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Ditto Line
Ditto is a pokémon that was introduced in Generation I. Ditto is a pure Normal Type with the unique ability to rearrange its cell structure in order to copy one's genetic code allowing it to transform into a near-perfect copy. While this capacity allows Ditto to get along with anything, Ditto seemingly don't get along with their own peers for undisclosed reasons.
| Ditto | |
|---|---|
| Origin | |
| Origin | Pokémon |
| Creator | Gamefreak |
| First Appearance | Pokémon Red & Green |
| Actor | N/A |
| Characteristics | |
| Species | Pokémon |
| Gender | Varies |
| Pronouns | Varies |
| Sexuality | Varies |
| Age | Varies |
| Height | Varies but 0.3 m on average |
| Weight | Varies but 4.0 kg on average |
| Ethnicity | Ditto |
| Status | Active |
| Alignment | Unaligned |
| Archetype | Elemental Animal |
| Occupation | N/A |
| Language | Pokémon |
| Combat Style | Copy Combat |
| Homeworld | Earth |
Name Origin
Ditto comes from the word Ditto, meaning to repeat or imitate something such as a statement or a gesture.
Appearance
General Description:
Ditto appears as a pinkish blob with two lumps forming a sort of head, large lumps at the base forming its body and two pseudopod-like protrusions in place of arms. It's face consist of two beady black eyes and simple smile.
- Alternate form:
- Shiny: Ditto's body becomes a Bright sky blue color.
General Information
Name: Ditto
Origin: Pokémon
Creator: Gamefreak
Actor: N/A
Gender: Unknown (Ditto are apart of the gender unknown Pokemon group)
Sexuality: Varies
Pronouns: It/its
Handedness: Varies
Age: Varies
Timeline: Game Timeline
Homeworld: Earth
Residence: Varies (Ditto lives on many diffrent routes in many diffrent regions)
Story Role: Recruitable enemy
Legacy: Unknown Legacy
Influence: Unknown Influence
Language: Pokémon
Ethnicity: Ditto
Religion: Unknown
Classification: Transform Pokémon
Species: Pokémon
State of Being: Regular
Physiology: Pokémon Physiology
In-Universe Creator: Arceus
Occupation: N/A
Combat Style: Copy Combat
Height: Varies but 0.3 m on average
Weight: Varies but 4.0 kg on average
Status: Active
Alignment: Unaligned (Much like regular wild animals, Pokémons are simply guided by their instinct)
Threat Level: Street Threat (Even weak wild pokémons are seen as inherently dangerous to humans with them having to dodge attacks from them like their life depends on it[1], even going into the grass without a Pokemon is considered such a threat to humans that they need their own Pokemon for protection[2])
- Type(s) of Potential: Growth Potential
- Level of Potential: Fixed
- Description:Pokemon doing battle and[2] winning will gain[3] experience and level up, becoming stronger,[4] and may learn new moves[5].
- Limitations: Once a wild Pokémon reaches level 100, they are unable to grow further.
Archetype: Elemental Animal
Codex Statistics
Grade: C normally, but Physiology Mimicry can make it reach A
Tier: 9-B, Higher as an Alpha, Varies-E up to High 6-A with Physiology Mimicry
Cardinality: Finite
Dimensionality: 3-D
Dimensionality: 3-D
Attack Potency: Wall level (Buster) (Should be on par with weak pokémons such as Magikarp who has one of the weakest attack stats and even with stats this low it can can break apart large boulders overtime[6], crater the ground with splash[7] break trees in half over time[7] and break frozen trees in half over time[7]), Higher as an Alpha (Alpha Pokémon are larger and more powerful than their regular kind[6]), Varies up to Multi-Continent level (Potency) with Physiology Mimicry (Transform and the ability imposter allows Ditto to turn into his oppnent gaining their statistics and abilities. This allow it to copy even Mega Rayquaza who was able to destroy a meteor that[8] was so much larger then any other meteor it would "break the world forever"[8]), Elemental Attacks allow it to affect characters that are Far Stronger (Even if a pokémon is far higher leveled than another Pokémon, they can still exploit their weaknesses or use attacks that ignore stat differences altogether. Elemental Attacks also allow Pokémon to defeat Pokémon that have Mega Evolved[9] or Dynamaxed [10] which far outpace the showings of regular pokémon)
Durability: Wall level (Naturally more durable than humans who can tank explosions that destroy an entire wooden bridge[11] and falls that cause the screen to shake[12]), Higher as an Alpha, Varies up to Multi-Continent level with Physiology Mimicry (Ditto gains the defensive statistics of whoever it transform into)
Striking Strength: Wall Class (Buster), Higher as an Alpha, Varies up to Multi-Continent Class (Potency) with Physiology Mimicry
Lifting Strength: Unknown: True Class, Varies up to Class 25 (Can transform into Machamp which can heft dump trucks)
Travel Speed: Average Human (Can keep up with humans), Varies up to at least Supersonic flight speed with Physiology Mimicry (Can transform into Dragonite and pokémon with superior speed, with the former being able to circle the globe in 16 hours)
Attack Speed: At least Supersonic (Pokémon are able to dodge moves like sonic boom, screech metal sound, and supersonic), Varies up to Massively Hypersonic with Physiology Mimicry (Can transform into Raikou who embodies the speed of lightning[13]
Reaction Speed: At least Supersonic (Pokémon are able to dodge moves like sonic boom, screech metal sound, and supersonic), Varies up to Massively Hypersonic with Physiology Mimicry
Stamina: Superhuman (Pokémon are naturally hardwired for combat, beign able to still battle at full capacity while badly poisoned)
Range: Below Standard Melee, Varies up to Tens of meters with Physiology Mimicry (Can transform into Eternatus who is 20 meters tall), Far Higher with Moves
Intelligence: Average intelligence (Pokémon are intelligent creatures capable of communicating with other member of their species[14], even being able to run TV Programs on their own[15]. Pokémon are capable of holding various kinds of jobs such as working at a café[16], construction work[17], customer service, cloth making, power line setting and various others)
Knowledge: Journeyman level (Pokémon are naturally hardwired for combat, whether for sport or survival, in which they are capable of using a wide range of moves)
- Superhuman Physical Characteristics
- Pressure Points (Critical hits are in actuality pressure point strikes, with the Japaense version noting "Hit a pressure point!")
- Helper Call (Pokemon can call for help from other Pokemon, its own species, or higher evolutions[18])
- Non-Standard Interaction
- Spirit Interaction: Every Pokemon through the usage of struggle can harm even ghost type Pokemon[19].
- Non-Standard Damage (All Pokemon have a special attack stat, a stat different from physical attacks that ignores physical defense in place of special defense)
- Non-Standard Defenses (All Pokemon have a special defense stat, a stat different from physical defense made to defend against special attacks)
- Autopilot (Pokemon can avoid attacks even while they're sleeping)
- Evolution (Pokemon under correct conditions can evolve[20] gaining new abilities that their previous form did not have[4])
- Acausality
- Supernatural Protection (The luminance light of Arceus guides and protects all Pokémon[22])
- Statistics Boost (When Pokemon use a move that is the same type as they are the move's power is increased by 50 percent[23])
- Impact Resistance
- Standard Impact Resistance: Pokemon can recover from being flattened[24]
- Accelerated Development
- Battle & Leveling
- Physical Stats & Abilities: Pokemon doing battle and[2] winning will gain[3] experience and level up becoming stronger[4] and may learn new moves[5].
- Battle & Leveling
- Enhanced Senses (Pokemon are able to sense when the seasons change[25])
- Emotional Empowerment (Pokemon can have their attack greatly raise from anger but doing so may also confuse them[26])
- Consumption (Pokmeon can ingest items such as soda pops or eat food to regain health and recover from status effects)
- Size Manipulation (It is mentioned by Laventon that each and every Pokemon is able to shrink itself down to minuscule size[27]).
- Limited Resistance to
- Resistance to
- Pressure Points (Pokemon can generally still keep fighting even after taking a critical hit[1])
- Sealing (Pokemon normally require being damaged or inflicted with status conditions[29] to attempt to be caught[2] usually only working after multiple attempts[2])
- Sense Manipulation (Pokemon can eat Nomel Berries which are so sour that makes one bite impossible to taste for three days)
- Ice Manipulation (It's noted to be difficult to freeze a Pokemon[30])
- Acid Manipulation (Pokemon take no damage from moves like Gastro Acid and instead just have their abilities suppressed[31])
- Superhuman Physical Characteristics
- Small Size
- Small Animal Sized Is on average 0.3 meter tall.
- Irregular Physiology (Is noted to be a shapeless blob[32])
- Body Control and Physiology Mimicry (Ditto can rearrange its cell structure[33] to copy an opponent's genetic code[34] and can even do so from memory[33])
- Social Influencing (Due to its astonishing capacity for metamorphosis, it can get along with anything[35])
- Statistics Amplification (With Metal Powder which increases its Defense and Quick Powder which increases its Speed)
- Immunity to
- Paralysis Inducement (The Limber ability prevents Ditto from being paralyzed)
- Limited Emotion Manipulation (As part of the gender unknown category, Ditto cannot be infatuated)
- Elemental Manipulation
- Limited Light Manipulation (Alpha Pokémon have glowing red eyes)
- Vibration Manipulation (The cry of alpha Pokémon can knock down trainers)
- Spatial Manipulation (Dynamax Pokémon warp the space around them to appear larger than they truly are)
- Weather Manipulation (Dynamax Pokémon create storms within their dens which grow stronger for each pokémon defeated until trainers get blown out of it)
- Vibration Manipulation (Dynamax Pokémon can create a shockwave which nullifies stat changes and abilities)
- Nullification
- Statistics Nullification: The shockwave negates both positive and negative stat change from all other pokémons. It also removes negative stat changes from the user.
- Power Nullification: The shockwave negates all the abilities of the opposing pokémon.
- Purification (The Shockwave cures the user if affacted by a status condition)
- Bypassing
- Forcefield Bypassing: Max Moves can also bypass the moves protect which has a forcefield up[36].
- Precognition Bypassing: Max Moves can also bypass the moves detect where the person sees the future and readies to defend themself[36].
- Undodgeable Attacks (Dynamax moves cannot miss even when accuracy is lowered[36])
- Self-Destruction (Dynamaxed/Gigantamaxed Pokémon explode[36] once defeated)
- Forcefield Manipulation (Dynamaxed/Gigantamaxed Pokémon can create a forcefield to protect themself with[36], along with also being able to use Max Guard)
- Dragon Type Moves
- Air Manipulation and Statistics Reduction (Max Wyrmind[36] summons a dragon type tornado, this decreases the opponent physical attack)
- Flying Type Moves
- Air Manipulation and Statistics Amplification (Can shoot a violent tornado with Max Airstream[36], this upgrades the user's speed)
- Electric Type Moves
- Electricity Manipulation (Max Lightning[36] is an electric move, summons an electric terrain upon use)
- Energy Projection
- Normal Type Moves
- Energy Manipulation
- Energy Projection (Max Strike[36] summons a giant beam out of the ground which lowers the opponent's speed)
- Energy Manipulation
- Fighting Type Moves
- Statistics Amplification (Max Knuckles[36] summons a giant punch that upgrades the user physical attack)
- Grass Type Moves
- Plant Manipulation, Mortality Manipulation, Explosion Manipulation and Healing (Max Overgrowth[36] creates giant mushrooms that explode on the opponent, this summons a grassy terrain upon use who heals everyone on it)
- Bug Type Moves
- Explosion Manipulation and Statistics Reduction (Max Flutterby[36] sends giant butterfly that rush to explode on the opponent, this greatly lowers special attack)
- Dark Type Moves
- Darkness Manipulation and Statistics Reduction (Max Darkness[36] is a dark type move that lowers the opponents special defense)
- Ground Type Moves
- Earth Manipulation (Max Quake[36] is a Ground type move that upgrades Special Defense)
- Rock Type Moves
- Earth Manipulation & Weather Manipulation (Max Rockfall[36] is a rock type move that summons a sandstorm)
- Ice Type Moves
- Ice Manipulation and Weather Manipulation (Can use Max Hailstorm[36] summons a hail upon use)
- Water Type Moves
- Water Manipulation and Weather Manipulation (Can use Max Geyser[36] summons a rain upon use)
- Steel Type Moves
- Metal Manipulation and Statistics Amplification (Max Steelspike[36] is a steel type move, this amplifies the defense of the user)
- Ghost Type Moves
- Telekinesis and Statistics Reduction (Max Phantasm[36] use's giant floating object to attack the opponent, this reduces the opponent defense)
- Normal Type Moves
- Forcefield Manipulation (Max Guard[36] creates a giant forcefield around the Dynamax Pokémon)
- Resistance to
- Statistics Reduction (Dynamax moves cannot miss even when accuracy is lowered[36])
- Sealing (Dynamaxed/Gigantamaxed Pokémon must be heavily damaged before they can be captured[37])
- Status Effect Inducement (Dynamaxed/Gigantamaxed Pokémon Cannot be flinched)
- Power Swapping (Dynamaxed/Gigantamaxed Pokémon's abilities can't be changed with the opponent's)
- Battlefield Removal, Forced Switch and Intimidation (Dynamaxed/Gigantamaxed Pokémon are unaffected by Whirlwind and Roar)
- Mind Manipulation (Dynamaxed/Gigantamaxed Pokémon can't be forced to repeat the same move)
- Nullification (Dynamaxed/Gigantamaxed Pokémon's moves can't be disable)
- One Hit Kill and Absolute Zero (Dynamaxed/Gigantamaxed Pokémon are immune to OHK moves which would include Sheer Cold)
- Damage Transferal (Dynamax Pokémon are immune to Destiny Bond)
- Mimicry
- Physiology Mimicry Users of Impostor or Transform cannot turn into Dynamax Pokémons.
- Power Mimicry Max Moves cannot be copied
- Weight-based attacks (Dynamax Pokémon are immune to weight-based attacks)
- Immunity to
- Elemental Manipulation
- Normal: Normal Types are naturally immune to ghost type moves
- Ghost: Ghost Types are naturally immune to normal type moves and fighting type moves
- Normal Type Moves
- Fighting Type Moves
- Dark: Dark Types are naturally immune to psychic type moves
- Steel: Steel Types are naturally immune to poison type moves
- Fairy: Fairy Types are naturally immune to dragon type moves
- Dragon Type Moves
- Elemental Manipulation
- Resistance to
- Limited Mimicry
- Physiology Mimicry: The typing of Terastallized Pokémon cannot be copied by Transform.
- Elemental Manipulation
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Fire Type Attacks
- Grass Type Attacks
- Ice Type Attacks
- Bug Type Attacks
- Steel Type Attacks
- Fairy Type Attacks
- Water: Water Types are naturally resistant to fire type moves, water type moves, ice type moves, and steel type moves
- Electric: Electric Types are naturally resistant to electric type moves, flying type moves, and steel type moves
- Grass: Grass Types are naturally resistant to water type moves, electric type moves, grass type moves, and ground type moves
- Ice: Ice Types are naturally resistant to ice type moves
- Fighting: Fighting Types are naturally resistant to bug type moves, rock type moves, and dark type moves
- Poison: Poison Types are naturally resistant to grass type moves, fighting type moves, poison type moves, bug type moves, and fairy type moves
- Grass Type Attacks
- Fighting Type Attacks
- Poison Type Attacks
- Bug Type Attacks
- Fairy Type Moves
- Ground: Ground Types are naturallly resistant to posion type attacks and rock type attacks
- Flying: Flying Types are naturally resistant to grass type moves, fighting type moves, and bug type moves
- Psychic: Psychic Types are naturally resistant to fighting type moves and psychic type moves
- Bug: Bug Types are naturally resistant to grass type moves, fighting type moves and ground type moves
- Rock: Rock Types are naturally resistant to normal type moves, fire type moves, poison type moves, and flying type moves
- Normal Type Attacks
- Fire Type Attacks
- Poison Type Attacks
- Flying Type Attacks
- Ghost: Ghost Types are naturally resistant to poison type moves and bug type moves
- Dragon: Dragon Types are naturally resistant to fire type moves, water type moves, electric type moves, and grass type moves
- Dark: Dark Types are naturally resistant to ghost type moves and dark type moves
- Steel: Steel Types are naturally resistant to normal type moves, grass type moves, ice type moves, flying type moves, psychic type moves, bug type moves, rock type moves, dragon type moves, steel type moves, and fairy type moves
- Normal Type Attacks
- Grass Type Attacks
- Ice Type Attacks
- Flying Type Attacks
- Psychic Type Attacks
- Bug Type Attacks
- Rock Type Attacks
- Dragon Type Attacks
- Steel Type Attacks
- Fairy: Fairy Types are naturally resistant to fighting type moves, bug type moves, and dark type moves
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
Notable Techniques
- Limber: The Pokémon's limber body prevents it from being paralyzed.
- Imposter: The Pokémon transforms itself into the Pokémon it's facing.
| Name | Learned | Type | Category | Power Point | Power | Accuracy | Effect |
|---|---|---|---|---|---|---|---|
| Transfom | Level 1 | Normal | Status | 10 | — | — | The user transforms into a copy of the target, right down to having the same move set. |
- Max Strike: The user breaks the floor below them to fire a giant blast. Decreases the Speed of the target and its allies by one stage.
- Max Knuckle: Fires a gigantic punch at the opponent before exploding on contact. Increases the Attack of the user and its allies by one stage.
- Max Airstream: Shoots a tornado at the opponent. Increases the Speed of the user and its allies by one stage.
- Max Quake: The user goes below the ground and rapidly goes to the opponent to launch a giant explosion below them. Increases the Special Defense of the user and its allies by one stage.
- Max Rockfall: Creates a gigantic rectangle-shaped rock to fall down on the opponent before exploding. Creates a sandstorm for five turns.
- Max Flutterby: Creates an army of butterfly to fly directly into the opponent before exploding. Decreases the Special Attack of the target and its allies by one stage.
- Max Phantasm: Makes object levitate before charging at the opponent and explode into a purple-like beam. Decreases the Defense of the target and its allies by one stage.
- Max Steelspike: Creates a bunch of metal spike in a linear position and then 2 giant steel spike to the opponent. Increases the Defense of the user and its allies by one stage.
- Max Flare: Fires an enormous fire blast at the opponent. Creates harsh sunlight for five turns.
- Max Geyser: Fires an enormous water blast at the opponent. Creates rain for five turns.
- Max Overgrowth: Fires seeds that rapidly turn into mushrooms before exploding. Creates Grassy Terrain for five turns.
- Max Lightning: Summons a giant cloud that strikes a powerful thunder at the opponent. Creates Electric Terrain for five turns.
- Max Hailstorm: Creates a hail storm with giant ice cube to fall on the opponent. Creates hail for five turns.
- Max Wyrmwind: Creates a giant tornado on the opponent's location for massive damage. Decreases the Attack of the target and its allies by one stage.
- Max Darkness: Fires two giant darkness laser at the opponent before exploding on impact. Decreases the Special Defense of the target and its allies by one stage.
Other
Standard Tactics: Ditto will transform into his opponent and proceed to use thier own moves against them.
Weaknesses
- Standard Pokemon Weaknesses: Pokemon being greatly angered causes them to be confused[38]. The usage of struggle makes the Pokemon take recoil damage, even if they've barely damaged an opponent[19]. Pokemon become too scared to move when dealing with an entity[39] that cannot be ID'd[39].Startling a Pokémon in the middle of its evolution will cause it to not evolve[40].
- Dynamax Weakness: Destroying a Dynamaxed Pokémon's barrier will make them receive damage alongside side both its Defense and Special Defense being lowered. The Shockwave will also negate the negative stat changes of an opponent.
- Type Weakness: As a Normal Type, Ditto is weak to Fighting Type attacks.
- Unique Weaknesses: Ditto's transformation only allows it to copy a max of 5 Power Point per moves. Ditto can't use Pokémon specific items even if transformed into them. When attemping to transform from memory, Ditto may get details wrong[33]. If made to laugh, Ditto is unable to maintain its transformation[41].
Pokedéx Entries
| Pokémon Red & Blue | |
| Capable of copying an enemy's genetic code to instantly transform itself into a duplicate of the enemy. |
| Pokémon Yellow | |
| When it spots an enemy, its body transfigures into an almost perfect copy of its opponent. |
| Pokémon Stadium | |
| Capable of reorganizing its cells to transform into an exact duplicate of its enemy. It is usually a shapeless blob. |
| Pokémon Gold | |
| It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked. |
| Pokémon Silver | |
| Its transformation ability is perfect. However, if made to laugh, it can't maintain its disguise. |
| Pokémon Crystal | |
| When it encounters another Ditto, it will move faster than normal to duplicate that opponent exactly. |
| Pokémon Stadium 2 | |
| It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked. |
| Pokémon Ruby & Sapphire | |
| Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong. |
| Pokémon Emerald | |
| A Ditto rearranges its cell structure to transform itself. However, if it tries to change based on its memory, it will get details wrong. |
| Pokémon Fire Red | |
| It can freely recombine its own cellular structure to transform into other life-forms. |
| Pokémon Leaf Green | |
| Capable of copying an opponent's genetic code to instantly transform itself into a duplicate of the enemy. |
| Pokémon Diamond & Pearl | |
| It has the ability to reconstitute its entire cellular structure to transform into whatever it sees. |
| Pokémon HeartGold | |
| It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked. |
| Pokémon Soulsilver | |
| Its transformation ability is perfect. However, if made to laugh, it can't maintain its disguise. |
| Pokémon Black & White | |
| It has the ability to reconstitute its entire cellular structure to transform into whatever it sees. |
| Pokémon Black 2 & White 2 | |
| It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes. |
| Pokémon X | |
| It has the ability to reconstitute its entire cellular structure to transform into whatever it sees. |
| Pokémon Y | |
| It can freely recombine its own cellular structure to transform into other life-forms. |
| Pokémon Omega Ruby & Alpha Sapphire | |
| Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong. |
| Pokémon Sun | |
| It can reorganize its cells to make itself into a duplicate of anything it sees. The quality of the duplicate depends on the individual. |
| Pokémon Moon | |
| With its astonishing capacity for metamorphosis, it can get along with anything. It does not get along well with its fellow Ditto. |
| Pokémon Ultra Sun | |
| While it can transform into anything, each Ditto apparently has its own strengths and weaknesses when it comes to transformations. |
| Pokémon Ultra Moon | |
| It transforms into whatever it sees. If the thing it's transforming into isn't right in front of it, Ditto relies on its memory—so sometimes it fails. |
| Pokémon Let's Go Pikachu & Let's Go Eevee | |
| When it spots an enemy, its body transfigures into an almost-perfect copy of its opponent. |
| Pokémon Sword | |
| It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes. |
| Pokémon Shield | |
| When it encounters another Ditto, it will move faster than normal to duplicate that opponent exactly. |
| Pokémon Brilliant Diamond & Shining Pearl | |
| It has the ability to reconstitute its entire cellular structure to transform into whatever it sees. |
| Pokémon Scarlet | |
| Its transformation ability is perfect. However, if made to laugh, it can’t maintain its disguise. |
| Pokémon Violet | |
| It can freely recombine its own cellular structure to transform into other life-forms. |
Gallery
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Ditto's art from Pokémon Red & Green
-
Ditto's art from Pokémon Red & Blue
-
Ditto's Gen 1 sprite
-
Ditto's Gen 2 sprite
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Ditto's Gen 3 sprite
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Ditto's Gen 4 sprite
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Ditto's Gen 5 sprite
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Ditto's Gen 6 model
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Ditto's Gen 7 model
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Ditto's Pokémon render
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Ditto's Pokémon Stadium model
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Ditto's sprite in Pokémon Crystal's credits
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Ditto's sprite in Pokémon Pinball
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Ditto's Pokémon Go model
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Ditto wearing a cap for the Pokémon Pokopia Celebration Event
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Ditto wearing a hat for the Pokémon Pokopia Celebration Event
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Ditto's sprite in Pokémon Smile
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Ditto's model in Pokémon Masters
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Ditto's sprite from Pokémon Café Remix
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Ditto as Pikachu in Pokémon Café Remix
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Ditto as Eevee in Pokémon Café Remix
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Ditto as Dragonite in Pokémon Café Remix
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Ditto's sprite in Pokémon Sleep
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Ditto as a rock in Pokémon Sleep
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Ditto as Pikachu in Pokémon Sleep
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Ditto as Bulbasaur in Pokémon Sleep
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Ditto as Charmander in Pokémon Sleep
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Ditto as Squirtle in Pokémon Sleep
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Ditto as Dragonite in Pokémon Sleep
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Ditto as Gengar in Pokémon Sleep
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Ditto as Glaceon in Pokémon Sleep
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Ditto as Larvitar in Pokémon Sleep
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Ditto as Mew in Pokémon Sleep
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Ditto's art for Pokémon's 30th anniversary
Battle Records
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References
- ↑ 1.0 1.1 1.2 Pokémon Legends Arceus
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Pokemon Fire Red
- ↑ 3.0 3.1 Pokémon Legends: Z-A
- ↑ 4.0 4.1 4.2 Pokémon Emerald
- ↑ 5.0 5.1 Pokemon Crystal
- ↑ 6.0 6.1 Pokemon Legends Arceus
- ↑ 7.0 7.1 7.2 Pokémon: Magikarp Jump
- ↑ 8.0 8.1 Pokemon Omega Ruby and Alpha Alpha Sapphire - Delta Episode
- ↑ Pokémon Legends: Z-A Rogue Mega Evolution Battle
- ↑ Pokémon Sword & Shield Max Raid Battle
- ↑ Pokemon Moon Cutscene - Tapu Koko saves the Player and Nebby
- ↑ Pokemon Crystal Olivine Tower
- ↑ Pokemon Ruby Raikou Pokedex Entry: Raikou embodies the speed of lightning. The roars of this Pokémon send shock waves shuddering through the air and shake the ground as if lightning bolts had come crashing down.
- ↑ Hey You, Pikachu!
- ↑ Pokémon Channel
- ↑ Pokémon Café ReMix
- ↑ Timburr Pokédex Entry Pokémon White
- ↑ Pokemon Sun & Moon SOS Encounters
- ↑ 19.0 19.1 Pokemon Move: Struggle
- ↑ Pokémon Legends Z-A
- ↑ Pokemon Masters Sabrina and Olympia Conversations
- ↑ Pokemon Legends Arceus Pokedex Entry "It is the heavenly fount from which pours the light that shines across Hisui. Its luminance guides and protects all Pokémon. Hisuian mythology states that Arceus is the creator of all things."
- ↑ Pokemon Scarlet & Violet Naranja Academy Types and Moves I "You may be familiar with Pokémon that are Grass, Fire, or Water type. There are eighteen such types in all, and every Pokémon species has at least one type-some have two. When Pokémon use a move that is the same type as they are, that move's power is increased by 50 percent. For Pokémon that have two types, moves of either type will receive this increase."
- ↑ Pokemon Lets Go Pikachu Lets go Eevee
- ↑ Pokemon Go Look forward to autumn-themed Pokémon, Berry bonuses, and Deerling coming as the seasons change! "Pokémon can sense when the seasons change! You can expect to see the following Pokémon appearing more often in the wild: Oddish, Vulpix, Bayleef, Hoothoot, Sudowoodo, Yanma, Pineco, Zigzagoon, Seedot, Shroomish, Plant Cloak Burmy, and Foongus."
- ↑ Pokemon Move: Swagger
- ↑ Pokémon Legends Arceus Intro Segment
- ↑ Pokemon Move: Sheer Cold
- ↑ Pokemon Scarlet & Violet Naranja Academy Status Conditions and Catching Pokemon "Dealing damage to a wild Pokémon makes it easier to catch in a Poké Ball, and inflicting status conditions on the Pokémon can make it easier still."
- ↑ Pokemon X & Y Snowbelle City Top-Left Most House
- ↑ Pokemon Move: Gastro Acid
- ↑ Ditto Stadium Pokédex Entry
- ↑ 33.0 33.1 33.2 Ditto Emerald Pokédex Entry
- ↑ Ditto LeafGreen Pokédex Entry
- ↑ Ditto Moon Pokédex Entry
- ↑ 36.00 36.01 36.02 36.03 36.04 36.05 36.06 36.07 36.08 36.09 36.10 36.11 36.12 36.13 36.14 36.15 36.16 36.17 36.18 36.19 36.20 36.21 Pokemon Sword And Shield Gigantamax
- ↑ Pokemon Sword And Shield Gigantamax Battles
- ↑ Pokemon Move: Swagger
- ↑ 39.0 39.1 Pokemon Yellow Pokemon Tower Without Silph Scope
- ↑ Pokemon Ruby Route 116 Trainer Tip Sign
- ↑ Ditto Silver Pokédex Entry
Versus Threads
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- Pages using Tabber parser tag
- Templates
- Characters
- Species
- Pokémon
- RPG Characters
- Video Game Characters
- Unaligned Characters
- Tier 9
- Category:9-B
- Varies-C
- High 6-A
- Superhumans
- Pressure Point Users
- Helper Call Users
- Non-Standard Interaction Users
- Non-Standard Damage Users
- Non-Standard Defenses Users
- Autopilot Users
- Evolution Users
- Acausal Characters
- Supernatural Protection Users
- Statistics Boost Users
- Impact Resistance Users
- Accelerated Development Users
- Enhanced Senses Users
- Emotional Empowerment Users
- Consumption Users
- Size Users
- Small Sized Characters
- Irregular Physiology Users
- Mimicry Users
- Body Control Users
- Social Influencers
- Statistics Amplification Users
- Light Users
- Shockwave Users
- Spatial Users
- Nullification Users
- Bypassing Users
- Undodgeable Attacks Users
- Self-Destruction Users
- Forcefield Creation Users
- Biological Users























