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Pippi
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Background
Pippi is a playable character in MOTHER (localized as EarthBound Beginnings), and the first character to join Ninten, even if temporary. Unlike other unnameable characters in the MOTHER series that join the party, her actions are not autonomous as if she were a nameable character. Though she doesn't have PSI, she has high stats across the board. She can equip the Slingshot.
Pippi is a young girl who lives on the outskirts of Mother's Day, near Ninten's home, with her mother Lindgren. At the beginning of the game, Ninten learns from Lindgren that Pippi has gone missing. Upon arriving in Mother's Day, Ninten meets with Mr. Mayor, the head of Mother's Day, who is preparing for re-elections at the time. To make himself out to be a hero and have the town vote in his favor, he enlists the help of Ninten to rescue Pippi from the Cemetery to the south.
Ninten braves the zombie-laden cemetery to find Pippi locked in the leftmost coffin in an underground tomb. Upon being rescued, Pippi may give Ninten a Franklin Badge if two questions are answered correctly (if not, the badge can still be received if she is spoken to in her home). Pippi then joins Ninten's party as a playable character, and the two return to Mother's Day. When the two arrive at the City Hall, Mr. Mayor, eager for his name to be in the headlines as a hero, bribes Ninten to allow him to take the credit for rescuing her with money and the key to the City Zoo. Pippi is left in the mayor's care and subsequently appears in front of her house with her Mother for the rest of the game.
Along with appearing in front of her house, she also makes an appearance at the house in the swamp near Ellay. She tells Ninten that she sneaked out of her house and asks Ninten to not tell her mother. Speaking to her there will trigger Ninten and friends to "stay the night" and recover all their hit points and psychic points.
General Information
Name: Pippi Lindgren
Origin: MOTHER
First Appearance: MOTHER 1
Latest Appearance: MOTHER 1
Company: Nintendo
Creator: Shigesato Itoi
Sex: Female
Sexuality: Heterosexual
Pronouns: She/Her
Age: 7 (Noted in a newspaper article to be a seven-year-old girl[1])
Homeworld: Earth
Residence: Mother's Day, America
Story Role: Supporting Protagonist, Healer (In late game she serves as a healing spot for Ninten and co.)
Classification: Party Member
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
Occupation: None
Affiliations: Mrs. Lindgren (Her mom), Ninten (Her rescuer), Ana (Ninten's girlfriend), Lloyd (Ninten's friend)
Enemies: Pseudo Zombies, Gang Zombies, Ghost, Mr. Bat (Group of enemies found in the area where she went missing)
Status: Alive
Alignment: Neutral Good (Aided Ninten in his journey on two occasions)
Codex Statistics
Key: Early Game | Late Game
Key Information
- Early Game: Begins are the very start of the game and ends once Ninten recruits Lloyd (~Level 1-20). Pippi herself only experiences up to the Zoo.
- Late Game: After going through the Monkey Cave to the Last Boss (~Level 40+). Pippi herself isn't apart of the party anymore by this point.
Tier: 9-C to 9-A | 9-A, possibly Higher
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Peak Human level (Party members start off at level 1 with Ninten) to Room level (Potency) (Leaves Ninten's party right before he goes to he zoo, where he fights a Starman Jr. by himself, who could not only fight beginning of game Ness but also has PSI on the level of fire Beta, which is PSI above the level of post-Peaceful Rest Valley enemies, including the Territorial Oak, in damage, who is around 4.5 to 5 meters making its self-destruction which would be around this levels of energy) | Room level (Potency) possibly Higher (Can be found at a late game area, implying that she could deal with the enemies there)
Durability: Peak Human level to Room level | Room level, possibly Higher
Striking Strength: Peak Human Class to Room Class (Potency) | Room Class (Potency), possibly Higher
Lifting Strength: Unknown | Unknown
Travel Speed: Superhuman (Can keep up with Ninten, who can move 700 meters in about 13 seconds) | Superhuman
Attack Speed: Superhuman | Superhuman, possibly Higher (Can be found at a late game area, implying that she could deal with and tag the enemies there)
Reaction Speed: Superhuman | Superhuman, possibly Higher (Can be found at a late game area, implying that she could deal with and react to the enemies there)
Stamina: Unknown
Range: Standard Melee, Dozens of Meters with Slingshot (Slingshots can hit around 90 yards)
Intelligence: Above Average Intelligence (Pippi is able to traverse the world of MOTHER by herself, getting to the late game areas, which she just treats as going out to play. Despite only being seven years old[2], she can use slingshots competently in combat)
Powers and Techniques
Equipment
Equippable Weapons
- Slingshot: Ranged weapon that raises offense by 7. Has a higher chance of missing then other weapons.
*Insecticide: Instantly kills any arthropod-based enemies.
*Franklin Badge: Passively reflects against lightning and light based attacks.
Foods
Medicine
- Antidote: Neutralizes poison.
- AsthmaSpray: Heals Ninten's asthma.
Other
Standard Tactics: Pippi will use regular attacks along with items that are best suited for the situation.
Weaknesses: Pippi is not a PSI member of the party. Can contract colds just from people simply coughing near her or sneezing near her. Their astral forms are unable to interact with anything, where it's shown characters like Jeff being unconscious makes him unable to fix broken items as his conscious physical body is not there.
Note
- There is some conflict over whether or not MOTHER cast actually become genuine ghost or not, as the games at time makes mention that the characters are just unconscious along with the resurrection system in the game requires going to the hospital where they note the person has been unconscious in there, and thus some write it off as the ghost are not actually there but sprite place ins. However, the ghost sprites are acknowledged by NPCs, with the mouse in the department store noting he has an eerie feeling that a ghost is walking with the party whenever unconscious party members are around, Paula's dad can sense her presence in the room when she's unconscious, and Poo directly notes he's communicating with Ness' soul if he comes to the party while Ness is unconscious. With this in mind, it is accepted the characters create an astral projection to keep observing the party on their journey while they are unconscious in the hospital. This is further supported with the MOTHER 2 cast being able to have their souls leave their bodies. In MOTHER 3 this does not exist as there's rarely hospitals around so they are just unconscious on the floor with the head party member dragging them around.
Explanations
- A good chunk of the scans used on this profile are from the MOTHER 1+2 fan translation, translated by Clyde Mandelin (Tomato), he is a professional translator, widely known for his legendsoflocalization post on EarthBound or MOTHER 2.
Trivia
- Pippi is the only temporary party member until Mother 3 who can level up, have her own inventory, and equip weapons and armor like a main party member.
- The only weapons Pippi is able to equip are the Slingshot and Boomerang, although only the former can be acquired while she is still in the party.
- Pippi's stat growth rates are identical to Teddy's.
- As a result, besides PP, Wisdom, and Force, Pippi outranks Ninten in every stat, so many players hold on to her for as long as possible.
- Despite being restricted to such an early section of the game, Pippi can still be present for obtaining two melodies. The first is the one in the broken Doll at Ninten's house if it was skipped earlier, and the second is from Laura at Canary Village.
- In the Japanese Famicom version of the game only, if Pippi had Bread Crumbs in her inventory when delivered to the mayor, she will be able to return them to Ninten if he speaks to her at her house. If Ninten didn't previously use Bread himself, the game will end up using an invalid value for the destination supposed to be travelled to, resulting in Ninten being transported to a glitchy, grey version of the overworld. To fix this, all subsequent releases of the game were changed so that Pippi will no longer give Ninten her bread crumbs if she had any.
- An unused enemy in Mother closely resembles Pippi, for unknown reasons.
- If one plays throughout the game without returning Pippi (through hacking), she will not appear in the house at the swamp.
- The Japanese name of Clefairy from Pokémon, another series by Creatures Inc., coincidentally is Pippi (ピッピ).
Gallery
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In-Game Sprite
Battle Records
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