“ | My name is Grant. I dreamed I was turned into a ghost. Please take me with you. My family was killed by Dracula. I can help you a lot because I am very fast. | „ |
~ Grant to Trevor |
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Grant Danasty
“ | You ain't seen one quick as me before. | „ |
~ Grant Danasty |
Background
Grant Danasty was a young man who grew up in Wallachia during the 15th Century. Once an incredibly skilled thief and pirate captain, Grant was hit by tragedy when Count Dracula's curse over Europe came underway. Monsters ravaged Grant's land, killing his friends and family, and leaving only him alive. Influenced by the curse, Grant then turned into a mindless beast called Nasty Grant, who was sent to guard Dracula's Clock Tower.
Serving as the Clock Tower guard for quite a while, Grant was eventually put up against Trevor Belmont and Sypha Belnades. The team defeated Grant, reverting him back to his human form, and he joined them without hesitation. Grant would help the team defeat Lord Dracula in a climactic battle, along the way developing feelings for Sypha.
To his dismay, Sypha had shared feelings for Trevor, and the two married. Ashamed, Grant did not show up to the marriage, and hid himself away from his friends. Until one day, a mysterious man appeared in front of Grant, and he was pulled into a Time Rift. Although reluctant, Grant helped defeat the Time Reaper, although along the way he was forced to run into Trevor and Sypha once again.
General Information
Name: Grant Danasty, Nasty Grant (formerly)
Origin: Castlevania
First Appearance: Castlevania III: Dracula's Curse
Latest Appearance: Castlevania: Judgement
Company: Konami
Creator: Hitoshi Akamatsu, Koji Igarashi
Actor
- Japanese Voice Actor: Masaya Onosaka
- English Voice Actor: Kirk Thornton
Sex: Male
Sexuality: Heterosexual
Pronouns: He/Him
Age: Unknown
Birth Year: 15th Century
Homeworld: Earth
Residence: Wallachia
Story Role: Supporting Protagonist
Classification: Thief, Rebel, One of the Three Legendary Warriors, Hero who rebuilt Wallachia[1]
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
Occupation: Vampire Hunter[3]
Affiliations: Trevor Belmont (Noted that he and Trevor's friendship is stronger since they worked together[4]), Sypha Belnades, Alucard
Enemies: Dracula
Height: Unknown
Weight: Unknown
- During his Time: Alive
- Modern Time: Deceased (As he existed back in the 1400S, he is naturally dead from old age)
Date of Death: Unknown
Alignment: Neutral Good (Noted by Aeon that Grant moves for the sake of others[5]. Helped rebuild the destroyed areas of the city after the battle with Dracula[6]. Grant threw himself body and soul into the revival of the ruined towns, being no longer known as a vampire hunter but the hero who rebuilt Wallachia[7])
Protection Level: Global Protector (Fought and defeated Dracula, where in Castlevania III: Dracula's Curse, Dracula plans to take over all of Europe[8], proceeded to amass an army to kill hundreds of soldiers to take over Europe, plagued the beautiful land located in the Southern Part of Romania into darkness by having devils attack it, planned to spread his evil grip to the rest of Europe[9])
Codex Statistics
Key: Castlevania III | Judgement
Key Information
- Castlevania III: Dracula's Curse: This key covers his journey in Castlevania III: Dracula's Curse.
- Judgement: This key covers his journey in Castlevania: Judgement, which takes place after Castlevania III: Dracula's Curse[10].
Grade: A | A
Tier: 7-C, Far Higher with Sheer Will | 7-C, Far Higher with Sheer Will
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Town level (Potency) (Can fight and harm Trevor Belmont[11]. Aided in the defeat of Dracula[12], who serves as the absolute evil, the opposite to God[13], where for God to be perfectly good, there must be a being of perfect darkness[14], being the entity opposite to God[15], with such power making him far superior to Golem from Castlevania Judgement, as he died to a random unknown hunter after his return from the time rift[16]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[17]. Can fight Frankenstein who can cause the entire room to shake and make parts of the ceiling fall down[18]), Far Higher with Sheer Will (Simon claims that the Belmonts and Morrises did not defeated Dracula because of the Vampire Killer, with the reason behind heroes' capcity to fight against evil lying not in their physical strength but the noble desire to drive away evil and usher in all that is good, the desire to protect the world for all of humanity, with the courage to fight to protect others being the true essence of a hero and a Belmonts strength, with this even applying for other heroes such as Shanoa, Maria, Charlotte, and even Arikado[19]) | Town level (Potency) (Fought against Golem in his story mode, who with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[20]), Far Higher with Sheer Will
Durability: Town level, Far Higher with Sheer Will | Town level, Far Higher with Sheer Will
Striking Strength: Town Class (Potency), Far Higher with Sheer Will | Town Class (Potency), Far Higher with Sheer Will
Lifting Strength: Unknown: True Class, Far Higher with Sheer Will | Unknown: True Class, Far Higher with Sheer Will
Travel Speed: At least Superhuman (Noted to Trevor Belmont that he is very fast. Can outrun a room where all the blocks start collapsing[21]), Far Higher with Sheer Will | At least Superhuman (Can move so fast that he disappears from his opponents' sight[22]), Far Higher with Sheer Will
Attack Speed: At most Faster Than Light (Can tag 1400s Dracula, who serves as the absolute evil, the opposite to God[23], where for God to be perfectly good, there must be a being of perfect darkness[24], being the entity opposite to God[25], making him faster then enemies such as the Sky Fish who moves so fast that it appears as a beam of light and is only slowed down when time is stopped[26] and the White Demon, who can move at the speed of light at short distances[27]), Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Reaction Speed: At most Faster Than Light, Far Higher with Sheer Will | At most Faster Than Light, Far Higher with Sheer Will
Stamina: Superhuman (Alongside Trevor, Grant traveled the entire Transylvanian countryside for several days fighting against Dracula's forces, without any rest)
Range: Standard Melee, Tens of Meters with throwing knives and axes
Intelligence: Genius Intelligence (Able to utilize sub-weapons that possess great attack and power which in Castlevania requires one to have a high intelligence to be able to do[28])
Knowledge: Grandmaster level (Can fight and defeat Dracula, where he was a genius tactician as Mathias, who they called "Cronqvist the Wise"[29])
Powers and Techniques
All previous powers and abilities
Equipment
- Chakrams: Two chakrams that Grant uses in combat in Castlevania: Judgement. They allow him for quick and precise strikes and slices.
- Dagger: A collection of throwing daggers in Grant’s possession, which can be thrown at enemies at high speeds.
- Axe: An axe made with silver, which Grant uses to throw at his enemies.
- Holy Water: A jar of holy water that erupts into flames once it is released out of its container.
- Stopwatch: A watch that allows Trevor to stop time for a brief moment, although it is costly in hearts for him to use.
- Gravity Circle: Generates a gravity wave overhead that crushes any enemy that touches it.
Notable Techniques
Grant's Neutral Attack
A foot sweep martial art attack.
Grant's Neutral Combo Attack
A hand leap kick martial arts technique.
Grant's Directional Attack
A knee slide martial arts attack.
Grant's Directional Combo Attack
A back flip ring combination attack.
Grant's Jumping Attack
A diving knee martial arts attack.
It Dices
A ring attack, Grant does a spinning jump while slicing enemies with his chakram.
It Slices
A ring attack, Grant spins as he slices the enemy with his chakram.
Flea Flicker Finish
A ring somersault attack, Grant combines it slices and it dices, ending with a somersault that he uses to slam onto the ground.
Dagger Toss
Grant tosses a dagger at his opponent.
Dagger Storm
Grant tosses multiple daggers at his opponent.
Aerial Venus
Grant utilizes his dagger toss to jump and spin in the air, throwing his chakram blades at the opponent.
Throwing Venus
An aerial ring throwing attack, Grant jumps into the air and spins while throwing his chakram blade.
Dagger Wave
A multi-Dagger attack, Grant throws his daggers in multiple directions.
Thousand Edge
A continuous Dagger stream attack, Grant continously throws a large number of daggers at the opponent.
Blinding Speed
A Ring attack, Grant moves so fast that he dissapears from sight and reappears behind the opponent and attacks.
Million Edges
Connects with a Ring hit, Grant then controls countless daggers in the air through his threads and rains them down from the sky at an angle.
Other
Standard Tactics: Grant utilizes quick movements with precise strikes, along with using any items he has equipped that best help the situation.
Weaknesses
- Regular: None notable.
- Creature of the Night Weaknesses: Creatures of the night become weaker when exposed to the morning sun[101]. Garlic significantly weakens creatures of the night[102], and causes demons to die if its placed on the ground[103]. If a vital soul is defeated, the grimoire will revert back to its original content[104].
Note
- Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. Leon's doppleganger can use holy water and holy attacks against him in this fight along with the alchemy whip despite Leon being a pure and noble warrior[105]. Simon's doppleganger can harm him with the vampire killer, despite Simon being a noble hero.
Battle Records
18-1-0
- Cornell - Fight[114]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Alucard - Fight[115]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Golem - Fight[116]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Carmilla - Fight[117]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Sypha Belnades - Fight[118]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Shanoa - Fight[119]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Eric Lecarde - Fight[120]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Trevor Belmont - Fight[121]
- Conditions: None.
- Location: Time Rift
- Note: Fights against characters in the time rift are technically not the actual characters but one's desires being made within the time rift, such as why some characters like Dracula kill others in their story mode but the characters is alive and defeats Time Reaper in their own story mode, never meeting Dracula.
- Time Reaper - Fight[123]
- Conditions: None.
- Location: Time Rift
- Trevor Belmont - Fight[124]
- Conditions: None.
- Location: Clock Tower
None
References
- ↑ Castlevania: Judgement Grant Danasty Ending
- ↑ Castlevania Lament of Innocence
- ↑ Castlevania: Judgement Grant Danasty Ending
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Judgement Aeon's Hyper Attack on Grant
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Judgement Grant Danasty True Story Ending
- ↑ Akumajou Densetsu Famicon Intro English Patch
- ↑ Castlevania: Curse of Darkness Manga Volume 1 Chapter 1
- ↑ Castlevania: Judgement Grant Danasty True Story Mode
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Judgement: True Story Mode, Golem
- ↑ Castlevania: Judgement Golem Ultimate Attack
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
- ↑ Castlevania: Judgement Golem Ultimate Attack
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Judgement Grant Danasty True Story Mode
- ↑ Castlevania: Aria of Sorrow Ending
- ↑ Castlevania: Dawn of Sorrow Dark Lord Candidates
- ↑ Castlevania: Dawn of Sorrow Ending
- ↑ Castlevania Aria of Sorrows
- ↑ Castlevania Grimoire of Souls Enemy Compendium Showcase
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Lament of Innocence Perfect Guidebook
- ↑ Castlevania: Judgement Grant Danasty True Story Mode
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Grimoire of Souls Chapter 8: Demonic Visions
- ↑ Castlevania: Judgement Grant Danasty Ultimate Attack
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Lament of Innocence Game Manual Page 10
- ↑ Castlevania: Judgement Grant Danasty Ultimate Attack
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania Harmony of Despair
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania Judgement Aeon's Hyper Attack Sequences
- ↑ Castlevania: Judgement Aeon's Hyper Attack on Death
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
Those were the emotionless words of Death.
In response, Olrox laughed his bold answer.
“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
“……”
“You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
With Death’s reply, an explosive murderous intent rose.
Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
Kill the distance-----
Kill the sound-----
Just, faster, soon, die.
It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
“……die.”
That was said by the enemy who called on his servants.
From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
The bats and scythes cancelled each other out and the entire dance hall sparkled with blood." - ↑ Super Castlevania IV Stage B-1
- ↑ Castlevania: Circle of the Moon
- ↑ Akumajou Dracula: Kabuchi no Tsuisoukyoku "I had come to destroy evil.
A spectacled vampire hunter confirmed this as his duty.
In front of him is a [grotesque creature] whose dreadful power can be felt. The creature appears human but the instant he looked at it, all of his body’s cells cried out in terror.
“The timing is bad, church person.”
Whilst listening to the words said by the [grotesque creature], the young hunter kept on reminding himself.
-----I am …… I ought to be a vampire hunter." - ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Haunted Castle Revisited Dominus Collection
- ↑ Casltevania Jugement True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Chapter 9 Vessel for the Lord
- ↑ Castlevania: Curse of Darkness Manga Volume 1
- ↑ Castlevania II: Simon's Quest Night Transition
- ↑ Castlevania II: Simon's Quest Online Game Manual Page 4
- ↑ Castlevania: Lament of Innocence Beastiary No. 058
- ↑ Castlevania: Lament of Innocence Beastiary No. 059
- ↑ Castlevania: Curse of Darkness Beastiary No. 009
- ↑ Castlevania: Curse of Darkness Beastiary No. 005
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Symphony of the Night
- ↑ Akumajo Dracula: Kabuchi no Tsuisoukyoku "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula ----- And whenever it happens, it is said that a clan of vampire hunters will seal it.
Several hundred years have passed with battles with the [dark lord] Dracula.
When suddenly, an end to it all has been foretold. 1999----- Thanks to the power of a clan in Japan, Dracula’s castle was sealed inside a [solar eclipse] to disappear forever.
However, in this world, there is no such thing as forever. [They] had understood that Dracula’s regeneration cycle ought to have ended. Indeed, people have prepared for this but will it still exist? The castle is the symbol of the chaos within humans and as long as people exist, it will not be completely sealed. - ↑ Castlevania: Lament of Innocence Beastiary No. 064
- ↑ Casltevania Jugement True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Grimoire of Souls Prologue
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Prologue Stage 4
- ↑ Casltevania: Grimoire of Souls Chapter 1 Dracula's Castle
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Soul Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania: Grimoire of Souls Chapter 7 Death's Reign
- ↑ Castlevania: Grimoire of Souls Chapter 6 Accursed Cranium
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
- ↑ Castlevania III: Dracula's Quest
- ↑ Castlevania: Curse of Darkness
- ↑ Casltevania Jugement True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Judgement Aeon's Hyper Attack on Carmilla
- ↑ Castlevania: Judgement Aeon's Hyper Attack on Golem
- ↑ Castlevania: The Dracula X Chronicles Game Manual Pages 12-13
- ↑ Casltevania Jugement True Story Mode, Aeon: Aeon vs. Alucard
- ↑ Castlevania: Judgement Aeon Hyper Attack on Death
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Judgement Aeon's Hyper Attack on Carmilla
- ↑ Castlevania: Judgement Aeon's Hyper Attack on Golem
- ↑ Castlevania: Judgment
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania II: Simon's Quest Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Judgment
- ↑ Castlevania: Judgment Character Select Item Descriptions
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania II: Simon's Quest Day Transition
- ↑ Castlevania II: Simon's Quest Day Game Manual Page 11
- ↑ Castlevania II: Simon's Quest
- ↑ Castlevania: Grimoire of Souls Chapter 2 A City of Fog
- ↑ Castlevania: Lament of Innocence Dark Palace Of Waterfalls
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania III: Dracula's Curse
- ↑ Castlevania: Judgmeent Grant Danasty True Story Mode
- ↑ Castlevania: Judgmeent Grant Danasty True Story Mode
- ↑ Castlevania: Judgmeent Grant Danasty True Story Mode
- ↑ Castlevania: Judgmeent Grant Danasty True Story Mode
- ↑ Castlevania: Judgmeent Grant Danasty True Story Mode
- ↑ Castlevania: Judgmeent Grant Danasty True Story Mode
- ↑ Castlevania: Judgement Grant Danasty True Story Mode
- ↑ Castlevania: Judgement Grant Danasty True Story Mode
- ↑ Castlevania: Judgement Grant Danasty True Story Mode
- ↑ Castlevania: Judgement Grant Danasty True Story Mode
- ↑ Castlevania: Judgement Grant Danasty True Story Mode
- ↑ Castlevania III: Dracula's Curse