Transformation, Dimensional Travel (The Magic Potion can create doors to parallel universes), Summoning (Eating 5 cherries gives Peach a Starman. With the Yoshi Cookie, which summons Yoshi. Can summon a Chain Chomp, Porcupuffer, Thwomp, Ghost Shroom. With the Event Block, can summon Boo, Koopa Troopa or Bowser. With the Duel Glove, when used, the player using it will summon a Goomba. The player will then choose an opponent to duel in a duel minigame. After this, the player will have the option to choose how much is to be dueled for. With the Magic Lamp, when used, the player summons the Mushroom Genie. With the Boo Bell, it summons a boo who will steal a Power Star from another player. With the Lucky Lamp, when used, the Mushroom Jeanie will appear. She will then move the Star from its current location to somewhere else, essentially making it the counter-part of the Magic Lamp. With the Bowser Phone, when used, the player will call Bowser. Bowser will then ask who is calling him, the player chooses one of the players. Bowser will then perform his events to that player as if the player landed on a Bowser Space. With the Lucky Charm, when a player uses this item, they will summon Game Guy. Game Guy will then take all of the player's Coins, and a Game Guy minigame will be initiated. This can also be used to force another player to play a Game Guy minigame. If a Chomp Call is used, four small Chain Chomps appear, surround the host that holds the Star in the Star Space, and scare them away to another space. Afterwards, the location of the Star Space changes. When a Boo Crystal Ball is used, a Boo appears and either steals another player’s coins or steals a star. With Peepa Bell, summons a Peepa that steals one coin. With the Ally Phone, a player can summon Mario, Luigi, Yoshi, Wario, Princess Daisy, Waluigi, Boo, Rosalina, Spike, Bowser, Donkey Kong, Goomba, Koopa Troopa, Monty Mole, Bowser Jr., Hammer Bro, Diddy Kong, Pom Pom, and Dry Bones), Time Stop (With the Stop Watch), Invulnerability (With the Starman, Mega Mushroom, Invincibility Leaf, Lucky Bell, Invincibility Bell, Red Essence, Block Meal, Mega Star. With the Metal Mushroom orb, the character is also immune to traps), Explosion Manipulation (With the Bomb, Cannon Box, Time Bomb, Gold Shell, Black Shell, Fire Cracker, Mouse Cracker, Dyllis Dynamite, Egg Bomb. With the Bob-omb orb, explodes and causes the opponent to halve their movement), Flight (With the Magic Carpet, Rocket Ship, Invincibility Leaf, Propeller Box), Surface Scaling & Natural Weaponry (With the Super Bell, Lucky Bell, Invincibility Bell), Size Manipulation (With the Mega Mushroom, Lightning, Blue Apple, Red Apple, Mega Star. When players use a MiniMega Hammer, they may choose another player to be Mega or Mini by hitting them on the head with the hammer; but they can't inflict their own effect. Then, the opponent that player chooses is given the effects of a Mega Mushroom or a Mini Mushroom on the next turn. When players use a Sparky Sticker, they place it directly below where they are standing. If any player tries to pass it, any player currently on said space loses 10 coins plus the effects of a Mega Mushroom or a Mini Mushroom. Has a box that creates a vacuum that can pull characters into the box, shrinking them in size and sealing them within), Vibration Manipulation (With the POW Block, Mega Mushroom, Megaton Dinner, Snack Basket), Flight (With the Tanooki Leaf), Attack Reflection (With the Tanooki Leaf), Duplication (The P-Switch can duplicate coins. The Double Cherry can create clones. The Pal Pills can create 8-bit clones), Fire Manipulation (With the Fire Flower, Fire Bomb), Creation (The P-Switch can create coins and music notes. The Mega Mushroom can create 1-Ups. The Lucky Bell can create coins. The Happy Flower can create coins. With the Hidden Block Card, creates a hidden block that can potentially give the user a Power Star. The Flower Orb gives Peach three coins per space movement and bypasses any traps), Consumption (With the Piranha Plant), Light Manipulation (With the Light Box, High Beam), Purification (With Able Juice, Freshen Up, Muku Cookie. The Energy Drink restores status effects. Any healing item in Super Paper Mario cures poison. The Black Apple cures permanent sleep. The Slimy Extract cures curses), Poison Manipulation (With the Bad Mushroom), Time Manipulation (Passive. With Earlier Times), Healing (With Elixir, Froggie Drink, Kerokero Cola, Maple Syrup, Max Mushroom, Megalixir, Mid Mushroom, Moldy Mush, Muku Cookie, Mushroom, Rotten Mush, Royal Syrup, Wilt Shroom, Yoshi Candy), Restoration (With Maple Syrup, Royal Syrup. Endless Vibe allows Peach to use her Vibe Gauge for as long as she wants to]), Fear Manipulation (With Fright Bomb), Ice Manipulation (With Ice Bomb), Transmutation (With Lamb's Lure, Sheep Attack. The P-Switch can turn enemies and objects into coins, and viceversa. The Magic Ball turns people into a ball. The Paper Mushroom turns people into paper. The Pink Apple turns others into a peach), Resurrection (With Pick Me Up), Holy Manipulation & Durability Negation (With Pure Water, which kills all souls and ghosts), Sleep Manipulation (With Sleepy Bomb, Sleepy Sheep, Weird Extract), Extrasensory Perception (With the Signal Ring, which shows rings whenever you're near a hidden chest), Teleportation (With the Warp Block, changes the position of everyone on the board. With the Koopa Troopa Orb, switches places with any opponent who passes it. With Warp Box, warps close to a teammate), Weapon Creation (The Boomerang Flower can create boomerangs. The Cannon Box shoots cannonballs), Air Manipulation (With the Tornado. With the Tweester orb, which blows an opponent away to another space. With the Coinado, it creates a tornado that whirls across the opponent, stealing their coins), Battlefield Removal (When players use a Warp Pipe, a roulette that has the heads of the other characters appears. An arrow spins and players can stop the arrow. When the arrow stops on a character's head, the player swaps places with that character. The Warp Pipe orb switches places with an opponent), Energy Projection (Has a mech that shoots out energy beams), Plant Manipulation (The P-Switch can create a bridge of plants), Electricity Manipulation (With the P-Switch, Lightning, Thunder Cloud, Thunder Stick, Electro Pop, Lovely Chocolate, Thunder Rage, Volt Shroom. With the Zap Orb, it electrocutes them with each step they take, causing them to lose 5 coins each step), Power Nullification (Can chase away a Boo that is after their coins and Stars with Gaddlight. With the Toady Orb, takes any orb from an opponent that comes into contact with it. With the Mr. Blizzard orb, opponent loses all of their orbs if they come into contact with it. With the Fly Guy ticket, calls a fly guy to steal an item from an opponent), Invisibility & Intangibility (With the Invisi-Mushroom. Has a potion that makes only her body invisible), Mimicry (Physiology Mimicry; With the Bowser Suit, when used, the player using it will masquerade themselves as Bowser. With the Bowser Bomb, when a player obtains this item in an item minigame, Bowser will use it at the end of the current turn. When used, Koopa Kid will transform into Bowser), Ice Manipulation (With the Snow Cloud, Berry Snow Bunny, Fruit Parfait, Ice Storm), Homing Attack (With the Red Shell, Blue Shell, Interrupting Frame, Dizziness Virus, Driver Virus, Off-Key Speaker, Time Bomb, Laughing Bag, Scuttle Bug, Magic Ball, Gold Shell, Tub, Gold Tub, Soft Gummy), Statistics Amplification (With Bracer, Crystalline, Energizer, Flower Box, Flower Jar, Flower Tab, Power Blast, Yoshi-Ade, Bone-In Cut, Courage Shell, Dayzee Syrup, Hot Sauce, HP Plus, Koopa Dumpling, Koopa Pilaf, Koopa Tea, Love Noodle Dish, Lovely Chocolate, Mighty Tonic, Power Plus, Sap Syrup, Spicy Dinner, Spicy Pasta Dish, Spit Roast, Turtley Leaf, Volcano Shroom, Dash Ring, Tough Coffee, Vibe Tea), Sealing (With the Catch Card, Catch Card SP, Cobalt Star. Has a box that creates a vacuum that can pull characters into the box, shrinking them in size and sealing them within), Metaphysics Manipulation (Soul Manipulation; The Catch Card and Catch Card SP can seal souls), Accelerated Development (With the Gold Medal, Miracle Dinner, Roast Whacka Bump, Star Medal), Paralysis Inducement (With the Love Noodle Dish), Curtain Fire (With the Meteor Meal, Shooting Star), Time Manipulation (With the Slow Flower and Speed Flower. (With the Wacky Watch, when used, this rare item will set the game to such a time that there will be five turns left. Effectively, this can either increase or decrease the time a game is played), Power Modification (The Swap Card randomly chooses another player via roulette and the player who used it swaps items with the chosen player), Vector Manipulation (The Bowser Suit makes the target unable to be pulled into quick sand), Vacuum Manipulation (Has a box that creates a vacuum that can pull characters into the box, shrinking them in size and sealing them within), Power Absorption (With Boo, Magnet Mushroom, Heart). With the Plunder Chest, when this item is used, the player using it will steal the item from a randomly chosen opponent. With the Barter Box, when this rare item is used, the player who uses it will choose an opponent. What will then happen is that the player chosen and the player using the item will swap items. With the Kamek Orb, if an opponent comes into contact, one of their orbs placed on the board will turn into the players), Illusion Creation (With the Fake Item), Shapeshifting (With the Bullet Bill, Wild Top, Pie Kart), Velocity Manipulation (With the Golden Mushroom. With the Mushroom, when used, this item allows the player to roll two Dice Blocks instead of one. The two digits that the player rolls are added up together, and the player will move that many spaces. With the Golden Mushroom, when used, the player using it will roll three Dice Blocks. The digits of all three rolls are added together, and the player will move equally much. With the Reverse Mushroom, when used, the player using it will choose a player to target (this can also be the player who uses the mushroom). The next time the selected player moves, that player will have to go backwards the amount of steps as shown on the Dice Block. With the Poison Mushroom, when used, the player using it will choose a player to target (can also be the player who uses the mushroom). The next time that the chosen player moves, that player's Dice Block will only be able to roll numbers from one to three. The Mega Mushroom causes players to be giant and roll two Dice Blocks. The Mini Mushroom causes players to be tiny. It also restricts the Dice Block; instead of rolling 1-10, it only rolls 1-5. A Super Mega Mushroom has generally the same effects as a Mega Mushroom except that players roll three Dice Blocks instead of two. A Super Mini Mushroom has generally the same effects as a Mini Mushroom except that players roll two 1-5 Dice Blocks instead of one), Ink Manipulation (With Blooper, Pump, Sticky Oil), Sound Manipulation (With the Super Horn, Super Mic, Gag Mic, Off-Key Speaker, Car Horn), Metal Manipulation (With the Heavy Mushroom), Forcefield Creation (With the Magnet Mushroom, Reflect Shield, Shield, Block Block, Bubble), Disease Manipulation (With the Dizziness Virus), Status Effect Inducement (With the Dizziness Virus, Gag Mic, Laughing Bag, Mustache Rocket, Golden Banana, Flare Ball, Rabbit Ear, Heavy Meal, Shock Bomb. With the Boo Repellent, this item will activate itself when a player who is carrying it around is targeted by Boo. The effect it has is that it will fend off Boo), Telekinesis (With the Galaga Boss), Technological Manipulation (With the Dash Propeller, Square Tire, Big-Small Tires, Whirling Wheel, Broken Wheel), Magnetism Manipulation (With the Magnet), Thread Manipulation (With the Scuttle Bug), Body Control (With the Soft Gummy), Water Manipulation (With the Rain Cloud), Smoke Manipulation (With the Smokescreen), Possession & Mind Manipulation (Has Tiara, who should work similar to Cappy), Illusion Manipulation (Can create holograms with a Holo-Peach).
Resistance to Status Effect Inducement, Poison Manipulation, Durability Negation, Elemental Manipulation, Water Manipulation, Earth Manipulation, Fire Manipulation, Ice Manipulation, Air Manipulation, Light Manipulation, Fear Manipulation, Power Nullification, Transmutation, Sleep Manipulation (The Saftey Badge and other equipment makes the wearer resistance to the Instant Death, Fear, Scarecrow/Mushroom, Mute, Sleep, and Poison status effects. The Super Suit can make the wearer immune to Fire, Water, Earth, Ice, Air, and Light attacks), Vector Manipulation (The Bowser Suit makes the target unable to be pulled into quick sand)
Teleportation, Dimensional Travel, Information Analysis, Extrasensory Perception (Tippi and Tiptron can travel to different dimensions, tell off information on others, and sense/reveal invisible objects), Telekinesis (Thoreau can be used to grab objects), Explosion Manipulation (Boomer is a reusable bomb to blow things up), Intangibility, Invisibility, Dimension Manipulation (Slim can be used to make Peach become a one dimensional being, making him both invisible and unable to be affected when standing still), Glyph Creation, Flight (Carrie can be used as a platform to float or stand on hazards), Spatial Manipulation, Extrasensory Perception (Fleep can be use to reveal hidden objects from other dimensions), Weapon Creation (Cudge allows Peach to create a hammer), Size Manipulation (Dottie can be used to shrink Peach) Forcefield Creation, Attack Reflection (Barry can create a forcefield that reflect projectiles and harm anyone who touches it), Statistics Amplification (Dashell can be used to increases Peach's speed), Purification (Type 3; Piccolo can be used to cure status effects with her music)