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Cuphead

From The Codex
Revision as of 20:04, 13 February 2021 by PlozBot (talk | contribs) (→‎Others: clean up)

Background

Cuphead is the titular main protagonist of Cuphead. He is Mugman's best friend and brother.

He and Mugman, go on a winning spree at the craps table. Once the Devil joined the fray, he made a bet with the two brothers; if they won, they get all the loot in the casino, but if they lose, the Devil takes their souls. Cuphead, blinded by greed, rolls a snake eyes, losing the bet. Cuphead and Mugman, begging for their lives, talk the Devil into an alternative, so then the two of them go on a quest to collect the soul contracts of the Devil's debtors by midnight.

Powers and Stats

Tier: 9-B | At least 9-A, likely 7-A | At least 9-A, likely 7-A

Name: Cuphead, Cupface (By King Dice)

Origin: Cuphead

Gender: Male

Age: Unknown, old enough to enter casinos

Classification: Cup

Attack Potency: Wall level (Defeated Goopy Le Grande, who is a giant gravestone. He can destroy the Acorn Maker) | At least Small Building level (Is much stronger than before, defeated Djimmi the Great which needs this amount of energy), likely Mountain level+ (Could defeat Grim Matchstick, who made a thunderstorm in a few seconds) | At least Small Building level, likely Mountain level+ (Much stronger than before)

Dimensionality: 3-D

Travel Speed: Massively Hypersonic+ (Can run at speeds close to lightning bolts)

Combat Speed: Relativistic (Scaling to his reaction speed, can fight those with similar reactions)

Reaction Speed: Relativistic (Can dodge light beams)

Lifting Strength: Unknown

Striking Strength: Wall Class | At least Small Building Class, likely Mountain Class | At least Small Building Class, likely Mountain Class

Durability: Wall level (Can tank hits from Goopy Le Grande and other similar bosses) | At least Small Building level, likely Mountain level+ (Can tank hits from Djimmi the Great, Grim Matchstick and other bosses) | At least Small Building level, likely Mountain level+ (Much stronger than before)

Stamina: High

Range: Tens of meters

Powers and Abilities: Superhuman Physical Characteristics, Danmaku and Energy Projection, limited Toon Force, Acrobatics, can parry on pink objects, Small Size (Type 0, less than half the size of a normal person), Teleportation (Via smoke bombs), Reactive Power Level (Via coffee), Non-Physical Interaction and Soul Manipulation (Can harm ghosts, they collect the souls of whoever they beat up), Inorganic Physiology (Is a cup), Size Manipulation (Can become smaller), Flight (Via airplane, dashing allows for pseudo-flight), Body Control and Immortality (Type 6, can remove his own head), Supernatural Luck (Cuphead and Mugman had a streak of wins on the casino and even King Dice was impressed by it, the Devil had to make them lose on purpose), Magic (His bullets are magical), Homing Attack (Via Chaser), limited Existence Erasure (Via parrying in pink beings), Resurrection and Healing (Can resurrect others and return their body even if they were reduced to a soul), Fire Manipulation and Explosion Manipulation (Via Charge), Magnetism Manipulation (Via Magnet-Bombs), Astral Projection (Can separate his soul from his body and use it as an attack), Water Manipulation (Shown here), Dimensional Storage (Can take missiles from nowhere), Invulnerability and Intangibility (Spatial, briefly becomes invulnerable with Super II, the Super is described as crossing the astral plane), Statistics Amplification (Via and Twin Heart), Fusionism, Transformation and Self-Destruction (Can become one with his airplane, transform into a bomb and explode), Instinctive Reaction (Via P. Sugar), Shapeshifting (Via Whetstone), One Hit Kill via dying (Enemies on screen die when Cuphead dies), Resistance to Petrification (Can break out of being petrified), Soul Manipulation (Can still act without a soul)

Standard Equipment: Airplane and charms

Intelligence: Unknown, likely Above Average

Weaknesses: Greedy, he can only resurrect with Mugman

Notable Attacks/Techniques:

  • Dash: Cuphead propels himself forward quickly to dodge or cover long distances without falling.
  • Peashooter: Cuphead shoots blue projectiles in quick succession.
  • EX Move: Cuphead shoots a more powerful blue projectile.
  • Supers:
    • I: Cuphead shoots an energy beam made of milk whilst floating.
    • II: Cuphead crosses the astral plane and temporarily becomes invulnerable.
    • III: Cuphead summons a spirit that is more muscular but otherwise similar to him that goes continuously upward while spinning and damaging enemie.
  • Parry: Cuphead slaps pink enemies/projectiles/objects which gives him a short boost upward.
  • Alternate Bullets: The Chaser is a weaker version of the normal bullets that targets enemies directly. Its EX move surrounds Cuphead with a shield of bullets. The Charge is a chargeable version of the peashooter that does more damage the longer it's charged. Its EX move generates a large explosion around Cuphead. The Scattershot is a stronger version of the peashooter that shoots in 4 directions. Its EX move sends projectiles in several directions. The Lobber is a much stronger version of the peashooter that shoots purple orbs that explode when they have bounced twice. It's Ex move sends a giant purple ball that explodes on impact of the ground. The Roundabout is a version of the peashooter that comes back when it doesn't collide with anything. Its EX move is the same as the Peashooter's but with the properties of a roundabout bullet.
  • Resurrection: Can be resurrected if killed next to Mugman. The same applies to the latter.
  • Parry Sugar: Parry Sugar allows Cuphead to automatically parry attacks when they make physical contact with him.
  • Smoke Bomb: Smoke Bomb allows Cuphead to teleport when he dashes.
  • Whetstone: Whetstone deals extra damage when combined with the Parry Sugar technique.
  • Rapid-Fire Bullets (As the plane): Rapid-Fire bullets are smaller than peashooter bullets but otherwise the same. Its EX move shoots a missile that is more powerful than a regular projectile.
  • Mini Bomb: Cuphead drops bombs that deal more damage than regular bullets in exchange for a slower attack speed.
  • Size Reduction: Cuphead reduces his size and increases his speed while giving his bullets less range and less damage
  • Super: Cuphead turns into a bomb that explodes on contact or after a short period of time.

Key Early-Game | Mid-Game | End-Game

Others

Notable Victories:

Notable Losses:

Subject Zero (Katana Zero) - Subject Zero's profile (First key Cuphead was used, Zero has his full arsenal, and speed was equalized)

Inconclusive Matches: