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User:TheSpeedster96/Sandbox

From The Codex

Summary

Placeholder

Powers and Stats

Tier: At least 8-C, likely high 8-C, far higher with items, passives, and synergies

Name: The Hunter, The Pilot, The Marine, The Convict, The Robot, The Bullet, The Cultist, The Paradox, The Gunslinger

Origin: Enter The Gungeon

Gender: Male or Female

Age: Over 1150 years

Classification: Human, Robot, Gundead/Bullet Kin, Gungeoneer

Attack Potency: At least Building+, likely Large Building (Their weapons can vaporize Bullet Kin and Iron Maidens. Blanks can do this much damage), far higher with items, passives, and synergies

Dimensionality: 3-D

Travel Speed: At least Subsonic (Can run at these speeds). Higher with various weapons (Some weapons are so fast that they seem to move instantly even while time is stopped), far higher with items, passives, and synergies

Combat Speed: At least FTL (Can dodge dozens of tachyons, and light-speedweapons), likely immeasurable (Reacts to various enemies who predate the space-time of the Gungeon. Can react to the Lord of the Jammed, a being who comes from a place beyond the Gungeon) far higher with items, passives, and synergies

Reaction Speed: At least FTL, likely immeasurable

Lifting Strength: Stellar Class (Lifts ammunition for the Black Hole Gun, which are literal black holes)

Striking Strength: At least Building+, likely Large Building (Their physical punches can harm comparable enemies such as the Resourceful Rat)

Durability: At least Building+, likely Large Building (Can tank hits from their own guns, physical hits from the Resourceful Rat, and other Gungeoneers). Regeneration, immortality and Non-Corporeal make them difficult to kill

Stamina: Limitless (Constantly fights hordes of enemies in non-stop infinite loops of the Gungeon. Gungeoneers like The Robot are mechanical.

[Range]]: Tens to hundreds of kilometers with most guns. Low Macrovsersal with items, synergies, and some guns.

<tabbers> |-|Base Abilities= Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Knows right away how to use anything they pick up), Regeneration (Low-Godly; Can regen from their soul), Inorganic Physiology (Type 2), Immortality (Types 1, 3, 4, 6, 7, and 8; Gundead cannot age. Kaliber will protect them from damage and death, even reversing time to do so. Can function as a skeleton as shown with The Cultist. Any Gungeoneer can regenerate from their soul and are undead as a ghost/Bullet Kin. Whoever enters the Gungeon are fated to relive events, even if they're killed, incapacitated, or the past is changed.), Acausality (Types 1 and 2; As the paradox, they're stated not to have a past, and cannot have their past or future killed by the Gun That Can Kill The Past), Time Paradox Immunity (Type 4; Shown to be unaffected by the Gungeon's time loop in Exit The Gungeon), Acausality Negation (Can kill the paradox Lich with the Gun That Can Kill The Past), Immortality and Regeneration Negation (Types 3, 5, 6, 7, and 8; Negagtes Blobulord's regen even when he can regen from conceptual erasure. Kills undead and resilient beings like the Cultist/Gundead. Can permanently kill people who are bound to the Gungeon, and the avatar of Kaliber.), Paradoxical Existence (Exists as The Paradox), Non-Physical Interaction (Interacts with illusions, souls, abstracts, and non-existent beings), Social Influencing (Can talk their way in or out of anything), Statistics Amplification (Number 2 boosts stats), [[Soul Manipulation](Destroys Hollow Points), BFR (Type 1), Existence Erasure (Type 2 and 4), Power Nullification (Types 1, 2, 3, 4, and 5), Paralysis Inducement, (Blanks send bullets to another plane of existence to be erased, and they prevent enemies from acting and using abilities.), Invulnerability (Type 1; Blanks briefly make you invulnerable, Live Ammo makes you immune to contact damage, and Dodge Rolling gives I-Frames), Blessed (By Kaliber), Rage Power (Gets stronger for when they're hit), Non-Corporeal (As a ghost), Possession (Can possess enemies as a ghost), Conceptual Manipulation (Type 2; Can kill the embodiment of death and interact with abstract words)

|-|Guns= Danmaku, Power Nullification (Types 1, 2, and 3; With Blasphemy and Huntsmans), Soul Manipulation (Absorbs souls with the Life Orb, and rip out souls with the High Kaliber), Ice Manipulation (Ice Breaker, The Judge, Ice Ogre Head, Glacier, Freeze Ray, Frost Giant, Cold 45, Science Cannon, Snowballer, and Freeze Ray), Existence Erasure (Type 2 and 4; with the Boxing Glove and Composite Gun), Fire Manipulation (With Phoenix, Science Cannon, Fosilized Gun, Gungeon Ant, Pitchfork, Demon Head, Flame Hand, The judge, Molotov Launcher, Mail Box, Flare Gun, Dragunfire, Staff of Firepower, Teapot, and Sunlight Javelin), Poison Manipulation (With Trashcannon, Mailbox, Science Cannon, Shotgun Full of Hate, Plunger, Monster Blood, The Judge Shotgrub, and Rattler), Radiation Manipulation (With Gamma Ray), Disease Manipulation (With Poxcannon and Plague Pistol), Reactive Power Level, Reactive Evolution, Adaption (Polaris will increase its damage for every enemy killed, Chamber Gun adapts to its environment, Turbo Gun increases its damage every reload, the Gunfurey levels up stats for every kill, killing enemies evolves the Evolver through 6 forms, Invisibility (Turns invisible after reloading the Mauser, The Predator), Statistics Amplification (Gungine, Super Meat Gun, makes the player faster, AC-15 gets stronger for more armor you have, Rag Gun gets stronger when reloading correctly, Gunther grows stronger for every room cleared), Statistics Reduction (Can slow enemies with the Triple Crossbow, Crestfaller, depower Jammed enemies with the Heck Blaster, Social Influencing (With Smiley’s Revolver), Electricity Manipulation (With the Thunderclap, The Emperor, Shock Rifle), Water Manipulation (With Barrel, Mega Douser, Bubble Blaster, Starpew, and Tear Jerker), Status Effect Inducement (With Flash Ray, Barrel, Bullet Bore, Silencer, Camera, and Slinger), Possession, Body Puppetry (With the Third-Party Controller), Black Hole Creation (With Black Hole Gun), Bubble Manipulation (With Blaster), Animal Manipulation (With the Stinger, Bait Launcher, Barrel, Gungeon Ant, Compressed Air Tank, and Beehive), Antimatter Manipulation (With Dark Matter), Healing (With GuNNER), Wish Granting (With Magic Lamp), Fear Manipulation (With the JK-47, Stone Dome), Empathetic Manipulation (Can charm enemies with the Shotgun Full of Love, Charmed Bow), Durability Negation (With the Composite Gun, Super Meat Gun, Gilded Hydra, Zilla Shotgun, Gunbow, Combined Gun, Dueling Laser, Buzzkill, Patriot, Sniper Rifle, A.W.P, M1, Railgun, Prototype Railgun, Wind Up Gun, Charge Shot ), Cheese Manipulation (With the Elimentaler), Forcefield Creation (With Betrayer's Shield), Conceptual Manipulation (Lower Case r fires abstract words), Attack Reflection (With Casey, the Fighsabre, and Finished Gun), Summoning (With Gunslinger's Ashes, Eye of the Beholster), Wind Manipulation (With Balloon Gun), Transmutation (With the Snakemaker, Bundle of Wands, Witch Pistol, Devolver), Biological Manipulation (With the Devolver), Sound Manipulation (With the Screecher, Face Melter, Really Special Lute), Possible Dimensional Shifting and BFR (Type 1 and 3; Can turn enemies into 2D rectangles with the Tangler, and the Composite Gun activates a blank)

|-|Passives= Statistics Amplification (With Master Rounds increased hearts, Macho Brace increases damage out of a dodge roll, +1Bullets, Heavy Bullets, increases damage,), Explosion Manipulation (With Roll Bomb), Summoning (With Clown Mask), Information Analysis (Scouter shows enemy health and damage done), Intangibility (With Ghost Bullets and Shadow Bullets), Spatial Mimicry(The Crisis Stone allows the user to "step out of the frame of reality" to avoid attacks), Electricity Manipulation (With Shock Rounds), Transmutation, Biological Manipulation (With Devolver Rounds), </tabber>

Standard Equipment: Things the character usually uses or carries with him.

Intelligence: Self-explanatory

Weaknesses: Self-explanatory

Feats: List all of the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats.

Notable Attacks/Techniques: A list of some abilities the character generally uses.

Key: For characters who have transformation stages/power-ups or who become stronger through certain points of the story, insert those transformations/power-ups/timelines here in bold.

Note 1: This profile composites all characters due to the differences between them being slight, making separate profiles just a copy and paste of each other.

Note 2: Due to being a roguelike bullet hell with randomly generated equipment, all weapons are assumed to be here.