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Pachirisu Line
Pachirisu is an Electric-type Pokémon that debuted in Generation IV. It is not known to evolve into or from any other Pokémon. Along with Starly and Munchlax, Pachirisu is one of the three partner Pokémon available at the start of Pokémon Ranger: Shadows of Almia.
Name Origin
The name Pachirisu is likely a combination of パチパチ (pachipachi), the Japanese onomatopoeia for electric crackling, and 栗鼠 (risu), the Japanese word for squirrel.
Appearance
General Description: Pachirisu is a small, white squirrel-like Pokémon with a faint blueish tint. Its arms and legs are very short, but it can run incredibly fast. It has a great amount of electricity flowing within its body.
Facial Features: Deep gray eyes. A yellow circle on each cheek. A large white tooth grows out of its mouth.
Physical Features: A light blue stripe starting from its forehead and going all the way down to the tip of the tail. A female Pachirisu's blue stripe is shorter than a male's. Its tail is almost twice as big as its body, with three spikes at the top of the curl, which it can use to shoot charges.
Special Features: If it builds up enough charge, it may shock other Pokémon. It is related to the Pikachu line.
Personality
- Sleeping Habits: When sleeping, Pachirisu curls its big, fluffy tail round to the front of its body and uses it as a pillow. It likes to chase and groom its tail.
- Furball Behavior: When Pachirisu sheds its fur, it shapes them into furballs, which have static charges. It hides its favorite foods, mainly berries, in these static puffs and stores them in tree holes. It does this to protect the food; if a human or another Pokémon tries to take the food, they get shocked from the static.
- Social Behavior: Pachirisu may rub cheek pouches with another Pachirisu to share stored electricity.
- Habitat: Pachirisu is generally found in treetops in forests, as well as the outskirts of a forest and near power plants.
Relationships
As noted in some Pokédex Entires, Pachirisu's are related to the Pikachu line. This makes sense as they are apart of the Pikachu-like Pokémon groups and store electricity in their cheek pouches much like Pikachu.
General Information
Name: Pachirisu
Other Names: Pachirisu Line
Origin: Pokémon Diamond, Pearl, & Platinum
Overall Series: Pokémon
First Appearance: Pokémon Diamond, Pearl, & Platinum
Latest Appearance: Pokémon Scarlet & Violet
Company: Gamefreak
Creator: Satoshi Tajiri
Actor: Chinami Nishimura (Pokémon 1999 Short, Pokémon: Diamond & Pearl, Pokémon: The Rise of Darkrai, Pokémon: Giratina and the Sky Warrior, Pokémon: Arceus and the Jewel of Life, Pokémon: Dawn - Setting off on a New Journey!), Yuka Terasaki (Pokémon Horizons: The Series)
Gender: Varies (The Pachirisu Line has a gender ratio of 50% for males and 50% for females)
Sexuality: Varies
Pronouns: Varies
Handedness: Varies
Age: Varies
Time Period: Modern Time
Timeline: Game Timeline
Homeworld: Earth
Residence: Varies (The Caterpie line live on many diffrent routes in many diffrent regions)
Story Role: Recruitable enemy
Legacy: Global Legacy (Pokémon are a famous topic worldwide with even regions where there's barely any trainers or wild Pokémon the topic is much loved, with Pikachu being one of the more popular Pokémon)
Influence: Unknown Influence
Language: Pokémon Language (Pokémon are seemingly able to communicate with each other and understand each other even if they're completely different species)
Ethnicity: Pachirisu
Religion: N/A
Classification: EleSquirrel Pokémon[1]
Species: Pokémon
State of Being: Regular
Physiology: Pokémon Physiology
In-Universe Creator: Arceus
Occupation: N/A
Combat Style: Elemental Combat
Affiliations: Pachirisu
Enemies: N/A
Height: Varies but on average is 1'04"[1]
Weight: Varies but on average is 8.6 lbs[1]
Status: Active
Alignment: Neutral Good (Pachirisu's are overall friendly Pokémon, being noted to be a calm Pokémon[2])
Threat Level: Street Threat (Noted that it presents a danger should one touch its electrified tail or cheeks[2]. Oak views wild Pokémon like Pikachu such a threat that he had to immediately throw a Pokéball[3])
- Type(s) of Potential: Growth Potential
- Level of Potential: Fixed
- Description: Pokémon doing battle and[4] winning will gain[5] experience and level up, becoming stronger,[6] and may learn new moves[7].
- Limitations: Once a wild Pokémon reaches level 100, they are unable to grow further.
Archetype: Elemental Animal
Codex Statistics
Grade: B
Tier: 9-B, Higher as an Alpha
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Should be superior to Pokémons such as Magikarp who has one of the weakest attack stats and even with stats this low it can can break apart large boulders overtime[8], crater the ground with splash[9] break trees in half over time[9] and break frozen trees in half over time[9]), Higher as an Alpha (Alpha Pokémon are larger and more powerful than their regular kind[8]). Elemental Attacks allow it to affect characters that are Far Stronger (Even if a pokémon is far higher leveled than another Pokémon, they can still exploit their weaknesses or use attacks that ignore stat differences altogether. Elemental Attacks also allow Pokémon to defeat Pokémon that have Mega Evolved[10] or Dynamaxed[11] which far outpace the showings of regular pokémon)
Physical Defense: At least Wall level, Higher as an Alpha
Special Defense: Building level (Pachirisu sports decently higher special defense superior to that of Rhyhorn, who can collapse and topple buildings through tackling), Higher as an Alpha
Striking Strength: Wall Class (Potency), Higher as an Alpha
Lifting Strength: Likely Superhuman Lifting (Oak views wild Pokémon like Pikachu such a threat that he had to immediately throw a Pokéball[3], which should make them superior to Chuck who can lift and throw a large boulder[12])
Travel Speed: Superhuman Speed
Attack Speed: At least Supersonic (Pokémon are able to dodge moves like sonic boom, screech metal sound, and supersonic)
Reaction Speed: At least Supersonic
Stamina: Superhuman (Pokémon are naturally hardwired for combat, being able to still battle at full capacity while badly poisoned)
Range: Standard Melee. Varies with Moves
Intelligence: Average Intelligence (Pokémon are intelligent creatures capable of communicating with other member of their species[13], even being able to run TV Programs on their own[14]. Pokémon are capable of holding various kinds of jobs such as working at a café[15], construction work[16], customer service, cloth making, power line setting and various others)
Knowledge: Journeyman level (Pokémon are naturally hardwired for combat, whether for sport or survival, in which they are capable of using a wide range of moves)
- Superhuman Physical Characteristics
- Pressure Points (Critical hits are in actuality pressure point strikes, with the Japaense version noting "Hit a pressure point!")
- Helper Call (Pokémon can call for help from other Pokémon, its own species, or higher evolutions[17])
- Non-Standard Interaction
- Spirit Interaction: Every Pokémon through the usage of struggle can harm even ghost type Pokémon[18].
- Non-Standard Damage (All Pokémon have a special attack stat, a stat different from physical attacks that ignores physical defense in place of special defense)
- Non-Standard Defenses (All Pokémon have a special defense stat, a stat different from physical defense made to defend against special attacks)
- Autopilot (Pokémon can avoid attacks even while they're sleeping)
- Evolution (Pokémon under correct conditions can evolve[19] gaining new abilities that their previous form did not have[6])
- Aura (All people and Pokémon have an aura that characters like Lucario can sense[20])
- Acausality
- Supernatural Protection (The luminance light of Arceus guides and protects all Pokémon[22])
- Statistics Boost (When Pokémon use a move that is the same type as they are the move's power is increased by 50 percent[23])
- Pain Tolerance (Pokémon can take their pain being forcibly split without passing out, and can keep fighting despite being stabbed by spikes[24])
- Pierce Resistance
- Standard Pierce Resistance: Pokémon can take constant hits from stabbing attacks without dying, such as horn attack, horn drill, crunch where the Pokémon use their sharp fangs, and more.
- Impact Resistance
- Standard Impact Resistance: Pokémon can recover from being flattened[25]
- Accelerated Development
- Battle & Leveling
- Physical Stats & Abilities: Pokémon doing battle and[4] winning will gain[5] experience and level up becoming stronger[6] and may learn new moves[7].
- Battle & Leveling
- Enhanced Senses (Pokémon are able to sense when the seasons change[26])
- Emotional Empowerment (Pokémon can have their attack greatly raise from anger but doing so may also confuse them[27])
- Consumption (Pokémon can ingest items such as soda pops or eat food to regain health and recover from status effects)
- Escape Prevention (If a Pokémon becomes agitated[28] one cannot flee[28])
- Size Manipulation (It is mentioned by Laventon that each and every Pokémon is able to shrink itself down to minuscule size[29]).
- Limited Resistance to
- Absolute Zero (The move sheer cold causes Pokémon to only faint instead of die[30], which is noted to be a blast of absolute zero cold)
- Fire Manipulation (Pokémon can take being burned and only faint from it[31])
- Poison Manipulation (Pokémon will eventually cure itself of poison after being brought down to 1 HP or lose the poison status after fainting. Many poison type attacks such as Malignant Chain only has a chance of poisoning the user)
- Resistance to
- Pressure Points (Pokémon can generally still keep fighting even after taking a critical hit[8])
- Sealing (Pokémon normally require being damaged or inflicted with status conditions[32] to attempt to be caught[4] usually only working after multiple attempts[4])
- Sense Manipulation (Pokémon can eat Nomel Berries which are so sour that makes one bite impossible to taste for three days)
- Ice Manipulation (It's noted to be difficult to freeze a Pokémon[33])
- Acid Manipulation (Pokémon take no damage from moves like Gastro Acid and instead just have their abilities suppressed[34])
- Emotion Manipulation (If a Pokémon becomes agitated, the ranger cannot convey their feelings of friendship as well[28], where the Capture Styler is a device Rangers can use to communicate their feelings to Pokémon to befriend them[35] making them no longer dangerous[36])
- Gravity Manipulation (Pokémon can still fight and perform moves while under intense gravity, only being restricted from flying and levitating)
- Spirit Manipulation (Spirit Break at worst only makes a Pokémon faint[37] where the move is made to break a Pokémon's spirit, lowering their special attack stat. Pokémon can take hits from Final Flicker[38], a burst attack where Chandelure consumes one's spirit)
- Spatial Manipulation (Spacial Rend at worst only makes a Pokémon faint[39], where Palkia tears the foe along with the space around them being able to land critical hits more easily)
- Time Manipulation (Roar of Time at worst only makes a Pokémon faint[40] where Dialga blasts the target with power that distorts even time itself, though it cannot move on the next turn)
- Black Hole Manipulation (Pokémon at worst faint from Gardevoir's black hole attacks[41], it is even noted in all of Gardevoir's Pokédex entries that they will create a small black hole to protect her trainer[42])
- Distortion World (Pokémon can naturally exist and fight within the Distortion World[43]). The Distortion World gives a resistance to the following:
- Law Manipulation & Physics Manipulation (Cynthia describes the distortion world as "A world where the rules are broken"[43]. When describing the Reverse World in an interview, concepts such as E=mc^2, matter, and anti-matter where brought into the mind of Junichi Masuda[44])
- Space-Time Manipulation (Cyrus likens the Distortion World to existing on the other strand of DNA[43], where time doesn't flow and space isn't stable[43] being opposite to the universe[43])
- Can find a variety of items dropped by an opposing opponent or on the ground with Pick Up.
- Small Size
- Small Animal Size: Pachirisu on average is 1'04"[1].
- Electricity Manipulation (Pachirisu's cheeks and tail are naturally electrified[2])
- Electric Type Moves
- Electricity Manipulation (With Thunder Shock, Pikachu shoots down a jolt of electricty to inflict damage, may also cause paralysis. With Electro Ball, Pikachu hurls an electric orb at the target, the faster Pikachu is then the opponent, the sgreater then damage. With Thunder Wave, Pikachu launches a weak jolt of electricity that paralyzes the target. With Spark, Pikachu throws an electrically charged tackle at the target that may paralyze the target. With Nuzzle, Pikachu attacks by nuzzling its electriifed cheeks, paralyzing the opponent. With Discharge, Pikachu strikes everything around it by letting loose a flare of electricty that may also cause paralysis. With Thunder, a thunderbolt is dropped onto the target to inflict damage, which may also leave the target with paralysis)
- Paralysis Inducement (For Thunder Shock, Thunder Wave, Spark, Nuzzle, Discharge, and thunder)
- Statistics Boost (For Electro Ball)
- Electricity Manipulation (With Thunder Shock, Pikachu shoots down a jolt of electricty to inflict damage, may also cause paralysis. With Electro Ball, Pikachu hurls an electric orb at the target, the faster Pikachu is then the opponent, the sgreater then damage. With Thunder Wave, Pikachu launches a weak jolt of electricity that paralyzes the target. With Spark, Pikachu throws an electrically charged tackle at the target that may paralyze the target. With Nuzzle, Pikachu attacks by nuzzling its electriifed cheeks, paralyzing the opponent. With Discharge, Pikachu strikes everything around it by letting loose a flare of electricty that may also cause paralysis. With Thunder, a thunderbolt is dropped onto the target to inflict damage, which may also leave the target with paralysis)
- Normal Type Moves
- If Pachirisu has used all moves it knows, it can use Last Resort to deal a high damage attack.
- Counter (With Bide, Pachirisu endures attacks for two turns and then strikes back dealing double the damage taken)
- Undodgeable Attacks (With Swift, Pachirisu sprays starshaped attacks that never miss, ignoring accuracy checks completely)
- Damage Reduction (With Endure, Pachirisu endures any attack with at least 1 HP)
- Statistics Reduction (With Growl, Pachirisu growls in an endearing way, making the foe less wary and lowering their attack stat)
- Priority Moves
- Penetration Damage
- Spatial Manipulation (Dynamax Pokémon warp the space around them to appear larger than they truly are)
- Weather Manipulation (Dynamax Pokémon create storms within their dens which grow stronger for each pokémon defeated until trainers get blown out of it)
- Vibration Manipulation (Dynamax Pokémon can create a shockwave which nullifies stat changes and abilities)
- Nullification
- Statistics Nullification: The shockwave negates both positive and negative stat change from all other pokémons. It also removes negative stat changes from the user.
- Power Nullification: The shockwave negates all the abilities of the opposing pokémon.
- Purification (The Shockwave cures the user if affacted by a status condition)
- Bypassing
- Forcefield Bypassing: Max Moves can also bypass the moves protect which has a forcefield up[46].
- Precognition Bypassing: Max Moves can also bypass the moves detect where the person sees the future and readies to defend themself[46].
- Undodgeable Attacks (Dynamax moves cannot miss even when accuracy is lowered[46])
- Self-Destruction (Dynamaxed/Gigantamaxed Pokémon explode[46] once defeated)
- Forcefield Manipulation (Dynamaxed/Gigantamaxed Pokémon can create a forcefield to protect themself with[46], along with also being able to use Max Guard)
- Dragon Type Moves
- Air Manipulation and Statistics Reduction (Max Wyrmind[46] summons a dragon type tornado, this decreases the opponent physical attack)
- Flying Type Moves
- Air Manipulation and Statistics Amplification (Can shoot a violent tornado with Max Airstream[46], this upgrades the user's speed)
- Electric Type Moves
- Electricity Manipulation (Max Lightning[46] is an electric move, summons an electric terrain upon use)
- Energy Projection
- Normal Type Moves
- Energy Manipulation
- Energy Projection (Max Strike[46] summons a giant beam out of the ground which lowers the opponent's speed)
- Energy Manipulation
- Fighting Type Moves
- Statistics Amplification (Max Knuckles[46] summons a giant punch that upgrades the user physical attack)
- Grass Type Moves
- Plant Manipulation, Mortality Manipulation, Explosion Manipulation and Healing (Max Overgrowth[46] creates giant mushrooms that explode on the opponent, this summons a grassy terrain upon use who heals everyone on it)
- Bug Type Moves
- Explosion Manipulation and Statistics Reduction (Max Flutterby[46] sends giant butterfly that rush to explode on the opponent, this greatly lowers special attack)
- Dark Type Moves
- Darkness Manipulation and Statistics Reduction (Max Darkness[46] is a dark type move that lowers the opponents special defense)
- Ground Type Moves
- Earth Manipulation (Max Quake[46] is a Ground type move that upgrades Special Defense)
- Rock Type Moves
- Earth Manipulation & Weather Manipulation (Max Rockfall[46] is a rock type move that summons a sandstorm)
- Ice Type Moves
- Ice Manipulation and Weather Manipulation (Can use Max Hailstorm[46] summons a hail upon use)
- Water Type Moves
- Water Manipulation and Weather Manipulation (Can use Max Geyser[46] summons a rain upon use)
- Steel Type Moves
- Metal Manipulation and Statistics Amplification (Max Steelspike[46] is a steel type move, this amplifies the defense of the user)
- Ghost Type Moves
- Telekinesis and Statistics Reduction (Max Phantasm[46] use's giant floating object to attack the opponent, this reduces the opponent defense)
- Normal Type Moves
- Forcefield Manipulation (Max Guard[46] creates a giant forcefield around the Dynamax Pokémon)
- Resistance to
- Statistics Reduction (Dynamax moves cannot miss even when accuracy is lowered[46])
- Sealing (Dynamaxed/Gigantamaxed Pokémon must be heavily damaged before they can be captured[47])
- Status Effect Inducement (Dynamaxed/Gigantamaxed Pokémon Cannot be flinched)
- Power Swapping (Dynamaxed/Gigantamaxed Pokémon's abilities can't be changed with the opponent's)
- Battlefield Removal, Forced Switch and Intimidation (Dynamaxed/Gigantamaxed Pokémon are unaffected by Whirlwind and Roar)
- Mind Manipulation (Dynamaxed/Gigantamaxed Pokémon can't be forced to repeat the same move)
- Nullification (Dynamaxed/Gigantamaxed Pokémon's moves can't be disable)
- One Hit Kill and Absolute Zero (Dynamaxed/Gigantamaxed Pokémon are immune to OHK moves which would include Sheer Cold)
- Damage Transferal (Dynamax Pokémon are immune to Destiny Bond)
- Mimicry
- Physiology Mimicry Users of Impostor or Transform cannot turn into Dynamax Pokémons.
- Power Mimicry Max Moves cannot be copied
- Weight-based attacks (Dynamax Pokémon are immune to weight-based attacks)
- Immunity to
- Elemental Manipulation
- Normal: Normal Types are naturally immune to ghost type moves
- Ghost: Ghost Types are naturally immune to normal type moves and fighting type moves
- Normal Type Moves
- Fighting Type Moves
- Dark: Dark Types are naturally immune to psychic type moves
- Steel: Steel Types are naturally immune to poison type moves
- Fairy: Fairy Types are naturally immune to dragon type moves
- Elemental Manipulation
- Resistance to
- Limited Mimicry
- Physiology Mimicry: The typing of Terastallized Pokémon cannot be copied by Transform.
- Elemental Manipulation
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Water: Water Types are naturally resistant to fire type moves, water type moves, ice type moves, and steel type moves
- Electric: Electric Types are naturally resistant to electric type moves, flying type moves, and steel type moves
- Grass: Grass Types are naturally resistant to water type moves, electric type moves, grass type moves, and ground type moves
- Ice: Ice Types are naturally resistant to ice type moves
- Fighting: Fighting Types are naturally resistant to bug type moves, rock type moves, and dark type moves
- Poison: Poison Types are naturally resistant to grass type moves, fighting type moves, poison type moves, bug type moves, and fairy type moves
- Ground: Ground Types are naturallly resistant to posion type attacks and rock type attacks
- Flying: Flying Types are naturally resistant to grass type moves, fighting type moves, and bug type moves
- Psychic: Psychic Types are naturally resistant to fighting type moves and psychic type moves
- Bug: Bug Types are naturally resistant to grass type moves, fighting type moves and ground type moves
- Rock: Rock Types are naturally resistant to normal type moves, fire type moves, poison type moves, and flying type moves
- Ghost: Ghost Types are naturally resistant to poison type moves and bug type moves
- Dragon: Dragon Types are naturally resistant to fire type moves, water type moves, electric type moves, and grass type moves
- Dark: Dark Types are naturally resistant to ghost type moves and dark type moves
- Steel: Steel Types are naturally resistant to normal type moves, grass type moves, ice type moves, flying type moves, psychic type moves, bug type moves, rock type moves, dragon type moves, steel type moves, and fairy type moves
- Fairy: Fairy Types are naturally resistant to fighting type moves, bug type moves, and dark type moves
Chilan Berry
- Description: A Chilan Berry (Japanese: ホズのみ Hozu Fruit) is a type of Berry introduced in Generation IV.
- Usage: Used as a held item.
- Function: If the holder is hit by a Normal-type attack, it will consume its held Chilan Berry and halve the attack's damage. If the holder has Ripen, the damage is multiplied by 1/4. In Generation IV, it also activates for Struggle as well as when the holder hits itself in confusion despite dealing typeless damage. The Chilan Berry no longer activates for Struggle in Generation V onward.
Notable Techniques
Run Away
Pachirisu can flee battle regardless of what status effect, move, or arena is set up. However, they cannot switch out for another Pokémon or flee from Trainer Battles. Though contextually this is because the trainer refuses to run from a trainer battle.
Pickup
Pachirisu can either pick up items dropped by other Pokémon at the end of battle or pick up items it finds around.
Volt Absorb
Pachirisu heals 1/4 of its maximum health when hit by any electric type attack.
Other
Standard Tactics: Pachirisu's seemingly use their stored up electricity if attacked.
Weaknesses
- Standard Pokémon Weaknesses: Pokémon being greatly angered causes them to be confused[48]. The usage of struggle makes the Pokémon take recoil damage, even if they've barely damaged an opponent[18]. Pokémon become too scared to move when dealing with an entity[49] that cannot be ID'd[49].Startling a Pokémon in the middle of its evolution will cause it to not evolve[50].
- Type Weakness
Explanations
Learned Moves through being caught
The Pachirisu Line naturally cannot use the following moves on its own as wild Pokémon. However, through being caught by a trainer it opens up to all of these techniques:
Status Effects
The following is an explanation of the various status effects of Pokémon
| Status Effects | |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
Pokedéx Entries
| Pokémon Diamond | |
| It makes fur balls that crackle with static electricity. It stores them with berries in tree holes. |
| Pokémon Pearl | |
| It makes electricity with pouches in its cheeks and shoots charges from its tail. It lives atop trees. |
| Pokémon Platinum | |
| A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity. |
| Pokémon HeartGold & SoulSilver | |
| It's one of the kinds of Pokémon with electric cheek pouches. It shoots charges from its tail. |
| Pokémon Black & White | |
| A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity. |
| Pokémon Black 2 & White 2 | |
| A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity. |
| Pokémon X | |
| It makes fur balls that crackle with static electricity. It stores them with berries in tree holes. |
| Pokémon Y | |
| A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity. |
| Pokémon Omega Ruby | |
| It makes fur balls that crackle with static electricity. It stores them with berries in tree holes. |
| Pokémon Alpha Sapphire | |
| A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity. |
| Pokémon Brilliant Diamond | |
| It stores its own fur balls that crackle with static electricity together with its favorite berries in tree hollows. |
| Pokémon Shining Pearl | |
| It makes electricity with pouches in its cheeks and shoots charges from its tail. It lives atop trees. |
| Pokémon Legends: Arceus | |
| A species related to the Pikachu Line. Though Pachirisu is a calm Pokémon, it still presents a danger should one touch its electrified tail or cheeks. |
| Pokémon Scarlet | |
| It’s one of the kinds of Pokémon with electric cheek pouches. It shoots charges from its tail. |
| Pokémon Violet | |
| A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity. |
Trivia
- Pachirisu is the only Pokémon allowed in Amity Square that does not belong to an evolutionary line.
- Pachirisu has the lowest base stat total of any Pokémon that was part of a winning team at the Pokémon World Championships.
- Pachirisu is the only Pokémon that can learn Hyper Fang without being a Normal type.
- In Pokémon GO, Pachirisu is a region-exclusive Pokémon generally found in northern Canada, Alaska, and Russia.
- In Pokémon Battle Revolution, Taylor wears a Pachirisu costume.
- Pachirisu was featured in the second episode of the Beyond the Pokédex series.
- Pachirisu was featured as a plastic figure in the 2008 Burger King promotional Pokémon toys.
- Pachirisu may be based on a squirrel, possibly the red squirrel specifically, which is found in great abundance on the Japanese island of Hokkaido, the region Sinnoh is based on, but nowhere else in Japan due to the Japanese squirrel taking its place. The spikes on its tail, and possibly its ears, could reference static electricity's effect on hair.
- The electric rodent design may stem from the tradition of creating a variant of the franchise's main mascot, Pikachu, in every generation. Like Pikachu's, the yellow cheeks of Pachirisu store electricity, reflecting how rodents store food in their cheeks.
Gallery
Codex Statistics Questions
Q: Shouldn't at least late game Pokémon get Faster Than Light due to being able to dodge solar beam?
A: Solar beam is absorbing light and then shooting out a blast, it is not a light speed attack but an energy blast that absorbs light energy. On top of this, Pokémon cannot dodge this move without lowering the opponents accuracy or raising their own speed. Dazzling Gleam is a flash of light that is also 100% accuracy. Flash which is a literal flash of light is 100% accuracy. So it's clear light speed attacks are generally unmissable unless their accuracy drop or a character ups their speed to make it harder to tag them. Further examples of them not being this speed, Dragonite is pretty consistently stated in its pokedex as an impressive speed feat for it to circle the globe in 16 hours, and Garchomp is treated as impressive for being able to keep up with planes and fly at sonic speeds.
Battle Records
None.
None.
None.
References
- ↑ 1.0 1.1 1.2 1.3 Pokémon Platinum Pachirisu Pokédex Entry
- ↑ 2.0 2.1 2.2 Pokémon: Legends Arceus Pachirisu Pokédex Entry
- ↑ 3.0 3.1 Pokémon Yellow Intro
- ↑ 4.0 4.1 4.2 4.3 4.4 Pokémon Fire Red
- ↑ 5.0 5.1 Pokémon Legends: Z-A
- ↑ 6.0 6.1 6.2 Pokémon Emerald
- ↑ 7.0 7.1 Pokémon Crystal
- ↑ 8.0 8.1 8.2 8.3 Pokémon Legends Arceus
- ↑ 9.0 9.1 9.2 Pokémon: Magikarp Jump
- ↑ Pokémon Legends: Z-A Rogue Mega Evolution Battle
- ↑ Pokémon Sword & Shield Max Raid Battle
- ↑ Pokémon Gold Chuck Battle
- ↑ Hey You, Pikachu!
- ↑ Pokémon Channel
- ↑ Pokémon Café ReMix
- ↑ Timburr Pokédex Entry Pokémon White
- ↑ Pokémon Sun & Moon SOS Encounters
- ↑ 18.0 18.1 Pokémon Move: Struggle
- ↑ Pokémon Legends Z-A
- ↑ Pokémon Lucario Pokédex Entires
- ↑ Pokémon Masters Sabrina and Olympia Conversations
- ↑ Pokémon Legends Arceus Pokedex Entry "It is the heavenly fount from which pours the light that shines across Hisui. Its luminance guides and protects all Pokémon. Hisuian mythology states that Arceus is the creator of all things."
- ↑ Pokémon Scarlet & Violet Naranja Academy Types and Moves I "You may be familiar with Pokémon that are Grass, Fire, or Water type. There are eighteen such types in all, and every Pokémon species has at least one type-some have two. When Pokémon use a move that is the same type as they are, that move's power is increased by 50 percent. For Pokémon that have two types, moves of either type will receive this increase."
- ↑ Pokémon Move Spike
- ↑ Pokémon Lets Go Pikachu Lets go Eevee
- ↑ Pokémon Go Look forward to autumn-themed Pokémon, Berry bonuses, and Deerling coming as the seasons change! "Pokémon can sense when the seasons change! You can expect to see the following Pokémon appearing more often in the wild: Oddish, Vulpix, Bayleef, Hoothoot, Sudowoodo, Yanma, Pineco, Zigzagoon, Seedot, Shroomish, Plant Cloak Burmy, and Foongus."
- ↑ Pokémon Move: Swagger
- ↑ 28.0 28.1 28.2 Pokémon Ranger: Guardian Signs Agitated Pokémon Tutorial
- ↑ Pokémon Legends Arceus Intro Segment
- ↑ Pokémon Move: Sheer Cold
- ↑ Pokémon Move Will O Wisp
- ↑ Pokémon Scarlet & Violet Naranja Academy Status Conditions and Catching Pokémon "Dealing damage to a wild Pokémon makes it easier to catch in a Poké Ball, and inflicting status conditions on the Pokémon can make it easier still."
- ↑ Pokémon X & Y Snowbelle City Top-Left Most House
- ↑ Pokémon Move: Gastro Acid
- ↑ Pokémon Ranger Intro Capture
- ↑ Pokémon Ranger Guardian Signs Dolce Island Ukulele Pichu Battle
- ↑ Pokémon Move: Spirit Break
- ↑ Pokkén Tournament: Chandelure Final Flicker
- ↑ Pokémon Move: Spacial Rend
- ↑ Pokémon Move: Roar of Time
- ↑ Pokkén Tournament Gardevoir Burst Attacks
- ↑ Pokémon Gardevoir Pokédex Entries
- ↑ 43.0 43.1 43.2 43.3 43.4 Pokémon Platinum Distortion World
- ↑ Pokémon Creators on Platinum Giratina Reverse World "IGN: What was the inspiration for the new concepts in Pokémon Platinum? Do you think the process for coming up with new concepts has changed since the first Pokémon games were developed?
Junichi Masuda: We created Platinum with a new method of determining the game's direction that was based on the image of one Pokémon - Giratina. When I imagined Giratina, the idea of a "reversed world" came to my mind. I thought of concepts such as "E=mc2" and matter and antimatter. There is no top or bottom, no left or right. We increased the number of developers for Diamond and Pearl, so we wanted to clarify the game concepts for the team before we started the project Its better to hammer out the overall vision of the game first, and then all the team members will work towards that vision by throwing out ideas. The concept of "ultimate" was what we started out with for this title." - ↑ Pokémon Violet Pachirisu Pokédex Entry
- ↑ 46.00 46.01 46.02 46.03 46.04 46.05 46.06 46.07 46.08 46.09 46.10 46.11 46.12 46.13 46.14 46.15 46.16 46.17 46.18 46.19 46.20 46.21 Pokémon Sword And Shield Gigantamax
- ↑ Pokémon Sword And Shield Gigantamax Battles
- ↑ Pokémon Move: Swagger
- ↑ 49.0 49.1 Pokémon Yellow Pokémon Tower Without Silph Scope
- ↑ Pokémon Ruby Route 116 Trainer Tip Sign
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