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User:Stellae Lumina/Sandbox2

From The Codex

Background

Humans (Homo sapiens) are highly intelligent primates that have become the dominant species on Earth. They are the only extant members of the subtribe Hominina and together with chimpanzees, gorillas, and orangutans, they are part of the family Hominidae (the great apes, or hominids). Humans are terrestrial animals, characterized by their erect posture and bipedal locomotion; high manual dexterity and heavy tool use compared to other animals; open-ended and complex language use compared to other animal communications; larger, more complex brains than other primates; and highly advanced and organized societies.

Powers and Stats

Tier: Varies from 10-C to 9-C, 9-C with most weaponry, 9-B with explosives, 9-A with TBG-7V warheads, 8-B with MOAB and and ATBIP, 7-C to 7-B with Nukes, 6-C with the World's Nuclear Weapon Stockpile

Name: Varies

Origin: The Real World

Gender: Varies

Age: Varies

Classification: Human

Attack Potency: Varies from Below Average Human level (Humans like babies, paralyzed people or old people) to Street level (The strongest humans can chop wood and bricks, bend steel with kicks, punch down trees kill hogs by hitting them on the head, etc.), Street level with most weaponry (Such as baseball bats, bayonets, katanas, AK rifle platforms, shotguns, etc.), Wall level with explosives (Such as grenades, stielhandgranate, RPG-7, etc.), Small Building level with TBG-7V warheads (TBG-7V thermobaric warheads are used in attacking bunkers and buildings. Its theoretical explosive yield from its 10 meter lethal blast radius should be ~95,298,833 J), City Block level with MOAB (Carries a yield of 11 tons of TNT) and ATBIP (Carries a yield of 44 Tons of TNT), Town level (The Smiling Buddha bomb carries a yield of 8 kilotons of TNT, the Little Boy carries a yield of 15 kilotons of TNT, the RDS-1 carries a yield of 22 kilotons of TNT) to City level+ with Nukes (The Tsar Bomba carried a yield of 58 megatons of TNT), Island level with the World's Nuclear Weapon Stockpile

Dimensionality: 3-D

Travel Speed: Peak Human (The fastest human ever could run at 44.72 km/h), up to Supersonic+ with vehicles (The Lockheed SR-71 Blackbird can go at Mach 3.2), up to Massively Hypersonic with rockets (The Saturn V SA-505 can travel up to Mach 32.3)

Combat Speed: Superhuman physically (Can throw punches at 45 mph), Subsonic with melee weapons (The fastest swing of a baseball bat was 103 mph), up to Supersonic+ with handguns (1442 m/s), up to Supersonic with rifles (About 850 m/s), up to Transonic with Rocket Launchers (300 m/s), up to Hypersonic with missiles (Mach 6), Speed of Light with laser weapons

Reaction Speed:

Lifting Strength: Superhuman (The most a person could lift was 1117 lbs), higher under Hysterical strength

Striking Strength: Varies from Below Average Class to Street Class, Street Class with Brass knuckles

Durability:

Stamina: Peak Human, likely higher (The most a human could run was 350 miles without stopping, eating, sleeping or slow down for 80 hours and 44 minutes straight, some humans possess a mutation which drastically reduces the need of sleep without feeling sleep deprivation)

Range: Standard melee range, extended melee range with melee weaponry, up to kilometers with firearms, tens of kilometers with Nukes

Powers and Abilities:

Peak Human, Genius Intelligence, Human Achievements and Preparation (The human race would benefit immensely from having time to prepare, becoming the top of the food chain with sheer brain power), Flight (Via planes and other aircrafts), Spaceflight (Via rockets), Vehicular Mastery (There's humans skilled at driving), Weapon Mastery (Like soldiers), Martial Arts (With the existence of multiple martial artists), Stealth Mastery and Camouflage (With ghillie suits people can hide people from sight, multi-spectral camouflage can hide people from thermal infra-red vision, radars and other bands of the electromagnetic spectrum), Acrobatics (By doing parkour), Hacking, Data Manipulation and Limited Information Analysis (With computing technology), Extrasensory Perception (Can see heat, chemical spectrums, gamma rays, and others via Hyperspectral Scanning), Technological Manipulation (Can disable electronics with EMPs), Poison Manipulation and Paralysis Inducement (With chemical weaponry), Electricity Manipulation (With tasers), Homing Attack (Via heat-seeking weaponry), Explosion Manipulation (With explosives), Fire Manipulation (Via flamethrowers), Radiation Manipulation (With nuclear weapons), Water Manipulation (With water cannons), Disease Manipulation (With biological warfare), Smoke Manipulation and Status Effect Inducement (With smoke grenades), Sound Manipulation (With sonic weapons), Sleep Manipulation (With tranquillizer darts and sleeping gas), Limited Black Hole Creation (With the Hadron Collider), Magnetism Manipulation (With magnets), Limited Ice Manipulation (With freeze sprays), Limited Fragrance Manipulation (With perfumes and other cosmetics), Light Manipulation (With flashbangs), Acid Manipulation and Corrosion Inducement (With psychochemical warfare), Heat Manipulation (With thermobaric weapons and heat rays), Self-Sustenance (Type 1, with oxygen tanks and spacesuits), Immense Luck (Shown here), Social Influencing (Some people are capable of easily manipulate and influence others), Enhanced Senses (Some people have a 4th cone receptor allowing them to see more colors, some have more sofisticated and precise tastebuds, has a vision 20 times better than the average human and can distinguish faces from kilometers away), Photographic Memory, Limited Body Control (By having immense flexibility capable of twisting bones or stretching skin), Multiple Personalities (Via DID), Small Size (Typo 0, the shortest human of all time is 54.6 cm tall)
Resistance to Pain Manipulation (CIP prevents a person from feeling any kind of physical pain), Poison Manipulation (Some people can inject snake venom without secondary effects due to the Arsenite Methyltransferase), Cold Manipulation (Can sink in freezing water and run in glaciers with no protection without harm), Fire Manipulation and Heat Manipulation (Can walk while completely engulfed in fire and be completely unscratched), Electricity Manipulation (Can handle 500 watts of electricity harm), Alcohol Manipulation (With the ALDH2 gene)

Standard Equipment:

Intelligence:

Weaknesses:

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: