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Ditto Line
Ditto is a pokémon that was introduced in Generation I. Ditto is a pure Normal Type with the unique ability to rearrange its cell structure in order to copy one's genetic code allowing it to transform into a near-perfect copy. While this capacity allows Ditto to get along with anything, Ditto seemingly don't get along with their own peers for undisclosed reasons.
| Ditto | |
|---|---|
| Origin | |
| Origin | Pokémon |
| Creator | Satoshi Tajiri |
| First Appearance | Pokémon Red, Green, & Blue |
| Actor | N/A |
| Characteristics | |
| Species | Pokémon |
| Gender | Varies |
| Pronouns | Varies |
| Sexuality | Heterosexual |
| Age | Varies |
| Height | Varies but 0.3 m on average |
| Weight | Varies but 4.0 kg on average |
| Ethnicity | Ditto |
| Status | Active |
| Alignment | Neutral Good |
| Archetype | Elemental Animal |
| Occupation | N/A |
| Language | Pokémon Language |
| Combat Style | Copy Combat |
| Homeworld | Earth |
Name Origin
Ditto comes from the word Ditto, meaning to repeat or imitate something such as a statement or a gesture.
Appearance
General Description:
Ditto appears as a pinkish blob with two lumps forming a sort of head, large lumps at the base forming its body and two pseudopod-like protrusions in place of arms. It's face consist of two beady black eyes and simple smile.
- Alternate form:
- Shiny: Ditto's body becomes a Bright sky blue color.
Personality
- Sleeping Habit: When sleeping, Ditto will transform into a stone to avoid being attacked.
- Laugther makes it detransform: If made to laugh, Ditto will be unable to keep up its transformation.
- Unperfect Memory: When attempting to transform into something from memory, Ditto will get details wrong.
- Friendly: Due to its capacity for metamorphosis, Ditto can get along with anything.
- Rivalry between ditto: Surprisingly, Ditto do not get along with fellow ditto, immediately copying it when encoutering one.
General Information
Name: Ditto
Origin: Pokémon Red, Green, & Blue
Overall Series: Pokémon
First Appearance: Pokémon Red, Green, & Blue
Latest Appearance: Pokémon Scarlet & Violet
Company: Gamefreak
Creator: Satoshi Tajiri
Actor: N/A
Gender: Unknown (Ditto are apart of the gender unknown Pokémon group)
Sexuality: Heterosexual (Attract only works on Pokémon of the opposite gender[1])
Pronouns: It/its
Handedness: Varies
Age: Varies
Timeline: Main Timeline
Homeworld: Earth
Residence: Varies (Ditto live on many different routes in many different regions)
Story Role: Recruitable enemy
Legacy: Global Legacy (Pokémon are a famous topic worldwide with even regions where there's barely any trainers or wild Pokémon the topic is much loved, with Pikachu being one of the more popular Pokémon)
Influence: Unknown Influence
Language: Pokémon Language (Pokémon are seemingly able to communicate with each other and understand each other even if they're completely different species)
Ethnicity: Ditto
Religion: N/A
Classification: Transform Pokémon
Species: Pokémon
State of Being: Regular
Physiology: Pokémon Physiology
In-Universe Creator: Arceus
Occupation: N/A
Combat Style: Copy Combat
Height: Varies but 0.3 m on average (Ditto can be as small as below 0.15 m and as tall as above 0.45 m)
Weight: Varies but 4.0 kg on average (Ditto can be as light as below 2 kg and as heavy as above 6 kg)
Status: Active
Alignment: Neutral Good (Ditto's capacity for capacity for metamorphosis allows it to get along with anythingref name="Ditto Pokémon Moon Pokédex Entry">Ditto Pokémon Moon Pokédex Entry</ref>
Threat Level: Street Threat (Oak views wild Pokémon like Pikachu such a threat that he had to immediately throw a Pokéball[2]. Even weak wild pokémons are seen as inherently dangerous to humans with them having to dodge attacks from them like their life depends on it[3], even going into the grass without a Pokémon is considered such a threat to humans that they need their own Pokémon for protection[4])
- Type(s) of Potential: Growth Potential
- Level of Potential: Fixed
- Description: Pokémon doing battle and[4] winning will gain[5] experience and level up, becoming stronger,[6] and may learn new moves[7].
- Limitations: Once a wild Pokémon reaches level 100, they are unable to grow further.
Archetype: Elemental Animal
Codex Statistics
Grade: C normally, but Physiology Mimicry can make it reach A
Tier: 9-B, Higher as an Alpha, Varies-E up to High 6-A with Physiology Mimicry
Cardinality: Finite
Dimensionality: 3-D
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Should be on par with weak pokémons such as Magikarp who has one of the weakest attack stats and even with stats this low it can can break apart large boulders overtime[3], crater the ground with splash[8] break trees in half over time[8] and break frozen trees in half over time[8]), Higher as an Alpha (Alpha Pokémon are larger and more powerful than their regular kind[3]), Varies up to Multi-Continent level (Potency) with Physiology Mimicry (Transform and the ability imposter allows Ditto to turn into his oppnent gaining their statistics and abilities. This allow it to copy even Mega Rayquaza who was able to destroy a meteor that[9] was so much larger then any other meteor it would "break the world forever"[9]), Elemental Attacks allow it to affect characters that are Far Stronger (Even if a pokémon is far higher leveled than another Pokémon, they can still exploit their weaknesses or use attacks that ignore stat differences altogether. Elemental Attacks also allow Pokémon to defeat Pokémon that have Mega Evolved[10] or Dynamaxed [11] which far outpace the showings of regular pokémon)
Durability: Wall level (Naturally more durable than humans who can tank explosions that destroy an entire wooden bridge[12] and falls that cause the screen to shake[13]), Higher as an Alpha, Varies up to Multi-Continent level with Physiology Mimicry (Ditto gains the defensive statistics of whoever it transform into)
Striking Strength: Wall Class (Potency), Higher as an Alpha, Varies up to Multi-Continent Class (Potency) with Physiology Mimicry
Lifting Strength: Likely Superhuman Lifting (Oak views wild Pokémon like Pikachu such a threat that he had to immediately throw a Pokéball[2], which should make them superior to Chuck who can lift and throw a large boulder[14]), Varies up to Class 25 (Can transform into Machamp which can heft dump trucks)
Travel Speed: Superhuman Speed Varies up to at least Supersonic flight speed with Physiology Mimicry (Can transform into Dragonite and pokémon with superior speed, with the former being able to circle the globe in 16 hours)
Attack Speed: At least Supersonic (Pokémon are able to dodge moves like sonic boom, screech metal sound, and supersonic), Varies up to Massively Hypersonic with Physiology Mimicry (Can transform into Raikou who embodies the speed of lightning[15]
Reaction Speed: At least Supersonic (Pokémon are able to dodge moves like sonic boom, screech metal sound, and supersonic), Varies up to Massively Hypersonic with Physiology Mimicry
Stamina: Superhuman (Pokémon are naturally hardwired for combat, being able to still battle at full capacity while badly poisoned)
Range: Below Standard Melee, Varies up to Tens of meters with Physiology Mimicry (Can transform into Eternatus who is 20 meters tall), Far Higher with Moves
Intelligence: Average Intelligence (Pokémon are intelligent creatures capable of communicating with other member of their species[16], even being able to run TV Programs on their own[17]. Pokémon are capable of holding various kinds of jobs such as working at a café[18], construction work[19], customer service, cloth making, power line setting and various others)
Knowledge: Journeyman level (Pokémon are naturally hardwired for combat, whether for sport or survival, in which they are capable of using a wide range of moves)
- Superhuman Physical Characteristics
- Pressure Points (Critical hits are in actuality pressure point strikes, with the Japaense version noting "Hit a pressure point!")
- Helper Call (Pokémon can call for help from other Pokémon, its own species, or higher evolutions[20])
- Non-Standard Interaction
- Spirit Interaction: Every Pokémon through the usage of struggle can harm even ghost type Pokémon[21].
- Non-Standard Damage (All Pokémon have a special attack stat, a stat different from physical attacks that ignores physical defense in place of special defense)
- Non-Standard Defenses (All Pokémon have a special defense stat, a stat different from physical defense made to defend against special attacks)
- Autopilot (Pokémon can avoid attacks even while they're sleeping)
- Evolution (Pokémon under correct conditions can evolve[22] gaining new abilities that their previous form did not have[6])
- Aura (All people and Pokémon have an aura that characters like Lucario can sense[23])
- Acausality
- Supernatural Protection (The luminance light of Arceus guides and protects all Pokémon[25])
- Statistics Boost (When Pokémon use a move that is the same type as they are the move's power is increased by 50 percent[26])
- Pain Tolerance (Pokémon can take their pain being forcibly split without passing out, and can keep fighting despite being stabbed by spikes[27])
- Pierce Resistance
- Standard Pierce Resistance: Pokémon can take constant hits from stabbing attacks without dying, such as horn attack, horn drill, crunch where the Pokémon use their sharp fangs, and more.
- Impact Resistance
- Standard Impact Resistance: Pokémon can recover from being flattened[28]
- Accelerated Development
- Battle & Leveling
- Physical Stats & Abilities: Pokémon doing battle and[4] winning will gain[5] experience and level up becoming stronger[6] and may learn new moves[7].
- Battle & Leveling
- Enhanced Senses (Pokémon are able to sense when the seasons change[29])
- Emotional Empowerment (Pokémon can have their attack greatly raise from anger but doing so may also confuse them[30])
- Consumption (Pokémon can ingest items such as soda pops or eat food to regain health and recover from status effects)
- Chip Damage (Pokémon can chip away at each other's health overtime to eventually defeat the opponent[31])
- Escape Prevention (If a Pokémon becomes agitated[32] one cannot flee[32])
- Size Manipulation (It is mentioned by Laventon that each and every Pokémon is able to shrink itself down to minuscule size[33]).
- Limited Resistance to
- Absolute Zero (The move sheer cold causes Pokémon to only faint instead of die[34], which is noted to be a blast of absolute zero cold)
- Fire Manipulation (Pokémon can take being burned and only faint from it[35])
- Poison Manipulation (Pokémon will eventually cure itself of poison after being brought down to 1 HP or lose the poison status after fainting. Many poison type attacks such as Malignant Chain only has a chance of poisoning the user)
- Resistance to
- Pressure Points (Pokémon can generally still keep fighting even after taking a critical hit[3])
- Sealing (Pokémon normally require being damaged or inflicted with status conditions[36] to attempt to be caught[4] usually only working after multiple attempts[4])
- Sense Manipulation (Pokémon can eat Nomel Berries which are so sour that makes one bite impossible to taste for three days)
- Ice Manipulation (It's noted to be difficult to freeze a Pokémon[37])
- Acid Manipulation (Pokémon take no damage from moves like Gastro Acid and instead just have their abilities suppressed[38])
- Emotion Manipulation (If a Pokémon becomes agitated, the ranger cannot convey their feelings of friendship as well[32], where the Capture Styler is a device Rangers can use to communicate their feelings to Pokémon to befriend them[39] making them no longer dangerous[40])
- Gravity Manipulation (Pokémon can still fight and perform moves while under intense gravity, only being restricted from flying and levitating)
- Spirit Manipulation (Spirit Break at worst only makes a Pokémon faint[41] where the move is made to break a Pokémon's spirit, lowering their special attack stat. Pokémon can take hits from Final Flicker[42], a burst attack where Chandelure consumes one's spirit)
- Spatial Manipulation (Spacial Rend at worst only makes a Pokémon faint[43], where Palkia tears the foe along with the space around them being able to land critical hits more easily)
- Time Manipulation (Roar of Time at worst only makes a Pokémon faint[44] where Dialga blasts the target with power that distorts even time itself, though it cannot move on the next turn)
- Black Hole Manipulation (Pokémon at worst faint from Gardevoir's black hole attacks[45], it is even noted in all of Gardevoir's Pokédex entries that they will create a small black hole to protect her trainer[46])
- Distortion World (Pokémon can naturally exist and fight within the Distortion World[47]). The Distortion World gives a resistance to the following:
- Law Manipulation & Physics Manipulation (Cynthia describes the distortion world as "A world where the rules are broken"[47]. When describing the Reverse World in an interview, concepts such as E=mc^2, matter, and anti-matter where brought into the mind of Junichi Masuda[48])
- Space-Time Manipulation (Cyrus likens the Distortion World to existing on the other strand of DNA[47], where time doesn't flow and space isn't stable[47] being opposite to the universe[47])
- Superhuman Physical Characteristics
- Small Size
- Small Animal Sized Is on average 0.3 meter tall.
- Irregular Physiology (Is noted to be a shapeless blob[49])
- Body Control and Physiology Mimicry (Ditto can rearrange its cell structure[50] to copy an opponent's genetic code[51] and can even do so from memory[50])
- Social Influencing (Due to its astonishing capacity for metamorphosis, it can get along with anything[52])
- Statistics Amplification (With Metal Powder which increases its Defense and Quick Powder which increases its Speed)
- Immunity to
- Paralysis Inducement (The Limber ability prevents Ditto from being paralyzed)
- Limited Emotion Manipulation (As part of the gender unknown category, Ditto cannot be infatuated)
- Elemental Manipulation
- Limited Light Manipulation (Alpha Pokémon have glowing red eyes)
- Vibration Manipulation (The cry of alpha Pokémon can knock down trainers)
- Spatial Manipulation (Dynamax Pokémon warp the space around them to appear larger than they truly are)
- Weather Manipulation (Dynamax Pokémon create storms within their dens which grow stronger for each pokémon defeated until trainers get blown out of it)
- Vibration Manipulation (Dynamax Pokémon can create a shockwave which nullifies stat changes and abilities)
- Nullification
- Statistics Nullification: The shockwave negates both positive and negative stat change from all other pokémons. It also removes negative stat changes from the user.
- Power Nullification: The shockwave negates all the abilities of the opposing pokémon.
- Purification (The Shockwave cures the user if affacted by a status condition)
- Bypassing
- Forcefield Bypassing: Max Moves can also bypass the moves protect which has a forcefield up[53].
- Precognition Bypassing: Max Moves can also bypass the moves detect where the person sees the future and readies to defend themself[53].
- Undodgeable Attacks (Dynamax moves cannot miss even when accuracy is lowered[53])
- Self-Destruction (Dynamaxed/Gigantamaxed Pokémon explode[53] once defeated)
- Forcefield Manipulation (Dynamaxed/Gigantamaxed Pokémon can create a forcefield to protect themself with[53], along with also being able to use Max Guard)
- Dragon Type Moves
- Air Manipulation and Statistics Reduction (Max Wyrmind[53] summons a dragon type tornado, this decreases the opponent physical attack)
- Flying Type Moves
- Air Manipulation and Statistics Amplification (Can shoot a violent tornado with Max Airstream[53], this upgrades the user's speed)
- Electric Type Moves
- Electricity Manipulation (Max Lightning[53] is an electric move, summons an electric terrain upon use)
- Energy Projection
- Normal Type Moves
- Energy Manipulation
- Energy Projection (Max Strike[53] summons a giant beam out of the ground which lowers the opponent's speed)
- Energy Manipulation
- Fighting Type Moves
- Statistics Amplification (Max Knuckles[53] summons a giant punch that upgrades the user physical attack)
- Grass Type Moves
- Plant Manipulation, Mortality Manipulation, Explosion Manipulation and Healing (Max Overgrowth[53] creates giant mushrooms that explode on the opponent, this summons a grassy terrain upon use who heals everyone on it)
- Bug Type Moves
- Explosion Manipulation and Statistics Reduction (Max Flutterby[53] sends giant butterfly that rush to explode on the opponent, this greatly lowers special attack)
- Dark Type Moves
- Darkness Manipulation and Statistics Reduction (Max Darkness[53] is a dark type move that lowers the opponents special defense)
- Ground Type Moves
- Earth Manipulation (Max Quake[53] is a Ground type move that upgrades Special Defense)
- Rock Type Moves
- Earth Manipulation & Weather Manipulation (Max Rockfall[53] is a rock type move that summons a sandstorm)
- Ice Type Moves
- Ice Manipulation and Weather Manipulation (Can use Max Hailstorm[53] summons a hail upon use)
- Water Type Moves
- Water Manipulation and Weather Manipulation (Can use Max Geyser[53] summons a rain upon use)
- Steel Type Moves
- Metal Manipulation and Statistics Amplification (Max Steelspike[53] is a steel type move, this amplifies the defense of the user)
- Ghost Type Moves
- Telekinesis and Statistics Reduction (Max Phantasm[53] use's giant floating object to attack the opponent, this reduces the opponent defense)
- Normal Type Moves
- Forcefield Manipulation (Max Guard[53] creates a giant forcefield around the Dynamax Pokémon)
- Resistance to
- Statistics Reduction (Dynamax moves cannot miss even when accuracy is lowered[53])
- Sealing (Dynamaxed/Gigantamaxed Pokémon must be heavily damaged before they can be captured[54])
- Status Effect Inducement (Dynamaxed/Gigantamaxed Pokémon Cannot be flinched)
- Power Swapping (Dynamaxed/Gigantamaxed Pokémon's abilities can't be changed with the opponent's)
- Battlefield Removal, Forced Switch and Intimidation (Dynamaxed/Gigantamaxed Pokémon are unaffected by Whirlwind and Roar)
- Mind Manipulation (Dynamaxed/Gigantamaxed Pokémon can't be forced to repeat the same move)
- Nullification (Dynamaxed/Gigantamaxed Pokémon's moves can't be disable)
- One Hit Kill and Absolute Zero (Dynamaxed/Gigantamaxed Pokémon are immune to OHK moves which would include Sheer Cold)
- Damage Transferal (Dynamax Pokémon are immune to Destiny Bond)
- Mimicry
- Physiology Mimicry Users of Impostor or Transform cannot turn into Dynamax Pokémons.
- Power Mimicry Max Moves cannot be copied
- Weight-based attacks (Dynamax Pokémon are immune to weight-based attacks)
- Immunity to
- Elemental Manipulation
- Normal: Normal Types are naturally immune to ghost type moves
- Ghost: Ghost Types are naturally immune to normal type moves and fighting type moves
- Dark: Dark Types are naturally immune to psychic type moves
- Steel: Steel Types are naturally immune to poison type moves
- Fairy: Fairy Types are naturally immune to dragon type moves
- Elemental Manipulation
- Resistance to
- Limited Mimicry
- Physiology Mimicry: The typing of Terastallized Pokémon cannot be copied by Transform.
- Elemental Manipulation
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Water: Water Types are naturally resistant to fire type moves, water type moves, ice type moves, and steel type moves
- Electric: Electric Types are naturally resistant to electric type moves, flying type moves, and steel type moves
- Grass: Grass Types are naturally resistant to water type moves, electric type moves, grass type moves, and ground type moves
- Ice: Ice Types are naturally resistant to ice type moves
- Fighting: Fighting Types are naturally resistant to bug type moves, rock type moves, and dark type moves
- Poison: Poison Types are naturally resistant to grass type moves, fighting type moves, poison type moves, bug type moves, and fairy type moves
- Ground: Ground Types are naturallly resistant to posion type attacks and rock type attacks
- Flying: Flying Types are naturally resistant to grass type moves, fighting type moves, and bug type moves
- Psychic: Psychic Types are naturally resistant to fighting type moves and psychic type moves
- Bug: Bug Types are naturally resistant to grass type moves, fighting type moves and ground type moves
- Rock: Rock Types are naturally resistant to normal type moves, fire type moves, poison type moves, and flying type moves
- Ghost: Ghost Types are naturally resistant to poison type moves and bug type moves
- Dragon: Dragon Types are naturally resistant to fire type moves, water type moves, electric type moves, and grass type moves
- Dark: Dark Types are naturally resistant to ghost type moves and dark type moves
- Steel: Steel Types are naturally resistant to normal type moves, grass type moves, ice type moves, flying type moves, psychic type moves, bug type moves, rock type moves, dragon type moves, steel type moves, and fairy type moves
- Fairy: Fairy Types are naturally resistant to fighting type moves, bug type moves, and dark type moves
Metal Powder
- Description: The Metal Powder (Japanese: メタルパウダー Metal Powder) is a type of held item introduced in Generation II. It boosts the Defense stat of a Ditto that holds it.
- Usage: Used as a held item. When fed into the Cram-o-matic, it is a Steel-type ingredient that gives 14 points towards the output value.
- Function:
- Generation II: If held by a Ditto, increases its Defense and Special Defense by 50%, even when transformed. In Pokémon Stadium 2, Metal Powder only increases Ditto's Defense and Special Defense when it is not transformed.
- Generation III onward: If held by a Ditto, doubles its Defense stat. It does not work when Ditto is transformed. The stat boost now applies to Pokémon who have transformed into Ditto.
Quick Powder
- Description: The Quick Powder (Japanese: スピードパウダー Speed Powder) is a type of held item introduced in Generation IV. It boosts the Speed stat of a Ditto that holds it.
- Usage: Used as a held item. When fed into the Cram-o-matic, it is a Normal-type ingredient that gives 28 points towards the output value.
- Function: If held by a Ditto, doubles its Speed stat. It does not work when Ditto is transformed. The stat boost does apply to Pokémon who have transformed into Ditto.
Notable Techniques
- Limber: The Pokémon's limber body prevents it from being paralyzed.
- Imposter: The Pokémon transforms itself into the Pokémon it's facing.
| Name | Learned | Type | Category | Power Point | Power | Accuracy | Effect |
|---|---|---|---|---|---|---|---|
| Transfom | Level 1 | Normal | Status | 10 | — | — | The user transforms into a copy of the target, right down to having the same move set. |
|-
- Max Strike: The user breaks the floor below them to fire a giant blast. Decreases the Speed of the target and its allies by one stage.
- Max Knuckle: Fires a gigantic punch at the opponent before exploding on contact. Increases the Attack of the user and its allies by one stage.
- Max Airstream: Shoots a tornado at the opponent. Increases the Speed of the user and its allies by one stage.
- Max Quake: The user goes below the ground and rapidly goes to the opponent to launch a giant explosion below them. Increases the Special Defense of the user and its allies by one stage.
- Max Rockfall: Creates a gigantic rectangle-shaped rock to fall down on the opponent before exploding. Creates a sandstorm for five turns.
- Max Flutterby: Creates an army of butterfly to fly directly into the opponent before exploding. Decreases the Special Attack of the target and its allies by one stage.
- Max Phantasm: Makes object levitate before charging at the opponent and explode into a purple-like beam. Decreases the Defense of the target and its allies by one stage.
- Max Steelspike: Creates a bunch of metal spike in a linear position and then 2 giant steel spike to the opponent. Increases the Defense of the user and its allies by one stage.
- Max Flare: Fires an enormous fire blast at the opponent. Creates harsh sunlight for five turns.
- Max Geyser: Fires an enormous water blast at the opponent. Creates rain for five turns.
- Max Overgrowth: Fires seeds that rapidly turn into mushrooms before exploding. Creates Grassy Terrain for five turns.
- Max Lightning: Summons a giant cloud that strikes a powerful thunder at the opponent. Creates Electric Terrain for five turns.
- Max Hailstorm: Creates a hail storm with giant ice cube to fall on the opponent. Creates hail for five turns.
- Max Wyrmwind: Creates a giant tornado on the opponent's location for massive damage. Decreases the Attack of the target and its allies by one stage.
- Max Darkness: Fires two giant darkness laser at the opponent before exploding on impact. Decreases the Special Defense of the target and its allies by one stage.
Other
Standard Tactics: Ditto will transform into his opponent and proceed to use thier own moves against them.
Weaknesses
- Standard Pokémon Weaknesses: Pokémon being greatly angered causes them to be confused[55]. The usage of struggle makes the Pokémon take recoil damage, even if they've barely damaged an opponent[21]. Pokémon become too scared to move when dealing with an entity[56] that cannot be ID'd[56].Startling a Pokémon in the middle of its evolution will cause it to not evolve[57].
- Dynamax Weakness: Destroying a Dynamaxed Pokémon's barrier will make them receive damage alongside side both its Defense and Special Defense being lowered. The Shockwave will also negate the negative stat changes of an opponent.
- Type Weakness: As a Normal Type, Ditto is weak to Fighting Type attacks.
- Unique Weaknesses: When attemping to transform from memory, Ditto may get details wrong[50]. If made to laugh, Ditto is unable to maintain its transformation[58].
Explanations
Status Effects
The following is an explanation of the various status effects of Pokémon
| Status Effects | |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
Pokédex Entries
| Pokémon Red & Green (JPN) | |
| It can freely recombine its own cellular structure to transform into other life-forms. |
| Pokémon Red & Blue | |
| Capable of copying an enemy's genetic code to instantly transform itself into a duplicate of the enemy. |
| Pokémon Yellow | |
| When it spots an enemy, its body transfigures into an almost perfect copy of its opponent. |
| Pokémon Stadium | |
| Capable of reorganizing its cells to transform into an exact duplicate of its enemy. It is usually a shapeless blob. |
| Pokémon Gold | |
| It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked. |
| Pokémon Silver | |
| Its transformation ability is perfect. However, if made to laugh, it can't maintain its disguise. |
| Pokémon Crystal | |
| When it encounters another Ditto, it will move faster than normal to duplicate that opponent exactly. |
| Pokémon Stadium 2 (Pokémon Red, Silver or Crystal Inserted) | |
| It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked |
| Pokémon Stadium 2 (Pokémon Blue, Gold, or Yellow inserted) | |
| Its transformation ability is perfect. However, if made to laugh, it can't maintain its disguise. |
| Pokémon Ruby & Sapphire | |
| Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong. |
| Pokémon Emerald | |
| A Ditto rearranges its cell structure to transform itself. However, if it tries to change based on its memory, it will get details wrong. |
| Pokémon Fire Red | |
| It can freely recombine its own cellular structure to transform into other life-forms. |
| Pokémon Leaf Green | |
| Capable of copying an opponent's genetic code to instantly transform itself into a duplicate of the enemy. |
| Pokémon Diamond & Pearl | |
| It has the ability to reconstitute its entire cellular structure to transform into whatever it sees. |
| Pokémon HeartGold | |
| It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked. |
| Pokémon Soulsilver | |
| Its transformation ability is perfect. However, if made to laugh, it can't maintain its disguise. |
| Pokémon Black & White | |
| It has the ability to reconstitute its entire cellular structure to transform into whatever it sees. |
| Pokémon Black 2 & White 2 | |
| It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes. |
| Pokémon X | |
| It has the ability to reconstitute its entire cellular structure to transform into whatever it sees. |
| Pokémon Y | |
| It can freely recombine its own cellular structure to transform into other life-forms. |
| Pokémon Omega Ruby & Alpha Sapphire | |
| Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong. |
| Pokémon Sun | |
| It can reorganize its cells to make itself into a duplicate of anything it sees. The quality of the duplicate depends on the individual. |
| Pokémon Moon | |
| With its astonishing capacity for metamorphosis, it can get along with anything. It does not get along well with its fellow Ditto. |
| Pokémon Ultra Sun | |
| While it can transform into anything, each Ditto apparently has its own strengths and weaknesses when it comes to transformations. |
| Pokémon Ultra Moon | |
| It transforms into whatever it sees. If the thing it's transforming into isn't right in front of it, Ditto relies on its memory—so sometimes it fails. |
| Pokémon Let's Go Pikachu & Let's Go Eevee | |
| When it spots an enemy, its body transfigures into an almost-perfect copy of its opponent. |
| Pokémon Sword | |
| It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes. |
| Pokémon Shield | |
| When it encounters another Ditto, it will move faster than normal to duplicate that opponent exactly. |
| Pokémon Brilliant Diamond & Shining Pearl | |
| It has the ability to reconstitute its entire cellular structure to transform into whatever it sees. |
| Pokémon Scarlet | |
| Its transformation ability is perfect. However, if made to laugh, it can’t maintain its disguise. |
| Pokémon Violet | |
| It can freely recombine its own cellular structure to transform into other life-forms. |
| Pokopia | |
| It can reorganize its cells to make itself into a duplicate of anything it sees. The quality of the duplicate depends on the individual. |
Gallery
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Ditto's art from Pokémon Red & Green
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Ditto's art from Pokémon Red & Blue
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Ditto's Gen 1 sprite
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Ditto's Gen 2 sprite
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Ditto's Gen 3 sprite
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Ditto's Gen 4 sprite
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Ditto's Gen 5 sprite
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Ditto's Gen 6 model
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Ditto's Gen 7 model
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Ditto's Pokémon render
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Ditto's Pokémon Stadium model
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Ditto's sprite in Pokémon Crystal's credits
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Ditto's sprite in Pokémon Pinball
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Ditto's Pokémon Go model
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Ditto wearing a cap for the Pokémon Pokopia Celebration Event
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Ditto wearing a hat for the Pokémon Pokopia Celebration Event
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Ditto's sprite in Pokémon Smile
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Ditto's model in Pokémon Masters
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Ditto's sprite from Pokémon Café Remix
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Ditto as Pikachu in Pokémon Café Remix
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Ditto as Eevee in Pokémon Café Remix
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Ditto as Dragonite in Pokémon Café Remix
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Ditto's sprite in Pokémon Sleep
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Ditto as a rock in Pokémon Sleep
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Ditto as Pikachu in Pokémon Sleep
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Ditto as Bulbasaur in Pokémon Sleep
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Ditto as Charmander in Pokémon Sleep
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Ditto as Squirtle in Pokémon Sleep
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Ditto as Dragonite in Pokémon Sleep
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Ditto as Gengar in Pokémon Sleep
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Ditto as Glaceon in Pokémon Sleep
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Ditto as Larvitar in Pokémon Sleep
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Ditto as Mew in Pokémon Sleep
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Ditto's art for Pokémon's 30th anniversary
Codex Statistics Questions
Q: Shouldn't at least late game Pokémon get Faster Than Light due to being able to dodge solar beam?
A: Solar beam is absorbing light and then shooting out a blast, it is not a light speed attack but an energy blast that absorbs light energy. On top of this, Pokémon cannot dodge this move without lowering the opponents accuracy or raising their own speed. Dazzling Gleam is a flash of light that is also 100% accuracy. Flash which is a literal flash of light is 100% accuracy. So it's clear light speed attacks are generally unmissable unless their accuracy drop or a character ups their speed to make it harder to tag them. Further examples of them not being this speed, Dragonite is pretty consistently stated in its pokedex as an impressive speed feat for it to circle the globe in 16 hours, and Garchomp is treated as impressive for being able to keep up with planes and fly at sonic speeds.
Battle Records
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References
- ↑ Pokémon Move Attract
- ↑ 2.0 2.1 Pokémon Yellow Intro
- ↑ 3.0 3.1 3.2 3.3 3.4 Pokémon Legends Arceus
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Pokémon Fire Red
- ↑ 5.0 5.1 Pokémon Legends: Z-A
- ↑ 6.0 6.1 6.2 Pokémon Emerald
- ↑ 7.0 7.1 Pokémon Crystal
- ↑ 8.0 8.1 8.2 Pokémon: Magikarp Jump
- ↑ 9.0 9.1 Pokémon Omega Ruby and Alpha Alpha Sapphire - Delta Episode
- ↑ Pokémon Legends: Z-A Rogue Mega Evolution Battle
- ↑ Pokémon Sword & Shield Max Raid Battle
- ↑ Pokémon Moon Cutscene - Tapu Koko saves the Player and Nebby
- ↑ Pokémon Crystal Olivine Tower
- ↑ Pokémon Gold Chuck Battle
- ↑ Pokémon Ruby Raikou Pokedex Entry: Raikou embodies the speed of lightning. The roars of this Pokémon send shock waves shuddering through the air and shake the ground as if lightning bolts had come crashing down.
- ↑ Hey You, Pikachu!
- ↑ Pokémon Channel
- ↑ Pokémon Café ReMix
- ↑ Timburr Pokédex Entry Pokémon White
- ↑ Pokémon Sun & Moon SOS Encounters
- ↑ 21.0 21.1 Pokémon Move: Struggle
- ↑ Pokémon Legends Z-A
- ↑ Pokémon Lucario Pokédex Entires
- ↑ Pokémon Masters Sabrina and Olympia Conversations
- ↑ Pokémon Legends Arceus Pokedex Entry "It is the heavenly fount from which pours the light that shines across Hisui. Its luminance guides and protects all Pokémon. Hisuian mythology states that Arceus is the creator of all things."
- ↑ Pokémon Scarlet & Violet Naranja Academy Types and Moves I "You may be familiar with Pokémon that are Grass, Fire, or Water type. There are eighteen such types in all, and every Pokémon species has at least one type-some have two. When Pokémon use a move that is the same type as they are, that move's power is increased by 50 percent. For Pokémon that have two types, moves of either type will receive this increase."
- ↑ Pokémon Move Spike
- ↑ Pokémon Lets Go Pikachu Lets go Eevee
- ↑ Pokémon Go Look forward to autumn-themed Pokémon, Berry bonuses, and Deerling coming as the seasons change! "Pokémon can sense when the seasons change! You can expect to see the following Pokémon appearing more often in the wild: Oddish, Vulpix, Bayleef, Hoothoot, Sudowoodo, Yanma, Pineco, Zigzagoon, Seedot, Shroomish, Plant Cloak Burmy, and Foongus."
- ↑ Pokémon Move: Swagger
- ↑ Pokémon Origins File 1: Red Red vs. Brock's Onix
- ↑ 32.0 32.1 32.2 Pokémon Ranger: Guardian Signs Agitated Pokémon Tutorial
- ↑ Pokémon Legends Arceus Intro Segment
- ↑ Pokémon Move: Sheer Cold
- ↑ Pokémon Move Will O Wisp
- ↑ Pokémon Scarlet & Violet Naranja Academy Status Conditions and Catching Pokémon "Dealing damage to a wild Pokémon makes it easier to catch in a Poké Ball, and inflicting status conditions on the Pokémon can make it easier still."
- ↑ Pokémon X & Y Snowbelle City Top-Left Most House
- ↑ Pokémon Move: Gastro Acid
- ↑ Pokémon Ranger Intro Capture
- ↑ Pokémon Ranger Guardian Signs Dolce Island Ukulele Pichu Battle
- ↑ Pokémon Move: Spirit Break
- ↑ Pokkén Tournament: Chandelure Final Flicker
- ↑ Pokémon Move: Spacial Rend
- ↑ Pokémon Move: Roar of Time
- ↑ Pokkén Tournament Gardevoir Burst Attacks
- ↑ Pokémon Gardevoir Pokédex Entries
- ↑ 47.0 47.1 47.2 47.3 47.4 Pokémon Platinum Distortion World
- ↑ Pokémon Creators on Platinum Giratina Reverse World "IGN: What was the inspiration for the new concepts in Pokémon Platinum? Do you think the process for coming up with new concepts has changed since the first Pokémon games were developed?
Junichi Masuda: We created Platinum with a new method of determining the game's direction that was based on the image of one Pokémon - Giratina. When I imagined Giratina, the idea of a "reversed world" came to my mind. I thought of concepts such as "E=mc2" and matter and antimatter. There is no top or bottom, no left or right. We increased the number of developers for Diamond and Pearl, so we wanted to clarify the game concepts for the team before we started the project Its better to hammer out the overall vision of the game first, and then all the team members will work towards that vision by throwing out ideas. The concept of "ultimate" was what we started out with for this title." - ↑ Ditto Stadium Pokédex Entry
- ↑ 50.0 50.1 50.2 Ditto Emerald Pokédex Entry
- ↑ Ditto LeafGreen Pokédex Entry
- ↑ Ditto Moon Pokédex Entry
- ↑ 53.00 53.01 53.02 53.03 53.04 53.05 53.06 53.07 53.08 53.09 53.10 53.11 53.12 53.13 53.14 53.15 53.16 53.17 53.18 53.19 53.20 53.21 Pokémon Sword And Shield Gigantamax
- ↑ Pokémon Sword And Shield Gigantamax Battles
- ↑ Pokémon Move: Swagger
- ↑ 56.0 56.1 Pokémon Yellow Pokémon Tower Without Silph Scope
- ↑ Pokémon Ruby Route 116 Trainer Tip Sign
- ↑ Ditto Silver Pokédex Entry
Versus Threads
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- Son Goku - Thread
- Rules: A regular Ditto was being used. Ditto had its Imposter ability. Standard Battle Assumptions
- Overall Consensus: Goku has previously greatly struggled with a mindless clay copy of himself and had to rely on clearing his mind to reliably hit it. For Ditto who isn't mindless, this effectively makes the fight harder for Goku along with Ditto being able to simply copy Goku's clear mind state.
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