- Zugaihasatsu ("Cranium Crush Killer"): Akuma delivers an open palm chop to the opponent's head
- Tenmakujinkyaku ("Sky Demon Air Blade Leg"): Akuma jumps, landing in a diagonal-fall with a strong kick
- Kikokurenzan: Akuma delivers a High roundhouse kick. He then spins toward his opponent and finishes with a spinning heel kick
- Kongoken: Akuma delivers a strong punch. Once his attack connects, Akuma pivots toward his opponent and finishes the combo by hammering his other fist on top of them.
- Sekiseiken: Akuma leaps into the air and performs a huge chop to the ground on the descent
- Tenha: Akuma performs an upward palm strike that hits almost vertically above him
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Akuma (Street Fighter): Difference between revisions
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==[[ | ==[[Equipment]]== | ||
None Notable. | None Notable. | ||
---- | ---- | ||
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<tabber> | <tabber> | ||
|-|Unique Attacks= | |-|Unique Attacks= | ||
<br> | |||
*'''Zugaihasatsu ("Cranium Crush Killer"):''' Akuma delivers an open palm chop to the opponent's head | *'''Zugaihasatsu ("Cranium Crush Killer"):''' Akuma delivers an open palm chop to the opponent's head | ||
*'''Tenmakujinkyaku ("Sky Demon Air Blade Leg"):''' Akuma jumps, landing in a diagonal-fall with a strong kick | *'''Tenmakujinkyaku ("Sky Demon Air Blade Leg"):''' Akuma jumps, landing in a diagonal-fall with a strong kick | ||
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*'''Tenha:''' Akuma performs an upward palm strike that hits almost vertically above him | *'''Tenha:''' Akuma performs an upward palm strike that hits almost vertically above him | ||
|-|Throws= | |-|Throws= | ||
<br> | |||
*'''Goshoha:''' Akuma grabs his opponent and delivers a palm strike to his opponent's midsection, knocking them on their back | *'''Goshoha:''' Akuma grabs his opponent and delivers a palm strike to his opponent's midsection, knocking them on their back | ||
*'''Syuretto:''' Akuma grabs the opponent, pulls them towards him and strikes their back with a chop | *'''Syuretto:''' Akuma grabs the opponent, pulls them towards him and strikes their back with a chop | ||
*'''Shuretzuzan:''' Akuma grabs the opponents, switches side and strikes them with a kick in the face | *'''Shuretzuzan:''' Akuma grabs the opponents, switches side and strikes them with a kick in the face | ||
|-|Special Attacks= | |-|Special Attacks= | ||
<br> | |||
*'''Gohadoken (Great Surge Fist):''' Akuma fires an Hadoken infused with the Satsui No Hado | *'''Gohadoken (Great Surge Fist):''' Akuma fires an Hadoken infused with the Satsui No Hado | ||
*'''Zanku Hadoken ("Slashing Air Surge Fist"):''' Akuma thrusts their hands and fires an airborne Hadoken from a single hand | *'''Zanku Hadoken ("Slashing Air Surge Fist"):''' Akuma thrusts their hands and fires an airborne Hadoken from a single hand | ||
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*'''Focus Attack:''' A heavy move that grants an augmented defense to the user during the execution and, if it lands, makes the opponent crumple | *'''Focus Attack:''' A heavy move that grants an augmented defense to the user during the execution and, if it lands, makes the opponent crumple | ||
|-|Super Attacks= | |-|Super Attacks= | ||
<br> | |||
*'''Messatsu Gohado:''' Akuma fires far more powerful version of the Gohado | *'''Messatsu Gohado:''' Akuma fires far more powerful version of the Gohado | ||
*'''Messatsu Goshoryu:'''Akuma performs two or three Goshoryuken which are stronger than normal | *'''Messatsu Goshoryu:'''Akuma performs two or three Goshoryuken which are stronger than normal | ||
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*'''Shun Goku Satsu (Flash Prison Murder)/Raging Demon:''' Akuma glides towards the opponent and grabs them. Before anything else can be seen, the screen blacks out as the character is relentlessly beaten. The attack is a series of progressively faster teleport punches around the opponent's body until it progressively goes fully blank screens again. [https://youtu.be/6DZkbhxF3lo?t=31 The punches are shown to be targeting vital weak spots located throughout the body, solidifying that the technique utterly destroys the opponent's body]. This move usually defeats the opponent instantly or kills them, the basis of the attack is said to be linked to karmic forces, channeling an infernal punishment in which the weight of sins and evil the victim has committed casts a painful and supernatural death sentence upon them. | *'''Shun Goku Satsu (Flash Prison Murder)/Raging Demon:''' Akuma glides towards the opponent and grabs them. Before anything else can be seen, the screen blacks out as the character is relentlessly beaten. The attack is a series of progressively faster teleport punches around the opponent's body until it progressively goes fully blank screens again. [https://youtu.be/6DZkbhxF3lo?t=31 The punches are shown to be targeting vital weak spots located throughout the body, solidifying that the technique utterly destroys the opponent's body]. This move usually defeats the opponent instantly or kills them, the basis of the attack is said to be linked to karmic forces, channeling an infernal punishment in which the weight of sins and evil the victim has committed casts a painful and supernatural death sentence upon them. | ||
|-|V-Techniques= | |-|V-Techniques= | ||
<br> | |||
*'''Gosenkyaku:''' After blocking an attack, Akuma jumps and delivers a spinning kick toward his opponent | *'''Gosenkyaku:''' After blocking an attack, Akuma jumps and delivers a spinning kick toward his opponent | ||
*'''Rakan:''' Akuma strikes a defensive stance. While in this stance, he can parry a single incoming attack. Akuma can then perform a palm strike known as Rakan Gosho ("Arhat Great Palm") or the Rakan Gokyaku ("Arhat Great Leg"), which is an upward kick | *'''Rakan:''' Akuma strikes a defensive stance. While in this stance, he can parry a single incoming attack. Akuma can then perform a palm strike known as Rakan Gosho ("Arhat Great Palm") or the Rakan Gokyaku ("Arhat Great Leg"), which is an upward kick | ||
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*'''Shiretsu Hasshi:''' Akuma enhances his special attacks, allowing him to cancel his special move into stronger versions | *'''Shiretsu Hasshi:''' Akuma enhances his special attacks, allowing him to cancel his special move into stronger versions | ||
|-|Others= | |-|Others= | ||
<br> | |||
*'''Kongou-Kokuretsuzan:''' An extremely powerful punch considered by Akuma as being "the ultimate technique". Akuma performed it while standing on the Ayers Rock, spreading several shockwaves all around and splitting the giant monolith in half. | *'''Kongou-Kokuretsuzan:''' An extremely powerful punch considered by Akuma as being "the ultimate technique". Akuma performed it while standing on the Ayers Rock, spreading several shockwaves all around and splitting the giant monolith in half. | ||
*'''Mudo Tensho:''' A technique used by Akuma to resist Necalli's attempt to absorb his body and soul. It not only allowed Akuma to be saved, but even shredded Necalli to pieces, presumably killing him. | *'''Mudo Tensho:''' A technique used by Akuma to resist Necalli's attempt to absorb his body and soul. It not only allowed Akuma to be saved, but even shredded Necalli to pieces, presumably killing him. |
Revision as of 09:08, 10 January 2024
“ | My name is Akuma! The supreme master of the fist! | „ | |
~ Akuma |
Background
Akuma (悪魔 Akuma?, "Devil"), known in Japan as Gouki (ゴウキ(豪鬼) Gōki?, "Fortitude", "Great Demon", "Great Devil" or "Great Ogre"), is a recurring antagonist of the Street Fighter series, first appearing in Super Street Fighter II Turbo as a hidden boss. He is an emotionless and powerful warrior fixated on mastering the Satsui no Hado, and the younger brother of Gouken.
Codex Statistics
Tier: At least 6-C, likely Far Higher, High 6-A as Shin Akuma
Name: Akuma
Origin: Street Fighter
Sex: Male
Age: Unknown
Classification: Human, Demonic Martial Artist
Dimensionality: 3-D
Attack Potency: At least Island level, likely Far Higher (Is the strongest character in the series, making him superior to Gill, who split an ocean and whom Akuma defeated. Could destroy island Gotenkou with a single punch), Multi-Continent level as Shin Akuma (Stronger than before. Akuma takes this form when he faces a worthy opponent and needs to employ his full power. Could destroy a meteor with this amount of energy)
Durability: At least Island level, likely Far Higher (Can take blows from Gouken and Oro, who are comparable to him), Multi-Continent level as Shin Akuma (Comparable to attack potency)
Striking Strength: At least Island Class, likely Far Higher, Multi-Continent Class as Shin Akuma
Lifting Strength: At least Class 100 (Superior to Ryu, who can lift small house-sized boulders), Far Higher as Shin Akuma (Stronger than before)
Travel Speed: At least Superhuman (Faster than Dan, who can outrun a wall of flames), Higher as Shin Akuma (Could fly into the Earth's atmosphere in a short time frame)
Combat Speed: At least Massively Hypersonic+ (Could blitz M. Bison and Power of Nothingness Ryu, the former can moves at speeds comparable to the Psycho Drive laser beam), possibly Faster Than Light (Is likely faster than Gill's Seraphic Wing, which emits rainbow-like waves and is stated to be light), Higher as Shin Akuma (Faster than before)
Reaction Speed: At least Massively Hypersonic+, possibly Faster Than Light, Higher as Shin Akuma
Stamina: Very High (Has never shown exhaustion in a fight. Constantly wanders across the world on foot or swimming through the oceans. Was able to remain underwater at massive pressure for an extended period of time)
Range: Standard Melee Range, Tens of Meters with Projectiles, Tens of Kilometers with shockwaves
Intelligence: Genius (Mastered the deadly Ansatsuken martial arts and even added his own innovations to it, refining it like no other before and constantly creating new techniques while improving himself. Flawlessly controls the Satsui no Hado, harnessing its several combat applications without any problem. Can match other fighting geniuses such as Gouken, Gen, and Oro, and has defeated the first two on at least one occasion each. Can surpass Ryu even while holding his power back and is implied to have fought M. Bison in a fair match to test his skill. Is knowledgeable in mysticism and philosophy)
Powers and Abilities
Superhuman Physical Characteristics, Genius Intelligence, Human Achievements, Martial Arts, Acrobatics, Chi Manipulation and Energy Projection, Aura, Extrasensory Perception (Can sense ki), Transformation (Type 1; Into Shin Akuma), Vibration Manipulation (Can spread shockwaves through the ground with his physical blows), Fire Manipulation (Via Sekia Goshoha and Sekia Kuretsuha), minor Air Manipulation and Flight (Via Demon Armageddon), Statistics Amplification (Via Dohatsu Shoten and Shiretsu Hasshi), Intangibility and Teleportation (Via Ashura Senku), Death and Pain Manipulation (Via Shun Goku Satsu/Raging Demon, which brings death to its victim through the weight of their own sins, and not by Akuma's fist. The eviler the victim is, the more they suffer in death), possibly Non-Physical Interaction and BFR (Via Houten Seikengeki, which vanquishes Kage, who might not be an entirely physical entity, sending him back to Ryu), minor Power Nullification (Via Rakan, which nullifies the opponent's blows, and Kiai, which cancels out normal projectiles), Damage Boost (Can perform enhanced versions of his Special Attacks), Status Effect Inducement (By hitting the opponent repeatedly, without them being able to recover, he can cause them to enter the "Stun" status, which leaves them unable to react. His Focus Attack causes the opponent to enter a "crumpling" status), Resistance to Soul Manipulation (Via Mudo Tensho, which prevented Necalli from devouring his soul) and Corruption (Has perfect control over the Satsui no Hado, preventing it from consuming him)
Equipment
None Notable.
Notable Techniques
Other
Standard Tactics: Akuma will lead with Ashura Senku and the Raging Demon to instantly kill his opponent. Otherwise, he will fight with hand to hand combat, either incinerating them with Sekia Goshoha or Sekia Kuretsuha, create shockwaves with Kongou Kokuretsuzan, or causing them to crumble with his focus attack while nullifying his opponents' attacks with Rakan. He will use techniques such as Gohadoken Kongou and Tatsumaki Zankukyaku as long ranged options. If he considers his opponent worthy of fighting him at his true power, Akuma will transform into Shin Akuma.
Weaknesses: He goes easy on opponents often, as most of his fights are done with the bulk of his power sealed. He desires to actually see an opponent to surpass and kill him.
Battle Records
None.
None.
None.