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Saitama: Difference between revisions

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'''Note:''' All of Satiama's feats are done superbly casual making it hard to gauge how strong he truly is. Even with his Boros fight he only viewed it as "almost a real fight".
'''Note:''' All of Satiama's feats are done superbly casual making it hard to gauge how strong he truly is. Even with his Boros fight he only viewed it as "almost a real fight".


==Others==
==Battle Records==
'''Notable Victories:'''
'''Notable Victories:'''



Revision as of 03:14, 20 April 2021

When I was a little boy I wanted to be a hero. Not some damn business man. But a superhero who could send rotten villains like you flying with one punch.
~ Saitama to Crablante
Hey, calm down. The monster has been taken care of. Are your eyes alright? The wound doesn't look too deep, try to slowly open them... can you see?... Me? Hm... well. I am the one trying to become a hero for a hobby. If a hero appears someday, that'll be me. These scratches are nothing. Haha... today's a big sale day.
~ Saitama to King

If you really want to become strong, stop caring about what others think about you. Living your life has nothing to do with what others think.
~ Saitama
Who decides limits? And based on what? You said you worked hard? Well, maybe you need to work a little harder. Is that really the limit of your strength? Could the you of tomorrow beat you today? Instead of giving in, move forward.
~ Saitama

Background

Saitama is the main protagonist of One-Punch Man and, as of now, is potentially the most powerful being to exist in the series. Saitama faces a self-imposed existential crisis, as he is now too powerful to gain any thrill from his deeds and actions.

Initially a just a hero for fun, he later registers into the Hero Association as a professional hero, currently B-Class Rank 7, and defends his home in Z-City from Mysterious Beings, Villains and other threats. Under the Hero Association, he is given the name Caped Baldy.

Powers and Stats

Tier: 9-B | At least High 7-A | At least 5-B

Name: Saitama / サイタマ 一 (Saitama), "Caped Baldy"

Origin: One Punch Man

Gender: Male

Age: 25

Classification: Hero for fun, Caped Baldy, A Class Hero, Human

Attack Potency: Wall level+ (Defeated and took hits from Crablante, a tiger level threat which should be above wolf threats like Piggy Bacon who did this and knocked out police officers who can survive this) | At least Large Mountain level (Defeated Giant Snowman who is this size) | At least Planet level (Easily defeated Boros who stated he would destroy the planet's surface. Multiple feats, such as the moon jump, and the serious punch atmosphere split were all done casually. Has stated himself he would destroy the Earth and has been confirmed by Murata to be able to destroy the Earth)

Dimensionality: 3-D

Travel Speed: Superhuman (Could outspeed Crablante, who as a tiger threat should be superior to the average C class hero who roughly scales to a bear, who can move at 35 mph) | At least Supersonic (Moved fast enough to save a child from getting hit by a car) | At least FTL (Can keep up with Flashy Flash, who can move faster than light. Saitama was capable of jumping from the moon, back down to Earth at Mach 58,533 casually. This would be at least 6% the speed of light)

Combat Speed: Superhuman | At least Supersonic | At least FTL

Reaction Speed: Superhuman | At least Supersonic | At least FTL (Reacted to Geryuganshoop, who was stated by Murata to be able to throw objects at near-light speed, sees "near-light speed" as a bad joke, which was calculated this fast)

Lifting Strength: Unknown | UnknownClass G (Threw the monster association base, which is about as large as Z-City)

Striking Strength: Wall Class+ | At least Large Mountain level | At least Planet Class

Durability: Wall level+ (As a young teenager he survived this) | At least Large Mountain level | At least Planet level

Stamina: Above Average | Above Average | Unknown (Hasn't shown any signs of fatigue so far in the series) 

Range: Standard melee range with regular punches, Tens of Kilometers with more serious punches (Could cause this much damage around a forest and affected all of Elder Centipede). At least Planetary with shockwaves.

Powers and Abilities: 

Superhuman Physical Characteristics, Passive Accelerated Development and Statistics Amplification (Stated to continuously get stronger. Noted in the audiobooks that he can one punch the version of him from yesterday), Immense Pain Tolerance (Able to naturally take large amounts of punishment without bothering him. Upscales from Garou, who can still fight, even after nearly fatal injuries, near breaking his limiter), Indomitable Will (Explains his training regimen takes sheer willpower to do, to the point where he was coughing out blood and his muscles was making weird noise yet he still continued with the training without giving up. One that breaks their limiter need to have extreme will to continue), Possible Power Mimicry (Likely scales to Phoenix Man, who could gain abilities based off the inspiration of his costume), Limiter Physiology which includes (Immortality (Type 6. Characters like Garou were able to survive being ripped apart and a hole in his chest), Resurrection (To experience explosive growth, one must be on the brink of death and die than resurrect), Reactive Evolution and Adaptation (Garou has shown to increase himself to blitzing and overpowering Darkshine, who previously managed to break his entire ribcage, by breaking his limiter))
Superhuman Physical Characteristics, Acrobatics, Enhanced Senses (Able to see in the dark without any deficiencies), Reactive Evolution and Adaptation (after surpassing his limits from getting one-shotted by Personification of a Light Pull Cord he proceeds to one-shot him. Superior to Garou, who increased himself to blitzing and overpowering Darkshine, who previously managed to break his entire ribcage, by breaking his limiter), Air Manipulation (His attacks can generate wind pressure), Afterimage Creation, Passive Accelerated Development and Statistics Amplification (Stated to continuously get stronger. Noted in the audiobooks that he can one punch the version of him from yesterday, can increase his stats during a fight), Resurrection (To experience explosive growth, one must be on the brink of death and die than resurrect), Dimensional Travel & Non-Physical Interaction (Broke into Phoenix Space via merely punching, the Pheonix Space is described as a spiritual place. Harmed Evil Natural Water), Fear Manipulation (Saitama on countless occasions has induced fear into his targets. This isn’t only via scaring the target cause he is stronger because characters like Genos know of Saitama’s strength yet is induced in this fear himself), Energy Transferral (Saitama’s punch was transferred all over the Elder Centipede’s body), Immense Pain Tolerance (Able to naturally take large amounts of punishment without bothering him. Upscales from Garou, who can still fight, even after nearly fatal injuries, near breaking his limiter), Immortality (Type 6. People like Garou can survive with holes in their chest and survive being ripped apart), Shockwave Creation (Able to create large shockwaves), Indomitable Will (Used sheer will to resist Tatsumaki's abilities and can keep fighting from large amounts of punishment), Can hold his breath in space, Possible Power Mimicry (Likely scales to Phoenix Man, who could gain abilities based off the inspiration of his costume), Possible Immortality Negation (Type 6. Able to kill a snowman just by making a hole in it’s stomach)
Resistance to Telekinesis (Unaffected by Tatsumaki's telekinesis), Blood Manipulation (Mosquito bites cannot affect him and as shown here this are what these mosquitos can do), Air Manipulation (Unaffected by the winds of Demon Fan), Acid Manipulation (Could punch a monster that had an acid breath), Empathic Manipulation (Having a strong will allows one to resist Monster Princess Do-S’ whip that makes people fall in love with her and listen to any of her orders), Poison Manipulation (Having a strong will allows one to resist poisons), Movement Negation (Garou with his sheer will couldn't have his movements negated by Gyro Gyro), BFR (One with an extremely strong will can break out of Pheonix Space), Cosmic Radiations (Was fine from being on the moon), Freezing (Unphased by Withered Sprout's attempts to freeze him), Heat (Survived the heat of atmospheric re-entry. Completely unaffected by Genos massive incerating attack that destroyed all mosquitos), Sleep Manipulation (Metal Bat through sheer will could resist sleeping gas), Physics Manipulation and Gravity Manipulation (Resisted Geryuganshoop's "black hole" that was intensifying gravity), Power Nullification, Death Manipulation, Corruption, Biological Manipulation, Empathic Manipulation, Mind Manipulation, Absorption and Fusionism (Broke his limiter, ignoring many of the effects doing so causes. One must conquer death to reach the next level of explosive growth. Limits are meant to be intrinsic limits placed on people. Too much power will transform people into monsters that are completely mindless. Growth is controlled as a means for people to not lose purpose with their limiters. Monsters are born from cellular reactions spawned from negative emotions. Phoenix Man became one with his suit upon becoming a monster as well. Pyskos resistde Orochi absorbing them into them and taking over their mind through sheer will)

Standard Equipment: None notable

Intelligence: Above Average (While not being remarkable usually with his intelligence, he still has notable smarts. He succeeded in all of his physical assessments though barely passed the hero exam for entry. Has shown to be able to control his overwhelming power such as being able to not harm Genos, yet completely vaporize the mountain behind him with a punch)

Weaknesses: Saitama has no actual form of martial training, usually having a calm and laid back demeanor, sometimes not even taking action, but instead allowing his enemies to continue beating and pummeling him. His movements can be seen as fairly predictable

Notable Attacks/Techniques: 

  • Normal Punch: Saitama throws a simple punch. A casual punch was powerful enough to completely destroy a meteor that would have leveled the city.
  • Consecutive Normal Punches: Saitama launches a volley of quick, single-handed punches from his right. These blows have been shown to be powerful enough to blow strong or large body types apart.
  • Serious Punch: Saitama throws an extremely powerful punch. This punch is shown to completely negate and destroy a beam capable of wiping out a planet's surface. The shockwave from the punch was powerful enough to part clouds on a global scale.

Key: Pre-Training | During Training | Post-Training

Note: All of Satiama's feats are done superbly casual making it hard to gauge how strong he truly is. Even with his Boros fight he only viewed it as "almost a real fight".

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Saitama