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From The Codex

Summary

The Link in Spirit Tracks is the ninth Link appearing in The Legend of Zelda series, and the second Link chronologically in the Adult Timeline branch.

In Spirit Tracks, taking place many years after the Hero of Winds found the new Hyrule, Link is a child who lives with Niko in Aboda Village. He is an apprentice of a master engineer, named Alfonzo, who has helped him in order to become a Royal Engineer. When Zelda presents Link with a certificate for this achievement,[104] she also gives him a letter, telling him to meet with her, to discuss her suspicions over the mysterious Chancellor Cole as well as the disappearing Spirit Tracks. When Link sneaks Zelda out of the Castle, they meet up with Alfonzo, who escorts them to the Tower of Spirits by train. However, as the Spirit Tracks begin to fade, they crash, and are then ambushed by the chancellor, who attacks the trio. Link and his master are knocked unconscious while Zelda's spirit is separated from her body, which is seized by Cole's apprentice, Byrne. Link awakes back in Hyrule Castle to discover that Zelda is now a ghost and that Link is the only person who can see her. After visiting Anjean in the Tower of Spirits, he agrees to help her in defeating Chancellor Cole and recover her body in the process.

After Link and Zelda travel up to the Tower of Spirits to recover a Rail Map, a Phantom Knight attacks him, but Zelda charges at the Phantom just in time to take control of its body. After this, Link and Zelda begin their journey to restore the Tower of Spirits and the Spirit Tracks, traveling across the overworld using the Spirit Train that is granted to Link by Anjean. Whenever Link returns to the Spirit Tower to obtain another Rail Map, Princess Zelda possesses a Phantom's armor in order to aid the young hero. As the pair continues to travel, Link and Zelda establish a close friendship as the two get to know each other better.

Once Princess Zelda recovers her body from Malladus with the aid of Link, the two together face up against the Demon King, who has now taken over Chancellor Cole's body. Together, Link and Zelda deal the final blow on Malladus using the Lokomo Sword, and shortly after, Anjean and the rest of the Lokomos depart towards the heavens. As they leave, Anjean entrusts Princess Zelda to watch over the land, asking Link to help her as well.[105] Link and Zelda are then seen holding hands as they witness the departure of the Lokomos. Unlike other instances where Link departs from the land after having saved it, the young hero stays in Hyrule to fulfill Anjean's request, where he continues to be either an engineer or a warrior, depending on which Link chose. This is witnessed when Princess Zelda gets up from her seat in her office and waves out the window after having heard either a train's whistle or the clanking of swords.

Powers and Stats

Tier: At least 5-B, likely 4-A

Name: Link

Origin: Legend of Zelda Spirit Tracks

Gender: Male

Age: Unknown (Some sources range him from 10 to 17, via the fact that he can legally drive a train he should most likely be 17)

Classification: Hylian, Recruit, Royal Engineer

Attack Potency: At least Planet level (Defeated Malladus, who stated he was going to destroy the world in the small amount of time he had left), likely Multi-Solar System level (Obtains the Lokomo Sword, which is a described as a gift from one of the spirits and being filled with sacred energy, as lesser gods they should possibly scale to the Wind Fish and their symbols are force gems)

Dimensionality: 3-D

Travel Speed: Massively Hypersonic (Should scale above Child Link)

Combat Speed: FTL (Can tag Malladus who can dodge light arrows)

Reaction Speed: FTL

Lifting Strength: At least Class 5 (Can casually lift and throw giant boulders, can push open large metal doors alongside Phantom Zelda)

Striking Strength: At least Planet Class, likely Multi-Solar System Class

Durability: At least Planet level, likely Multi-Solar System level

Stamina: Very High

Range: Extended Melee Range with Sword, Several Meters with Whip, Hundreds of Meters with Bow & Arrow, Unknown with Zelda's Possession (Can possess a phantom no matter how far away she is in a room)

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Skilled with his sword, whip, Bow, and various other items), Vehicular Mastery (Experienced in navigating with trains to the point that he was dubbed as their official Royal Engineer), Extrasensory Perception (Can see Zelda in her spirit form when others cannot), Enhanced Senses (With Song of Discovery, when played, it reveals hidden items or treasure chests buried in the ground), Statistics Amplification (With tears of light), Summoning & Sleep Manipulation (With Song of Awakening, can wake anything that sleeps, and is often used to awaken the Gossip Stones gathered throughout Hyrule to gather useful information from them), Healing (With Song of Healing, playing it with the Spirit Flute causes the Spirit of Healing to appear and heal Link completely. With Red Potions, recovers 6 of Link's hearts), Wind Manipulation (With Whirlwind, which blows around and stun lighter enemies, sends Phantom Zelda flying through short distances, can be used as a propeller when Link moves through water, extinguishing torches and poisons), Paralysis Inducement (With Boomerang, can be used to stun and defeat enemies, collect distant items, and hit Switches from afar), Fire Manipulation & Ice Manipulation (The Boomerang can be used for elemental affects such as throwing it on blue flames to create an icy aura that freezes water and red flames to create a flame aura that burns enemies), Resistance Negation (Can harm enemies with his boomerang on fire or ice boomerang even if they're the same element), Telekinesis (Can control the direction of the boomerang), Air Manipulation (Can remove the air out of his opponents with his boomerang), Explosion Manipulation (With bombs), Physiology Negation (The boomerang can negate ones physiology like electric of icy), Non-Physical Interaction & Soul Manipulation (Can physically interact with ghost), Regeneration Negation (Low-High, possibly Low Godly. Can permenantly kill Chu Chus, who naturally regenerate with their jelatonous-like body. They can also come back from being completely destroyed), Light Manipulation (With Song of Light, causes objects to glow and emit a beam of light pointing toward a location of interest), Animal Manipulation (With Song of Birds, attracts a large bird carrying what appears to be a trapeze, which Link can grab onto with the Snake Whip to be carried by the bird, attracts nearby Cuccos to carry one of them and beat obstacles with its help, entice nearby Crows to leave their perch and attack Link, played near a dove, it will land and stay on Link's head until he rolls, carries something on his head or enters another room. If Link plays this near Cuccos, they will form a line and follow him), Paralysis Inducement (Can break himself out of incapacitation), Energy Manipulation (Has the force gem, an energy that exists in every living being, the similar energy that powers the spirit tracks, it allows him to manipulate ones energy and also creates energy such as the spirit tracks. The Lokomo sword is described as a gift from one of the spirits and being filled with sacred energy, can shoot out sword beams), Shockwave Generation (Described that his sword beams are like shooting out a powerful shockwave), Statistics Amplification (Merely being happy or grateful raises their energy levels), Aura (Is stated to have a special aura), Holy Manipulation, Purification, & Enhanced Soul Manipulation (With the Bow of Light, can drive one's soul out of their body), Sand Manipulation (Via sand rod), Resistance to Ice Manipulation (Can break out of being frozen), Absorption (With Shield of Antiquity, unlike the regular Shield, it cannot be swallowed by Like Likes),

Standard Equipment:

Intelligence:

Standard Tactics:

Weaknesses:

Feats:

Notable Attacks/Techniques:

Key:

Note:

Explanations

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: