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Zim: Difference between revisions

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Say Abracadavre Now
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[[Category:Tier High 2-A]]
[[Category:Tier High 5-A]]

Revision as of 03:04, 6 August 2020

Once I take care of the humans, I will begin my war against...the bees!
LIES!
~ Zim

Background

The Irken Invader Zim is the protagonist of his eponymous series. He's an alien whose actions usually led to disaster, resulting in his superiors, the Almighty Tallest, sending him on a "Secret Mission" to Earth. Zim's primary desire is to conquer the planet and impress his superiors, though his clumsiness makes this an almost impossible job. Zim is an extraordinary genius more than capable of conquering Earth, but hardly uses his skills properly as when he's close to taking over the planet, his own negligence usually causes his downfall.

Zim is assisted by his enthusiastic robot GIR and opposed by his nemesis Dib, who wants to expose Zim to the world as an alien. It's suggested that Zim and Dib's rivality gives them both some form of motivation in their jobs.

Powers and Stats

Tier: Low 7-C | Low 7-C physically. His technology Varies from Low 7-C to High 5-A, up to 2-C via the Florpus hole. 2-A, likely High 2-A with sufficient preparation

Name: Zim

Origin: Invader Zim

Gender: Male

Age: At least 50

Classification: Invader, Irken

Attack Potency: Small Town level (Can injure Dib, who survived an explosion which created a massive crater and destroyed several robots. Should be comparable to Doctor Membrane who vaporized several robots) | Small Town level physically. His technology Varies from Small Town level normally (Can regularly match and overpower Dib) to Dwarf Star level (Used a bomb to blow up a planet, Can create devices that can destroy Earth. Can summon the Star Donkey, who can kick the earth towards the sun. Nearly destroyed his home planet during Operation Impending Doom I. Can possibly wrap the entire Earth within mechanical wiring), up to Low Macroverse level via the Florpus hole (The Florpus hole is a spatial anomaly of which sucks in anything nearby and collide them with other realities). Macroverse level+, likely High Macroverse level+ with sufficient preparation (Created a muscle suit that is capable of exceeding an infinite number of sit-ups, which was bending the fabric of time and space in the process. Because of that, Zim (along with Dib) ended up in a void full of giant floating ab muscles, which one of them revealed they've ended up outside of infinite universes, threatening it along the way)

Dimensionality: 3-D | 3-D, 4-D likely 5-D with the Muscle suit

Travel Speed: Massively Hypersonic with Jetpack (Flew across the planet Jackers ship, which is large enough to capture planets, in seconds) | As before, FTL when piloting the Voot Cruiser (Flew to Mars in roughly a minute) and Massively FTL with the Voot Cruiser on autopilot (Flew from Irk, a planet outside of this galaxy, to Earth, in six months). Extra-Temporal with the Muscle suit

Combat Speed: At least Subsonic+ (Comparable to Dib who can fight with his robots. Should be comparable, albeit slower than Doctor Membrane who ran a large distance through a giant crowd in a split second), higher with spider legs | FTL to Massively FTL with the Voot Cruiser. Extra-Temporal with the Muscle cut

Reaction Speed: FTL+ (Can pilot the Voot Cruiser, piloted Mars across the solar system while dodging Dib, who was piloting Mercury) | Extra-Temporal

Lifting Strength: Above Average Human (Can casually swing a kid around like a bat)

Striking Strength: Small Town Class | Macroversal+, likely High Macroversal+ with the Muscle suit 

Durability: Small Town level, possibly Low Macroverse level (Survived a city-sized explosion from a distance. Comparable to Dib, who survived an explosion that created a massive crater and destroyed several robots. Should be comparable to Professor Membrane. Survived being inside the Florpus hole, which can collide realities together) | Unknown but should be higher than before. Macorverse level+, likely High Macroverse level+ with the muscle suit

Stamina: Very high

Range: Below Standard Melee Range physically, several meters with spider legs, far higher with communication devices | As before, planetary via bombs and other equipment, interstellar via telescopes & teleportation, Low Macroverse level via the Florpus hole. Macroverse level+, likely High Macroverse level+ with sufficient preparation

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery, Preparation, Stealth Mastery, Telekinesis (Via Mini-Moose), Social Influencing, Small Size (Type 0), Genius Intelligence, Paradoxical Existence (Type 1, Zim became the reason as to why all Zims die), Enhanced Senses, Breaking the Fourth Wall (Addressed the audience at the end of The Most Horrible X-Mas ever), Self-Destruction (Has a Self-Destruction switch), Sleep Manipulation (With Dart gun), Cyborgization (PAK is attached inside his body), Expert Pilot, Hacking, Limited Toon Force, Regeneration (High-Mid; regenrated from his body being broken into pieces) Limited Elasticity (His face is quite manipulable), Self-Sustenance (Type 1 and 3), Mechanical spider legs (Grand him enhanced mobility), Acrobatics and Forcefield Creation, Communication devices (At least with his Voot Cruiser, can also contact GIR), Flight & Spaceflight (Can fly through space with his jetpacks), Mind Manipulation, Madness Manipulation, Information Manipulation, Possession, and Empathic Manipulation (An Irken's PAK stores and controls their personality, their memories, and their motor functions. The Emergency Attachment Protocol can be activated after an Irken PAK is removed from its body, and even attach to and upload a personality to other objects. In the unfinished episode The Trial, all the bad data from Zim's PAK would have caused the Control Brains to declare Zim the "Most Incredible Irken Ever" and let him drive the Massive for ten minutes). Energy Projection, Electricity Manipulation, Size Manipulation, Explosion Manipulation, Transmutation & Fragrance Manipulation via tack (Targets pricked by it will slowly turn into a bolagna sausages within a few days, gaining a stink that can fry the brains of others). Selective Teleportation, Durability Negation, and Biological Manipulation (Has an organ harvesting device within his PAK. Replaced a Police officer brain with a Squid), Resistance to Mind Manipulation and Memory Manipulation (The PAK can prevent Zim from getting amnesia, and also can reactivate Zim after being exposed to a wave of stupidity. Zim can resist the hypnotic effects of Pustulio. Along with GIR, is unaffected by his Deadly Orbital Laser which can control the minds of the entire human population), Fragrance Manipulation (Unaffected by a stink that could fry the brains of some and put the rest uneasy)
Mind Manipulation & Memory Manipulation via Pustulio and Power amplifier (Accidentally made a pimple with basic hypnotic powers that target those who see it. They are forced to obey Zim's commands and an extensive trance can make the targets forget what happened when it's over. Managed to control Dib and an entire school building with it. Can spread a wave of pure stupidity with the power amplifier. In The Trial, Zim created a machine that sends a glowing stream of "doom" at the earth. Of which allowed GIR to fully take control of the Earth, forcing mankind to reconstruct itself to what he sees fit. This even goes as far to making GIR a king to where humans would wear suits based on him and making a medallion that reads "KING GIR: RULER OF EARTH"), Cloning (Made a failed clone of Professor Membrane in Enter the Florpus), Summoning (Can summon the Star Donkey), Time Manipulation and Perception Manipulation (Can alter Dib's perception of time with the Time-Stasis field, either making it faster or slower. Replaced Keef's eyes with mechanical ones, of which he saw Zim as a Squirrel), Time Travel, Teleportation (Made a long progress and ultimately succeeded in teleporting the Earth across the universe in Enter the Florpus), BFR (Type 1 and 3; Nearly sent a bus full of children to a wormhole of which would take them to a dimension full of itchiness, Feces, or a Room with a Moose. Sent Doctor Membrane to Moo-Ping 10 and Teleported the Earth across the universe using Mini-Moose), Water Manipulation, Dimensional Travel, Existence Erasure (Type 1), Illusion Creation (Type 2; Trapped an unaware Dib in a realistic illusion comparable to that of the original universe, where Dib had been bestowed powers by an unknown alien species to which he had later declared war against the Irken race. Throughout the episode he has been aging and experiencing his entire life up until he grew old, where he had been convinced that it was all real. Once he admitted he threw a muffin at Zim, the people around him turned into Zim, to which they all laughed at him. Once the illusion was over, Dib was back to his normal age), Reality Warping and Plot Manipulation (Type 1; The Florpus hole can collide realities and has shown to alter the animation), Space-Time Manipulation (With the muscle suit, Zim was capable of warping both Time and Space that it brought him outside of the Multiverse), Causality Manipulation (Merged parallel worlds by going back into an alternate timeline to kill off the other Zims, even though Dib told him that's not how parallel universes work), Absorption (Created a creature in The Trial that absorbed an infinite amount of energy)

Standard Equipment: GIR, Mini-Moose, The Voot Cruiser, PAK (His Mechanical Backpack), a pair of electric batons and an organ harvesting device, several advanced weaponry, and devices. A tack that fuses a target with baloney.

Intelligence: Supergenius. Although hindered by his incompetence, Zim has vast knowledge about futuristic and advanced technology, which he's able to create, fix, and utilize. Claimed that Irken babies play with more advanced toys when inside one of Professor Menbrane's labs (which the latter is also a Supergenius), after making a potion with Dib that seemingly sped up his body being transmuted into a sausage. Managed to fool the entire Earth into helping him achieve one of his plans. Has outsmarted Dib and is capable of deceiving others into thinking he is human, while also adapting to Human life. Created a machine that can control the minds of the entire human population and even one's that threatens infinite universes. Within a week after being hit by a water balloon and soon being challenged by Dib, Zim created an entire space station along with a massive balloon to where he would absorb all of the cities water just to get back at his enemy.

Weaknesses: Zim is brash, arrogant, as well as overconfident, and doesn't think things entirely through making him a threat to everyone, including himself. He can be kind of irrational as well. His body is also weak against the pollutants in Earth's water, as they are corrosive to his body, though he can compensate for this weakness by applying paste to his skin. Cannot survive for more than 10 minutes without his PAK. The PAK can only take over those with Irken biology or an inanimate object (as it worked on a chair), should a human take it or those with incompatible features, they would die in 10 minutes. Is somewhat delusional in the sense that he sometimes doesn't get things being directly said to him, ignoring them or interpreting them in ways that may favor him/his ego

Key: Base | With preparation time and equipment

Others

Notable Victories:

Peashooter (Plants vs Zombies) - Peashooter's profile (Speed was equal, Zim was given access to the Florpus hole, his equipment, and preparation, and Zim was given a week of preparation)

Bill Cipher (Gravity Falls) - Bill's Profile (Zim had a week of preparation and prior knowledge, speed was equalized, the fight took place in the Invader Zim universe, and High 2-A versions were used)

King Slime (Terraria) - King Slime's profile (Zim didn't have preparation and speed was equalized)

Notable Losses:

Inconclusive Matches:

Shovel Knight (Shovel Knight) - Shovel Knight's profile (Both were High 5-A with speed equalized. Zim had Prep, Shovel Knight had Items)