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The Queen

From The Codex
Revision as of 21:53, 10 February 2021 by GiverOfThePeace (talk | contribs)
You are finally here, Batter. Long has been the wait for your arrival. But your way was in vain; you will only cause embarrassment here. Go back home. Why have you destroyed the land that I had rebuilt? I have created all of this only for him. I desire nothing more than the happiness of my children. You have spoilt the carnival, Batter. I will not let you lay a hand on the son who brought us into this world. Today, you will fall.

Background

The Queen, also known as Vader Eloha, is a mysterious humanoid entity known to be the mother and creation of Hugo. She parallels The Batter in many ways, being the only other parent and creation of Hugo, and being the only other being known to be able to use Add-Ons. The Queen is in charge of the Guardians as a group, who in turn control various Zones. Her exact purpose in doing so is obscure. Although she is often mentioned, she is never shown interacting with anyone other than The Batter.

In Chapter 1 of the events that take place within The Room, The Batter approaches The Queen, fighting her and eventually killing her after a brief dialogue. The Queen is the protector of Hugo and serves as his mother, though still being his creation. As The Batter challenges her, she exclaims "I won't let you lay a finger on the son that has brought us into this world!".

Powers and Stats

Tier: At least 4-C, likely far higher

Name: The Queen, Vader Eloha

Origin: OFF

Gender: Female

Age: Unknown

Classification: Leader of Zone Guardians, Inhuman, Protector of Hugo, Queen

Attack Potency: At least Star level, likely far higher (Created the world of OFF, which contains a sun, and the room which has multiple different pocket realities. Could fight a post-Zone 3 Batter)

Dimensionality: 3-D

Travel Speed: Speed of Light (Stated to be able to travel in the nothingness at the speed of light)

Combat Speed: Extra-Temporal

Reaction Speed: Extra-Temporal (Can naturally move in the nothingness, a void outside of space and time)

Lifting Strength: Unknown

Striking Strength: At least Star Class, likely far higher

Durability: At least Star level, likely far higher

Stamina: Very High

Range: Standard Melee Range, likely higher with Competences, Low Macroversal with other abilities (Can control and limit Batter to 4 save files)

Powers and Abilities:

Superhuman Physical Characteristics, Genius Intelligence, Enhanced Senses (Can still attack enemies while under the blinded status effect), Non-Physical Interaction, Soul Manipulation, Immortality Negation (Type 7. Should be comparable to other Zone Guardians and Batter who can harm and kill specters, undead ghost, and can harm nonexistent enemies within purified zones), Conceptual Manipulation, Linguistic Manipulation, Information Manipulation, Text Manipulation, Space-Time Manipulation, Reality Warping, Matter Manipulation, Creation, Energy Manipulation, Elemental Manipulation & Pocket Reality Manipulation (All Zone Guardians created their zones [and by extension the Queen created The Room, zones are pocket realities which is sculpted from the energy given by The Queen it also contains it's own space and time as it's separate from the other zones from the nothingness, a place outside of space-time. Likely also created the elements. Zone guardians would have also created and have their energy tied to the concepts of their world which upon Batter killing them, it erases areas to the extent that they no longer have names and are replaced with “???” along with books and signs being unreadable, and color along with everything being gone. Can imbue her attacks with abstract ideas, can use her own words as attacks. Should be comparable to Batter who can harm and kill abstract specters and speech bubbles), Power Nullification (Can limit The Player to only four save files]), Perception Manipulation (The Queen’s attacks are words causing direct harm by piercing the perception of the user has of themself), Sense Manipulation (Can inflict the blind status effect with “White Fianchetto”), Poison Manipulation (Can inflict the poison status effect with “Castling Queen”), Empathic Manipulation (Can inflict the fury status effect with “Castling King”), Power Absorption (Can absorb competence from all enemies with “Fool’s Mate”), Mind Manipulation (Implied the Queen has control over the Spectres), Teleportation & Dimensional Travel (Should be comparable to the other zone guardians who can teleport directly into the nothingness and back to their zones), Resistance to Madness Manipulation (Does not go insane due to lack of sugar, which is directly stated to make people go mad without it), Soul Manipulation (Can take attacks from Batter and his Add-Ons), Spatial Manipulation (Can take attacks under the plastic element), Void Manipulation, Conceptual Manipulation, Linguistic Manipulation, Information Manipulation, Text Manipulation, & Purification (Can travel in the nothingness, a non-existent realm outside of space-time. Her existence along with the other Zone Guardians is what stops Batter’s purification of a zone, which upon purifying zones he erases to them to an extent that the names for areas get re-named “???”, along with books, and posters becoming unreadable. It is even noted that the color and everything is gone), Metal Manipulation (Can take attacks from the metal attribute. Should be able to like The Judge walk around in a purified zone where metal no longer exists, which it was stated without metal there would be no way to walk without sinking into the ground), Organic Manipulation (Can take attacks from the meat attribute)

Standard Equipment: Her Add-On’s Delta, Sigma, and Ipsilon

Intelligence: Genius (Naturally the ruler of her kingdom, capable of controlling all the zones through the use of Spectres, Should be around the same intelligence as The Batter. The Batter was someone who could apparently solve all of the puzzles in the game easily but chose to have The Player figure it out themselves. These puzzles include puzzles that require one to read the Read Me or find hidden numbers and meanings behind various locations. This also include puzzles like finding the entrance to Dedan’s office, which according to a Elsen has never been found. The Batter is also capable of telling when he’s fighting a losing battle and will immediately adapt by finding the opponent’s weakness and using it against them in order to defeat them as he did to Enoch. The Judge notes Batter’s mastery of battle borders on brilliancy)

Standard Tactics: The Queen will attack with standard attacks and using competences. Along with her Add-Ons helping her during the battle.

Weaknesses: Nothing notable.

Notable Attacks/Techniques:

* Castling King: A special attack that can also afflict the enemy with Furious, enraging the enemy into abandoning all strategy and relentlessly focusing on normal physical attacks.

  • Castling Queen: A special attack that can also afflict the enemy with Poison, continuously dealing them damage that ignores their armor and durability.
  • Coup de Miroir: An extremely powerful single-target attack competence.
  • Fool's Mate: Damages the Competence points of all enemies, their reserve of energy that enables them to perform special attacks.
  • Immortal Anderssen: An attack competence that inflicts heavy damage upon all enemies simultaneously.
  • Scholar's Mate: A special attack that can also afflict the enemy with Sleep, causing an enemy to fall asleep.
  • White Fianchetto: A special attack that can also afflict the enemy with Blindness, causing the target to have great difficulty hitting their opponent.

* Long Silence: An attack that hits all enemies simultaneously.

  • Short Silence: A strong single-target special attack.

  • * Major Chord: Restores a lot of another target's competence points.

  • Minor Chord: Restores another target's competence points.

  • * Treble Clef: Increases The Queen's stat parameters.

  • Alto Clef: Increases The Queen's stat parameters.

  • Note: A lot of OFF’s explanations and concepts are very limited and require many different interpretations, thus making it difficult to completely ascertain what certain elements mean, thus using what one can piece together in game along with Mortis’ statements, we have supplied the following profile.

    Others

    Notable Victories:

    Notable Losses:

    Inconclusive Matches: