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Golden Freddy: Difference between revisions

From The Codex
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|-|Standard Animatronic abilities=
|-|Standard Animatronic abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Immortality]]''' (Type 6; Animatronics are able to be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle]), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]), '''[[Inorganic Physiology]]''' (Types 1 and 2; [https://youtu.be/8p9Y1JCSHNU?t=54 Foxy is an animatronic that is possessed by a child's soul]), '''[[Self-Sustenance]]''' (Types 1, 2, & 3), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), '''[[Illusion Creation]]''' (Type 1; [https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]), Possibly '''[[Information Analysis]]''' ([https://youtu.be/3Ebv1tXVuIU?t=206 Some of the toy animatronics parts have been put in the old animatronics], [https://www.youtube.com/watch?v=3Ebv1tXVuIU&t=45s the toys have a facial recognition software to detect criminals]), Passive '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=81 An animatronic's mere appearance causes the technology to flicker and turn off], [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]), '''[[Berserk Mode]]''' ([https://youtu.be/01MOragGW9I?t=242 It's stated that Foxy becomes more active overtime]). '''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks])
'''[[Superhuman Physical Characteristics]]''', '''[[Immortality]]''' (Type 6; Animatronics are able to be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle]), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]), '''[[Inorganic Physiology]]''' (Types 1 and 2; [https://youtu.be/8p9Y1JCSHNU?t=54 Foxy is an animatronic that is possessed by a child's soul]), '''[[Self-Sustenance]]''' (Types 1, 2, & 3), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), '''[[Illusion Creation]]''' (Type 1; [https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]), Possibly '''[[Information Analysis]]''' ([https://youtu.be/3Ebv1tXVuIU?t=206 Some of the toy animatronics parts have been put in the old animatronics], [https://www.youtube.com/watch?v=3Ebv1tXVuIU&t=45s the toys have a facial recognition software to detect criminals]. Golden Freddy should scale), Passive '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=81 An animatronic's mere appearance causes the technology to flicker and turn off], [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]), '''[[Berserk Mode]]''' ([https://youtu.be/01MOragGW9I?t=242 It's stated that the animatronics becomes more active overtime]). '''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks])


|-|Crying Child=
|-|Crying Child=

Revision as of 06:18, 29 December 2022

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
IT'S ME.
IT'S ME.
We are grateful that you are here. We wanted to give Michael a legacy, with this scholarship, but it is clear that "he has left one, all on his own".
~ Joan Brooks thanking the presence of Michael's old friends.

Background

Golden Freddy, real name possibly Cassidy, is a mentioned character in the Five Nights at Freddy's series.

She appears in the Office after a certain sequence of events is triggered. When checking CAM 2B, the player will see a poster on the wall. It can switch between three different versions: a normal picture of Freddy, a distorted version (in which she appears to rip off her head), or a close-up of Golden Freddy's face. While this picture of her is being viewed, a young child's laugh can be heard.

If the player sees the Golden Freddy poster and then switches back to the Office, Golden Freddy will be waiting for them. Her appearance causes different images to flash on the screen for split seconds, along with the words "IT'S ME". Golden Freddy will wait idly for up to 5 seconds before killing the night guard, abruptly closing the game. This does happen in the mobile version but the chances of it occurring are much lower than the PC version.

Unlike all of the other animatronics in the game, Golden Freddy does not give any indication of approach or arrival within the Office. She completely disregards the doors, appearing whether they are open or closed. Unlike the other animatronics, the screen will be covered by a static image of Golden Freddy's face upon attack, akin to the images that flash during Mike Schmidt's hallucinations.

The moment the player sees her, the player must bring up the monitor before Golden Freddy kills the night guard. Doing so will cause her to disappear, thus preventing death and a game shutdown.

Alternatively, the player can avoid her entirely by simply not looking at the West Hall Corner camera poster (CAM 2B), which will prevent her from being summoned in the first place. However, this may prove difficult, as players may be tempted to watch this particular corner in case Bonnie is making a move toward the Office.

Statistics

Tier: 9-B, 8-C with Pocket Reality Manipulation

Name: Golden Freddy, Cassidy (Possibly), Yellow Bear, The One You Shouldn't Have Killed

Origin: Five Nights at Freddy’s

Sex: Female (Possibly)

Age: At least in 50's (Freddy Fazbear's was founded around early 1980's, FNaF 1 it's noted that the animatronics have been singing for 20 years and FNaF 3 is noted to take place 30 years later)

Classification: Ghost, Animatronic bear

Status: Undead

Alignment: Chaotic Evil (Golden Freddy is possessed by a vengeful spirit, killing anyone in the process until the one who killed them is put down. Even when their wanted target is dead, she will continue to torture them for eternity)

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to the other animatronics, who can crush skulls, survive collapsing buildings, and are unharmed by a car crash that broke through a billboard. Can one-shot the security guard), Building level with Pocket Reality Manipulation (Is the one who created the hell room in Ultimate Custom Night, along with all the animatronics. Which is an entire building), Mind attack ignores durability

Durability: Wall level, Incorporeality makes her difficult to kill

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Superhuman Comparable to Freddy Fazbear, who can run across the right end of Fazbear's Pizza to the left end in seconds. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless

Range: Standard Melee Range. Tens of Meters with Teleportation, Hundreds of Meters with Pocket Reality Manipulation, Unknown with Mind Manipulation

Intelligence: Unknown


Powers and Abilities

Teleportation (Golden Freddy can teleport around), Body Control (Can remove his entire body and reappear as just a head), Incorporeality (Golden Freddy is a spirit, with the suit itself even not being corporeal), Invisibility (Golden Freddy can disappear from sight and re-appear as merely a head), Illusion Creation (Golden Freddy's appearance creates many text images to appear such as "it's me"), Pocket Reality Manipulation (Is the one who created the hell room in Ultimate Custom Night, along with all the animatronics), Creation (Created and gave flesh to the animatronics of Ultimate Custom Night), Clairvoyance (Golden Freddy is here and is always watching), Resurrection (Golden Freddy will always bring back William Afton in order to torture him forever), Mind Manipulation & Breaking the Fourth Wall (Golden Freddy's jumpscare can instantly crash the game, in-universe this would essentially be making the person go unconscious through overloading the character with their hallucinations)
Superhuman Physical Characteristics, Immortality (Type 6; Animatronics are able to be dismantled, such as Mangle), Enhanced Senses (Can see and move around in the dark), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them. Can quickly leave out of sight once a room goes dark), Inorganic Physiology (Types 1 and 2; Foxy is an animatronic that is possessed by a child's soul), Self-Sustenance (Types 1, 2, & 3), Invisibility (Can turn invisible via cloaking), Illusion Creation (Type 1; The animatronics at times can make the building change), Possibly Information Analysis (Some of the toy animatronics parts have been put in the old animatronics, the toys have a facial recognition software to detect criminals. Golden Freddy should scale), Passive Technological Manipulation (An animatronic's mere appearance causes the technology to flicker and turn off, all animatronics upon entering a room causes the camera to go static), Berserk Mode (It's stated that the animatronics becomes more active overtime). Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage. Sister Location animatronics can take controlled shocks)
Sheer Will & Limited Fusionism (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Immortality (Types 7 & 8. The Crying Children are spirits that are running off of vengeance where they will only truly disappear after their birthday party is complete), Flight (As ghost, they naturally can fly), Undead Physiology, Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, and turn invisible after William Afton's supposed death), Possession (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Astral Projection (Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake), Time Paradox Immunity (Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNaF 1), Extrasensory Perception (Can see Shadow Freddy), Illusion Creation (The crying children can create hallucinations of their cries on walls)

Other

Weaknesses: Nothing notable.

Note: Golden Freddy is The One You Should Not Have Killed.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Golden Freddy