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Admiral Bobbery: Difference between revisions
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{{!}}-{{!}}Badges='''[[Damage Boost]]''' ([https://www.mariowiki.com/Charge_P Charge P] allows the user to charge their attack power. [https://www.mariowiki.com/Mega_Rush_P Mega Rush P] and [https://www.mariowiki.com/Power_Rush_P Power Rush P] increases the user's attack power when low on health), '''[[Supernatural Luck]]''' ([https://www.mariowiki.com/Close_Call_P Close Call P] has a chance to make enemies miss attacks when low on health. [https://www.mariowiki.com/Pretty_Lucky_P Pretty Lucky P] has a chance to make enemies miss randomly), '''[[Statistics Amplification]]''' ([https://www.mariowiki.com/Damage_Dodge_P Damage Dodge P] increases defense when blocking an attack. [https://www.mariowiki.com/Defend_Plus_P Defend Plus P] increases the user's defense. [https://www.mariowiki.com/Flower_Saver_P Flower Saver P] decreases the amount of FP usage for attacks. [https://www.mariowiki.com/HP_Plus_P HP Plus P] increases the user's health. [https://www.mariowiki.com/Last_Stand_P Last Stand P] halves damage taken when low on health. [https://www.mariowiki.com/Power_Plus_P Power Plus P] increases the user's attack power), '''[[Velocity Manipulation]]''' ([https://www.mariowiki.com/Double_Dip_P Double Dip P] allows the user to use two items during their turn), '''[[Healing]]''' ([https://www.mariowiki.com/Happy_Heart_P Happy Heart P] heals the user overtime), '''[[Life Manipulation]]''' & '''[[Absorption]]''' ([https://www.mariowiki.com/HP_Drain_P HP Drain P] reduces attack power, but allows the user to drain health and absorb it anytime they attack enemies), '''[[Power Modification]]''' ([https://www.mariowiki.com/P-Down,_D-Up_P P-Down, D-Up D] decreases power, but raises defense. [https://www.mariowiki.com/P-Up,_D-Down_P P-Up, D-Down P] increases power, but decreases defense), '''Enhanced [[Social Influencing]]''' ([https://www.mariowiki.com/Super_Appeal_P Super Appeal P] increases the cheers from the crowd when using appeal) | {{!}}-{{!}}Badges='''[[Damage Boost]]''' ([https://www.mariowiki.com/Charge_P Charge P] allows the user to charge their attack power. [https://www.mariowiki.com/Mega_Rush_P Mega Rush P] and [https://www.mariowiki.com/Power_Rush_P Power Rush P] increases the user's attack power when low on health), '''[[Supernatural Luck]]''' ([https://www.mariowiki.com/Close_Call_P Close Call P] has a chance to make enemies miss attacks when low on health. [https://www.mariowiki.com/Pretty_Lucky_P Pretty Lucky P] has a chance to make enemies miss randomly), '''[[Statistics Amplification]]''' ([https://www.mariowiki.com/Damage_Dodge_P Damage Dodge P] increases defense when blocking an attack. [https://www.mariowiki.com/Defend_Plus_P Defend Plus P] increases the user's defense. [https://www.mariowiki.com/Flower_Saver_P Flower Saver P] decreases the amount of FP usage for attacks. [https://www.mariowiki.com/HP_Plus_P HP Plus P] increases the user's health. [https://www.mariowiki.com/Last_Stand_P Last Stand P] halves damage taken when low on health. [https://www.mariowiki.com/Power_Plus_P Power Plus P] increases the user's attack power), '''[[Velocity Manipulation]]''' ([https://www.mariowiki.com/Double_Dip_P Double Dip P] allows the user to use two items during their turn), '''[[Healing]]''' ([https://www.mariowiki.com/Happy_Heart_P Happy Heart P] heals the user overtime), '''[[Life Manipulation]]''' & '''[[Absorption]]''' ([https://www.mariowiki.com/HP_Drain_P HP Drain P] reduces attack power, but allows the user to drain health and absorb it anytime they attack enemies), '''[[Power Modification]]''' ([https://www.mariowiki.com/P-Down,_D-Up_P P-Down, D-Up D] decreases power, but raises defense. [https://www.mariowiki.com/P-Up,_D-Down_P P-Up, D-Down P] increases power, but decreases defense), '''Enhanced [[Social Influencing]]''' ([https://www.mariowiki.com/Super_Appeal_P Super Appeal P] increases the cheers from the crowd when using appeal) | ||
{{!}}-{{!}}Crystal Stars='''[[Healing]]''', '''[[Restoration]]''' & '''[[Purification]]''' (Type 1 | {{!}}-{{!}}Crystal Stars='''[[Healing]]''', '''[[Restoration]]''' & '''[[Purification]]''' (Type 1; [https://youtu.be/TX3mhuE0g6M?t=490 Sweet Treat] and [https://youtu.be/TX3mhuE0g6M?t=625 Sweet Feast] heals Mario and restores FP, along with removing status effects), '''[[Vibration Manipulation]]''' & '''[[Size Manipulation]]''' ([https://youtu.be/TX3mhuE0g6M?t=516 Earth Tremor] can increase its size and cause earthquakes when hitting the ground), '''Limited [[Time Stop]]''' ([https://youtu.be/TX3mhuE0g6M?t=549 Clock Out] can create a bomb that freezes time when exploding), '''[[Statistics Amplification]]''' ([https://youtu.be/TX3mhuE0g6M?t=569 Power Lift] increases the users offense and defense), '''[[Durability Negation]]''' (Earth Tremor, Art Attack, Show Stopper, and Supernova all bypass defense with piercing damage, meaning any additional additions to durability are nullified), '''[[Sealing]]''' and '''[[Metaphysics Manipulation]]''' (Soul Manipulation; The Crystal Stars were used to [https://youtu.be/SCoqdgQa-y8?t=325 seal the Shadow Queen]), '''[[Negation]]''' to '''[[Intangibility]]''' (Can harm Boos using double intangibility and enemies using Boo's Sheet, which can normally phase through any attacks), '''[[Resistance Negation]]''' & '''[[Invulnerability]] [[Negation]]''' ([https://youtu.be/iU28R_uuWF8?t=1036 Removed the Shadow Queen's resistances to any status effect and attacks]). '''[[Resistance]]''' to '''[[Curse Manipulation]]''', '''[[Sealing]]''', '''[[BFR]]''', '''[[Corruption]]''', and '''[[Metaphysics Manipulation]]''' (Soul Manipulation; [https://youtu.be/SCoqdgQa-y8?t=363 Being in possession of the Crystal Stars nullifies the Shadow Queen's curse]. The Shadow Queen's curse caused the souls of the previous four heroes to be sealed within a chest], [https://youtu.be/SDOnfGPIqkU?t=139 causing them to become evil]), '''[[Possession]]''' ([https://youtu.be/rw-JqAlLyVQ?t=5485 Mario used the Ruby Star to get his body back from Doopliss]. Unaffected by the Shadow Queen, who possessed Peach) | ||
}} | }} | ||
</tabber> | </tabber> |
Revision as of 22:52, 21 June 2023
“ | Harumph! The Excess Express! Rather posh, I must say! Yes, rather posh, indeed! The three days to Poshley Heights ought to pass in an eyeblink, eh, old boy? | „ |
~ Bobbery |
Background
Admiral Bobbery (usually just referred to as Bobbery) is a Bob-omb who is Mario's sixth (or seventh, depending on whether the player has completed Ms. Mowz's trouble at this point) partner in Paper Mario: The Thousand-Year Door. His wind-up key is the helm of a ship. His wife, a female Bob-omb named Scarlette, died of a mysterious illness prior to the events of the game.
Statistics
Tier: 2-C
Name: Admiral Bobbery
Origin: Paper Mario: The Thousand-Year Door
Sex: Male
Age: Unknown
Classification: Bob-omb, Captain, Sailor
Status: Alive
Alignment: Neutral Good (Naturally assists Mario and others to help them on their adventure. Is generally shown to be a good leader and captain)
Dimensionality: 3-D
Attack Potency: Universe level (Capable of harming the Shadow Queen, who created the Crystal Stars, which can blow up the universe[1]. Capable of harming Mario, Bowser, and Princess Peach)
Durability: Universe level (Can take hits from the Shadow Queen, Mario, and Bowser)
Striking Strength: Universe Class
Lifting Strength: Unknown
Travel Speed: Massively FTL (Comparable to Mario, Bowser, and Princess Peach)
Combat Speed: Massively FTL (Comparable to Mario, Bowser, and Princess Peach)
Reaction Speed: Massively FTL (Comparable to Mario, Bowser, and Princess Peach)
Stamina: Superhuman (Can fight dozens of battles in a sitting, and go on an adventure that took the spans of days. Able to complete the Pit of 100 Trials, which are 100 battles that includes the stronger boss, Bonetail)
Range: Standard Melee Range to Tens of Meters, Tens of Meters to Hundreds of Meters with items. Universal with the Crystal Stars
Intelligence: Gifted (Bobbery is noted to be a great sailor and captain who has decades of experience. Is a skilled fighter who can fight others with centuries worth of experience and age, along with being able to use various weapons)
Powers and Abilities
Standard Equipment
Various items and badges
Notable Techniques
Attack | Flower Points Needed | Effect | To Attack | Bobbery's Hit Points | Attack Power | Move Ranks |
---|---|---|---|---|---|---|
Bomb | 0 | Attacks single enemy | Hold down A to fill the gauge. | Level 1: 20 Level 2: 30 Level 3: 40 |
Level 1: 1-4 Level 2: 2-5 Level 3: 3-6 |
Initial |
Bomb Squad | 3 | Releases 3 time bombs that explode after 1 turn. | Press A with the proper timing. | Level 1: 20 Level 2: 30 Level 3: 40 |
Level 1: 3 Level 2: 3 Level 3: 3 |
Initial |
Hold Fast | 4 | Direct-attackers that touch Admiral Bobbery get damaged in battle. | Press A as the stars light up. | Level 2: 30 Level 3: 40 |
N/A | Super Rank |
Bob-ombast | 9 | Damages all enemies in battle. | Press A repeatedly to fill the gauge. | Level 3: 40 | Level 1: N/A Level 2: N/A Level 3: 8 |
Ultra Rank |
Other
Standard Tactics: Bobbery would use his explosion-based attacks and items.
Weaknesses: Has limited FP.
References
Battle Records
None.
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Admiral Bobbery |