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Fang the Hunter

From The Codex

Background

Fang the Sniper, also called Nack the Weasel, is a sly and conniving jerboa-wolf who resides in a mysterious alternate dimension. Extremely slick, Fang serves as a villain and treasure hunter who opposes Sonic the Hedgehog at every turn. Fang wields a popgun, which he uses to attack his foes from a distance.

Although not as physically skilled as people such as Sonic, Fang makes up for it using his equipment, such as his aerobike and missiles. Although people such as Knuckles the Echidna constantly find themselves being tricked by Dr. Robotnik, Fang only ever teams up with the doctor to serve his own desires. Most notably, Fang was able to acquire a Chaos Emerald after stealing it, in hopes of collecting the other six.

Fang was unable to retain his Chaos Emerald, eventually losing it, which resulted in the seven Emeralds being used to destroy the Death Egg II. Fang's further whereabouts are unknown.

Statistics

Tier: 8-B

Name: Fang the Sniper, Nack the Weasel

Origin: Sonic the Hedgehog

Sex: Male

Age: Unknown

Classification: Sniper, Weasel, Jerboa-Wolf, Treasure Hunter

Dimensionality: 3-D

Attack Potency: City Block level (Is comparable to Sonic the Hedgehog in his early life, who could destroy a mountain)

Durability: City Block level (Can tank attacks from Knuckles), rings make him incredibly difficult to kill

Striking Strength: At least Multi-City Block Class

Lifting Strength: Class 10 (Comparable to Classic Sonic, and thus also main timeline Sonic, who can push boulders comparable to his size)

Travel Speed: Relativistic+ (Comparable to Sonic the Hedgehog in his early life, who can move somewhat relative to lasers)

Combat Speed: FTL

Reaction Speed: FTL (Comparable to Sonic the Hedgehog in his early life, who can react to lasers from Eggrobos at close range and lasers from the Hotaru, which travel in straight lines and generate conventional light in the darkness)

Stamina: Very High (Is a trained fighter who can somewhat keep up with the likes of Sonic the Hedgehog on several occasions. Could fight through several characters in Sonic the Fighters without signs of fatigue)

Range: Standard Melee Range, Tens of Meters with Popgun, Cross-Universal with Chaos abilities

Intelligence: Gifted (Is comparable to Sonic, who has been able to thwart Dr. Eggman on multiple occasions. Fang himself has been a fighter forlikely years, and is able to fight people like Sonic, Knuckles, and Tails, who themselves have several years of fighting experience)


Powers and Abilities

Superhuman Physical Characteristics, Vehicular Mastery (Can drive a car), Weapon Mastery (Is proficient with his popgun), Body Control (Can whip with his tail), Acrobatics, Dimensional Storage (Can keep Chaos Emeralds and Rings on hand despite having no place to put them), Martial Arts, Non-Physical Interaction and Soul Manipulation (Sonic's team can harm Hyudoros), Time Paradox Immunity (Type 0. Sonic characters can meet their future self without disappearing), Resistance to Heat Manipulation (Shown here), Ice Manipulation (Sonic's team can break free of ice when frozen), Poison Manipulation (Sonic characters can go through Chemical Plant unharmed by its toxins), Status Effect Inducement
Transformation (Via his Super and Hyper forms), Healing (Chaos Emeralds can heal you when you're knocked out. Shadow can use chaos control in order to heal himself), Empowerment (Chaos Energy is enriched and increased in ability by the heart and its emotions, along with positive/negative thoughts), Intangibility (Spatial. With chaos burst, Shadow himself uses this to hide in distorted space, when emerging from the distorted space, the user briefly creates a small white and purple bubble around himself that damages any opponents that makes contact with it, as well as launching them for multiple hits), Energy Manipulation & Electricity Manipulation (With Chaos Spear, a technique where the user channels raw chaos energy as a form of electricity into a spear-shaped energy construct and then fires it as an energy bolt, one can fire multiple bolts with it or charge it to shoot a larger more powerful energy bolt), Explosion Manipulation (With Chaos Blast, is an explosion of highly powerful chaos energy that damages all that is within 10-20 yards), Forcefield Creation & Damage Transferal (Can power one's guarding through the use of chaos control, creating a spherical field, which is signified by a purple pulse emerging from and moving around the user that can block any incoming attacks. Half of the received damage is transferred to the Ichikoro Gauge), Space-Time Manipulation (Chaos Emeralds can control time and space), Spatial Manipulation (Chaos Control can be used to distort space itself and can create an area of distorted space. Shadow can use chaos nightmare and chaos upper to grinds his fists to distort space, to attack and knock opponents away), Teleportation, Portal Creation, Time Slow, and Time Stop (Chaos Control is typically used for, the applciation of quickly dashing and warping through space to appear in areas instantly and stopping time), Limited Magnetism Manipulation (Chaos Emeralds attract each other), BFR and Sealing (Chaos Control can be used to send others into separate dimensions. Chaos Control can also be used to send someone into a distorted space momentarily), Resurrection (Non-Combat Applicable. Granted Elise's wish and brought Sonic back to life), Plant Manipulation (The Chaos Emeralds did this on their own)

Standard Equipment

Rings, Popgun, Aerobike

Optional Equipment

Chaos Emerald


Other

Weaknesses: None notable.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Fang the Hunter