“ | I believe love is the only entity that doesn't change over time. | „ | |
~ King Albert |
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User:SuperSaiyan2Link/Sandbox
Background
Albert is
Powers and Stats
Key: Chapter 1-3 | Chapter 4
Tier: At least 9-B, Low 8-C as Jade Dragoon | 7-B, Higher as Jade Dragoon
Name: Albert
Origin: The Legend of Dragoon
Sex: Male
Age: 26 years old
Classification: Human, King of Basil, Jade Dragoon | Human, King of Basil, Jade Dragoon
Status: Alive
Alignment: Neutral Good ()
Dimensionality: 3-D
Attack Potency: At least Wall level (Comparable to Dart Feld who can defeat Dragons, which are so powerful that they pose an incredible threat to an entire Knighthood, and even an entire Kingdom's worth of knights. Similar to those who heavily wound and defeat heavily armored knights with regular attacks on numerous occasions), Small Building level as Jade Dragoon (Dragoons are stated to be beyond Humans in power, to the point where they are stated to exist beyond Humans. Dragoons can create a barrage of large explosions with Explosion that are each this powerful) | City level (Has grown strong enough that it is seen as impossible that he could be killed by a Dragon. Defeated the Last Kraken, which had the power to destroy an entire city in one fell swoop), Higher as Jade Dragoon
Durability: At least Wall level (Comparable to Dart Feld, who can withstand getting cratered through stone, powerful axe strikes and punches from giants capable of breaking through fortified gates, as well as Dragon Crucifixion, which is powerful enough to shatter a stone pillar. Could take hits from Jiango, who created a large hole in a stone wall as he died), Small Building level as Jade Dragoon | City level, Higher as Jade Dragoon
Striking Strength: At least Wall Class, Small Building Class as Jade Dragoon | City Class, Higher as Jade Dragoon
Lifting Strength: Athletic Human | Athletic Human
Travel Speed: Athletic Human | Athletic Human
Combat Speed: FTL | FTL
Reaction Speed: FTL (Can keep up with Virage, which can naturally conjure a laser formed of light called Laser Beam) | FTL
Stamina: High (Dart is an incredibly athletic human, having trained and lived on his own for nearly five years. He's fought battles of varying degrees, including fighting entire wars. He does require sleep and can get exhausted after battle, notably if he uses his Dragoon powers to an extent beyond that which his body can handle. However, he is still fairly capable of battling for extended periods of time)
Range: Standard Melee, Extended Melee with lances, Hundreds of Meters with Dragoon Spells
Intelligence: Gifted in combat ()
Powers and Abilities
Possesses a Dragoon Spirit, which grants: Extrasensory Perception (Dragoon Spirits resonate when they detect other Dragoons nearby), Healing (A Dragoon Spirit's resonance will refresh the user and heal them from fatigue), Empathic Manipulation (Dragoon Spirits amplify one's insanity and lust for war), Fate Manipulation (Dragoon Spirits manipulate fate), Transformation (Allows for Dart to freely transform into his Dragoon form)
All Innate abilities, Flight (Can naturally fly with his wings), Fire Manipulation (Is surrounded by flames as he flies and leaves a trail of fire that can set entire areas aflame. Can launch a fireball with Flame Shot), Damage Boost (Will charge his power with Dragoon Additions), Magic (Can cast spells with a Dragoon Spell), Animal Manipulation (Dragoons can manipulate Dragons into doing their bidding), Explosion Manipulation (Creates a barrage of explosions with Explosion), Aura (Final Burst surrounds him in an aura of fire), Summoning (Can summon the Red-Eyed Dragon), Forcefield Creation (Can create a barrier upon transformation), Self-Destruction (Dragoons can self-destruct)
Standard Equipment
*Broad Sword: Dart's starting weapon. This is the blade he wielded during his training and then subsequent five year-long search for revenge against the Black Monster.
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Broad Sword
- Bastard Sword: A blade with nearly double the strength of its predecessor, the Broad Sword. Dart found it within a chest inside Limestone Cave.
- Heat Blade: A sword that Dart found and bought in Kazas. It not only has more power than Dart's previous two swords, but is also accompanied by the fire element that burns with every slash.
- Falchion: Bought in Fueno for 250 gold, the Falchion is more far more powerful than the Heat Blade, but has no special elemental effects accompanying it.
- Mind Crush: Dart discovered this blade within the Forbidden Lands of Kadessa. Not only is the Mind Crush more powerful than the Falchion, but it also has the possibility of confusing a target.
- Fairy Sword: Bought at Ulara's weapon shop for 400 gold, the Fairy Sword isn't much more powerful than the Mind Crush, but greatly increases his SP with each successful attack.
- Claymore: Dart's second most powerful weapon, purchased within the Moon That Never Sets. Due to the drawbacks of Dart's ultimate weapon, this is often seen as his actual best option.
- Soul Eater: Dart's ultimate weapon, which h received as reward for defeating the Polter Armor and Loner Knight. It is by far the most powerful weapon in Dart's arsenal, though it has the drawback of draining 10% of his health every turn.
*Red-Eyed Dragoon Spirit: The Dragoon Spirit used to control the Red-Eyed Dragon, and transform its wielder into the Red-Eyed Dragoon. It was first used 11,000 years ago by Zieg Feld during the Dragon Campaign, which he used to defeat Melbu Frahma. Unbeknownst to Zieg, Melbu sealed himself away in the Spirit and possessed Zieg. After the destruction of Dart Feld's hometown of Neet, he recovered this Dragoon Spirit from the rubble and kept it as a memento of his father. Eighteen years later, Dart meets Rose, who activates the Dragoon Spirit and allows for Dart to become the Red-Eyed Dragoon.
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Red-Eyed Dragoon Spirit
*Healing Potion: Restores 50% of the target's max health.
- Healing Fog: Restores 100% of the target's max health.
- Healing Breeze: Restores 50% of the entire party's max health.
- Healing Rain: Restores 100% of the entire party's max health.
- Angel's Prayer: Revives a fallen party member to 50% of their health.
- Sun Rhapsody: Recovers all of the target's MP.
- Moon Serenade: Recovers all of the entire party's MP.
- Spirit Potion: Restores 100 SP to the target.
- Body Purifier: Removes the status effects of Poison, Stun, and Arm-Blocking.
- Mind Purifier: Removes the status effects of Fear, Confusion, Bewitchment, and Dispiriting.
- Depetrifier: Removes the status effect of Petrify.
- Recovery Ball: Uses one random recovery item in battle.
- Charm Potion: Resets the distance until next enemy encounter, and allows for the target to avoid enemy attacks for three turns.
*Attack Ball: Generates a random Attack or Effect Item.
- Black Rain: A storm of Dark-elemental power rains down on enemies.
- Burn Out: Creates a huge eruption of flame beneath the enemy.
- Burning Wave: A Fire-elemental attack that washes flames over all enemies.
- Dancing Ray: A Light-elemental attack that attacks all targets.
- Dark Mist: Dark-elemental energy converges and attacks a single enemy.
- Detonate Rock: An explosion that damages all enemies.
- Fatal Blizzard: Spawns a powerful and dangerous blizzard that attacks all targets with Water-elemental power.
- Flash Hall: A Thunder-elemental attack on all enemies.
- Frozen Jet: Powerful Water-elemental attack on all enemies.
- Gravity Grabber: Powerful Earth-elemental attack on all enemies.
- Gushing Magma: Several geysers of flame erupt from the ground and strike all targets.
- Meteor Fall: A group of large meteors crash-down on all targets.
- Night Raid: Powerful Dark-elemental attack on all enemies.
- Pellet: A single enemy is pelleted by several stones.
- Psychedelic Bomb: A powerful Non-elemental bomb that damages all enemies.
- Rave Twister: Wind blows around a group of enemies, creating a deadly cyclone.
- Spark Net: A single enemy is shocked by an incredibly high voltage of Thunder-elemental power.
- Spear Frost: A Water-elemental attack on a single opponent, that damages them with a spear of ice.
- Spectral Flash: Powerful Light-elemental attack on all enemies.
- Spinning Gale: A small twister picks up and damages a single enemy.
- Thunderbolt: The entire group of enemies is damaged by a swarm of large lightning bolts.
- Trans Light: An enemy is attacked by a bright flash of Light-elemental power.
*Poison Needle: Inflicts the Poison status effect upon an enemy.
- Stunning Hammer: Inflicts the Stun status effect upon an enemy.
- Midnight Terror: Inflicts the Frightened status effect upon an enemy.
- Panic Bell: Inflicts the Confused status effect upon an enemy.
- Total Vanishing: Completely destroys weaker enemies.
- Sachet: Gives the user a subtle good aroma.
Notable Techniques
*Double Slash: Dart's initial Addition. This is one powerful slash, followed up by an identical slash in the opposite direction.
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Double Slash
- Volcano: Dart attacks four consecutive times. He leads with an overhead strike, then a diagonal slash, before spinning into his third attack, and finishing with an upward jump-strike.
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Volcano
- Burning Rush: A three-hit combo. Dart once again leads with his overhead sword slash, but then follows it up with a kick, and finishes with a vertically upwards sword strike.
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Burning Rush
- Crush Dance: A five-hit combo, starting with an overhead slash, followed by a spinning-horizontal swipe. Dart then attacks horizontally in the other direction, spinning after he does, then performing a lunge stab, and finally finishing with an upwards jump-strike.
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Crush Dance
- Madness Hero: A six-hit combo, where Dart charges at his opponent and attacks them with a quick flurry of powerful strikes.
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Madness Hero
- Moon Strike: A seven-hit flurry of consecutive strikes. Dart attacks overhead, horizontally to the right, and then diagonal down twice in an X formation. He lunges the sword forwards into the enemy two times, before finally plunging the sword into their head, and taking a second to yank it back out.
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Moon Strike
- Blazing Dynamo: The most powerful of Dart's regular Additions, consisting of an eight-hit combo. Dart uses an overhead strike, slashes twice in an X formation before striking downwards, using a spin-attack, then slashes upwards and takes advantage of the air-time to kick off of his enemy. Dart finishes by performing a front-flip, and slashing down as he lands.
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Blazing Dynamo
*Flameshot: Dart throws his sword up high into the air, and then begins to yell as he charges all of his power into one concentrated ball of fire. With a shout, he thwacks the flaming ball towards his opponent, which soars towards them and explodes on contact. Dart then catches his sword at the end of the attack.
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Flameshot
- Explosion: Howling the name of the attack, Dart flies high into the air with his sword raised above his head. He then rockets down to the ground, plunging the sword into the earth, which creates a massive fiery fissure that travels over towards his enemies. Flames erupt out of the ground in the form of a slew of fireballs, which themselves create explosions once they hit the ground.
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Explosion
- Final Burst: Dart crosses his arms together, gathering power which amasses as a large fiery aura surrounding him. As the aura takes the form of a sort of red bubble around him, he lets out a scream and then extends his arms outwards, dispelling the energy in a massive wave. His Dragoon wings turn into wings of pure flame, before he puts his sword in front of him and energy engulfs it. After he yells the attack name, Dart rushes forwards with incredible speed, straight through the enemy, leaving only a blazing trail behind.
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Final Burst
- Red-Eyed Dragon: The most powerful of Dart's special attacks as the Red-Eyed Dragoon. After Dart activates the attack, he disappears, leaving only a raging pillar of flame behind. From within the pillar emerges a gigantic draconic figure, made entire of flames; the Red-Eyed Dragon itself. It shifts from its fiery form to a physical form, before getting into position and blasting-off like a rocket at the opponent. The resulting collision leaves behind a nuclear-esque explosion, obliterating the foe.
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Red-Eyed Dragon
Other
Weaknesses: As a Wind Elemental, Albert deals less damage to other Wind Elementals, and receives extra damage from Earth attacks. Items cannot be used while in Dragoon form.
Battle Records
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