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- 17:50, 21 April 2025 Sybil (hist | edit) [53,797 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} <tabber> |-|Official Artwork=right|400px |-|In-Game Model= {{#tag:Tabber| {{!}}-{{!}}Basic Vest=right|400px {{!}}-{{!}}Big Pants=right|250px {{!}}-{{!}}Professional=right|250px {{!}}-{{!}}Sun Greaves=right|250px {{!}}-{{!}}Cling Sleeve=right|250px {{!}}-{{...") Tag: Visual edit: Switched
- 13:29, 21 April 2025 Fall Rebound (hist | edit) [4,588 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Fall Rebound''' is the ability that ensures a character automatically returns to a safe or stable location—often the last solid surface they stood on—after falling into a bottomless pit, environmental hazard, or otherwise fatal out-of-bounds zone. This ability functions as a fail-safe mechanism, preventing complete elimination or instant death due to falling. Rather than conventional teleportation, Fall Rebound is often tied to a spatial anchor o...")
- 11:27, 19 April 2025 South of Midnight (hist | edit) [7,222 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} center|600px ==Background== ''South of Midnight'' is a 2025 third-person action-adventure game developed by Compulsion Games and released by Xbox Game Studios. Set in a stylized interpretation of the American Deep South, the game launched on April 8, 2025, for Windows and Xbox Series X/S. Upon its debut, it was met with generally favorable reviews from critics. The game stands out for its distinctive stop-motion-ins...")
- 05:36, 18 April 2025 Hazel Flood (hist | edit) [74,798 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|First Outfit=right|400px |-|Second Outfit=right|400px |-|Third Outfit=right|250px </tabber> {{Quote|Hazel has lived in Prospero all her life, with her mother Lacey. She's just graduated high school and is headed to college in the fall.|Hazel's Character Description in the Lore}} ==Background== '''Hazel Flood''' serves as the main protagon...") Tag: Visual edit: Switched
- 13:00, 17 April 2025 Perfect Dodge (hist | edit) [3,847 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Perfect Dodge''' refers to the capability to evade attacks with impeccable precision and timing, often activating special effects or advantages when a dodge is executed at the exact right moment. This mechanic is most commonly found in action, adventure, and role-playing games, rewarding players for skillful timing by granting them bonuses such as slowed-down time, counterattack opportunities, or complete invulnerability for a brief period. In fictio...")
- 12:19, 17 April 2025 Pathfinding (hist | edit) [8,121 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Pathfinding''' is the ability to guide a user or player through an environment using markers, visual cues, or navigational aids that assist in determining the most efficient or necessary route. This mechanic is primarily used in video games to provide direction, simplify navigation, and help players find their way through complex or open-world environments. The system often highlights objectives, key locations, or critical paths to reduce confusion, m...")
- 11:45, 17 April 2025 Free-Running (hist | edit) [2,323 bytes] GiverOfThePeace (talk | contribs) (Created page with " ==Background== '''Free-Running''' is a stylized form of traversal movement that emphasizes creativity, flair, and freedom of motion, often blending the functional aspects of parkour with the aesthetic goals of acrobatics. It allows the user to move dynamically through an environment using flips, spins, vaults, and elaborate body maneuvers, usually to showcase control, style, or performance beyond mere efficiency. In a fictional context, free-running becomes a visual an...")
- 11:42, 17 April 2025 Parkour (hist | edit) [2,595 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Parkour''' is a movement-based ability that enables a user to navigate complex environments with speed and efficiency by using only the human body. Inspired by military obstacle course training and later refined as a discipline, parkour focuses on fluid, practical traversal by vaulting, climbing, jumping, and running across natural or urban landscapes. In fictional contexts, characters using parkour often demonstrate agility far beyond human norms, comb...")
- 11:41, 17 April 2025 Stealth (hist | edit) [29 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Stealth Mastery) Tag: New redirect
- 11:39, 17 April 2025 Wall Scaling (hist | edit) [29 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Surface Scaling) Tag: New redirect
- 20:39, 16 April 2025 Hyper Intuition (hist | edit) [29 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Hyper-Intuition) Tag: New redirect
- 20:38, 16 April 2025 Hyper-Intuition (hist | edit) [5,493 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Hyper-Intuition''' is a heightened, often superhuman level of instinctive perception that allows the user to understand, predict, or react to situations with extreme accuracy and speed, often without conscious reasoning. It goes beyond normal gut feelings, bordering on precognitive-like awareness without actually seeing the future. Users with this ability are capable of picking up on patterns, intentions, and outcomes through subtle cues such as micro...")
- 19:36, 16 April 2025 Goku (Dragon Ball) (hist | edit) [22 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Son Goku) Tag: New redirect
- 19:36, 16 April 2025 Vegeta (Dragon Ball Z) (hist | edit) [20 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Vegeta) Tag: New redirect
- 19:19, 16 April 2025 Robotization (hist | edit) [27 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Mechanization) Tag: New redirect
- 19:18, 16 April 2025 Mechanization (hist | edit) [2,815 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Mechanization''' (also referred to as '''Robotization''') is the ability to transform living beings into robots, stripping them of organic traits and replacing them with mechanical components, typically resulting in the complete loss of biological functions. This process can be either partial or total, and is often used by antagonists or machine-based entities to assimilate or control others. Unlike Cyborgization, which retains a mix of organic an...")
- 19:05, 16 April 2025 Technopathy (hist | edit) [40 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Technological Manipulation) Tag: New redirect
- 19:05, 16 April 2025 Prosthesis Creation (hist | edit) [32 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Metal Manipulation) Tag: New redirect
- 19:04, 16 April 2025 Enhanced Hearing (hist | edit) [29 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Enhanced Senses) Tag: New redirect
- 19:04, 16 April 2025 Telescopic Vision (hist | edit) [29 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Enhanced Senses) Tag: New redirect
- 19:03, 16 April 2025 Enhanced Vision (hist | edit) [29 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Enhanced Senses) Tag: New redirect
- 19:02, 16 April 2025 Electromagnetic Pulse (hist | edit) [43 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Electromagnetism Manipulation) Tag: New redirect
- 18:59, 16 April 2025 Weaponry (hist | edit) [26 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Weapon Usage) Tag: New redirect
- 16:26, 16 April 2025 Ain (Despera) (hist | edit) [17 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Ain) Tag: New redirect
- 21:19, 15 April 2025 Hierarchies (hist | edit) [8,368 bytes] GiverOfThePeace (talk | contribs) (Created page with "{|class=width="100%" style="border:4px solid #856363; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center"" ! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|''Important Codex Wiki Articles'' |- |width="15%" "background:grey; border-radius:3.25px;"|'''Important Pages''' |The Codex Wiki - Site FAQ - General Help Page- Tiering System - Civilization Tiering System - Pseudo-Ti...")
- 21:12, 15 April 2025 Reality Anchoring (hist | edit) [3,171 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Reality Anchoring''' is the ability to stabilize or "anchor" reality, preventing changes, distortions, or escapes from the established state of existence. This power allows the user to resist or suppress reality-altering forces by grounding entities, objects, or phenomena to a fixed point in space, time, or dimensional state. Often used to counter abilities such as Reality Warping, Dimensional Travel, or Existence Erasure, reality anchoring...")
- 21:11, 15 April 2025 Temporal Manipulation (hist | edit) [31 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Time Manipulation) Tag: New redirect
- 02:07, 15 April 2025 Despera (hist | edit) [13,272 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} center|600px ==Background== '''Despera''' (ですぺら, Desupera) is an anime project conceived by writer Chiaki J. Konaka, with character designs provided by Yoshitoshi ABe. This marks the third creative collaboration between Konaka and ABe, following their work on ''Texhnolyze'' and ''Serial Experiments Lain''. The series was originally set to be directed by Ryūtarō Nakamura, best known for directing ''Serial Experime...") Tag: Visual edit: Switched
- 01:35, 15 April 2025 Ain (hist | edit) [119,135 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} <Tabber> |-|Regular=right|400px |-|Chibi=right|400px </tabber> ==Background== '''Ain''' (あいん) is the main character of the light novel (and planned anime series) ''Despera''. She is a young Japanese girl who possesses scientific knowledge far ahead of her era, creating advanced inventions using limited materials. In addition to her technological genius, Ain exhibits a mys...") Tag: Visual edit: Switched
- 14:19, 14 April 2025 Eiri Masami (hist | edit) [25 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Masami Eiri) Tag: New redirect
- 14:13, 14 April 2025 Masami Eiri (hist | edit) [51,457 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|In the Wired=right|400px |-|With Lain=right|250px |-|Artwork=right|250px </tabber> <tabber> |-|1={{Quote|I am you. Surely you have already been aware that another you has always existed in the Wired.|Masmai Eiri to Lain Iwakura}} |-|2={{Quote|That is not another you, it is the real you. The real world's...") Tag: Visual edit: Switched
- 08:02, 13 April 2025 The Wired (hist | edit) [29,070 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Mature}} {{Spoilers}} center|600px ==Background== '''The Wired''' is a communication system used by most characters in ''Serial Experiments Lain'', allowing users to connect, share information, and interact with each other in a digital space. "There is the world around us, a world of people, tactile sensation, and culture. There is the wired world, inside a computer, of images, personalities, virtual experiences, and a culture all of its...") Tag: Visual edit: Switched
- 13:35, 12 April 2025 Serial Experiments Lain (hist | edit) [32,267 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Anime=center|600px |-|Game=center|600px </tabber> ==Background== ''Serial Experiments Lain'' is a Japanese anime series directed by Ryuutarou Nakamura, with character designs by Yoshitoshi ABe, a screenplay by Chiaki J. Konaka, and produced by Yasuyuki Ueda (credited as "production 2nd") for the animation studio Triangle Staff. The show aired on TV Tokyo...")
- 03:33, 12 April 2025 Iwakura Lain (hist | edit) [27 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Lain Iwakura) Tag: New redirect
- 03:33, 12 April 2025 Lain the Wired (hist | edit) [26 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Lain Iwakura) Tag: New redirect
- 03:22, 12 April 2025 Lain Iwakura (hist | edit) [110,210 bytes] GiverOfThePeace (talk | contribs) (Created page with "{{Spoilers}} {{Mature}} <tabber> |-|Regular Outfit=right|400px |-|Full Body= {{#tag:Tabber| {{!}}-{{!}}1=right|400px {{!}}-{{!}}2=right|400px }} |-|Sitting=right|400px </tabber> {{Quote|No matter where you are, everyone is always connected.}} {{Quote|Last Sunday, I went out with my family. We went to our relative's house in Fujisawa by train. All of us toget...") Tag: Visual edit: Switched
- 03:05, 12 April 2025 Alternate Replacement (hist | edit) [36 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Alternate Replacements) Tag: New redirect
- 01:50, 12 April 2025 Collective Unconscious Manipulation (hist | edit) [3,484 bytes] GiverOfThePeace (talk | contribs) (Created page with " ==Background== '''Collective Unconscious Manipulation''' is the ability to interact with, influence, or alter the collective unconscious — a shared psychological structure composed of memories, instincts, and archetypes common to all sentient beings. The concept originates from Carl Jung's analytical psychology, where the collective unconscious is not merely a philosophical idea but a real, underlying system of symbols, myths, and experiences inherited across generati...")
- 21:42, 10 April 2025 Dr. Gero (Dragon Ball GT) (hist | edit) [22 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Dr. Gero) Tag: New redirect
- 21:39, 10 April 2025 Substitution (hist | edit) [2,170 bytes] GiverOfThePeace (talk | contribs) (Created page with " == Background == '''Substitution''' is the ability to replace oneself with another object, form, or version of oneself, either temporarily or permanently. This power allows the user to avoid harm, escape from danger, or gain tactical advantages by switching places or altering their physical form. In some cases, the substitution can involve the use of clones, decoys, or any object capable of mimicking the user's presence. It is often used to evade attacks, avoid confront...")
- 21:33, 10 April 2025 Self Substitution (hist | edit) [26 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Substitution) Tag: New redirect
- 21:26, 10 April 2025 Existence Continuity (hist | edit) [4,490 bytes] GiverOfThePeace (talk | contribs) (Created page with "==Background== '''Existence Continuity''' is the capacity to remain present and unaffected across changes to reality, time, and metaphysical structures. Users with this ability can endure through events that would erase, overwrite, or alter their being—such as timeline collapses, paradoxes, dimensional fusions, universal reboots, or conceptual erasure. While most beings are bound to the laws of cause and effect, users of this power exist independently of conventional r...")
- 21:18, 10 April 2025 Paradox Immunity (hist | edit) [35 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Time Paradox Immunity) Tag: New redirect
- 21:15, 10 April 2025 Sonic the Hedgehog (Series) (hist | edit) [44 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Sonic the Hedgehog (Franchise)) Tag: New redirect
- 21:14, 10 April 2025 Multiverse Travel (hist | edit) [32 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Dimensional Travel) Tag: New redirect
- 20:23, 10 April 2025 Rock (Mega Man) (hist | edit) [22 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Mega Man) Tag: New redirect
- 15:59, 7 April 2025 Plane Manipulation (hist | edit) [3,036 bytes] GiverOfThePeace (talk | contribs) (Created page with "== Background == '''Plane Manipulation''' is the ability to create, alter, maintain, merge, or destroy planes of existence. A "plane" in this context refers to a distinct level or layer of reality, which can include physical dimensions, astral realms, spiritual domains, mental or conceptual spaces, and more. Users of this power can manipulate the rules, structure, and nature of these planes, including the entities that reside within them. This ability often overlaps wit...")
- 23:55, 4 April 2025 SCP-MEOW-J (hist | edit) [5,794 bytes] GiverOfThePeace (talk | contribs) (Created page with "<tabber> |-|Meow=thumb|center|400px|Meow. |-|Meow=thumb|center|400px|Meow meow, ████ meow meow mew meow. |-|Meow=thumb|center|400px|Meow mew meow mew meowmeow, meow mew meow meow meow mew meow. </tabber> {{Quote|Meow meow: Mew Meow meow: Meow Mewmeow: Meow meow mew mew meow, meow meow meow meow meow meow. <Meow mew> Mew: Meow. Meow: Purrrrr… Mew: Meeeooow. Meow: Meeeeeooooooow...") Tag: Visual edit: Switched
- 13:25, 4 April 2025 Murder Drones (series) (hist | edit) [27 bytes] GiverOfThePeace (talk | contribs) (Redirected page to Murder Drones) Tag: New redirect
- 12:47, 3 April 2025 The Player (Imscared) (hist | edit) [35 bytes] GiverOfThePeace (talk | contribs) (Redirected page to The Player (IMSCARED)) Tag: New redirect