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Foxy the Pirate: Difference between revisions

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! colspan="2" style="background:#DC143C; border-radius:3.25px;" align="center"|<div style="margin-left:55px;">''Articles About Foxy The Pirate''</div>
! colspan="2" style="background:#DC143C; border-radius:3.25px;" align="center"|<div style="margin-left:55px;">''Articles About Foxy The Pirate''</div>
|-
|-
|width="15%" style="background:black; border-radius:3.25px;"|'''Foxy The Pirate'''
|width="15%" "background:grey; border-radius:3.25px;"|'''Foxy The Pirate'''
|[[Foxy the Pirate|Original Model]] - [[Funtime Foxy|Funtime Model]] - [[Lolbit]] - [[Rockstar Foxy|Rockstar Model]] - [[Roxanne Wolf|Glamrock Model]]
|[[Foxy the Pirate|Original Model]] - [[Phantom Foxy|Phantom Variant]] - [[Funtime Foxy|Funtime Model]] - [[Lolbit]] - [[Rockstar Foxy|Rockstar Model]] - [[Roxanne Wolf|Glamrock Model]]
|-
|-
|width="15%" style="background:black; border-radius:3.25px;"|'''Mangle'''
|width="15%" "background:grey; border-radius:3.25px;"|'''Mangle'''
|[[Mangle|Original Model]] - [[Phantom Mangle|Phantom Variant]] - [[Nightmare Mangle|Nightmare Variant]]
|[[Mangle|Original Model]] - [[Phantom Mangle|Phantom Variant]] - [[Nightmare Mangle|Nightmare Variant]]
|-
|-
|width="15%" style="background:black; border-radius:3.25px;"|'''FNaF World'''
|width="15%" "background:grey; border-radius:3.25px;"|'''FNaF World'''
|[[Foxy (FNaF World)|Foxy]] - [[Mangle (FNaF World)|Mangle]] - [[Phantom Foxy (FNaF World)|Phantom Foxy]] - [[Phantom Mangle (FNaF World)|Phantom Mangle]] - [[Withered Foxy (FNaF World)|Withered Foxy]] - [[Nightmare Foxy (FNaF World)|Nightmare Foxy]] - [[Funtime Foxy (FNaF World)|Funtime Foxy]] - [[Tangle]] - [[Jangle]]
|[[Foxy (FNaF World)|Foxy]] - [[Mangle (FNaF World)|Mangle]] - [[Phantom Foxy (FNaF World)|Phantom Foxy]] - [[Phantom Mangle (FNaF World)|Phantom Mangle]] - [[Withered Foxy (FNaF World)|Withered Foxy]] - [[Nightmare Foxy (FNaF World)|Nightmare Foxy]] - [[Funtime Foxy (FNaF World)|Funtime Foxy]] - [[Tangle]] - [[Jangle]]
|}
|}
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'''Origin:''' [[Five Nights at Freddy’s]]
'''Origin:''' [[Five Nights at Freddy’s]]


'''Sex:''' None. Built to be Male.
'''First Appearance:''' Five Nights at Freddy's
 
'''Company:''' Clickteam
 
'''Creator:''' Scott Cawthon
 
'''Actor:''' [https://www.behindthevoiceactors.com/characters/Five-Nights-at-Freddys/Foxy/ Kellen Goff] (Funko Fusion & Five Nights at Freddy's Movie), [https://www.behindthevoiceactors.com/characters/Five-Nights-at-Freddys/Foxy/ Christopher McCullough]<ref>Five Nights at Freddy's Ultimate Custom Night</ref>
 
'''Gender:''' Built to be Male.
 
'''Sex:''' None
 
'''Pronouns:''' '''He/Him'''


'''Age:''' [https://youtu.be/01MOragGW9I?t=98 20's]
'''Age:''' [https://youtu.be/01MOragGW9I?t=98 20's]
'''Homeworld:''' Earth
'''Resident:''' Fazbear's Entertainment
'''Story Role:''' Monster, Enemy


'''Classification:''' Animatronic fox, Dead Soul, "Pirate"
'''Classification:''' Animatronic fox, Dead Soul, "Pirate"


'''Species:''' Human (formerly), Animatronic
'''Species:''' Human (formerly), Animatronic
'''[[State of Being]]:''' '''Regular''' for the Soul, '''Nonliving''' for the Animatronic
'''[[Physiology]]:''' '''Animatronic Fox Physiology'''
'''In-Universe Creator:''' Afton Robotics (For Foxy)


'''Occupation:''' None
'''Occupation:''' None
'''Affiliations:''' Fazbear Entertainment, Inc.
'''Height:''' Unknown
'''Weight:''' Unknown


'''[[Status]]:''' '''Destroyed''' (Animatronic body), '''Undead''' (Crying Child spirit)
'''[[Status]]:''' '''Destroyed''' (Animatronic body), '''Undead''' (Crying Child spirit)
'''Date of Destruction:''' Unknown


'''[[Alignment]]:''' '''Chaotic Evil''' (Foxy is possessed by a vengeful spirit, killing anyone in the process until the one who killed them is put down)
'''[[Alignment]]:''' '''Chaotic Evil''' (Foxy is possessed by a vengeful spirit, killing anyone in the process until the one who killed them is put down)
'''[[Threat Level]]:''' '''Street Threat''' ([https://youtu.be/egYTAXLRsqM?t=150 The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit]<ref>Five Nights at Freddy's Night 1 Phone Call</ref>)
==Codex Statistics==
==Codex Statistics==
'''[[Grade]]:''' '''B'''
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Cardinality]]:''' '''Finite'''


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Wall level''' (Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush] [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls], [https://youtu.be/joIPdasCMbI?t=895 survive] [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings], and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]. [https://youtu.be/bp0JMvQari0?t=99 Can one-shot the security guard]. They should scale to their novel counterparts due to being just as canon to the games, [https://i.imgur.com/33kyctD.jpg and are noted] [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people])
'''[[Attack Potency]]:''' '''Wall level (Potency)''' (Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush]<ref>Five Nights at Freddy's Night 1 Phone Call</ref> [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls]<ref>Five Nights at Freddy's 4 Post-Night 5 Minigame</ref>, [https://youtu.be/joIPdasCMbI?t=895 survive]<ref>Five Nights at Freddy's 3 Night 6 Ending</ref> [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings]<ref>Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene</ref>, and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]<ref>Five Nights At Freddy's: Security Breach Good Ending</ref>. [https://youtu.be/gMvhyp0ocsI Can one-shot the security guard]<ref>Five Nights at Freddy's Freddy Fazbear Jumpscares</ref>. They should scale to their novel counterparts due to being just as canon to the games, and are noted [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]<ref>"The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."</ref>. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people]<ref>Five Nights at Freddy's The Silver Eyes Graphic Novel</ref>)


'''[[Durability]]:''' '''Wall level''' (Comparable to other animatronics who can survive collapsing buildings and car crashes)
'''[[Durability]]:''' '''Wall level''' (Comparable to other animatronics who can survive collapsing buildings and car crashes)


'''[[Striking Strength]]:''' '''Wall Class'''
'''[[Striking Strength]]:''' '''Wall Class (Potency)'''


'''[[Lifting Strength]]:''' '''Peak Human '''(In ''The Silver Eyes'', it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)  
'''[[Lifting Strength]]:''' '''Peak Human '''(In ''The Silver Eyes'', it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)  


'''[[Speed|Travel Speed]]:''' '''Superhuman''' ([https://youtu.be/HH6nCczp-w4?t=11 Can run down the hall quickly]. [https://youtu.be/v5USQYOLQXM?t=44 Can jump all the way from the end of the hallway over to the nightguard in his jumpscare]. Comparable to [[Freddy Fazbear]], [https://youtu.be/mRkzDoQBVuo?t=557 who can run across the right end of Fazbear's Pizza to the left end in seconds]. Comparable to [[Mangle]], [https://youtu.be/Aoipyhfyd4Q?t=80 who can climb from the lower vent to the ceiling seemingly in a second])
'''[[Speed|Travel Speed]]:''' '''Superhuman''' ([https://youtu.be/iOztnsBPrAA?list=PL3tRBEVW0hiDL09lO0xjKEix84OY27xet&t=969 Can run down the hall quickly]<ref>Five Nights at Freddy's Foxy Jumpscare</ref>. [https://youtu.be/v5USQYOLQXM?t=44 Can jump all the way from the end of the hallway over to the nightguard in his jumpscare]<ref>Five Nights at Freddy's 2 Foxy Jumpscare</ref>. Comparable to [[Freddy Fazbear]], [https://youtu.be/VXtVrNdD3YA?t=464 who run across from the right end of Fazbear's Pizza]<Ref>Five Nights at Freddy's</ref> [https://youtu.be/VXtVrNdD3YA?t=568 to the left end in seconds]<ref>Five Nights at Freddy's Power Outage</ref>. Comparable to [[Mangle]], [https://youtu.be/Aoipyhfyd4Q?t=80 who can climb from the lower vent to the ceiling seemingly in a second]<ref>Five Nights at Freddy's 2</ref>)


'''[[Speed|Combat Speed]]:''' '''Superhuman'''
'''[[Speed|Attack Speed]]:''' '''Superhuman'''


'''[[Reactions|Reaction Speed]]:''' '''Superhuman'''
'''[[Reactions|Reaction Speed]]:''' '''Superhuman'''


'''[[Stamina]]:''' Limitless
'''[[Stamina]]:''' '''Limitless''' by the virtue of being a robot possessed by a soul, the robot itself is  '''High''' (Seemingly able to stay active for at least 6 hours)
 
'''[[Range]]:''' '''Standard Melee'''


'''[[Range]]:''' Standard melee range
'''[[Intelligence]]:''' '''Unknown Intelligence''' (While patrolling as an ordinary animatronic function Foxy is shown to be well aware of his surroundings and even attempts to trick the night guard in question, one of the two animatronics that can't be fooled by a Freddy mask)


'''[[Intelligence]]:''' '''Unknown''' (While patrolling as an ordinary animatronic function Foxy has shown to be well aware of his surroundings and even attempt to trick the night guard in question, one of the two animatronics that can't be fooled by a Freddy mask)
'''[[Knowledge]]:''' '''Unknown level'''
----
----
 
==[[Powers and Techniques]]==  
==[[Hax|Powers and Abilities]]==  
<tabber>
<tabber>
|-|Standard Animatronic abilities=
|-|Animatronic=
'''[[Superhuman Physical Characteristics]]''', '''[[Immortality]]''' (Type 6; Animatronics are able to be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle]), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]), '''[[Inorganic Physiology]]''' (Types 1 and 2; [https://youtu.be/8p9Y1JCSHNU?t=54 Foxy is an animatronic that is possessed by a child's soul]), '''[[Self-Sustenance]]''' (Types 1, 2, & 3), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), '''[[Illusion Creation]]''' (Type 1; [https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]), Possibly '''[[Information Analysis]]''' ([https://youtu.be/3Ebv1tXVuIU?t=206 Some of the toy animatronics parts have been put in the old animatronics], [https://www.youtube.com/watch?v=3Ebv1tXVuIU&t=45s the toys have a facial recognition software to detect criminals]), Passive '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=81 An animatronic's mere appearance causes the technology to flicker and turn off], [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]), '''[[Berserk Mode]]''' ([https://youtu.be/01MOragGW9I?t=242 It's stated that Foxy becomes more active overtime]). '''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks])
{{#tag:Tabber|
 
{{!}}-{{!}}Standard=
'''[[Superhuman Physical Characteristics]]''', '''[[Body Control]]''' (Animatronics can be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle]<ref>Five Nights at Freddy's 2</ref> and move around despite that), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]<ref>Five Nights at Freddy's Power Outage</ref>), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]<ref>Five Nights at Freddy's</ref>. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]<ref>Five Nights at Freddy's 2 Blackouts</ref>), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), Possibly '''[[Information Analysis]]''' ([https://youtu.be/3Ebv1tXVuIU?t=206 Some of the toy animatronics parts have been put in the old animatronics]<ref>Five Nights at Freddy's 2 Night 2 Phone Call</ref>, [https://www.youtube.com/watch?v=3Ebv1tXVuIU&t=45s the toys have a facial recognition software to detect criminals]<ref>Five Nights at Freddy's 2 Night 1 Phone Call</ref>), '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=81 An animatronic's mere appearance causes the technology to flicker and turn off]<ref>Five Nights at Freddy's 2 Black Outs</ref>, [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]<ref>Five Nights at Freddy's 2</ref>), '''[[Berserk Mode]]''' ([https://youtu.be/01MOragGW9I?t=242 It's stated that animatronics becomes more active as the week progresses]<ref>Five Nights at Freddy's Night Night 2 Phone Call</ref>).  
<br>
'''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks])
{{!}}-{{!}}Unique=
'''[[Inorganic Physiology]]''' (Living Objects; [https://youtu.be/8p9Y1JCSHNU?t=54 Bonnie is an animatronic that is possessed by a child's soul]), Possible '''[[Illusion Manipulation]]''' (Standard Illusions; [https://youtu.be/sf0DnjQsIXY?t=17 The possessed at times can make the building change]<ref>Five Nights at Freddy's</ref>. [https://youtu.be/9LWZvBC9M5A?t=12 Hallucinations can be shown flashing in the player's eyes in FNaF 1]<ref>Five Nights at Freddy's</ref>, but it's unknown if Bonnie or any of the animatronics from ''Five Nights at Freddy's'' are causing this)
{{!}}-{{!}}Five Nights at Freddy's: Special Delivery=
'''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]<ref>Five Nights at Freddy's: Special Delivery</ref>)
}}
|-|Crying Child=
|-|Crying Child=
'''[[Sheer Will]]''' & Limited '''[[Fusionism]]''' ([https://youtu.be/XplxhvrbnWk Like others in the verse], [https://youtu.be/g39qEM0REyY?t=42 their sheer will of vengeance melded] [https://youtu.be/hdHlIy0W4uU into the animatronic, making his body one with it]. [https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of] [https://youtu.be/84TAM1nA0vI?t=28 sorts that is incorporeal]), '''[[Immortality]]''' (Types 7 & 8. [https://youtu.be/4b0S0S9wUxk?t=966 The Crying Children are spirits that are running off of vengeance where they will only truly disappear after their birthday party is complete]), '''[[Flight]]''' ([https://youtu.be/g39qEM0REyY As ghost, they naturally can fly]), '''[[Undead Physiology]]''', '''[[Incorporeality]]''' & '''[[Invisibility]]''' (As dead spirits they're naturally incorporeal, and [https://youtu.be/g39qEM0REyY?t=48 turn invisible after William Afton's supposed death]), '''[[Possession]]''' ([https://youtu.be/XplxhvrbnWk Like others in the verse], [https://youtu.be/g39qEM0REyY?t=42 their sheer will of vengeance melded] [https://youtu.be/hdHlIy0W4uU into the animatronic, making his body one with it]. [https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of] [https://youtu.be/84TAM1nA0vI?t=28 sorts that is incorporeal]), '''[[Astral Projection]]''' ([https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of] [https://youtu.be/84TAM1nA0vI?t=28 sorts that is incorporeal]), '''[[Time Travel]]''' ([https://youtu.be/4b0S0S9wUxk?t=901 Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake]), '''[[Time Paradox Immunity]]''' (Grandfather Paradox; Unaffected by [[Shadow Bonnie]] going back in time and giving them cake as they still roam around in FNaF 1), '''[[Extrasensory Perception]]''' ([https://youtu.be/7DjGIvF-eqg Can see] Shadow Freddy), '''[[Illusion Creation]]''' ([https://youtu.be/sf0DnjQsIXY?t=99 The crying children can create hallucinations of their cries on walls])
'''[[Sheer Will]]''', '''[[Possession]]''', & Limited '''[[Fusionism]]''' ([https://youtu.be/XplxhvrbnWk Like others in the verse]<ref>Five Nights at Freddy's 2 Give Gifts, Give Life Minigame</ref>, [https://youtu.be/g39qEM0REyY?t=42 their sheer will of vengeance melded]<ref>Five Nights at Freddy's 3 Night 5 Minigame</ref> [https://youtu.be/hdHlIy0W4uU into the animatronic, making his body one with it]<ref>Five Nights at Freddy's 3 Teaser Trailer</ref>. [https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of]<ref>Five Nights at Freddy's 2 Shadow Bonnie</ref> [https://youtu.be/84TAM1nA0vI?t=28 sorts that are incorporeal]<ref>Five Nights at Freddy's Golden Freddy</ref>), '''[[Undead Physiology]]''' ([https://youtu.be/4b0S0S9wUxk?t=966 The Crying Children are spirits that are running off of vengeance]<ref>Five Nights at Freddy's 3 "Happiest Day" Minigame</ref>. [https://youtu.be/4b0S0S9wUxk?t=966 They will only truly disappear after their birthday party is complete]<ref>Five Nights at Freddy's 3 "Happiest Day" Minigame</ref>), '''[[Flight]]''' ([https://youtu.be/g39qEM0REyY As ghost, they naturally can fly]<ref>Five Nights at Freddy's 3 Night 5 Minigame</ref>), '''[[Incorporeality]]''' & '''[[Invisibility]]''' (As dead spirits they're naturally incorporeal, [https://youtu.be/g39qEM0REyY?t=48 turn invisible after William Afton's supposed death]<ref>Five Nights at Freddy's 3 Night 5 Minigame</ref>. [https://youtu.be/MujjX0P7BB8?t=45 Golden Freddy can disappear from sight and re-appear as merely a head]<ref>Five Nights at Freddy's 2 Golden Freddy Jumpscare</ref>), '''[[Astral Projection]]''' ([https://youtu.be/yHpiVkfS6lY?t=41 Even if their bodies are separate from the animatronics, they can retain a form of]<ref>Five Nights at Freddy's 2 Shadow Bonnie</ref> [https://youtu.be/84TAM1nA0vI?t=28 sorts that are incorporeal]<ref>Five Nights at Freddy's Golden Freddy</ref>), '''[[Time Travel]]''' ([https://youtu.be/4b0S0S9wUxk?t=901 Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake]<ref>Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame</ref>), '''[[Time Paradox Immunity]]''' (Grandfather Paradox; Unaffected by [[Shadow Bonnie]] going back in time and giving them cake as they still roam around in FNaF 1<ref>Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame</ref>), '''[[Extrasensory Perception]]''' ([https://youtu.be/7DjGIvF-eqg Can see] [[Shadow Freddy]]<ref>Five Nights at Freddy's 3 Minigames</ref>), '''[[Illusion Creation]]''' ([https://youtu.be/sf0DnjQsIXY?t=99 The crying children can create hallucinations of their cries on walls]<ref>Five Nights at Freddy's</ref>. [https://youtu.be/84TAM1nA0vI?t=27 Golden Freddy's appearance creates many text images to appear such as "it's me"]<ref>Five Nights at Freddy's Golden Freddy</ref>), '''[[Teleportation]]''' ([https://youtu.be/aafNotHwtz4?t=184 Spirits such as Golden Freddy can teleport around]<ref>Five Nights at Freddy's Golden Freddy</ref>), '''[[Body Control]]''' ([https://youtu.be/MujjX0P7BB8?t=45 Spirits such as Golden Freddy remove his entire body and reappear as just a head]<ref>Five Nights at Freddy's 2 Golden Freddy Jumpscare</ref>), '''[[Pocket Reality Manipulation]]''' & '''[[Dimensional Travel]]''' ([https://youtu.be/ej4F9Uj98r4 Golden Freddy is the one who created the hell room in ''Ultimate Custom Night'', along with all the animatronics]<ref>Five Nights at Freddy's Ultimate Custom Night The One You Should Have Not Killed References</ref>. [https://youtu.be/TNFwsjTftn4?t=318 Other spirits]<ref>Five Nights at Freddy's 3 BB's Air Adventure</ref> [https://youtu.be/TNFwsjTftn4?t=377 can create]<Ref>Five Nights at Freddy's 3 Mangle's Quest</ref> [https://youtu.be/5Ir67HHsWXc?t=70 similar spaces]<Ref>Five Nights at Freddy's 3 Chica's Party</ref> [https://youtu.be/TNFwsjTftn4?t=559 as shown in FNaF 3]<ref>Five Nights at Freddy's 3 Glitch Minigame</ref>. Other animatronics and spirits such as [[Shadow Bonnie]] can access these areas<ref>Five Nights at Freddy's 3 Glitch Minigame</ref>), '''[[Mind Manipulation]]''' & '''[[Breaking the Fourth Wall]]''' ([https://youtu.be/aafNotHwtz4?t=228 Golden Freddy's jumpscare can instantly crash the game, in-universe this would essentially be making the person go unconscious through overloading the character with their hallucinations]<ref>Five Nights at Freddy's Golden Freddy Jumpscare</ref>. [https://youtu.be/yHpiVkfS6lY?t=42 Other spirits such as Shadow Bonnie are capable of doing the same]<ref>Five Nights at Freddy's 2 Shadow Bonnie Jumpscare</ref>)
</tabber>
</tabber>
----
----
==[[Standard Equipment]]==
==[[Equipment]]==
Hook
*'''Hook:''' Foxy's signature hook, it is rarely seen to be used as a weapon by him however in any of his jumpscares, as it is likely just a prop.
----
----
==Other==
==Other==
'''Weaknesses:''' If it hits 6 AM, he will shut down. The flashlight messes with his mechanism causing him to leave. Strong light pointed at them temporarily stuns them. The voice of a child can lure an animatronic away from their predestination. Their programming forces them to go back to their areas.
'''Standard Tactics:'''
<tabber>
|-|Five Nights at Freddy's=
{{Quote|Also, check on the curtain in Pirate Cove from time to time. The character in there seems unique in that he becomes more active if the cameras remain off for long periods of time. I guess he doesn't like being watched. I don't know...|Night 2 Phone Call}}
Due to being within an animatronic, each animatronic has a movement cycle they go by, Foxy's starting location is behind the curtain in Pirate Cove, from which he will emerge and sprint towards the Office to attack the night guard on any given night if he is not monitored enough. Unlike the other animatronics in the game, Foxy will hide for a while before coming to attack the night guard on the first night.
|-|Five Nights at Freddy's 2=
{{Quote|Uh, did you ever see Foxy the pirate? Oh wait, Foxy... ..oh yeah, Foxy! Uh...hey, listen! Uh, that one was always a bit twitchy, uh... ..I'm not sure if the Freddy head trick will work on Foxy. Uh, if for some reason he activates during the night, and you see him standing at the far end of the hall, uh, just flash your light at him from time to time. Those older models would always get disoriented with bright lights. It would cause a... ..system restart or something.|Night 2 Phone Call}}
He starts at the Parts/Service area before making his way to the hallway outside the Office and after 50 seconds will try to pounce the night guard from there. Parts/Service is the only room in which Withered Foxy will appear on camera. If all of the other animatronics have already left, he can appear standing in the middle of the room. He will also come directly back here when the player manages to repel him. Withered Foxy will then make his way back to the hallway outside of the Office.
|-|Ultimate Custom Night=
Foxy resides in Pirate Cove alongside Bonnie. Like in the original Five Nights at Freddy's, the player must check him (but only if the figurine on the player's desk has changed to him) to slow down his attack, or else he'll escape and reach the Office. Once he's reached the Office, he will take himself apart and his pieces will be slid in through any open door or vent. Once all of his pieces are in the Office, he will reassemble himself and jumpscare the player.
</tabber>
 
'''Weaknesses:'''  [https://youtu.be/JDD_xawgRj4 If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions]<Ref>Five Nights at Freddy's 6 AM</ref>. [https://youtu.be/T_ALUj7WOCw?t=1178 The older models are disoriented by bright lights, causing a system restart]<ref>Five Nights at Freddy's 2 Night 2 Phone Call</ref>. [https://youtu.be/T_ALUj7WOCw?t=1208 Looking at the withered models on the camera causes them to not move]<ref>Five Nights at Freddy's 2</ref>.


==Battle Records==
==Battle Records==
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None.
None.
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</tabber>
==References==
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Latest revision as of 04:40, 22 November 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Foxy The Pirate
Foxy The Pirate Original Model - Phantom Variant - Funtime Model - Lolbit - Rockstar Model - Glamrock Model
Mangle Original Model - Phantom Variant - Nightmare Variant
FNaF World Foxy - Mangle - Phantom Foxy - Phantom Mangle - Withered Foxy - Nightmare Foxy - Funtime Foxy - Tangle - Jangle

Never underestimate the cunning of a pirate. Or a fox for that matter!
~ Foxy
Uh, by now I'm sure you've noticed the older models sitting in the back room. Uh, those are from the previous location. We just use them for parts now. The idea at first was to repair them...uh, they even started retrofitting them with some of the newer technology, but they were just so ugly, you know? The smell...uh, so the company decided to go in a whole new direction and make them super kid-friendly.
~ Phone Guy
Welcome back to Parts and Service. Foxy has been out of commission for quite some time. This series of simple repairs should return him to full working condition. First, carefully pick up and place Foxy's head on his endoskeleton.
~ HandUnit

Background

Foxy is a major antagonist in the Five Nights at Freddy's series. Foxy is a discontinued animatronic pirate fox entertainer housed at Freddy Fazbear's Pizza. He resides at his own separate stage in the pizzeria. Secretly, Foxy and the other animatronics are haunted by children murdered by a man named William Afton. He and the others are now seeking revenge against their killer by attacking any adults in the pizzeria after-hours in blind rage. He was the pirate fox entertainer when the first Freddy Fazbear's Pizza was opened in 1983 (however, it's unknown if he was discontinued or not). In 1987, he and the original animatronics had all fallen into severe disrepair and Foxy was replaced by his newer counterpart for the "improved" Freddy Fazbear's Pizza, Mangle. After the pizzeria's closing, as well as the Toy Animatronics being scrapped, he and the original animatronics were refurbished for the new pizzeria, as of the events of the first game. However, after the closure of the new pizzeria, he and the other animatronics got dismantled by their killer. His soul, along with the others, was presumably set free, as evidenced by the good ending.

General Information

Name: Foxy

Origin: Five Nights at Freddy’s

First Appearance: Five Nights at Freddy's

Company: Clickteam

Creator: Scott Cawthon

Actor: Kellen Goff (Funko Fusion & Five Nights at Freddy's Movie), Christopher McCullough[1]

Gender: Built to be Male.

Sex: None

Pronouns: He/Him

Age: 20's

Homeworld: Earth

Resident: Fazbear's Entertainment

Story Role: Monster, Enemy

Classification: Animatronic fox, Dead Soul, "Pirate"

Species: Human (formerly), Animatronic

State of Being: Regular for the Soul, Nonliving for the Animatronic

Physiology: Animatronic Fox Physiology

In-Universe Creator: Afton Robotics (For Foxy)

Occupation: None

Affiliations: Fazbear Entertainment, Inc.

Height: Unknown

Weight: Unknown

Status: Destroyed (Animatronic body), Undead (Crying Child spirit)

Date of Destruction: Unknown

Alignment: Chaotic Evil (Foxy is possessed by a vengeful spirit, killing anyone in the process until the one who killed them is put down)

Threat Level: Street Threat (The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit[2])

Codex Statistics

Grade: B

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[3] skulls[4], survive[5] collapsing buildings[6], and are unharmed by a car crash that broke through a billboard[7]. Can one-shot the security guard[8]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[9]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[10])

Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)

Striking Strength: Wall Class (Potency)

Lifting Strength: Peak Human (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Travel Speed: Superhuman (Can run down the hall quickly[11]. Can jump all the way from the end of the hallway over to the nightguard in his jumpscare[12]. Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[13] to the left end in seconds[14]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[15])

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless by the virtue of being a robot possessed by a soul, the robot itself is High (Seemingly able to stay active for at least 6 hours)

Range: Standard Melee

Intelligence: Unknown Intelligence (While patrolling as an ordinary animatronic function Foxy is shown to be well aware of his surroundings and even attempts to trick the night guard in question, one of the two animatronics that can't be fooled by a Freddy mask)

Knowledge: Unknown level


Powers and Techniques

Superhuman Physical Characteristics, Body Control (Animatronics can be dismantled, such as Mangle[16] and move around despite that), Enhanced Senses (Can see and move around in the dark[17]), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them[18]. Can quickly leave out of sight once a room goes dark[19]), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), Possibly Information Analysis (Some of the toy animatronics parts have been put in the old animatronics[20], the toys have a facial recognition software to detect criminals[21]), Technological Manipulation (An animatronic's mere appearance causes the technology to flicker and turn off[22], all animatronics upon entering a room causes the camera to go static[23]), Berserk Mode (It's stated that animatronics becomes more active as the week progresses[24]).


Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage. Sister Location animatronics can take controlled shocks)

Sheer Will, Possession, & Limited Fusionism (Like others in the verse[28], their sheer will of vengeance melded[29] into the animatronic, making his body one with it[30]. Even if their bodies are separate from the animatronics, they can retain a form of[31] sorts that are incorporeal[32]), Undead Physiology (The Crying Children are spirits that are running off of vengeance[33]. They will only truly disappear after their birthday party is complete[34]), Flight (As ghost, they naturally can fly[35]), Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, turn invisible after William Afton's supposed death[36]. Golden Freddy can disappear from sight and re-appear as merely a head[37]), Astral Projection (Even if their bodies are separate from the animatronics, they can retain a form of[38] sorts that are incorporeal[39]), Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake[40]), Time Paradox Immunity (Grandfather Paradox; Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNaF 1[41]), Extrasensory Perception (Can see Shadow Freddy[42]), Illusion Creation (The crying children can create hallucinations of their cries on walls[43]. Golden Freddy's appearance creates many text images to appear such as "it's me"[44]), Teleportation (Spirits such as Golden Freddy can teleport around[45]), Body Control (Spirits such as Golden Freddy remove his entire body and reappear as just a head[46]), Pocket Reality Manipulation & Dimensional Travel (Golden Freddy is the one who created the hell room in Ultimate Custom Night, along with all the animatronics[47]. Other spirits[48] can create[49] similar spaces[50] as shown in FNaF 3[51]. Other animatronics and spirits such as Shadow Bonnie can access these areas[52]), Mind Manipulation & Breaking the Fourth Wall (Golden Freddy's jumpscare can instantly crash the game, in-universe this would essentially be making the person go unconscious through overloading the character with their hallucinations[53]. Other spirits such as Shadow Bonnie are capable of doing the same[54])

Equipment

  • Hook: Foxy's signature hook, it is rarely seen to be used as a weapon by him however in any of his jumpscares, as it is likely just a prop.

Other

Standard Tactics:

Also, check on the curtain in Pirate Cove from time to time. The character in there seems unique in that he becomes more active if the cameras remain off for long periods of time. I guess he doesn't like being watched. I don't know...
~ Night 2 Phone Call
Due to being within an animatronic, each animatronic has a movement cycle they go by, Foxy's starting location is behind the curtain in Pirate Cove, from which he will emerge and sprint towards the Office to attack the night guard on any given night if he is not monitored enough. Unlike the other animatronics in the game, Foxy will hide for a while before coming to attack the night guard on the first night.

Uh, did you ever see Foxy the pirate? Oh wait, Foxy... ..oh yeah, Foxy! Uh...hey, listen! Uh, that one was always a bit twitchy, uh... ..I'm not sure if the Freddy head trick will work on Foxy. Uh, if for some reason he activates during the night, and you see him standing at the far end of the hall, uh, just flash your light at him from time to time. Those older models would always get disoriented with bright lights. It would cause a... ..system restart or something.
~ Night 2 Phone Call
He starts at the Parts/Service area before making his way to the hallway outside the Office and after 50 seconds will try to pounce the night guard from there. Parts/Service is the only room in which Withered Foxy will appear on camera. If all of the other animatronics have already left, he can appear standing in the middle of the room. He will also come directly back here when the player manages to repel him. Withered Foxy will then make his way back to the hallway outside of the Office.

Foxy resides in Pirate Cove alongside Bonnie. Like in the original Five Nights at Freddy's, the player must check him (but only if the figurine on the player's desk has changed to him) to slow down his attack, or else he'll escape and reach the Office. Once he's reached the Office, he will take himself apart and his pieces will be slid in through any open door or vent. Once all of his pieces are in the Office, he will reassemble himself and jumpscare the player.

Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions[55]. The older models are disoriented by bright lights, causing a system restart[56]. Looking at the withered models on the camera causes them to not move[57].

Battle Records

None.

None.

None.

References

  1. Five Nights at Freddy's Ultimate Custom Night
  2. Five Nights at Freddy's Night 1 Phone Call
  3. Five Nights at Freddy's Night 1 Phone Call
  4. Five Nights at Freddy's 4 Post-Night 5 Minigame
  5. Five Nights at Freddy's 3 Night 6 Ending
  6. Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
  7. Five Nights At Freddy's: Security Breach Good Ending
  8. Five Nights at Freddy's Freddy Fazbear Jumpscares
  9. "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
  10. Five Nights at Freddy's The Silver Eyes Graphic Novel
  11. Five Nights at Freddy's Foxy Jumpscare
  12. Five Nights at Freddy's 2 Foxy Jumpscare
  13. Five Nights at Freddy's
  14. Five Nights at Freddy's Power Outage
  15. Five Nights at Freddy's 2
  16. Five Nights at Freddy's 2
  17. Five Nights at Freddy's Power Outage
  18. Five Nights at Freddy's
  19. Five Nights at Freddy's 2 Blackouts
  20. Five Nights at Freddy's 2 Night 2 Phone Call
  21. Five Nights at Freddy's 2 Night 1 Phone Call
  22. Five Nights at Freddy's 2 Black Outs
  23. Five Nights at Freddy's 2
  24. Five Nights at Freddy's Night Night 2 Phone Call
  25. Five Nights at Freddy's
  26. Five Nights at Freddy's
  27. Five Nights at Freddy's: Special Delivery
  28. Five Nights at Freddy's 2 Give Gifts, Give Life Minigame
  29. Five Nights at Freddy's 3 Night 5 Minigame
  30. Five Nights at Freddy's 3 Teaser Trailer
  31. Five Nights at Freddy's 2 Shadow Bonnie
  32. Five Nights at Freddy's Golden Freddy
  33. Five Nights at Freddy's 3 "Happiest Day" Minigame
  34. Five Nights at Freddy's 3 "Happiest Day" Minigame
  35. Five Nights at Freddy's 3 Night 5 Minigame
  36. Five Nights at Freddy's 3 Night 5 Minigame
  37. Five Nights at Freddy's 2 Golden Freddy Jumpscare
  38. Five Nights at Freddy's 2 Shadow Bonnie
  39. Five Nights at Freddy's Golden Freddy
  40. Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
  41. Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
  42. Five Nights at Freddy's 3 Minigames
  43. Five Nights at Freddy's
  44. Five Nights at Freddy's Golden Freddy
  45. Five Nights at Freddy's Golden Freddy
  46. Five Nights at Freddy's 2 Golden Freddy Jumpscare
  47. Five Nights at Freddy's Ultimate Custom Night The One You Should Have Not Killed References
  48. Five Nights at Freddy's 3 BB's Air Adventure
  49. Five Nights at Freddy's 3 Mangle's Quest
  50. Five Nights at Freddy's 3 Chica's Party
  51. Five Nights at Freddy's 3 Glitch Minigame
  52. Five Nights at Freddy's 3 Glitch Minigame
  53. Five Nights at Freddy's Golden Freddy Jumpscare
  54. Five Nights at Freddy's 2 Shadow Bonnie Jumpscare
  55. Five Nights at Freddy's 6 AM
  56. Five Nights at Freddy's 2 Night 2 Phone Call
  57. Five Nights at Freddy's 2