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User:The Pink God/Sandbox: Difference between revisions

From The Codex
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'''[[Range]]:''' Standard melee range physically, extended melee range with street sign, tens of meters with weapons | Same as before except the weapons, stellar with the Portable Improbability Drive  
'''[[Range]]:''' Standard melee range physically, extended melee range with street sign, tens of meters with weapons | Same as before except the weapons, stellar with the Portable Improbability Drive  


'''[[Hax|Powers and Abilities]]:'''  
'''[[Hax|Powers and Abilities]]:''' <tabber>
|-|Pre-MC4=[[Weapon Mastery]], [[Immortality]] (Type 4 and 8, the "Higher Powers" resurrect him after he dies), [[Flight]] via Jetpack
|-|Post-MC4=[[Superhuman Physical Characteristics]], Master in [[Martial Arts]], [[Weapon Mastery]], [[Reality Warping]], [[Resurrection]], [[Probability Manipulation]], [[Flight]], [[Transformation]], [[Immortality]] (Types 2 and 7), [[Telekinesis]], [[Summoning]] and [[Creation]] (Can summon buildings with several Agents inside of them), [[Empowerment]] & [[Rage Power]] (Nevadean residents can become stronger under the influence of fear and/or anger, and gain an even larger stat boost when ecstatic), [[Resistance]] to [[Absorption]] (Killed [[The Auditor]] when he absorbed Tricky's dead body due to the energies his body contains), [[Fear Manipulation]] (Fear [https://curiouscat.me/Krinkels/post/993511641 does not motivate] Nevadean denizens), [[BFR]], and [[Soul Manipulation]] (Even after the Portable Improbability Drive, which was solely responsible for making Tricky unable to be sent to Hell, was destroyed, he still wasn't entirely sent to Hell)


'''[[Standard Equipment]]:'''  
|-|Demon Form=All other abilities except [[Flight]], [[Fire Manipulation]], [[Size Manipulation]], [[Large Size]] (Type 0), [[Existence Erasure]]
 
|-|MC11=Likely all previous abilities except [[Fire Manipulation]], [[Power Bestowal]], [[Summoning]] (Can summon small minions), [[Corruption]], [[Portal Creation]], [[Teleportation]], [[Dimensional Travel]] (Can drag people to Hell through corruption that his mere touch spreads, as well as use it to teleport or travel to and from Hell and Nevada), [[BFR]] and [[Soul Manipulation]] (Due to the Halo's abilities of passage between worlds, upon killing someone's physical body their soul is [https://curiouscat.me/Krinkels/post/980069978 passively sent to Hell]), In Hell, he gains: [[Regeneration]] (Mid, regenerated from holes in his torso and head), [[Chain Manipulation]], [[Gravity Manipulation]], Possibly [[Information Analysis]], [[Creation]], [[Flight]], [[Immortality]] (Type 2, 3, 4. When killed or damaged in Hell, he comes back near instantly, completely unharmed) and possibly the majority, if not all of [[The Auditor]]'s powers
</tabber>'''[[Standard Equipment]]:'''  


'''[[Intelligence]]:'''  
'''[[Intelligence]]:'''  

Revision as of 00:05, 20 May 2021

Credits to the original artist Dervion
YOU DO NOT KILL CLOWN! CLOWN KILLS YOU!!!
~ Tricky to Hank J. Wimbleton
EmbedVideo received the bad id "" for the service "soundcloud".

Background

Tricky the Clown is the secondary antagonist of the Madness Combat series. He started out as an assassin hired by the Sheriff and later became the primary antagonist of the Tricky saga, after he was given the power of the Improbability Drive. Up until the end of Madness Combat 7: Consternation, Tricky used the power of the Improbability Drive in order to revive repeatedly, run and jump at extremely high speeds and gain superhuman hand-to-hand fighting skills which allowed him to render the mightiest of enemies helpless. He has been killed thirteen times (10 times by Hank, once by Jesus, once by Sanford and once by himself), has been resurrected as a zombie once after being pinned to the marshmallow by a streetsign and possesses the ability to warp the fabric of reality. Tricky has killed four different characters in the series.

Powers and Stats

Tier: 10-A, up to 9-A with weapons | 9-A, Unknown with the Portable Improbability Drive | At least 9-A, Unknown with the Portable Improbability Drive | At least 9-A

Name: Tricky

Origin: Madness Combat

Gender: Unknown

Age: Unknown

Classification: Zombie, Demon, DJ, Train Conductor, Clown

Attack Potency: Athletic Human (Comparable to other Grunts, fought MC 2 and 3 Hank), up to Small Building level with weapons | Small Building level (Easily overpowered and decapitated both Jesus and Hank), Unknown with the Portable Improbability Drive (Warps reality and make improbable thing happen such as the sun becoming a person) | At least Small Building level (Surperior to before, should be superior than MAG Agents, fodderized Hank), Unknown with Portable Improbability Drive | At least Small Building level (Kept up with MAG Hank)

Dimensionality: 3-D

Travel Speed: Athletic Human (Comparable to other grunts) | At least Supersonic+ (Blitzed Hank and Jesus) | At least Supersonic+ | At least Supersonic+

Combat Speed: Supersonic+ (Able to keep up with Hank) | At least Supersonic+ (Can attack Hank before he can react) | At least Supersonic+ | At least Supersonic+

Reaction Speed: Supersonic+ (Kept up with Hank) | At least Supersonic+ (Superiro to Hank and Jesus) | At least Supersonic+ | At least Supersonic+

Lifting Strength: Athletic Human | At least Class 1 (Comparable to Hank), Class K Via Telekinesis (Called down a large building) | At least Class 1 (Comparable to Mag Hank), Class K Via Telekinesis | At least Class 1, Class K Via Telekinesis

Striking Strength: Athletic Human Class | Small Building Class | At least Small Building Class | At least Small Building Class

Durability: Athletic Human level | Small Building level (Kept up with Jesus and Hank at the same time) | At least Small Building level | At least Small Building level

Stamina: Unknown | Limitless

Range: Standard melee range physically, extended melee range with street sign, tens of meters with weapons | Same as before except the weapons, stellar with the Portable Improbability Drive

Powers and Abilities:

Superhuman Physical Characteristics, Master in Martial Arts, Weapon Mastery, Reality Warping, Resurrection, Probability Manipulation, Flight, Transformation, Immortality (Types 2 and 7), Telekinesis, Summoning and Creation (Can summon buildings with several Agents inside of them), Empowerment & Rage Power (Nevadean residents can become stronger under the influence of fear and/or anger, and gain an even larger stat boost when ecstatic), Resistance to Absorption (Killed The Auditor when he absorbed Tricky's dead body due to the energies his body contains), Fear Manipulation (Fear does not motivate Nevadean denizens), BFR, and Soul Manipulation (Even after the Portable Improbability Drive, which was solely responsible for making Tricky unable to be sent to Hell, was destroyed, he still wasn't entirely sent to Hell)

Likely all previous abilities except Fire Manipulation, Power Bestowal, Summoning (Can summon small minions), Corruption, Portal Creation, Teleportation, Dimensional Travel (Can drag people to Hell through corruption that his mere touch spreads, as well as use it to teleport or travel to and from Hell and Nevada), BFR and Soul Manipulation (Due to the Halo's abilities of passage between worlds, upon killing someone's physical body their soul is passively sent to Hell), In Hell, he gains: Regeneration (Mid, regenerated from holes in his torso and head), Chain Manipulation, Gravity Manipulation, Possibly Information Analysis, Creation, Flight, Immortality (Type 2, 3, 4. When killed or damaged in Hell, he comes back near instantly, completely unharmed) and possibly the majority, if not all of The Auditor's powers

Standard Equipment:

Intelligence:

Standard Tactics:

Weaknesses:

Feats:

Notable Attacks/Techniques:

Key:

Note:

Explanations

Gallery

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

{{Discussions}}