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{{Quote|You crack me up, little buddy.|Sam to Max}}
{{Quote|You crack me up, little buddy.|Sam to Max}}
[[File:Sam S&M.png|thumb|700px]]
[[File:Sam S&M 2.png|thumb|300px]]
==Background==
==Background==
'''Sam''' is one of the two titular characters of the Sam & Max franchise. A member of the Freelance Police, Sam comes off as more level headed and less violent than his partner [[Max (Sam and Max)|Max]], albeit not by much.  
'''Sam''' is one of the two titular characters of the Sam & Max franchise. A member of the Freelance Police, Sam comes off as more level headed and less violent than his partner [[Max (Sam and Max)|Max]], albeit not by much.  

Revision as of 03:37, 20 May 2021

You crack me up, little buddy.
~ Sam to Max

Background

Sam is one of the two titular characters of the Sam & Max franchise. A member of the Freelance Police, Sam comes off as more level headed and less violent than his partner Max, albeit not by much.

Powers and Stats

Tier: 5-B

Name: Samuel "Sam"

Origin: Sam and Max

Gender: Male

Age: Late 30's

Classification: Irish Wolfhound, Freelance Police Officer

Attack Potency: Planet level (Can harm those who can harm him)

Dimensionality: 3-D

Travel Speed: Subsonic (Consistently moves faster than the eye can see), Massively Hypersonic at his peak (Could run 3,900 miles in 9 seconds)

Combat Speed: At least Supersonic, possibly Relativistic (Comparable to reaction speed)

Reaction Speed: At least Supersonic (Consistently dodges bullets), possibly Relativistic (Can dodge lasers)

Lifting Strength: Class 5 (Can wrestle an alligator)

Striking Strength: Planet Class

Durability: Planet level (Tanked eye beams from Lactose the Intolerant, which could destroy planets)

Stamina: Superhuman (Has had multiple supernatural adventures on a regular basis)

Range: Standard Melee Range, Hundreds of Meters with firearms

Powers and Abilities:

Superhuman Physical Characteristics, Human Achievements, Genius Intelligence, Social Influencing, Enhanced Senses (Has the senses of a dog, can see fear and sense sarcasm), Self-Sustenance (Type 1. Can breathe underwater and on the moon), Regeneration and Elasticity (Mid. Comparable to Max, who can regenerate from being squashed flat), Body Control (Can collapse his bones and internal organs), Toon Force, Dimensional Storage, Weapon Usage (Wields various guns and weapons, but mainly his Smith & Wesson Model 29. Skilled at fencing), Martial Arts, Vehicular Mastery (Able to pilot Desoto, a tank,, a jetpack, a speedboat, a plane, and a giant robot), Hacking, Vibration Manipulation (Can cause earthquakes), Poison Manipulation (Can belch strong enough to destroy a lab and fix the ozone layer), Resistance to Cosmic Radiation (Is fine being on the moon), Electricity Manipulation (Unaffected by a large amount of electricity), Fire Manipulation (Unaffected by getting hit with a stream of fire), Heat Manipulation and Energy Projection (Unaffected by heat beams), Madness Manipulation (Isn't driven mad by the sight of Yog-Soggoth)
Flight (With jetpack), Energy Projection (With Star Wars Blasters), X-Ray Vision (With talisman that can look through any lead object), Sound Manipulation (With Chemical Voice Modulator), Vibration Manipulation (With Earthquake Maker, though it only functions on the moon), Fire Manipulation (With flamethrower), Explosion Manipulation (With explosive decoy, combustible corn dog, and bomb disposal robot baby), Status Effect Inducement (With tear gas grenade launcher), Technological Manipulation (With Listening Bug), Magnetism Manipulation (With electromagnet trash pickuper), Metal Manipulation (With spoon-bending talisman), Biological Manipulation (With the talisman that make people throw up), Resistance to Mind Manipulation (With Anti-Hypnosis Helmet, which is also bulletproof) and Petrification (With Medusa-proof headgear)


Standard Equipment: Smith & Wesson Model 29

Optional Equipment: Star Wars Blaster, Tear Gas Grenade Launcher, Anti-Hypnosis Helmet, Chemical Voice Modulator, Listening Bug, Earthquake Maker, Talisman, Various Guns, Tear Gas, Flamethrower, Whip, Explosives, Spinning Saw, Electromagnetic Trash Pickeruper, Medusa-Proof Headgear, Jetpack, Tank, and The MegaMax 3000

Intelligence: Genius (Sam is seen as the more deceptive and cunning of the Freelance Police, being able to trick, deceive, and manipulate anyone. He is capable of inventing technology such as the anti-hypnosis helmet, reprogramming robots, recognize and understand alien technology he's never seen before, and could immediately recognize a high tech futuristic explosive)

Standard Tactics: Sam will immediately pull out his gun and try and shoot his opponent.

Weaknesses: Is an inconsistent shot.

Gallery

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Tealboi01/Sandbox