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User:Schwarzweissrot/Fixing Soldier's profile

From The Codex
Sun Tzu said, 'Winning a hundred wars is not the best thing. The best thing is to win without fighting at all.' Men, Sun Tzu is an idiot! And if I ever see him, I will punch him in his mouth!
~ Soldier

Background

Soldier is one of the several men enlisted in the gravel war by Redmond and Blutarch. Before he was hired he desperately wanted to fight for his country in WW2 despite being rejected by every branch in the military. So he took a boat to Poland and started a Nazi killing spree awarding himself along the way with medals. He soon discovered that the war was already over. From around 1968 he was hired by Redmond and Blutarch who he worked for fighting other mercs for around three years. In 1971 Grey Man took siege on Mannco with Soldier fighting a robot army for around a year.

Powers and Stats

Tier: 9-A

Name: Jane Doe

Origin: Team Fortress 2

Gender: Male

Age: 50's

Classification: Human, Mercenary

Attack Potency: Small Building level (He is comparable to Demoman, who can charge into others at Supersonic speeds. He frequently overpowers Scout, who was capable of surviving this despite already having been injured beforehand)

Dimensionality: 3-D

Travel Speed: Supersonic (Alongside other mercs, he was capable of moving in tandem with gunfire from a sentry gun)

Combat Speed: High Hypersonic (Consistently able to engage in combat with Scout, whereas Scout can throw the Flying Guillotine at this speed)

Reaction Speed: High Hypersonic

Lifting Strength: At least Class 1 (Can casually totes the Blackbox, which is described as a 'half-a-ton hellrazer', as well as over a dozen rounds of additional rocket launcher rounds in addition to several cartridges of shotgun ammo. Was capable of snapping necks on multiple occasions), likely Class 5 (Comparable to Scout, who was capable of restraining BLU Heavy, who should be comparable to RED Heavy, who managed to briefly hold open a huge hydraulic blast door)

Striking Strength: Small Building Class (Knocked out a Spy in a single blow with a shovel)

Durability: Small Building level (Uses his own rockets, which can deal serious damage to comparable foes, to rocket-jump on a daily basis)

Stamina: Superhuman (Ran for many hours straight without resting, never showing any signs of fatigue afterwards. Also reacted very casually to having his hand cut off by Pyro)

Range: Standard Melee Range by himself and with melee weapons, Tens of Meters with Shotguns, Hundreds of Meters with Rocket Launchers

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery, possibly Resurrection (He has stated that he can't be killed [permanentely] and will only come back stronger; this is because he has eaten an entire bottle of Merasmus' "Kill me, come back stronger" pills, however it is not known if these pills eventually wore off), Multiple Personalities (Shown here), Enhanced Senses and Extrasensory Perception (Can see and talk with the souls of Redmond and Blutarch Mann), Immunity to Soul Manipulation (Due to Medic surgically implanting himself with the soul of every other mercenary), Resistance to Pain (Barely reacted to getting his hand cut off by Pyro), Extreme Cold (Managed to survive in freezing russian mountains, despite the fact that he was not wearing weather compatible clothing; was capable of resisting the temperature even when he was naked)

Standard Equipment:

Rocket Launcher
  • Standard Rocket Launcher

Direct Hit

A high precision version of the standard-issue rocket launcher, the Direct Hit has been engineered from the ground up for Soldiers who have mastered the art of shooting at their targets instead of vaguely near them.
  • Trades splash damage for increased speed and power of the rocket

Black Box

If you're lucky enough to sport the upper body strength to actually carry this monster, you can guarantee, after firing this half-a-ton hellraiser, it will be the only thing left that's not a smouldering pile of ash.
  • Rocket launcher that gains health on hit

Liberty Launcher

This particular variant has all the bells and whistles befitting an entire front line unit: folding sight, capacity to split into two parts for easier carrying, and a stock that can be comfortably used by one in every 500 soldiers.
  • Increases the speed and splash radius in exchange for -20% of the damage from the rockets

Cow Mangler 500

A deadly device by any measure, the Cow Mangler will quantum disentangle Cows, Sheep, Humans and even Demomen!
  • Fires light that can be charged up into a fiery explosion

Beggar's Bazooka

What is better than killing a man with a highly explosive high velocity projectile launcher? Killing a man with a highly explosive high velocity projectile launcher that YOU HAVE MADE!
  • Allows for rapid fire rocket launches in exchange for 3% deviation on fire as well as -20% damage with the rockets

Rocket Jumper

  • Rockets do no damage in exchange for damage free rocket jumping

Intelligence: Mental Disability (He suffers from drinking lead poisoned water, was unaware of the war already being over before he went on a killing spree in Germany and when playing a board game with Scout, Heavy and Miss Pauling he repeated the same action over and over again expecting a different result) academically, Gifted in anything related to combat (He built a functioning Rocket Launcher, as well as a Shotgun out of trash. Alongside the rest of RED Team, he is recognized as one of the nine most dangerous mercenaries in the world)

Weaknesses: He is truly insane, leading to his illogical actions and volatile personality. Because of his low intelligence and common sense, he is also easy to manipulate, trick, or outsmart.

Notable Attacks/Techniques:

  • Kamikaze: The Soldier tosses away his pickaxe, cracks his knuckles, takes a grenade off of his chest sling, thrusts his fist in the air and explodes, killing himself and any nearby enemies, buildings included.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: