Eruptor from any Gadgetron vendor for 380,000 bolts.
  • Plasma Coil: The Plasma Coil is a weapon manufactured by Megacorp in Going Commando and Up Your Arsenal. It is a long-range weapon which fires a bolt of plasma and electricity which damages both its target and shocks nearby enemies. The Plasma Coil is a short, blue and silver pistol with three rotating holed claws on the end and a large electric nozzle. It fires blue blasts of plasma which shock enemies. The Plasma Storm is a rifle, with the same color scheme, larger claws with three holes, an even larger nozzle and a left-hand grip to be held with. The Plasma Coil can be upgraded to the Plasma Storm with use, which fires a plasma bolt that shocks enemies within its range as it travels through the air. In challenge mode, can be upgraded to the Mega Plasma Storm.
  • Plasma Whip: The Plasma Whip is a weapon manufactured by Gadgetron in Up Your Arsenal. It is a melee weapon that functions similar to Ratchet's OmniWrench, though it deals more damage, more range, and has additional effects. In Up Your Arsenal, it can be upgraded to the Quantum Whip, and upon reaching challenge mode, can be upgraded to the Mega Quantum Whip.
  • Qwack-O-Ray: The Qwack-O-Ray is a weapon manufactured by Gadgetron in Up Your Arsenal. It is a weapon that fires a beam which morphs enemies into ducks. It could then be upgraded to the Qwack-O-Blitzer with use, which can upgrade to the Mega Qwack-O-Blitzer for 300,000 bolts in challenge mode.
  • Rift Inducer: The Rift Inducer is a weapon manufactured by Gadgetron in Ratchet & Clank: Up Your Arsenal. It is a small carbine which fires a black hole which suck up and kill enemies nearby. The Rift Inducer was available upon reaching Holostar Studios from any Gadgetron vendor. The Rift Inducer can be upgraded to the Rift Ripper with use. In challenge mode, it can be upgraded to the Mega Rift Ripper for 760,000 bolts from any Gadgetron vendor.
  • RY3NO: The RY3NO (Rip You 3 New Ones) is a weapon manufactured by Gadgetron in Up Your Arsenal. It launches eight separate explosive missiles at targets, which upgrade to energy blasts that disintegrate targets instead. It is the third iteration of the RYNO series, and the first that can be upgraded. The RY3NO can only be purchased in challenge mode, for 3,000,000 bolts, and can be upgraded to the RYNOCIRATOR with use. The RYNOCIRATOR functions fundamentally differently, instead combining all its blasts into one which destroys all non-boss enemies on screen, similar to the effects of the Zodiac.
  • Shield Charger: The Shield Charger is a defensive weapon manufactured by Megacorp in Going Commando and Up Your Arsenal. It generates an energy shield around Ratchet, protecting him from enemy fire until it wore out, shocking and repelling any enemies touching it. The Shield Charger can be upgraded to the Tesla Barrier by defeating enemies with it, which zaps electricity at enemies which come close and damage them. In challenge mode, the Mega Tesla Barrier upgrade can be purchased.
  • Shock Blaster: The Shock Blaster is a weapon manufactured by Gadgetron in Up Your Arsenal. It is a close-to-medium range semi-automatic shotgun which fires blasts of energy and has a wide area of effect. It can be upgraded to the Shock Cannon with use. Upon reaching challenge mode, it can be upgraded to the Mega Shock Blaster for 420,000 bolts.
  • Spitting Hydra: The Spitting Hydra is a weapon manufactured by Gadgetron in Up Your Arsenal. It is an electric weapon that locks onto targets as it is held down before unleashing tendrils of electricity that damages them. With use, the Spitting Hydra can be upgraded to the Tempest, which in challenge mode, can be upgraded to the Mega Tempest for 540,000 bolts.
  • Suck Cannon: The Suck Cannon is a weapon invented by the blarg and later manufactured by Gadgetron, featured in Ratchet & Clank, Up Your Arsenal, and Size Matters. Functioning as a deadly vacuum cleaner, it uses quantum technology to suck smaller enemies in and converts them into explosive projectiles, using them as ammunition. The Suck Cannon can be upgraded to the Gold Suck Cannon in Ratchet & Clank. In both Up Your Arsenal and Size Matters it can be upgraded to the Vortex Cannon, then to the Mega, Giga, and Ultra Vortex Cannon in the former, and the Titan Vortex Cannon in the latter.

  • B6-Obliterator: The B6-Obliterator is a weapon in Deadlocked. It is a grenade launcher manufactured by Vox Industries. With use, it can be upgraded to the B11-Vaporizer, which increases the explosion size of the launched grenades. In challenge mode, it can be upgraded to the Mega B11-Vaporizer for 2,500,000 bolts. The B6-Obliterator is a bulky weapon. It has orange and yellow coloration, a long barrel, a left-hand grip, and a large nozzle. The B11-Vaporizer is similar, though it features a large vent on top of the barrel and a much bulkier design. Its explosions leave a mushroom cloud, and enemies are reduced to ash.
  • Combat bot: Combat bots, also called battle bots, are robots that to assist Ratchet in Deadlocked. The two robots, Merc and Green form part of Team Darkstar with Ratchet during their forced participation in DreadZone, and both belonged to a former contestant. They were fixed up by Al and then used to support Ratchet, in lieu of Clank being stuck as the team's mission engineer. The combat bots made use of a variety of weapons and upgrades developed by Go-Comet, a leader in the industry, while Vox Industries developed their Hacker Ray gadget. Their paintjobs were provided by DreadZone and derived from contestants or organizations in the Shadow Sector, with the exception of the "Assassin" design hand-painted by Al, while modifications to their heads that deviated from the standard DreadZone design were provided by Al.
  • Dual Vipers: The Dual Vipers are the first weapon in Deadlocked. They are a pair of dual-wielded pistols manufactured by Vox Industries with a rapid rate of fire. Ratchet automatically starts with the Dual Vipers in DreadZone. With use, the weapon can be upgraded to the Dual Raptors, which causes its bullets to ricochet. In challenge mode, they can be upgraded to the Mega Dual Raptors for 2,250,000 bolts.
  • Fusion Rifle: The Fusion Rifle is a weapon in Deadlocked. With use, it can be upgraded to the Anti-Matter Rifle, which lets bullets pierce through enemies. In challenge mode, it can be upgraded to the Mega Anti-Matter Rifle for 1,500,000 bolts from any vendor. The Fusion Rifle is a long, gray and blue sniper rifle with yellow highlights. It features a small left eye scope at the back, and unlike other weapons in the series, its grip is on the bottom of the weapon, and not the left-hand side. The Anti-Matter Rifle is identical but its scope is longer and much larger. The Rifle's state of the art magnetic optics scope also uses a patented form of hydrogen fusion for long-range accuracy.
  • Holoshield Launcher: The Holoshield Launcher is a weapon manufactured by Vox Industries in Deadlocked. It launches holographic shields which protect Ratchet from all incoming projectiles and serves as a barrier for enemies. With use, it can be upgraded to the Omni-shield Launcher, which causes holoshields to shoot energy-based attacks back at enemies. When in challenge mode, it can be upgraded to the Mega Omni-shield Launcher for 750,000 bolts.
  • Hunter Mine Launcher: The Hunter Mine Launcher is a weapon in Deadlocked. Manufactured by Vox Industries, it places mines that automatically home in on nearby enemies. It can be upgraded to the Stalker Mine Launcher with use, which launches much bigger mines that split in two upon detonating. In challenge mode, it can be upgraded to the Mega Stalker Mine Launcher for 1,250,000 bolts.
  • Magma Cannon: The Magma Cannon is a shotgun weapon in Deadlocked. The pride of the Vox Industries personal protection line, it fires a conical-blast of magma. The weapon is automatically granted upon reaching the Advanced Qualifier from any DreadZone vendor, and can be upgraded to the Vulcan Cannon with use, which causes its rays to automatically home in on enemies. When in challenge mode, it can be upgraded to the Mega Vulcan Cannon for 1,750,000 bolts.
  • Mini Turret Launcher: The Mini Turret Launcher is a weapon manufactured by Vox Industries in Deadlocked. As the name indicates, it launches autonomous gun turrets that target and fire lasers at enemies. It can be upgraded to the Quasar Turret Launcher with use, which launches larger turrets with a lower rate of fire, but with higher range and piercing bullets. In challenge mode, it can be upgraded for 2,000,000 bolts to the Mega Quasar Turret Launcher.
  • Scorpion Flail: The Scorpion Flail is a weapon in Deadlocked. It is a large flail-type weapon manufactured by Vox Industries, which can be purchased for 75,000 bolts from a DreadZone vendor after accessing either planet Shaar or Orxon. With use, it can be upgraded to the Leviathan Flail, which causes its attacks to leave shockwaves behind. In challenge mode, it can be upgraded to the Mega Leviathan Flail for 1,000,000 bolts.
  • The Arbiter: The Arbiter is a rocket launcher manufactured by Vox Industries in Deadlocked. With use, it can be upgraded to The Silencer, causing it to launch three rockets instead of one. In challenge mode, it can be upgraded to the Mega Silencer for 2,750,000 bolts.
  • The Harbinger: The Harbinger is a superweapon manufactured by Vox Industries in Deadlocked. It launches a small volley of missiles that paint the ground with targeting lasers, after which orbital cannons will rain down lasers. It becomes available for the purchase of two million bolts after unlocking the Liberator Tournament. The Harbinger can be upgraded to the SuperNova with use, which causes meteors to land on the planet instead. In challenge mode, it can be upgraded to the Mega SuperNova for three million bolts.
  • Wrench Upgrade: In Deadlocked, Ratchet makes use of OmniWrench variants constructed by Vox Industries in their line of melee-weapon household tools for use in DreadZone. They are all virtually identical in appearance to the OmniWrench 12000, and possesses the same physical capabilities for moves such as comet-strike and turning bolt cranks. As Ratchet progresses through the various DreadZone campaigns he can acquire new Wrench Upgrades from the vendors during each newly unlocked tournament. These wrenches change only grant additional damage, although the Fission Lance and later upgrades are always on fire.

  • Acid Bomb Glove: The Acid Bomb Glove is a weapon manufactured by Gadgetron in Size Matters. It is the next generation of the venerable Bomb Glove, with a high yield Gammachlorian acid warhead and an area-of-effect acid spray that burns enemies. With use, it can be upgraded to the more powerful military grade Acid Detonator, the military-grade version of the Acid Bomb Glove, with a larger splash of purple acid. The Acid Detonator could later be upgraded to the Titan Acid Detonator in challenge mode.
  • Agents of Dread: The Glove of Doom is a weapon featured in Ratchet & Clank, Up Your Arsenal, Size Matters, and Rift Apart. It is a glove manufactured by Gadgetron that disperses small androids dispersed known as the Agents of Doom. The Agents are dispensed from DoomEggs launched from the Glove of Doom, and act as kamikaze explosives, running towards an enemy and exploding on contact. The Agents also made a cameo in Secret Agent Clank. The Glove of Doom can be upgraded to the Gold Glove of Doom in Ratchet & Clank. In Rift Apart, it can be upgraded to the Apocalypse Glove, deploying Agents that deal more damage upon self-destructing. In Up Your Arsenal and Size Matters, the Agents of Doom can be upgraded to the Agents of Dread, with Agents that are capable of using lasers and ranged weapons.
  • Bee Mine Glove: The Bee Mine Glove is a weapon in Size Matters. It delivers a swarm of explosive, robotic bees which attack enemies. The Bee Mine Glove upgrades to the Killer Bee Mine in Size Matters. It has a Titan upgrades available to be purchased in challenge mode.
  • Concussion Gun: The Concussion Gun is a weapon manufactured by Gadgetron in Size Matters. It fires a shotgun-like blast of devastating titanium pellets that deal more damage the closer the enemy is. It is the weapon of choice for the Galactic Ranger's riot squad. With use, it can be upgraded to the Concussion Cannon, a weapon that fires so much shrapnel that it is classified as a mobile artillery weapon on Xyxx VII. In challenge mode, the Titan Concussion Cannon can be purchased.
  • Lacerator: The Lacerator is a weapon manufactured by Gadgetron in Size Matters. It is a pistol that is used both on its own, and dual-wielded as the Dual Lacerators. It fires super-heated plasma slugs at enemies. In Size Matters, the Lacerator is wielded in one hand by Ratchet and upgrades to the Dual Lacerators at V4, with the Titan Dual Lacerators available in challenge mode.
  • Laser Tracer: The Laser Tracer is a weapon manufactured by Gadgetron in Size Matters. It is a vehicular-sized laser cannon retrofitted to be carried by a single user, and was the "last stand" in Gadgetron weaponry. The weapon fires a continuous laser at enemies, while Ratchet stands still when firing, only protected by a shield. The Laser Tracer can be purchased for 85,000 bolts upon reaching planet Quodrona. It can be upgraded to the Optical Maser Array at level 4. The Titan Optical Maser Array can be purchased in challenge mode, along with the Pierce Mod for 1,250,000 bolts and the Ricochet Mod for 500,000 bolts.
  • Mootator: The Mootator is a weapon manufactured by Gadgetron in Size Matters. It is a weapon that fires a continuous beam that can transform enemies into cows that explode upon reaching enemies. The weapon is obtained by completing the Clank Challenges on the Dayni Moon. With use, it upgrades to the Armoogeddon at V4, which transforms enemies into bulls and cows; one bull can exist at a time, while the rest are transformed into cows.
  • OmniWrench 10K: Ratchet uses the OmniWrench 10K, which is identical in appearance to the OmniWrench 8000. By equipping armor sets the wrench's damage can be drastically increased from the norm, and it can also gain a wildly different set of abilities. Abilities include setting enemies on fire or poisoning them, creating shockwaves upon using a hyper-strike, creating crystals that harm enemies, block them, or destroy projectiles, as well as creating puddles of explosive goo or sending out fireballs. In challenge mode the wrench's base damage scales up highly to be able to still damage enemies.
  • RYNO: The RYNO is a weapon featured in both Size Matters, it can be upgraded to the RYNOCERATOR with use. The weapon fires a largely uncontrolled blast of six missiles. Due to the lack of control it functions more like a shotgun, with three or four missiles generally always hitting enemies to the front, and the remainder either targeting those off to the side or missing entirely. Due to this it is more effective against large groups or up close, although its sheer damage output remains unrivaled either way. The RYNOCERATOR functions largely the same, with a much higher damage output, firing seven missiles, that travel faster as well.
  • Scorcher: The Scorcher is a weapon manufactured by Gadgetron in Size Matters. It is a flamethrower recycled from space cruiser engines after Gadgetron offered customers 10% off a trip to Pokitaru if they traded their engine in. In challenge mode the Titan Incinerator is available for 250,000 bolts.
  • Shock Rocket: The Shock Rocket is a weapon developed by Gadgetron Corporation in Size Matters. The Shock Rocket was released by Gadgetron three months prior to the start of Size Matters, as a rocket-propelled explosive electrical charge designed to clear out packs of enemies. The Shock Rocket can upgrade to the Electro Rocket in Size Matters which electrocutes secondary targets along its path.
  • Sniper Mine: The Sniper Mine is a weapon manufactured by Gadgetron in Size Matters. It is a sniper rifle in the form of a crossbow which fires an explosive dart that deals more damage the further away it is fired. It can be upgraded to the Deadeye Mine with use, and to the Titan Deadeye Mine in challenge mode. A single mod, the Split Beam Mod, can also be purchased for 25,000 bolts. In challenge mode, the Smart Reflector Mod can be purchased for 750,000 bolts
  • Static Barrier: The Static Barrier is a defensive weapon manufactured by Gadgetron in Size Matters. It is a handheld yellow and red device with a blue orb on top. It uses residual static electricity in the air to create a forcefield that protects the user from enemy fire until it takes a certain amount of damage. It can be upgraded to the Repulser Field at V4 with use, which creates a more electrified bubble by supercharging the surrounding air, sending random electrical shocks to opponents nearby. In challenge mode the expensive Titan Repulser Field can be bought for 2,500,000 million bolts.
  • Suck Cannon: The Suck Cannon is a weapon invented by the blarg and later manufactured by Gadgetron, featured in Ratchet & Clank, Up Your Arsenal, and Size Matters. Functioning as a deadly vacuum cleaner, it uses quantum technology to suck smaller enemies in and converts them into explosive projectiles, using them as ammunition. The Suck Cannon can be upgraded to the Gold Suck Cannon in Ratchet & Clank. In both Up Your Arsenal and Size Matters it can be upgraded to the Vortex Cannon, then to the Mega, Giga, and Ultra Vortex Cannon in the former, and the Titan Vortex Cannon in the latter.

  • Alpha Disruptor: The Alpha Disruptor is a weapon engineered by lombaxes in Tools of Destruction and Quest for Booty. It is a nano-weapon which fires a charged up plasma beam at an enemy, dealing heavy damage. In Tools of Destruction, the Alpha Disruptor can be upgraded to the Alpha Cannon with use, and in challenge mode, can be upgraded to the Omega Alpha Cannon.
  • Buzz Blades: Buzz Blades is a weapon in Tools of Destruction, A Crack in Time, Full Frontal Assault, Before the Nexus, and Rift Apart. It is a pistol manufactured by GrummelNet Industries that rapidly fires lethal saw blades that ricochet off enemies and surfaces, hitting enemies multiple times. In most appearances, Buzz Blades can be upgraded to the Doom Blades with use, which fires blades soaked in a high molarity, raritanium piercing hydro-chloric biocidic acid that continues to damage enemies after the blades had found their mark. In challenge mode, the Omega Doom Blades upgrade can be purchased.
  • Combuster: The Combuster (spelled as Combustor in PAL regions) is a weapon in Tools of Destruction, Quest for Booty, All 4 One, and Full Frontal Assault. Manufactured by Grummel Net Industries, it is a blaster with a medium rate of fire that fires high-velocity blasts of superheated plasma. The Combuster can be upgraded with use to the Magma Combuster in Tools of Destruction and Quest for Booty, the Magmabuster in Ratchet & Clank 2016, or the Alpha Combuster in Full Frontal Assault. In challenge mode, it can be upgraded to the Omega Magma Combuster or Omega Magmabuster.
  • Fusion Grenade: The Fusion Grenade is a weapon manufactured by Grummel Net Industries in Tools of Destruction, Quest for Booty, Full Frontal Assault, and Into the Nexus. It throws grenades at enemies. The Fusion Grenade can be upgraded to the Fusion Bomb with use.
  • Mag-Net Launcher: The Mag-Net Launcher is a weapon in Tools of Destruction and A Crack in Time, appearing in a cameo in Ratchet & Clank (2016 game) and the movie. Manufactured by Grummel Net Industries, it launches clusters of ionized Raritanium orbs which wrap electromagnetic nets around enemies and damage them over time. The Mag-Net Launcher can be upgraded to the Mag-Net Cannon with use. In challenge mode, it can be upgraded to the Omega-Net Cannon (in Tools of Destruction) or the Omega Mag-Net Cannon (in A Crack in Time).
  • Nano-Swarmers: The Nano-Swarmers weapon is a weapon manufactured by GrummelNet Industries in Tools of Destruction and Quest for Booty. It is a glove which deploys a hive of aggressive "nanosects" which sting enemies to death, guided by a targeting laser on the hives. The Nano-Swarmers can be upgraded to the Toxic Swarmers with use. In challenge mode, it can be upgraded to the Omega Toxic Swarmers.
  • Negotiator: The Negotiator is a weapon manufactured by GrummelNet Industries in Tools of Destruction and A Crack in Time. It is a shoulder-mounted rocket launcher which fires long-range spiraling rockets at enemies. The Negotiator can be upgraded to the Judicator. In challenge mode, it can be upgraded to the Omega Negotiator.
  • Nitro Reaper: The Shard Reaper is a weapon manufactured by Grummel Net Industries in Tools of Destruction. It is a shotgun that fires a blast of high-velocity shards of trillium ore. It is a close-to-medium range weapon which deals more damage the closer it fires to enemies, and has a medium rate of fire. The Shard Reaper can be purchased upon reaching Mukow for 35,000 bolts, and can be upgraded to the Nitro Reaper with use, which fires shards that can freeze enemies. In challenge mode, the Omega Nitro Reaper can be purchased for 7,500,000 bolts.
  • Plasma Beasts: Plasma Beasts is a weapon manufactured by Grummel Net Industries in Tools of Destruction. A mine-launching weapon, it launches synthetic blobs known as Plasma Beasts to the ground, which lay dormant until sensing an enemy in close proximity, at which point they throw themselves at the enemies. It can be upgraded to the Plasma Stalker with use. Additionally, it can be upgraded with Raritanium, providing it more damage, more ammo, bigger area, more raritanium, and its special upgrade, Proximity Sensors, which allow it to sense enemies from a further distance. In challenge mode, the Omega Plasma Stalkers upgrade can be purchased for 3,000,000 bolts.
  • Predator Launcher: The Predator Launcher is a weapon in Tools of Destruction, Quest for Booty, Before the Nexus and Ratchet & Clank (2016 game). Manufactured by Grummel Net Industries, it locks onto multiple targets as the trigger is being held down, and fires Predator missiles at them when released. Larger targets can be locked onto by multiple missiles, if the missiles lock onto multiple spots on the same enemy. If an enemy locked onto with a missile dies, or Ratchet changes weapon, the missiles self-destruct before firing. The Predator Launcher can be upgraded to the Raptor Launcher with use in Tools of Destruction, Quest for Booty, and Ratchet & Clank, whose missiles release sticky napalm after exploding. In challenge mode, the weapon can upgrade to the Omega Raptor Launcher.
  • Pyro Blaster: The Pyro Blaster is a Kerchu engineered weapon manufactured by Grummel Net Industries in Tools of Destruction, All 4 One and Full Frontal Assault. It is a flamethrower which blasts a stream of fire in front of it, that deals damage over a spread area and over time. In Tools of Destruction, it can be upgraded to the Incinerator with use, which fires twin intertwining streams of plasma.
  • Razor Claws: The Razor Claws is a weapon manufactured by Grummel Net Industries in Tools of Destruction. It is a melee weapon, and is a pair of wrist-mounted splitter claws that slashes enemies, with slightly longer range than the wrench. They can perform normal ground strikes and air strikes. Each strike powers the claws up for a combo (indicated by the color changing from yellow to red), making it gain power as it is used. The Razor Claws are available for purchase upon reaching Kerchu City on Jasindu for 125,000 bolts. They can be upgraded with Raritanium, with more ammo, more damage, more raritanium and more bolts, as well as its special Fission Accelerator upgrade which improved its combo attacks. With use, it can be upgraded to the Shredder Claws, which have wider, blue blades and release a burst of Floomis energy on their third strike.
  • RYNO IV: The RYNO IV (or Rip Ya A New One Four) is an illegal weapon manufactured by Gadgetron in Tools of Destruction. It is the fourth iteration of the RYNO series, and is most powerful weapon in the game, rapidly firing dark matter lasers at enemies and dealing heavy amounts of damage in a long range. With use, it can be upgraded to the RYNO IV Extreme, and in challenge mode, the Omega RYNO 4-Ever upgrade can be purchased for 50,000,000 bolts.
  • Shard Reaper: The Shard Reaper is a weapon manufactured by Grummel Net Industries in Tools of Destruction. It is a shotgun that fires a blast of high-velocity shards of trillium ore. It is a close-to-medium range weapon which deals more damage the closer it fires to enemies, and has a medium rate of fire. The Shard Reaper can be purchased upon reaching Mukow for 35,000 bolts, and can be upgraded to the Nitro Reaper with use, which fires shards that can freeze enemies. In challenge mode, the Omega Nitro Reaper can be purchased for 7,500,000 bolts.
  • Shock Ravager: The Shock Ravager is a weapon manufactured by Grummel Net Industries in Tools of Destruction and Quest for Booty. It is an electric whip that delivers a painful shock to those that come into contact with it. It also features "quantum changing", firing searing bolts of electricity from the whip at enemies. The Shock Ravager can be upgraded to the Lightning Ravager with use.
  • Tornado Launcher: The Tornado Launcher is a weapon manufactured by Grummel Net Industries appearing in Tools of Destruction, and Quest for Booty. It fires a razor disk that generates a tornado above it, can pick up enemies, bolts and debris. The Tornado Launcher can be upgraded to the Tempest Launcher with use, which strikes enemies with lightning from its tornado. In Tools of Destruction, it can be further upgraded in challenge mode to the Omega Tempest Launcher.

  • Alpha Disruptor: The Alpha Disruptor is a weapon engineered by lombaxes in Tools of Destruction and Quest for Booty. It is a nano-weapon which fires a charged up plasma beam at an enemy, dealing heavy damage. In Tools of Destruction, the Alpha Disruptor can be upgraded to the Alpha Cannon with use, and in challenge mode, can be upgraded to the Omega Alpha Cannon.
  • Combuster: The Combuster (spelled as Combustor in PAL regions) is a weapon in Tools of Destruction, Quest for Booty, All 4 One, and Full Frontal Assault. Manufactured by Grummel Net Industries, it is a blaster with a medium rate of fire that fires high-velocity blasts of superheated plasma. The Combuster can be upgraded with use to the Magma Combuster in Tools of Destruction and Quest for Booty, the Magmabuster in Ratchet & Clank 2016, or the Alpha Combuster in Full Frontal Assault. In challenge mode, it can be upgraded to the Omega Magma Combuster or Omega Magmabuster.
  • Fusion Grenade: The Fusion Grenade is a weapon manufactured by Grummel Net Industries in Tools of Destruction, Quest for Booty, Full Frontal Assault, and Into the Nexus. It throws grenades at enemies. The Fusion Grenade can be upgraded to the Fusion Bomb with use.
  • Nano-Swarmers: The Nano-Swarmers weapon is a weapon manufactured by GrummelNet Industries in Tools of Destruction and Quest for Booty. It is a glove which deploys a hive of aggressive "nanosects" which sting enemies to death, guided by a targeting laser on the hives. The Nano-Swarmers can be upgraded to the Toxic Swarmers with use. In challenge mode, it can be upgraded to the Omega Toxic Swarmers.
  • Predator Launcher: The Predator Launcher is a weapon in Tools of Destruction, Quest for Booty, Before the Nexus and Ratchet & Clank (2016 game). Manufactured by Grummel Net Industries, it locks onto multiple targets as the trigger is being held down, and fires Predator missiles at them when released. Larger targets can be locked onto by multiple missiles, if the missiles lock onto multiple spots on the same enemy. If an enemy locked onto with a missile dies, or Ratchet changes weapon, the missiles self-destruct before firing. The Predator Launcher can be upgraded to the Raptor Launcher with use in Tools of Destruction, Quest for Booty, and Ratchet & Clank, whose missiles release sticky napalm after exploding. In challenge mode, the weapon can upgrade to the Omega Raptor Launcher.
  • Shock Ravager: The Shock Ravager is a weapon manufactured by Grummel Net Industries in Tools of Destruction and Quest for Booty. It is an electric whip that delivers a painful shock to those that come into contact with it. It also features "quantum changing", firing searing bolts of electricity from the whip at enemies. The Shock Ravager can be upgraded to the Lightning Ravager with use.
  • Tornado Launcher: The Tornado Launcher is a weapon manufactured by Grummel Net Industries appearing in Tools of Destruction, and Quest for Booty. It fires a razor disk that generates a tornado above it, can pick up enemies, bolts and debris. The Tornado Launcher can be upgraded to the Tempest Launcher with use, which strikes enemies with lightning from its tornado. In Tools of Destruction, it can be further upgraded in challenge mode to the Omega Tempest Launcher.

  • Buzz Blades: Buzz Blades is a weapon in Tools of Destruction, A Crack in Time, Full Frontal Assault, Before the Nexus, and Rift Apart. It is a pistol manufactured by GrummelNet Industries that rapidly fires lethal saw blades that ricochet off enemies and surfaces, hitting enemies multiple times. In most appearances, Buzz Blades can be upgraded to the Doom Blades with use, which fires blades soaked in a high molarity, raritanium piercing hydro-chloric biocidic acid that continues to damage enemies after the blades had found their mark. In challenge mode, the Omega Doom Blades upgrade can be purchased.
  • Chimp-o-Matic: The Chimp-o-Matic is a weapon manufactured by Grummel Net Industries (originally designed by their engineers as a party gag to alleviate their boredom) in A Crack in Time. It fires a beam that transforms organic enemies into chimpanzees, and robot enemies into toy monkeys with cymbals. The Chimp-o-Matic is acquired when completing the challenge "Overkill" in the Agorian Battleplex and winning the Raritanium Cup, and can be upgraded to the Chimpositron with use. In challenge mode, the Omega Chimpositron could be purchased for 501,000 bolts.
  • Constructo Bomb: The Constructo Bomb is a constructo weapon manufactured by Grummel Net Industries in A Crack in Time. It is a customizable glove that throws grenades at enemies. Its trigger, payload, and an additional upgrade can be customized by the user to affect its performance, while its paint job can also be customized. The Constructo Bomb is first available for purchase in Zolar Forest on Planet Quantos for 1,000 bolts. It can be upgraded to the Mega Constructo Bomb with use. In challenge mode, the Omega Constructo Bomb upgrade can be purchased for 104,000 bolts.
  • Constructo Pistol: The Constructo Pistol is a constructo weapon manufactured by Grummel Net Industries in Ratchet & Clank Future: A Crack in Time. It is a pistol with a customizable trigger, chamber, an optional additional upgrade, all of each affect its functionality. The Constructo Pistol could be upgraded to the more powerful but otherwise identical Mega Constructo Pistol with use at level 5. In challenge mode, it could be upgraded to the Omega Constructo Pistol for 96,000 bolts.
  • Constructo Shotgun: The Constructo Shotgun is a constructo weapon manufactured by Grummel Net Industries in A Crack in Time. It comes with a customizable barrel, chamber, and optional upgrade, all affecting its performance, while its paint can affect its appearance. The Constructo Shotgun can be obtained at the Battleplex Arena by winning the Gold Cup. It can be upgraded to the Mega Constructo Shotgun with use. In challenge mode, the Omega Constructo Shotgun can be purchased for 255,000 bolts.
  • CryoMine Glove: The CryoMine Glove is a weapon reengineered by Grummel Net Industries invented by Kaden in A Crack in Time. It tosses mines which home in on enemies and instantly freeze them for a short period of time, leaving them open to attack. It can be upgraded to the Blizzard Mine Glove with use. In challenge mode, the Omega Blizzard Mine Glove can be purchased for 287,000 bolts.
  • Dynamo of Doom: The Dynamo of Doom is a weapon jointly manufactured by Grummel Net Industries and Pollyx Industries in A Crack in Time. It fires an electric orb which can be directed remotely, that travels across the battlefield and electrocutes enemies surrounding it. The Dynamo of Doom can be purchased upon reaching Torren IV for 16,000 bolts. It can be upgraded to the Dynamo of Devastation with use, which features a magnetic coil and fires magnetic orbs. In challenge mode, the Omega Dynamo of Devastation can be purchased for 171,000 bolts.
  • Groovitron: The Groovitron is in Tools of Destruction and A Crack in Time. Manufactured by Grummel Net Industries, it is a floating disco ball that, when thrown, plays disco music that mesmerises anything near it to dance uncontrollably until it expires. The Groovitron weapon is also known as the Groovitron Glove, and in Full Frontal Assault, it is possible to use it as a Groovitron Mine too. In Tools of Destruction, the Golden Groovitron upgrade could be purchased in challenge mode, giving it unlimited ammo. In A Crack in Time, the Groovitron Glove can be upgraded to the Groovibomb Glove with use (which exploded upon expiry), and the Omega Groovibomb Glove upgrade could be purchased in challenge mode.
  • Mag-Net Launcher: The Mag-Net Launcher is a weapon in Tools of Destruction and A Crack in Time, appearing in a cameo in Ratchet & Clank (2016 game) and the movie. Manufactured by Grummel Net Industries, it launches clusters of ionized Raritanium orbs which wrap electromagnetic nets around enemies and damage them over time. The Mag-Net Launcher can be upgraded to the Mag-Net Cannon with use. In challenge mode, it can be upgraded to the Omega-Net Cannon (in Tools of Destruction) or the Omega Mag-Net Cannon (in A Crack in Time).
  • Mr. Zurkon: Mr. Zurkon is a device featured in Tools of Destruction, he then goes on to appear as a weapon in A Crack in Time, All 4 One, Full Frontal Assault, Into the Nexus, and Ratchet & Clank (2016 game). He is a type of Synthenoid manufactured by GrummelNet which, when deployed, will hover around Ratchet and fire his laser at nearby enemies, while cracking one-liners and sadistic jokes at their expense. In A Crack in Time as a weapon, Mr. Zurkon can be upgraded to the more powerful Zurkon the Destroyer with use, and later to the more powerful Omega Zurkon the Destroyer in challenge mode. In Into the Nexus, he can be upgraded to Zurkon Jr. and then Zurkon Family, which causes him to be deployed alongside Zurkon Jr. and then both his son and Mrs. Zurkon, who contribute their own firepower.
  • Negotiator: The Negotiator is a weapon manufactured by GrummelNet Industries in Tools of Destruction and A Crack in Time. It is a shoulder-mounted rocket launcher which fires long-range spiraling rockets at enemies. The Negotiator can be upgraded to the Judicator. In challenge mode, it can be upgraded to the Omega Negotiator.
  • Plasma Striker: The Plasma Striker is a weapon in A Crack in Time, Into the Nexus, and Ratchet & Clank (2016 game). Manufactured by Grummel Net Industries, it is a crossbow which functions as a sniper rifle, with good range and damage and the ability to target the weak spots of enemies through its experimental bioscope. The Plasma Striker can be upgraded to the Plasma Slayer with use, which can pierce through enemies to damage those behind the initial target. In challenge mode, the Omega Plasma Slayer was available.
  • Rift Inducer 5000: The Rift Inducer 5000 is a weapon manufactured by Grummel Net Industries in A Crack in Time (though it has made other appearances in the series). Functioning similarly to the Rift Inducer, the Rift Inducer 5000 opens a portal to another dimension, from which the tentacles of an inter-dimensional monster (named "Fred" by the GrummelNet engineers) pulls enemies in. The Rift Inducer 5000 can be upgraded to the Rift Ripper 5000 with use. The Omega Rift Ripper 5000 can be purchased in challenge mode.
  • RYNO V: The RYNO V is a weapon manufactured by Gadgetron in A Crack in Time. It is the fifth iteration of the R.Y.N.O., and is obtained by collecting ten holo-plan that are found hidden in various locations and presenting them to the Smuggler. The RYNO V is the most powerful weapon in the game and rapidly fires bullets and missiles. While firing, it plays the "1812 Overture", a classical piece by Russian composer Piotr Illych Tchaikovsky. The RYNO V can be upgraded to the Mega RYNO V with use. In challenge mode, the Omega RYNO V can be purchased for 1,000,000 bolts.
  • Sonic Eruptor: The Sonic Eruptor is a weapon manufactured by Grummel Net Industries in A Crack in Time and Full Frontal Assault. The weapon is a machine which holds a frog-like creature known as a Xenegote, which damages enemies by emitting a soundwave (its mating call). The strength and radius of this soundwave is determined by how large its cheeks puff out before firing. The Sonic Eruptor can be upgraded to the Super Sonic Eruptor in A Crack in Time with use, and to the Alpha Sonic Eruptor with use in Full Frontal Assault.
  • Spiral of Death: The Spiral of Death is a weapon manufactured by Grummel Net Industries and designed by the fongoids in A Crack in Time, with a cameo in the Ratchet & Clank movie. It charges up kinetic energy into a spiral which it fires at enemies, that will curve back towards the weapon after firing allowing it to hit enemies again on its return run. The Spiral of Death can be upgraded to the Spiral of Carnage, which features three spirals at once, with use. In challenge mode, it upgrades to the Omega Spiral of Carnage.
  • Tesla Spikes: The Tesla Spikes is a weapon manufactured by Grummel Net Industries in A Crack in Time. It is a glove that throws spikes which, when deployed, shock nearby enemies with bolts of electricity, and will web up with nearby spikes to increase its covered area. The Tesla Spikes can be obtained upon reaching planet Terachnos for 19,000 bolts. With use, it can be upgraded to the Storm Spikes, which also shocks enemies close to an enemy that has been shocked. In challenge mode, the Omega Storm Spikes can be purchased for 205,000 bolts.

  • Arc Lasher: The Arc Lasher is an advanced kinetic energy whip manufactured by GrummelNet in All 4 One. It is a short ranged melee weapon that stuns and slightly damages enemies on contact.
  • Blitzer: The Blitzer is a melee weapon manufactured by GrummelNet in All 4 One. It consists of two large punching gloves, allowing the user to lock onto a target and charge into them from a considerable range.
  • Combuster: The Combuster (spelled as Combustor in PAL regions) is a weapon in Tools of Destruction, Quest for Booty, All 4 One, and Full Frontal Assault. Manufactured by Grummel Net Industries, it is a blaster with a medium rate of fire that fires high-velocity blasts of superheated plasma. The Combuster can be upgraded with use to the Magma Combuster in Tools of Destruction and Quest for Booty, the Magmabuster in Ratchet & Clank 2016, or the Alpha Combuster in Full Frontal Assault. In challenge mode, it can be upgraded to the Omega Magma Combuster or Omega Magmabuster.
  • Critter Strike: The Critter Strike is a transformation weapon manufactured by GrummelNet in All 4 One. It can convert certain enemies into animals.
  • Darkstar Fission Tether: The Darkstar Fission Tether is an electric arc gun manufactured by the Terachnoids in All 4 One.
  • Doppelbanger: The Doppelbanger is a recurring weapon in the Ratchet & Clank series and a replacement for the weapon, the Decoy Glove. It summoned a decoy which was more durable and shot lasers.
  • Mr. Zurkon: Mr. Zurkon is a device featured in Tools of Destruction, he then goes on to appear as a weapon in A Crack in Time, All 4 One, Full Frontal Assault, Into the Nexus, and Ratchet & Clank (2016 game). He is a type of Synthenoid manufactured by GrummelNet which, when deployed, will hover around Ratchet and fire his laser at nearby enemies, while cracking one-liners and sadistic jokes at their expense. In A Crack in Time as a weapon, Mr. Zurkon can be upgraded to the more powerful Zurkon the Destroyer with use, and later to the more powerful Omega Zurkon the Destroyer in challenge mode. In Into the Nexus, he can be upgraded to Zurkon Jr. and then Zurkon Family, which causes him to be deployed alongside Zurkon Jr. and then both his son and Mrs. Zurkon, who contribute their own firepower.
  • OmegaTech Frost Cannon: The OmegaTech Frost Cannon is a weapon that sprayed a beam of frost and ice onto enemies, gradually freezing them in their place. When there were no enemies near the character, the cannon would not shoot a beam and instead upchuck ice-cold air, wasting no ammunition. If the Frost Cannon was used together with a partner, it would create an arctic explosion that froze nearby enemies. Due to being superior to the Freeze Mod, it presumably froze enemies at temperatures even colder than -253 °C. The Elite Omegatech Frost Cannon was the upgraded version of the OmegaTech Frost Cannon. It froze enemies more quickly than it the regular Frost Cannon did. It also had a spiked ring around the barrel that spun when the frost cannon was fired.
  • Plasmabomb Launcher: The Plasmabomb Launcher was a grenade launcher weapon in Ratchet & Clank: All 4 One. It would launch grenades to far distances, and was useful for taking out Sentry Minions behind cover. When equipped, the trajectory of the grenade launch was shown when aiming. It was also useful for taking out multiple targets at once. The Elite Plasmabomb Launcher was the upgraded version of the Plasmabomb Launcher in All 4 One.
  • Pyro Blaster: The Pyro Blaster is a Kerchu engineered weapon manufactured by Grummel Net Industries in Tools of Destruction, All 4 One and Full Frontal Assault. It is a flamethrower which blasts a stream of fire in front of it, that deals damage over a spread area and over time. In Tools of Destruction, it can be upgraded to the Incinerator with use, which fires twin intertwining streams of plasma.
  • RYNO VI Protosuit: The RYNO VI Protosuit is a robotic suit weapon manufactured by Dr. Frumpus Croid in All 4 One. It is the sixth entry in the RYNO series of weapons. The RYNO VI protosuit was made up of six different parts, rewarded by collecting 280 critters to unlock the final Croid lab in Uzo City. The R.Y.N.O. is assembled by completing the challenges Dr. Croid hid in his secret labs.
  • Thundersmack: The Thundersmack was a weapon that generated storm clouds which shocked nearby enemies with bolts of lightning. Clouds generated by other team members' Thundersmacks combined into a bigger, more powerful cloud. The cloud would turn into a tempest strong enough to kill a gravoid brute. The elite version is shooting one cloud will make 6 six clouds circling the ground,dealing even more damage. The Elite Thundersmack is the upgraded version of the Thundersmack. It not only had more lightning power but also had 5 little pieces of thunder storms near the thunder storm you launched making it powerful.
  • Warmonger: The Warmonger is a weapon in All 4 One, Full Frontal Assault, Into the Nexus, the Ratchet & Clank movie, and Rift Apart. It is a revolving rocket launcher manufactured by Grummel Net Industries, which fires multiple rockets per shot (normally two). The Warmonger can be upgraded with use to the Alpha Warmonger in Full Frontal Assault, and to the Peacemaker in Into the Nexus, and Rift Apart (and the Omega Peacemaker in challenge mode).
  • Zoni Blaster: The Zoni Blaster is Clank's special weapon manufactured by the Zoni in All 4 One. It fires a blue orb which slows down enemies, similar to Time Bombs. The elite version has the ability to slow down every enemy in an area at once when fired, aside from the user.

  • Fusion Grenade: The Fusion Grenade is a weapon manufactured by Grummel Net Industries in Tools of Destruction, Quest for Booty, Full Frontal Assault, and Into the Nexus. It throws grenades at enemies. The Fusion Grenade can be upgraded to the Fusion Bomb with use.
  • Mr. Zurkon: Mr. Zurkon is a device featured in Tools of Destruction, he then goes on to appear as a weapon in A Crack in Time, All 4 One, Full Frontal Assault, Into the Nexus, and Ratchet & Clank (2016 game). He is a type of Synthenoid manufactured by GrummelNet which, when deployed, will hover around Ratchet and fire his laser at nearby enemies, while cracking one-liners and sadistic jokes at their expense. In A Crack in Time as a weapon, Mr. Zurkon can be upgraded to the more powerful Zurkon the Destroyer with use, and later to the more powerful Omega Zurkon the Destroyer in challenge mode. In Into the Nexus, he can be upgraded to Zurkon Jr. and then Zurkon Family, which causes him to be deployed alongside Zurkon Jr. and then both his son and Mrs. Zurkon, who contribute their own firepower.
  • Netherblades: The Netherbeast is a weapon manufactured by Grummel Net Industries in Into the Nexus. It is a glove that deploys a tamed netherbeast at enemies after taking orders from its user. It can be upgraded with Raritanium primarily to increase its ammo. With use, it can be upgraded up to V3, at which point it becomes the Netherfiend, with a wider range and sharpened fins.
  • Nightmare Box: The Nightmare-in-a-Box, or Nightmare Box, is a weapon manufactured by Grummel Net Industries in Into the Nexus. It distracts enemies when deployed by scaring them with Nightmares from a parallel universe, causing them to flee in terror or attack the box during its duration. The Nightmare Box is available upon reaching planet Yerek for 15,000 bolts from a vendor. It can be upgraded with Raritanium upgrades. With use, it can be upgraded up to the Terrorizer (Terroriser in the PAL localization) at V3, which gives the weapon a pyrocidic core causing it to explode at enemies after scaring them. The Omega Terrorizer can be purchased in challenge mode.
  • Omniblaster: The Omniblaster is a weapon manufactured by Grummel Net Industries in Into the Nexus. It is an advanced energy pistol that fires high-velocity proton blasts accurately at a target. The Omniblaster is available immediately at the start of the game on the Nebulox Seven Prison Ship. Raritanium upgrades can be purchased to improve its ammo capacity, rate of fire, damage, range, and the bolts earned, along with two special upgrades Ammo Drop which increases ammo earned and Kinetic Blast which causes kickback. It can be upgraded to the Dual Omniblasters with use at V3, and in challenge mode the Omega Dual Omniblasters can be purchased.
  • Plasma Striker: The Plasma Striker is a weapon in A Crack in Time, Into the Nexus, and Ratchet & Clank (2016 game). Manufactured by Grummel Net Industries, it is a crossbow which functions as a sniper rifle, with good range and damage and the ability to target the weak spots of enemies through its experimental bioscope. The Plasma Striker can be upgraded to the Plasma Slayer with use, which can pierce through enemies to damage those behind the initial target. In challenge mode, the Omega Plasma Slayer was available.
  • RYNO VII: The RYNO VII is a weapon invented by the Plumber in Into the Nexus. It is the seventh iteration of the R.Y.N.O., and was split by the Plumber into nine pieces to prevent it falling into the wrong hands. It is obtained by collecting nine holo-plans that can be found hidden in various locations and presenting them to the Plumber. The RYNO VII functions similarly to the RYNO V. Whilst firing, it plays "Night on Bald Mountain", a compostion by the classical composer Modest Mussorgsky. It can be upgraded to the RYNO VII Xtreme at V3 with use. The Omega RYNO VII Xtreme can then be purchased for 1,000,000 bolts and one gold bolt in challenge mode.
  • Temporal Repulsor: The Alpha Temporal Repulsor, referred to in-game as the Temporal Repulsor, is a weapon manufactured by Grummel Net Industries in Into the Nexus. It is a temporal shotgun that uses quantum energy to add power to its ammo. The weapon can be purchased from a vendor for 10,000 bolts upon reaching planet Yerek. It can be upgraded with Raritanium. With use, it can be upgraded to the Quantum Repulsor at V3, which uses Zoni energy to trap enemies in a status bubble so they can be blasted repeatedly with the Repulsor or another weapon thereafter.
  • Vortex Grenade: The Vortex Grenade is a weapon manufactured by Grummel Net Industries in Into the Nexus. It creates a black hole that causes them to float in the air. It can be upgraded with Raritanium, and can be upgraded with use to the Singularity Grenade at V3, which sucks enemies towards it and allows Ratchet to create more than one at a time. The Omega Singularity Grenade can then be purchased in challenge mode.
  • Warmonger: The Warmonger is a weapon in All 4 One, Full Frontal Assault, Into the Nexus, the Ratchet & Clank movie, and Rift Apart. It is a revolving rocket launcher manufactured by Grummel Net Industries, which fires multiple rockets per shot (normally two). The Warmonger can be upgraded with use to the Alpha Warmonger in Full Frontal Assault, and to the Peacemaker in Into the Nexus, and Rift Apart (and the Omega Peacemaker in challenge mode).
  • Winterizer: The Winterizer (spelled Winteriser in Europe and Australia) is a weapon manufactured by Grummel Net Industries in Into the Nexus. It fires a beam that morphs enemies into snowmen. Whilst firing, the weapon plays "Jingle Bells", a holiday carol by the composer known as James Pierpont. The Winterizer can be purchased upon reaching planet Kragg for 30,000 bolts from a weapons vendor. It can be upgraded with Raritanium, and with use, it can be upgraded to the Blizz-O-Matic, which unleashes a Frost Nova wave after morphing an enemy that morphs nearby enemies to snowmen.

  • Blackhole Storm: The Blackhole Storm is a weapon in Rift Apart. It is a Gatling gun that rapidly fires projectiles with a medium range, making it useful for mowing down small enemies or whittling away at the health of bosses or larger enemies when used up close. The weapon can be purchased from Ms. Zurkon on Outpost L51, Sargasso upon returning during "Stop the Emperor's Invasion" for 35,000 bolts. At level 5, it upgrades to the Blackhole Vortex. In challenge mode, the Omega Blackhole Vortex can be purchased for 700,000 bolts.
  • Bombardier: The Bombardier is a weapon in Rift Apart. It is an automated drone that, when deployed, flies above the ground and throws bombs at enemies below. The Bombardier is effectively a support weapon that can supplement Ratchet or Rivet's damage, but is not a substitute for a more active weapon. The weapon can be purchased from Ms. Zurkon at Zurkie's, Scarstu Debris Field after returning during "Build the Dimensionator", for 25,000 bolts. At level 5, it upgrades to the Bomb Voyage. In challenge mode, the Omega Bomb Voyage can be purchased for 400,000 bolts.
  • Bouncer: The Bouncer is a weapon manufactured by Megacorp in Going Commando, Up Your Arsenal, and Rift Apart. It launches a large bomb, which in turn launches smaller bomblets upon impact. The Bouncer can be upgraded to the Heavy Bouncer with use. In challenge mode, it can be upgraded to the Mega or Omega Heavy Bouncer.
  • Burst Pistol: The Burst Pistol is a weapon in Rift Apart. It is a rapid-fire blaster pistol which fires energy projectiles at a high rate of fire, serving as a long-range weapon that is adaptable to many situations and threats. The Burst Pistol is picked up for free in "Navigate the Parade Route" in Megapolis, Corson V. At level 5, it upgrades to the Blast Pistol, which fires from three barrels. In challenge mode, the Omega Blast Pistol can be purchased for 40,000 bolts.
  • Buzz Blades: Buzz Blades is a weapon in Tools of Destruction, A Crack in Time, Full Frontal Assault, Before the Nexus, and Rift Apart. It is a pistol manufactured by GrummelNet Industries that rapidly fires lethal saw blades that ricochet off enemies and surfaces, hitting enemies multiple times. In most appearances, Buzz Blades can be upgraded to the Doom Blades with use, which fires blades soaked in a high molarity, raritanium piercing hydro-chloric biocidic acid that continues to damage enemies after the blades had found their mark. In challenge mode, the Omega Doom Blades upgrade can be purchased.
  • Cold Snap: The Cold Snap is a weapon in Rift Apart. It is a pistol that fires a block of ice that freezes an enemy on contact. A frozen enemy will themselves be trapped in a block of ice, which upon coming into contact with nearby enemies, will freeze them also. The frozen enemy will take more damage. The weapon can be purchased from Ms. Zurkon upon reaching Kedaro Station, Cordelion for 20,000 bolts. At level 5, it upgrades to the Cold Front. In challenge mode, the Omega Cold Front can be purchased for 340,000 bolts.
  • Drillhound: The Drillhound is a weapon in Rift Apart. It is a carbine weapon that fires a robotic hound that is capable of drilling through the ground before leaping at an enemy to attack them. Though it has a low rate-of-fire, its relatively strong range and high damage makes it a valuable weapon early on. The weapon can be purchased from Ms. Zurkon at Zurkie's, Scarstu Debris Field, after completing "Locate the Part to Repair Clank", for 10,000 bolts. At level 5, it upgrades to the Drillpack. In challenge mode, the Omega Drillpack can be purchased for 150,000 bolts.
  • Glove of Doom: The Glove of Doom is a weapon featured in Ratchet & Clank, Up Your Arsenal, Size Matters, and Rift Apart. It is a glove manufactured by Gadgetron that disperses small androids dispersed known as the Agents of Doom. The Agents are dispensed from DoomEggs launched from the Glove of Doom, and act as kamikaze explosives, running towards an enemy and exploding on contact. The Agents also made a cameo in Secret Agent Clank. The Glove of Doom can be upgraded to the Gold Glove of Doom in Ratchet & Clank. In Rift Apart, it can be upgraded to the Apocalypse Glove, deploying Agents that deal more damage upon self-destructing. In Up Your Arsenal and Size Matters, the Agents of Doom can be upgraded to the Agents of Dread, with Agents that are capable of using lasers and ranged weapons.
  • Headhunter: The Headhunter is a weapon in Rift Apart. It is a sniper rifle that is capable of slowing time briefly while Ratchet or Rivet aim down its scope. The Headhunter is useful as a long-range weapon that can deal strong damage to single targets. The weapon can be purchased from Ms. Zurkon in the Pirate Base, Ardolis upon arriving for "Rescue Captain Quantum" for 40,000 bolts. At level 5, it upgrades to the Migraine. In challenge mode, the Omega Migraine can be purchased for 900,000 bolts.
  • Lightning Rod: The Lightning Rod is a weapon in Rift Apart. It is a rapid-fire pistol that fires electric projectiles at enemies. After projectiles hit an enemy and electrify them, they can stun the enemy briefly, as well as hitting nearby enemies to pass to nearby enemies. Though comparable to the Burst Pistol, its ability to stun enemies gives it a distinct role. The weapon can be purchased from Ms. Zurkon in Zurkie's, Scarstu Debris Field, upon first arriving for "Locate the Part to Repair Clank" for 8,000 bolts. At level 5, it upgrades to the Lightning Strike. In challenge mode, the Omega Lightning Strike can be purchased for 100,000 bolts.
  • Mr. Fungi: Mr. Fungi is a weapon in Rift Apart. It is a deployed automatic attack drone in the form of a fungi-like companion that spits poison at Ratchet and Rivet's enemies. Multiple Mr. Fungi can be deployed at once, and will send insults at enemies while firing at them and promising to send "fun" their way. Mr. Fungi can be purchased from Ms. Zurkon in Nefarious City, Corson V for 3,000 bolts. At level 5, it upgrades to Ms. Fungal. In challenge mode, the Omega Ms. Fungal can be purchased for 50,000 bolts.
  • Negatron Collider: The Negatron Collider is a weapon in Rift Apart. It charges up and fires a long-range continuous energy beam. Its strength comes from both its range and the power of the beam it fires. The weapon can be purchased early on from Ms. Zurkon in Nefarious City, Corson V for 5,000 bolts after completing the mission "Find Clank". At level 5, it upgrades to the Large Negatron Collider. In challenge mode, the Omega Large Negatron Collider can be purchased for 60,000 bolts.
  • Pixelizer: The Pixelizer (spelt Pixeliser in PAL regions) is a weapon in Ratchet & Clank (2016 game) and Rift Apart. It functions as a shotgun weapon, and fires blasts of green energy that damage any enemies caught in the blast, and briefly morph them into two dimensional pixel images. Enemies killed by the weapon are left pixelated and broken apart into pixel blocks afterwards. With use, the weapon can be upgraded four times to the Pixelizer HD, which deals more damage and allows Ratchet (or Rivet) to charge the weapon up for a larger blast.
  • Ricochet: The Ricochet is a weapon in Rift Apart. It fires a long-range seeking projectile that can be bounced off of many nearby enemies numerous times before an individual projectile is finished. As such, the weapon is useful at targeting single targets from a distance. The weapon can be purchased early on from Ms. Zurkon on Outpost L51, Corson V for 6,500 bolts. At level 5, it upgrades to the Wreckochet. In challenge mode, the Omega Wreckochet can be purchased for 85,000 bolts.
  • RYNO 8: The RYNO 8 is a weapon in Rift Apart. It is the eighth iteration of the R.Y.N.O., and is obtained by collecting ally spybots found hidden throughout the planets. The RYNO 8 creates a portal overhead to another dimension, which summons an object from the portal that deals immense damage upon landing. As such, it is well used for destroying vast groups of enemies. The RYNO 8 upgrades to the RYNO ∞ at level 5. In challenge mode, the Omega RYNO ∞ can be purchased for 1,000,000 bolts. The RYNO 8 summons many objects from PlayStation Studios intellectual properties such as the Jeep and Sully's plane from Uncharted. Among those that can be summoned by the RYNO 8 are the Blargian Snagglebeast as seen in The 2016 remake of Ratchet and Clank, Jak and Daxter, a Precursor orb, Sly Cooper, Bentley (and separately the Cooper Van), the Sawtooth or Thunderjaw, and Fizzie.
  • Shatterbomb: The Shatterbomb is a weapon in Rift Apart. It is a glove that throws grenades at enemies. The grenades are tossed in an arc over Ratchet or Rivet's head to target an enemy from range and reach over shielding or cover they use. The Shatterbomb is available early on from Mrs. Zurkon in Megalopolis, Corson V for 1,250 bolts. At level 5, it upgrades to the Shatterblast, a weapon which is more powerful and causes enemies hit by the Shatterblast to have a 10% chance to explode upon being hit. In challenge mode, the Omega Shatterblast can be purchased for 40,000 bolts.
  • The Enforcer: The Enforcer is a weapon in Rift Apart. It is a double-barrel shotgun that fires a scatter of shots at enemies in a short-to-medium range. It has strong damage over a wide radius in front of it, but a low rate-of-fire. The Enforcer can be purchased early on from Mrs. Zurkon in Megapolis, Corson V for 1,250 bolts. At level 5, it upgrades to the Executor. In challenge mode, the Omega Executor can be purchased for 40,000 bolts.
  • Topiary Sprinkler: The Topiary Sprinkler is a weapon in Rift Apart. It is a glove that can plant small gun turrets that target and fire blasts of water at enemies automatically. The water blasts from the gun turn them into topiary, which temporarily locks them in place. The Topiary Sprinkler can be purchased from Ms. Zurkon early on in Outpost L51, Sargasso, for 4,000 bolts. With use, it upgrades to the Toxiary Sprinkler at level 5. In challenge mode, the Omega Toxiary Sprinkler can be purchased for 75,000 bolts.
  • Void Repulser: The Void Repulser is a weapon in Rift Apart. It is a defensive weapon that doubles as a shotgun-like weapon. The weapon creates a forcefield in front of the user, which can be used to block ranged projectiles coming towards Ratchet or Rivet. This same shield can be used in a burst of energy to damage enemies in front. The weapon can be purchased from Ms. Zurkon on Urfdah Mesa, Savali upon returning during "Find the Dimensionator Blueprints" for 17,500 bolts. At level 5, it upgrades to the Void Reactor, which allows it to catch projectiles and fire them back at enemies. In challenge mode, the Omega Void Reactor can be purchased for 200,000 bolts.
  • Warmonger: The Warmonger is a weapon in All 4 One, Full Frontal Assault, Into the Nexus, the Ratchet & Clank movie, and Rift Apart. It is a revolving rocket launcher manufactured by Grummel Net Industries, which fires multiple rockets per shot (normally two). The Warmonger can be upgraded with use to the Alpha Warmonger in Full Frontal Assault, and to the Peacemaker in Into the Nexus, and Rift Apart (and the Omega Peacemaker in challenge mode).



  • Nanotech: Nanotech is a recurring technology serving as a gameplay element in the Ratchet & Clank series. It is a technology that consists of tiny nanomites (nanobots) that live within organic life forms, robots, and other technology such as weapons and armor, to perform repairs and healing, or other functions such as weapon upgrading. Nanomites are also absorbed from defeated enemies: the more powerful the enemy, the more nanomites are absorbed. Nanotech is primarily used as health, and serves as a means by which a character's life is gauged, and having the character's nanotech depleted causes them to fall unconscious or die. A player character's maximum nanotech can often be upgraded through various means. One way is through defeating enemies; when enough are defeated to fill a nanotech level meter or experience bar, the maximum nanotech is increased (and current nanotech is restored to maximum) as nanomites are absorbed into armor from defeated enemies to improve the maximum nanotech. In other cases, collected items can improve maximum nanotech. Aside from serving as health, nanotech also allows weapons to upgrade. Nanomites absorbed from defeated enemies are used within weapons to upgrade; this is indicated by a weapon's level meter which, when filled, improves the weapon a level until it reaches its maximum.

  • Bolt Grabber: The Bolt Grabber is an item in the Ratchet & Clank series. It is a device that allows Ratchet to pick up bolts from an extended range. In later appearances, it also allows Ratchet to smash crates and nearby breakable objects by slamming the OmniWrench down, performing a hyper-strike, merging its functionality with the Box Breaker or Box Basher 2000 items. It is one of Gadgetron's most popular gadgets.
  • CodeBot: The CodeBot is an item in Ratchet & Clank. It is a small robot which allows Ratchet to open "invinco-vaults", of which only one is present in the game on planet Quartu. Screwing the CodeBot into the vault on the side of a door allowed Ratchet to obtain a gold bolt inside. The CodeBot is found in Drek's fleet in the Veldin orbit after swimming past underwater security that is located close to the ship Ratchet lands in. After swimming through, Ratchet obtains the CodeBot at the end, completing the "Swim through the water tanker" mission.
  • Hoverboard: Hoverboards are anti-gravity boards used in sport across the Solana Galaxy in Ratchet & Clank. They are used by many racers, and Ratchet acquired his own board, the Z3000 Deluxe Hoverboard, a device that performed too well to be store-bought. He used it to compete in hoverboard racing on planet Rilgar and Kalebo III. In the re-imagined release, Ratchet's hoverboard is instead named the McMarx 4000 Hoverboard.
  • Infobot: Infobots are a recurring item in the Ratchet & Clank series. They are small robots that contain recordings or broadcasts, as well as coordinates to the planet of the recordings' origins. Their video contents are played when their mouth opens to reveal a flat square-shaped screen contained inside, after expanding their metallic jaws.
  • Map-o-Matic: The Map-o-Matic, occasionally spelled Map-o-matic or Map-O-Matic, is an item in the Ratchet & Clank series. It is an illegal expansion to existing map technology that locates valuable items and hidden locations using Hypermatic signals. This allows Ratchet to find hidden items.
  • Persuader: The Persuader is an item in Ratchet & Clank which provides a varying discount to weapon (not ammo) prices at Gadgetron vendors. It was originally designed by Fred, a gadget engineer that Ratchet and Clank met at the Blarg Tactical Research Station, although they only learned of it when they met him on Pokitaru. There they encountered him in the sewers and could obtain the Persuader in exchange for raritanium (found on Hoven in the mission "Explore the Icy Wastes").
  • Raritanium: Raritanium, also known as raritanium ore, is a rare and elusive mineral in the Ratchet & Clank series. It is a very strong and durable substance, used for armaments such as the Terraflux armor. It is also extremely valuable, traded by Ratchet and Clank with many characters for rare items, such as starship upgrades, and weapon upgrades from certain vendors. The substance can be mined on various planets throughout the galaxy, and is found in asteroids in space.

  • Armor Magnetizer: The Armor Magnetizer is an item in Going Commando, Tools of Destruction and A Crack in Time, as well as a gadget in Before the Nexus. It increases the magnetic field strength of the worn armor, and allows the user to attract bolts from further away than usual.
  • Biker helmet: The biker helmet is an item in Going Commando. It is used by the bikers to denote membership of the Desert Riders, a biker group affiliated with Thugs-4-Less. Abercrombie Fizzwidget sent Ratchet to acquire one so as to infiltrate the Thugs-4-Less. Ratchet obtained a helmet after winning a hoverbike race on planet Barlow, after which he used it to enter the races at the Megacorp Games on planet Joba.
  • Box Breaker: The Box Breaker is an item in Going Commando, Size Matters, and Rift Apart. It is an OmniWrench attachment which allows Ratchet to destroy all boxes and breakable objects in his vicinity by performing a hyper-strike. The Box Breaker's functionality was included with the Bolt Grabber V2 in Up Your Arsenal. In Tools of Destruction and A Crack in Time, the Box Basher 2000 can be obtained, which has the same functionality.
  • Electrolyzer: The Electrolyzer is an item in Going Commando. It is a handheld item that can repair circuits to power machinery, by flipping all connectors (all connectors are flipped at once using Circle) to direct moving blue particles to pass through them. If a particle hits the side of a connector, the puzzle restarts instead, but if all connectors are removed, the machine works properly afterwards.
  • Infiltrator: The Infiltrator is an item in Going Commando. It is a Megacorp handheld item that is used to hack into locks and vaults based on Trespasser technology. This is done using a sphere with nodes at appropriate intervals, and Ratchet hacks into a vault by connecting a line from the starting node back to itself before time runs out. Only one solution is possible, forcing you to use trial and error. The infiltrator has a single handhold on the rear of the device, with a small screen above it to view the hacking process. This all connects to the centerpart, which features three protruding key-shaped protrusions for inserting into Infiltrator locks.
  • Levitator: The Levitator is an item in Going Commando. It is an upgrade for Clank that allows Ratchet to fly through the air when obtaining fuel and launching from Levitator Pads. It is controlled by holding down X to ascend; ascending will consume fuel, while letting go of X in midair allows Ratchet to glide and slowly descend. The Levitator replaces Clank's arms with wings, similar to those of the Thruster-Pack, but longer and retractable, while the feet are the same small thrusters on both. The wings are each connected by a tube to a large single thruster on the back of Clank.
  • Mapper: The Mapper is an optional item in Going Commando which reveals hidden locations and items on the map, including platinum bolts, desert crystals on Tabora and moonstones on Grelbin.
  • Megacorp Helmet: The Megacorp Helmet is an item in Going Commando and Up Your Arsenal. It is used by Megacorp commandos, allowing the wearer to breathe in any environment, including underwater and in space, by synthesizing and recycling a supply of oxygen. It also displays HUD readouts. It is gray in color and has a green-tinted face shield. Ratchet used the item both as a commando in the Bogon Galaxy and when returning to the Solana Galaxy to fight Dr. Nefarious, though it has a transparent face shield in the latter appearance.
  • Momentum Glider: The Momentum Glider, also known as simply the Glider, is an item in Going Commando. It can be activated at specific red launch pads, at which Ratchet can deploy the device and glide to reach areas only accessible by flight.

  • Banana-Guided Autonomous Monkey Device: Skrunch is a support character in Up Your Arsenal and Size Matters, mentioned in other games. He is a cyclophic monkey from planet Florana who is a close friend of Captain Qwark, and often assists him, Ratchet, and Clank. Skrunch was also a close ally of Clank, assisting him many times with Clank as the Banana Guided Autonomous Monkey Device, or BGAMD, for short.
  • Bolt Grabber: The Bolt Grabber is an item in the Ratchet & Clank series. It is a device that allows Ratchet to pick up bolts from an extended range. In later appearances, it also allows Ratchet to smash crates and nearby breakable objects by slamming the OmniWrench down, performing a hyper-strike, merging its functionality with the Box Breaker or Box Basher 2000 items. It is one of Gadgetron's most popular gadgets.
  • Map-o-Matic: The Map-o-Matic, occasionally spelled Map-o-matic or Map-O-Matic, is an item in the Ratchet & Clank series. It is an illegal expansion to existing map technology that locates valuable items and hidden locations using Hypermatic signals. This allows Ratchet to find hidden items.
  • Megacorp Helmet: The Megacorp Helmet is an item in Going Commando and Up Your Arsenal. It is used by Megacorp commandos, allowing the wearer to breathe in any environment, including underwater and in space, by synthesizing and recycling a supply of oxygen. It also displays HUD readouts. It is gray in color and has a green-tinted face shield. Ratchet used the item both as a commando in the Bogon Galaxy and when returning to the Solana Galaxy to fight Dr. Nefarious, though it has a transparent face shield in the latter appearance.
  • Nano-pak: The Nano-pak is an optional item in Up Your Arsenal. It stores surplus nanotech orbs and automatically releases them to Ratchet when his nanotech level drops below 20%, partially refilling his health. The Nano-pak can only store up to two orbs, and requires it to be refilled if they are used.

  • Bolt Grabber: The Bolt Grabber is an item in the Ratchet & Clank series. It is a device that allows Ratchet to pick up bolts from an extended range. In later appearances, it also allows Ratchet to smash crates and nearby breakable objects by slamming the OmniWrench down, performing a hyper-strike, merging its functionality with the Box Breaker or Box Basher 2000 items. It is one of Gadgetron's most popular gadgets.
  • Box Breaker: The Box Breaker is an item in Going Commando, Size Matters, and Rift Apart. It is an OmniWrench attachment which allows Ratchet to destroy all boxes and breakable objects in his vicinity by performing a hyper-strike. The Box Breaker's functionality was included with the Bolt Grabber V2 in Up Your Arsenal. In Tools of Destruction and A Crack in Time, the Box Basher 2000 can be obtained, which has the same functionality.
  • Map-o-Matic: The Map-o-Matic, occasionally spelled Map-o-matic or Map-O-Matic, is an item in the Ratchet & Clank series. It is an illegal expansion to existing map technology that locates valuable items and hidden locations using Hypermatic signals. This allows Ratchet to find hidden items.
  • Shrink Ray: The Shrink Ray is an item in Size Matters. It is a remnant of technomite society which can be used to shrink and expand objects. Among the uses of the Shrink Ray were Grind Locks, small locks that could be accessed by using the Shrink Ray.

  • Armor Magnetizer: The Armor Magnetizer is an item in Going Commando, Tools of Destruction and A Crack in Time, as well as a gadget in Before the Nexus. It increases the magnetic field strength of the worn armor, and allows the user to attract bolts from further away than usual.
  • Box Basher 2000: The Box Basher 2000 is an optional item in Tools of Destruction and A Crack in Time. It is an OmniWrench attachment that resembles a computer chip, and allows the user to break nearby crates and breakable objects with a hyper-strike that slams the OmniWrench into the ground.
  • Dimensionator: The Dimensionator is a device seen in Tools of Destruction, the Ratchet & Clank comic series, Into the Nexus, and Rift Apart, with cameos in A Crack in Time and All 4 One. It is a lombax artifact that allows the user to open portals to other dimensions. The device was created in the Great War for use against the cragmites and was hidden away by the lombaxes thereafter, and sought after by many in the Polaris Galaxy, who referred to it as the Lombax Secret. Its immense reality-warping power has made it a highly sought-after device, with some wishing to wield its power for themselves, while others have advised that the device be destroyed to prevent it falling into the wrong hands.
  • Infobot: Infobots are a recurring item in the Ratchet & Clank series. They are small robots that contain recordings or broadcasts, as well as coordinates to the planet of the recordings' origins. Their video contents are played when their mouth opens to reveal a flat square-shaped screen contained inside, after expanding their metallic jaws.
  • O2 Mask: The O2 Mask is a gadget in Ratchet & Clank, and an item in Tools of Destruction, Quest for Booty, and A Crack in Time. It allows Ratchet to breathe in any environment, including underwater, toxic atmospheres, and in space, by synthesizing and recycling a supply of oxygen.
  • Treasure Mapper: The Treasure Mapper is an optional item in Tools of Destruction, A Crack in Time and Into the Nexus. It is an item used by space pirates to locate treasure. The item reveals the locations of various collectible items and secret areas on a user's map, such as gold bolts, holo-plans and other items.

  • Armor Magnetizer: The Armor Magnetizer is an item in Going Commando, Tools of Destruction and A Crack in Time, as well as a gadget in Before the Nexus. It increases the magnetic field strength of the worn armor, and allows the user to attract bolts from further away than usual.
  • Box Basher 2000: The Box Basher 2000 is an optional item in Tools of Destruction and A Crack in Time. It is an OmniWrench attachment that resembles a computer chip, and allows the user to break nearby crates and breakable objects with a hyper-strike that slams the OmniWrench into the ground.
  • O2 Mask: The O2 Mask is a gadget in Ratchet & Clank, and an item in Tools of Destruction, Quest for Booty, and A Crack in Time. It allows Ratchet to breathe in any environment, including underwater, toxic atmospheres, and in space, by synthesizing and recycling a supply of oxygen.
  • Omnigasket: Omnigaskets are items in A Crack in Time, of which one is the objective of a mission. Omnigaskets are cylinder-shaped containers used to store energy, and vullards use them to fuel junk compressors and ships.
  • Treasure Mapper: The Treasure Mapper is an optional item in Tools of Destruction, A Crack in Time and Into the Nexus. It is an item used by space pirates to locate treasure. The item reveals the locations of various collectible items and secret areas on a user's map, such as gold bolts, holo-plans and other items.
  • Zoni Vessel: The Zoni Vessel is a key item in A Crack in Time. It is a container that can be used to store collected Zoni, and takes the form of a small blue cylindrical object that compresses and stores Zoni within. A vessel can hold up to forty Zoni. The primary purposes of the vessel are to store all the Zoni together, as Zoni grant more power together than when scattered due to being a hivemind. Zoni when collected can upgrade the Aphelion.

  • Infobot: Infobots are a recurring item in the Ratchet & Clank series. They are small robots that contain recordings or broadcasts, as well as coordinates to the planet of the recordings' origins. Their video contents are played when their mouth opens to reveal a flat square-shaped screen contained inside, after expanding their metallic jaws.
  • Rift Cracker: The Rift Cracker is an item in Into the Nexus. It was created by Pollyx and allows robots to cross over in and out of realities. It is installed in Clank by Pollyx after he is found on planet Yerek, and allows him to cross over into the Netherverse to lure a nether back into the real world. By doing so, the nether would become unstable and set off a violent reaction, breaking down walls and allowing Ratchet and Clank to proceed. The transdimensional software also allows Clank to bend gravity in the Netherverse.
  • Treasure Mapper: The Treasure Mapper is an optional item in Tools of Destruction, A Crack in Time and Into the Nexus. It is an item used by space pirates to locate treasure. The item reveals the locations of various collectible items and secret areas on a user's map, such as gold bolts, holo-plans and other items.

  • Clank: Clank (real designation XJ-0461, serial number B5429671) is the titular deuteragonist and the secondary main playable character of the Ratchet & Clank series. He is a robot created by the Zoni, possessing a Zoni soul as a result, and is Ratchet's best friend. He often acts as a contrast to Ratchet's more brash personality, serving as his voice of reason. Clank also helps Ratchet in the form of attachments such as the Heli-Pack, allowing Ratchet to reach greater heights and storing all of Ratchet's weapons, as well as being able to access areas Ratchet cannot. Clank is also capable of commanding help in the form of gadgebots, microbots, and Zoni. Clank can sometimes transform into Giant Clank to become a more deadly robot with powerful weaponry. Clank has also wielded the Chronoscepter to manipulate time and access the Netherverse. Clank also at one point starred in a holovision show, Secret Agent Clank.
  • Kit: Kit (real designation KT-7461) is a character who appears in Rift Apart. A robot similar to Clank and Klunk from another dimension, she went into exile due to her power. Eventually, facing up to what happened to Rivet that day, Kit becomes her partner like Clank. Kit can transform into a giant warbot similar to Giant Klunk and Giant Clank. In this form, she has access to immense physical strength and a variety of weapons like rockets and lasers. Like Clank, she can also access the space between dimensions in order to fix dimensional anomalies.
  • Zoni: The Zoni are mystical beings of energy in Tools of Destruction, Quest for Booty, and A Crack in Time, and are also mentioned in other following entries. They are powerful beings of bio-energy who can manipulate time and space to their will, as 117,000 Zoni operate and maintain the Great Clock, the universe' keeper of time. While neither organic nor robotic, they require metal suits to survive in other dimensions. The Zoni are a hive-minded race, who are much more powerful in groups, and whose power multiplies the more are present. They are led by the creator of the Great Clock, Orvus.
  • Glitch: Glitch is a playable character in Rift Apart. She is a Resistance nano-systems IT bot, upgraded with Electro-Guns and Blitz-Infectors. She is given to Ratchet by Phantom on a small, portable storage device and assists him by clearing out Zeta Virus computer infections hampering his progress. Glitch was created by the Resistance and was originally built for bypassing Nefarious system firewalls and clearing embarrassing search histories. Whilst inside computer systems, Glitch is able to walk on walls and ceilings that are connected to the floor using her spider/crab-like appendages. She is armed with twin rapid firing Electro-Guns, often used to delete swarmer viruses in defense along with rockets on her back known as Blitz-Infectors to destroy virus nest pods. In most of the systems she enters, Glitch is able to find an upgrade that will intensify the power and spread of her Electro-Guns, changing them in color from blue to purple. In her third endeavour fighting infections, she collected a Nuke Pulse upgrade allowing her to collect the power stolen by defeated virsues to let out a large shockwave and destroy all viruses around her perimeter, Glitch previously had training with this and recounted what she was taught after finding it. She can also reroute power away from viruses that have hijacked computers to make shields for themselves and deactivate them. Although she verbally talks out loud to herself and the Master Virus, she is unable to speak to Ratchet and is only able to communicate using various computerized facial expressions and body language via a hologram of herself. She however is perfectly able to understand Ratchet when he talks to her.

Other

Standard Tactics: Ratchet's main weapon of choic is his omniwrench, though he will use one of his various guns and weapons in combat along with Clank's abilities to battle against his enemeis.

Weaknesses: Ratchet has a temper problem, causing him to make rash decisions, though Clank normally helps him overcome this. Ratchet has a need to be a hero, to the point that villains can use it against him.

Note: Even though it seems in gameplay Ratchet is tanking hits, this is actually Gadgetron's patented Nanotech system rebuilding his body from the inside out, this is why when he runs out of nanotech, he dies.

Note 2: The Ratchet and Clank 2016 game is not a reboot or a separate timeline, is the events of the first game told by Captain Qwark[2], thus feats from the game can be used on Ratchet's profile with some scrutiny due to Captain Qwark's personality.

Note 3: No feats from Secret Agent Clank be used as it's a TV Show/ Movie in-universe.

Explanations

Before attempting any upgrades, please read this blog.

References

  1. While Captain Qwark was every obviously trying to trick Ratchet, with the skills Ratchet shows throughout his game, this statement is likely not false and just used to bolster his plan to trick Ratchet
  2. Since the game is a retelling of the first game, does it render the original story non-canonical? Or is it simply a different perspective on the events of the first game from Qwark's point of view?
    The game is told from Qwark's point of view. It matches the film story, but Qwark adds commentary and it's his version of events to a certain extent. At the same time, we think that the main story beats are there; the big tentpoles – like Ratchet's origin as a Lombax orphan, Clank's origin as a factory defect – are still there, and none of it invalidates later games. We didn't set out to rework the canon. In other words, the Future series is still canon with everything else subsequently assuming part of the canon as well. The new game is just more of a cleaner retelling of sorts. Don't freak out!

Battle Records

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