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User:Cerberusleuth/MtGstuff: Difference between revisions

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'''[[Hax|Powers and Abilities]]:''' <tabber>  
'''[[Hax|Powers and Abilities]]:''' <tabber>  
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging), [[Law Manipulation]] and [[Causality Manipulation]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white White is magic about Law, Order, and Structure, and is a symbol of Justice and Armor]), [[Healing]] and [[Damage Reduction]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white White magic can heal and protect]), [[Summoning]] and [[Social Influencing]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white When a white mage fights, they can summon soldiers and/or make soldiers charge into battle]), [[Conceptual Manipulation]] and [[Death Manipulation]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white The wrath of a white mage can cleanse the world of all life]), [[Light Manipulation]] (Can manipulate light), [[Empowerment]] and [[Statistics Amplification]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white Can amp one to fight hordes of enemies]), [[Energy Projection]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white Can release waves of purifying energy])
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging), [[Law Manipulation]] and [[Causality Manipulation]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white White is magic about Law, Order, and Structure, and is a symbol of Justice and Armor]), [[Healing]] and [[Damage Reduction]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white White magic can heal and protect]), [[Summoning]] and [[Social Influencing]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white When a white mage fights, they can summon soldiers and/or make soldiers charge into battle]), [[Conceptual Manipulation]] and [[Death Manipulation]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white The wrath of a white mage can cleanse the world of all life]), [[Light Manipulation]] (Can manipulate light), [[Empowerment]] and [[Statistics Amplification]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white Can amp one to fight hordes of enemies]), [[Energy Projection]] ([https://web.archive.org/web/20080916112647/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=white Can release waves of purifying energy]), [[Resistance]] to [[Mind Manipulation]], [[Death Manipulation]], [[Nothingness Manipulation]], [[Reality Warping]], [[Non-Physical Interaction]], [[Deconstruction]], [[Chaos Manipulation]], [[Energy Projection]], [[Existence Erasure]], [[Corruption]] (Type 3), and [[Transmutation]] (As a planeswalker, he has resistance to the effects of the Blind Eternities)  


|-|Unique Abilities=  
|-|Unique Abilities=  
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'''[[Hax|Powers and Abilities]]:''' <tabber>  
'''[[Hax|Powers and Abilities]]:''' <tabber>  
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging)
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging), [[Accelerated Development]] and [[Life Manipulation]] ([https://web.archive.org/web/20080916112635/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=green Green magic consists of Growth and Life. Can accelerate the growth of the Jungle]), [[Summoning]] ([https://web.archive.org/web/20080916112635/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=green Can summon creatures that are immense in size]), [[Size Manipulation]], [[Power Bestowal]] and [[Animal Manipulation]] ([https://web.archive.org/web/20080916112635/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=green Can enlarge animals]), [[Regeneration]] (Unknown type: [https://web.archive.org/web/20080916112635/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=green Their wounds close fast enough before blood can even spill. Can bestow this power to creatures]), [[Plant Manipulation]] ([https://web.archive.org/web/20080916112635/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=green Can use plants as weapons]), [[Biological Manipulation]] ([https://web.archive.org/web/20080916112635/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=green Causes everything around them to grow wildly]), [[Reactive Power Level]] and [[Reactive Adaptation]] ([https://web.archive.org/web/20080916112635/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=green Has sudden predatory instincts when a target is vulnerable. Described to be adaptive at their best]), their [[Summoning|summons]] have [[Abstract Existence]] (Type 4: [https://web.archive.org/web/20080916112635/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=green Can summon elementals that are pure mana]) and [[Large Size]] (Varies), [[Resistance]] to [[Mind Manipulation]], [[Death Manipulation]], [[Nothingness Manipulation]], [[Reality Warping]], [[Non-Physical Interaction]], [[Deconstruction]], [[Chaos Manipulation]], [[Energy Projection]], [[Existence Erasure]], [[Corruption]] (Type 3), and [[Transmutation]] (As a planeswalker, he has resistance to the effects of the Blind Eternities)  


|-|On Amonkhet=All previous powers,
|-|On Amonkhet=All previous powers, [[Social Influencing]], [[Logic Manipulation]], and [[Illusion Creation]] ([https://web.archive.org/web/20080916112630/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=blue Blue Magic consists of deceit, logic, and illusion]), [[Water Manipulation]], [[Air Manipulation]], [[Weather Manipulation]], [[Power Nullification]], and [[Deconstruction]] ([https://web.archive.org/web/20080916112630/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=blue Blue Mages are able to create tidal waves, make wind whip out of stormy skies, and counter spells, causing them to vanish into nothing]), [[Metal Manipulation]] and [[Technological Manipulation]] ([https://web.archive.org/web/20080916112630/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=blue Blue is also the magic of artifice]), [[Time Manipulation]] and [[Nothingness Manipulation]] ([https://web.archive.org/web/20080916112630/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=blue Blue spells can consist of whirpools of æther and manipulation of time itself])


|-|Unique Abilities= </tabber>
|-|Unique Abilities= </tabber>
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'''[[Hax|Powers and Abilities]]:''' <tabber>  
'''[[Hax|Powers and Abilities]]:''' <tabber>  
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging)  
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging), [[Empathic Manipulation]] and [[Rage Power]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Red Magic is about rage and passion. Red mages can channel their wild emotions to raze a city]), [[Electricity Manipulation]], [[Magma Manipulation]], and [[Fire Manipulation]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red When a red mage fights, lightning arcs across the blood-red sky, lava erupts from the earth, and flash fires consume the land. Red mages scorch their enemies with fireballs or call down electricity from the sky.]), [[Earth Manipulation]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Controls the earth around them]), [[Summoning]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Red mages can summon meteors. Can also summon dragons.]), [[Energy Manipulation]] ([https://web.archive.org/web/20080916112642/http://www.wizards.com/Magic/Multiverse/colors.aspx?color=red Red mages channels mystical energy]), [[Resistance]] to [[Mind Manipulation]], [[Death Manipulation]], [[Nothingness Manipulation]], [[Reality Warping]], [[Non-Physical Interaction]], [[Deconstruction]], [[Chaos Manipulation]], [[Energy Projection]], [[Existence Erasure]], [[Corruption]] (Type 3), and [[Transmutation]] (As a planeswalker, he has resistance to the effects of the Blind Eternities)


|-|Unique Abilities= </tabber>
|-|Unique Abilities= </tabber>
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'''[[Hax|Powers and Abilities]]:''' <tabber>  
'''[[Hax|Powers and Abilities]]:''' <tabber>  
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging)  
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging), [[Resistance]] to [[Mind Manipulation]], [[Death Manipulation]], [[Nothingness Manipulation]], [[Reality Warping]], [[Non-Physical Interaction]], [[Deconstruction]], [[Chaos Manipulation]], [[Energy Projection]], [[Existence Erasure]], [[Corruption]] (Type 3), and [[Transmutation]] (As a planeswalker, he has resistance to the effects of the Blind Eternities)  


|-|Unique Abilities=[[Purification]] (Of the [[Body Control|body]] and [[Soul Manipulation|soul]], [https://web.archive.org/web/20080924164032/http://www.wizards.com/magic/multiverse/planeswalkers.aspx?x=mtg/multiverse/planeswalkers/ajani stated here]), [[Healing]] and [[Statistics Amplification]] ([https://web.archive.org/web/20080924164032/http://www.wizards.com/magic/multiverse/planeswalkers.aspx?x=mtg/multiverse/planeswalkers/ajani Has spells that can strengthen and heal his allies]), [[Essence Manipulation]] ([https://web.archive.org/web/20080924164032/http://www.wizards.com/magic/multiverse/planeswalkers.aspx?x=mtg/multiverse/planeswalkers/ajani Can cast spells that evoke the spiritual essence of others]) </tabber>
|-|Unique Abilities=[[Purification]] (Of the [[Body Control|body]] and [[Soul Manipulation|soul]], [https://web.archive.org/web/20080924164032/http://www.wizards.com/magic/multiverse/planeswalkers.aspx?x=mtg/multiverse/planeswalkers/ajani stated here]), [[Healing]] and [[Statistics Amplification]] ([https://web.archive.org/web/20080924164032/http://www.wizards.com/magic/multiverse/planeswalkers.aspx?x=mtg/multiverse/planeswalkers/ajani Has spells that can strengthen and heal his allies]), [[Essence Manipulation]] ([https://web.archive.org/web/20080924164032/http://www.wizards.com/magic/multiverse/planeswalkers.aspx?x=mtg/multiverse/planeswalkers/ajani Can cast spells that evoke the spiritual essence of others]) </tabber>
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'''[[Hax|Powers and Abilities]]:''' <tabber>  
'''[[Hax|Powers and Abilities]]:''' <tabber>  
|-|Normal={{#tag:tabber|
|-|Normal={{#tag:tabber|
{{!}}-{{!}}Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging)
{{!}}-{{!}}Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging), [[Resistance]] to [[Mind Manipulation]], [[Death Manipulation]], [[Nothingness Manipulation]], [[Reality Warping]], [[Non-Physical Interaction]], [[Deconstruction]], [[Chaos Manipulation]], [[Energy Projection]], [[Existence Erasure]], [[Corruption]] (Type 3), and [[Transmutation]] (As a planeswalker, he has resistance to the effects of the Blind Eternities)  
{{!}}-{{!}}Unique Abilities=[[Summoning]] ([https://web.archive.org/web/20080924161236/http://www.wizards.com/Magic/Multiverse/Article.aspx?x=mtgcom/feature2/468a Can summon a stampede of beasts]), [[Rage Power]] [[Power Bestowal|Bestowal]] ([https://web.archive.org/web/20080924161236/http://www.wizards.com/Magic/Multiverse/Article.aspx?x=mtgcom/feature2/468a Infused the beasts he summoned with rage and bloodthirsty-ness]), [[Life Manipulation|Life]] [[Essence Manipulation|Essence]] [[Absorption]] ([https://web.archive.org/web/20080924161236/http://www.wizards.com/Magic/Multiverse/Article.aspx?x=mtgcom/feature2/468a Connect the essence of a dead beast with himself]), [[Resurrection]] and [[Transformation]] ([https://web.archive.org/web/20080924150508/http://www.wizards.com/Magic/Multiverse/Article.aspx?x=mtgcom/feature2/470a# Can turn into the beasts who he previously slayed])}}  
{{!}}-{{!}}Unique Abilities=[[Summoning]] ([https://web.archive.org/web/20080924161236/http://www.wizards.com/Magic/Multiverse/Article.aspx?x=mtgcom/feature2/468a Can summon a stampede of beasts]), [[Rage Power]] [[Power Bestowal|Bestowal]] ([https://web.archive.org/web/20080924161236/http://www.wizards.com/Magic/Multiverse/Article.aspx?x=mtgcom/feature2/468a Infused the beasts he summoned with rage and bloodthirsty-ness]), [[Life Manipulation|Life]] [[Essence Manipulation|Essence]] [[Absorption]] ([https://web.archive.org/web/20080924161236/http://www.wizards.com/Magic/Multiverse/Article.aspx?x=mtgcom/feature2/468a Connect the essence of a dead beast with himself]), [[Resurrection]] and [[Transformation]] ([https://web.archive.org/web/20080924150508/http://www.wizards.com/Magic/Multiverse/Article.aspx?x=mtgcom/feature2/470a# Can turn into the beasts who he previously slayed])}}  
|-|Cursed={{#tag:tabber|
|-|Cursed={{#tag:tabber|
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'''[[Hax|Powers and Abilities]]:''' <tabber>  
'''[[Hax|Powers and Abilities]]:''' <tabber>  
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging)  
|-|Innate Planeswalker Abilities=[[Cosmic Awareness]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe]. [https://web.archive.org/web/20080925124320/http://www.wizards.com/magic/multiverse/Planes.aspx Having knowledge of other planes and the Blind Eternities is something no one else could do]), [[Fate Manipulation]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to to "forge their destiny"]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Can "carve their face into history]), [[Enhanced Senses]] and [[Extrasensory Perception]] ([https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 Able to seek out magical knowledge]), [[Dimensional Travel]] (Planeswalkers are able to travel to different planes across the multiverse), [[Magic]] (Able to cast spells, superior to that of normal mages), [[Abstract Existence]] (Type 1) and [[Nonexistent Physiology]] (Type 3: '''Only applies to their sparks''': [https://web.archive.org/web/20080926101613/http://www.wizards.com/magic/tcg/article.aspx?x=magic/planeswalkers/week1 The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself]. [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Sparks are described to be ineffable]), [[Reactive Power Level]] ([https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there]), limited [[Reactive Adaptation]] (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), [[Damage Reduction]] (Their spells can prevent far more damage than they can endure), [[Acausality]] (Type 4: [https://web.archive.org/web/20080913191315/http://wizards.com/magic/multiverse/planeswalkers.aspx Planeswalkers are unbound by the systems of the world or fate], [[Biological Manipulation]] and [[Longevity]]/[[Immortality]] (Type 1: Can cast spells for [[Self-Sustenance]] by eliminating biological needs, and some spells allow them to slow or halt their aging), [[Resistance]] to [[Mind Manipulation]], [[Death Manipulation]], [[Nothingness Manipulation]], [[Reality Warping]], [[Non-Physical Interaction]], [[Deconstruction]], [[Chaos Manipulation]], [[Energy Projection]], [[Existence Erasure]], [[Corruption]] (Type 3), and [[Transmutation]] (As a planeswalker, he has resistance to the effects of the Blind Eternities)  


|-|Unique Abilities= </tabber>
|-|Unique Abilities= </tabber>

Revision as of 16:56, 8 November 2021

New 'walker profiles

Gideon Jura

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Cosmic Awareness (Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe. Having knowledge of other planes and the Blind Eternities is something no one else could do), Fate Manipulation (Able to to "forge their destiny". Can "carve their face into history), Enhanced Senses and Extrasensory Perception (Able to seek out magical knowledge), Dimensional Travel (Planeswalkers are able to travel to different planes across the multiverse), Magic (Able to cast spells, superior to that of normal mages), Abstract Existence (Type 1) and Nonexistent Physiology (Type 3: Only applies to their sparks: The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself. Sparks are described to be ineffable), Reactive Power Level (Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there), limited Reactive Adaptation (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), Damage Reduction (Their spells can prevent far more damage than they can endure), Acausality (Type 4: Planeswalkers are unbound by the systems of the world or fate, Biological Manipulation and Longevity/Immortality (Type 1: Can cast spells for Self-Sustenance by eliminating biological needs, and some spells allow them to slow or halt their aging), Law Manipulation and Causality Manipulation (White is magic about Law, Order, and Structure, and is a symbol of Justice and Armor), Healing and Damage Reduction (White magic can heal and protect), Summoning and Social Influencing (When a white mage fights, they can summon soldiers and/or make soldiers charge into battle), Conceptual Manipulation and Death Manipulation (The wrath of a white mage can cleanse the world of all life), Light Manipulation (Can manipulate light), Empowerment and Statistics Amplification (Can amp one to fight hordes of enemies), Energy Projection (Can release waves of purifying energy), Resistance to Mind Manipulation, Death Manipulation, Nothingness Manipulation, Reality Warping, Non-Physical Interaction, Deconstruction, Chaos Manipulation, Energy Projection, Existence Erasure, Corruption (Type 3), and Transmutation (As a planeswalker, he has resistance to the effects of the Blind Eternities)

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Nissa Revane

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Cosmic Awareness (Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe. Having knowledge of other planes and the Blind Eternities is something no one else could do), Fate Manipulation (Able to to "forge their destiny". Can "carve their face into history), Enhanced Senses and Extrasensory Perception (Able to seek out magical knowledge), Dimensional Travel (Planeswalkers are able to travel to different planes across the multiverse), Magic (Able to cast spells, superior to that of normal mages), Abstract Existence (Type 1) and Nonexistent Physiology (Type 3: Only applies to their sparks: The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself. Sparks are described to be ineffable), Reactive Power Level (Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there), limited Reactive Adaptation (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), Damage Reduction (Their spells can prevent far more damage than they can endure), Acausality (Type 4: Planeswalkers are unbound by the systems of the world or fate, Biological Manipulation and Longevity/Immortality (Type 1: Can cast spells for Self-Sustenance by eliminating biological needs, and some spells allow them to slow or halt their aging), Accelerated Development and Life Manipulation (Green magic consists of Growth and Life. Can accelerate the growth of the Jungle), Summoning (Can summon creatures that are immense in size), Size Manipulation, Power Bestowal and Animal Manipulation (Can enlarge animals), Regeneration (Unknown type: Their wounds close fast enough before blood can even spill. Can bestow this power to creatures), Plant Manipulation (Can use plants as weapons), Biological Manipulation (Causes everything around them to grow wildly), Reactive Power Level and Reactive Adaptation (Has sudden predatory instincts when a target is vulnerable. Described to be adaptive at their best), their summons have Abstract Existence (Type 4: Can summon elementals that are pure mana) and Large Size (Varies), Resistance to Mind Manipulation, Death Manipulation, Nothingness Manipulation, Reality Warping, Non-Physical Interaction, Deconstruction, Chaos Manipulation, Energy Projection, Existence Erasure, Corruption (Type 3), and Transmutation (As a planeswalker, he has resistance to the effects of the Blind Eternities)

All previous powers, Social Influencing, Logic Manipulation, and Illusion Creation (Blue Magic consists of deceit, logic, and illusion), Water Manipulation, Air Manipulation, Weather Manipulation, Power Nullification, and Deconstruction (Blue Mages are able to create tidal waves, make wind whip out of stormy skies, and counter spells, causing them to vanish into nothing), Metal Manipulation and Technological Manipulation (Blue is also the magic of artifice), Time Manipulation and Nothingness Manipulation (Blue spells can consist of whirpools of æther and manipulation of time itself)

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Key:

Chandra Nalaar

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Cosmic Awareness (Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe. Having knowledge of other planes and the Blind Eternities is something no one else could do), Fate Manipulation (Able to to "forge their destiny". Can "carve their face into history), Enhanced Senses and Extrasensory Perception (Able to seek out magical knowledge), Dimensional Travel (Planeswalkers are able to travel to different planes across the multiverse), Magic (Able to cast spells, superior to that of normal mages), Abstract Existence (Type 1) and Nonexistent Physiology (Type 3: Only applies to their sparks: The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself. Sparks are described to be ineffable), Reactive Power Level (Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there), limited Reactive Adaptation (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), Damage Reduction (Their spells can prevent far more damage than they can endure), Acausality (Type 4: Planeswalkers are unbound by the systems of the world or fate, Biological Manipulation and Longevity/Immortality (Type 1: Can cast spells for Self-Sustenance by eliminating biological needs, and some spells allow them to slow or halt their aging), Empathic Manipulation and Rage Power (Red Magic is about rage and passion. Red mages can channel their wild emotions to raze a city), Electricity Manipulation, Magma Manipulation, and Fire Manipulation (When a red mage fights, lightning arcs across the blood-red sky, lava erupts from the earth, and flash fires consume the land. Red mages scorch their enemies with fireballs or call down electricity from the sky.), Earth Manipulation (Controls the earth around them), Summoning (Red mages can summon meteors. Can also summon dragons.), Energy Manipulation (Red mages channels mystical energy), Resistance to Mind Manipulation, Death Manipulation, Nothingness Manipulation, Reality Warping, Non-Physical Interaction, Deconstruction, Chaos Manipulation, Energy Projection, Existence Erasure, Corruption (Type 3), and Transmutation (As a planeswalker, he has resistance to the effects of the Blind Eternities)

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Intelligence: (Shown to be creative in terms of turning a enemy's weapon against them.

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Ajani Goldmane

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Cosmic Awareness (Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe. Having knowledge of other planes and the Blind Eternities is something no one else could do), Fate Manipulation (Able to to "forge their destiny". Can "carve their face into history), Enhanced Senses and Extrasensory Perception (Able to seek out magical knowledge), Dimensional Travel (Planeswalkers are able to travel to different planes across the multiverse), Magic (Able to cast spells, superior to that of normal mages), Abstract Existence (Type 1) and Nonexistent Physiology (Type 3: Only applies to their sparks: The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself. Sparks are described to be ineffable), Reactive Power Level (Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there), limited Reactive Adaptation (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), Damage Reduction (Their spells can prevent far more damage than they can endure), Acausality (Type 4: Planeswalkers are unbound by the systems of the world or fate, Biological Manipulation and Longevity/Immortality (Type 1: Can cast spells for Self-Sustenance by eliminating biological needs, and some spells allow them to slow or halt their aging), Resistance to Mind Manipulation, Death Manipulation, Nothingness Manipulation, Reality Warping, Non-Physical Interaction, Deconstruction, Chaos Manipulation, Energy Projection, Existence Erasure, Corruption (Type 3), and Transmutation (As a planeswalker, he has resistance to the effects of the Blind Eternities)

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Garruk Wildspeaker

The predator knows the true way of the world. Life is conflict. Only the strong survive.
Absolute power is the only true authority. Anything less is a lie told by the weak.
Your veil’s curse won’t stop me, deathmage. I have taken down countless night hunters and this dark plane is not big enough for you to hide.
A sudden snap of twigs, a heavy tread. Vronos looked up, and saw the moon blotted out by a hulking figure.

Two sullen purple lights glowered from the monster's helm. It hefted its axe.

"I said you could not hide from me."

The axe whistled down. Vronos bowed his head.

The hunter cannot pity.

The curse is broken.

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Cosmic Awareness (Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe. Having knowledge of other planes and the Blind Eternities is something no one else could do), Fate Manipulation (Able to to "forge their destiny". Can "carve their face into history), Enhanced Senses and Extrasensory Perception (Able to seek out magical knowledge), Dimensional Travel (Planeswalkers are able to travel to different planes across the multiverse), Magic (Able to cast spells, superior to that of normal mages), Abstract Existence (Type 1) and Nonexistent Physiology (Type 3: Only applies to their sparks: The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself. Sparks are described to be ineffable), Reactive Power Level (Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there), limited Reactive Adaptation (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), Damage Reduction (Their spells can prevent far more damage than they can endure), Acausality (Type 4: Planeswalkers are unbound by the systems of the world or fate, Biological Manipulation and Longevity/Immortality (Type 1: Can cast spells for Self-Sustenance by eliminating biological needs, and some spells allow them to slow or halt their aging), Resistance to Mind Manipulation, Death Manipulation, Nothingness Manipulation, Reality Warping, Non-Physical Interaction, Deconstruction, Chaos Manipulation, Energy Projection, Existence Erasure, Corruption (Type 3), and Transmutation (As a planeswalker, he has resistance to the effects of the Blind Eternities)

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Vivien Reid

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Cosmic Awareness (Only planeswalkers can see the countless worlds beyond their own, seeing realities making mundane wizards cower in awe. Having knowledge of other planes and the Blind Eternities is something no one else could do), Fate Manipulation (Able to to "forge their destiny". Can "carve their face into history), Enhanced Senses and Extrasensory Perception (Able to seek out magical knowledge), Dimensional Travel (Planeswalkers are able to travel to different planes across the multiverse), Magic (Able to cast spells, superior to that of normal mages), Abstract Existence (Type 1) and Nonexistent Physiology (Type 3: Only applies to their sparks: The Planeswalker Spark (their soul) is a metaphysical property that is only studied by philosophy and not science, and the spark itself is tied the Blind Eternities and infused with its essence, along with being an infinitesimal small piece of the Blind Eternities itself. Sparks are described to be ineffable), Reactive Power Level (Planeswalkers grow more powerful and smart each time they travel to planes from the experiences they collect there), limited Reactive Adaptation (The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited), Damage Reduction (Their spells can prevent far more damage than they can endure), Acausality (Type 4: Planeswalkers are unbound by the systems of the world or fate, Biological Manipulation and Longevity/Immortality (Type 1: Can cast spells for Self-Sustenance by eliminating biological needs, and some spells allow them to slow or halt their aging), Resistance to Mind Manipulation, Death Manipulation, Nothingness Manipulation, Reality Warping, Non-Physical Interaction, Deconstruction, Chaos Manipulation, Energy Projection, Existence Erasure, Corruption (Type 3), and Transmutation (As a planeswalker, he has resistance to the effects of the Blind Eternities)

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Domri Rade

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Sarkhan Vol

Words are a waste of time. Destruction is a language everyone understands.
I am most myself when I am least human.
I am most myself when I am least human.
Unwelcome thoughts crowd my mind. Are they my own madness, or the whispers of another?
The voice calls me here, yet I see only bones. Is this more dragon trickery?
You once brought havoc to my home and ruined my mind. I’m here to return the favor, Bolas.

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Ral Zarek

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Tibalt

I am an artist. Suffering is my brush, and your mind, my canvas. You can't rush genius
HA HA HA! I though by now you understood that not every obstacle can be eliminated with your puny flame, Pyromancer
Actually, I wanted a little more time with the honorable Consul Nalaar. But I suppose it is time to finally conclude our business together
How exquisite.

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Oko

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Samut

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Elspeth Tirel

When does a hero's journey begin? The moment you step outside the safety of your home, or when you realize the fight has just begun? Is it when you comprehend how small you are, compared to the vastness of what threatens to destroy you? When did you learn that the journey isn't a lonely road, that you didn't have to face the darkness alone? Lesser souls lose heart, and lay down their swords, but a champion risks everything for the greater good. Take comfort in this. True heroes never die. The sun rises, the sun sets, but we all have to cross the river someday... even her.
~ Erebos, God of the Dead

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Calix

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Arlinn Kord

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Basri Ket

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Daretti

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Davriel Cane

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Huatli

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Will Kenrith

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Rowan Kenrith

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Kasmina

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Kaya

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Kiora

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Koth

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Lukka

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Mu Yanling

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Narset

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Niko Aris

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Saheeli Rai

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Tamiyo

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Teyo Verada

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The Wanderer

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Note: Before you ask, no, the Wanderer is not Emrakul

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Tyvar Kell

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Vraska

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Dovin Baan

I see you’ve learned nothing, Chandra. You’d still put a match to something rather than understand it.
Too much friction on your bearings, your countersinking is inconsistent, and there are lines in your casting. Dispose of it, and begin again.

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Estrid

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Wrenn

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Ashiok

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Grist

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Jaya Ballard

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Tier: At least 7-B | Low 1-C

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Karn

I can't protect everyone here. But those I can, I will.
I can't protect everyone here. But those I can, I will.

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Tier: At least 7-B. 4-A with the Cylix | 5-A | Low 1-C | At least Low 1-C, possibly higher

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Liliana Vess

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Tier: TBA | At least 7-B physically. Varies, up to 7-A with the Chain Veil | Low 1-C

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Nahiri

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Tier: At least 7-B | Low 1-C

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Sorin Markov

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Tier: At least 7-B | Low 1-C

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Ob Nixilis

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Tier: At least 7-B, higher with Magic | Low 1-C

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Teferi

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Tier: At least 7-B | Low 1-C

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Freyalise

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Tier: Low 1-C

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Tevesh Szat

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Tier: Low 1-C

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Jeska

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Tier: Low 1-C

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Lord Windgrace

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Tier: Low 1-C

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Serra

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Tier: Low 1-C

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Urza

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Tier: Low 1-C

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Commodore Guff

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Tier: Low 1-C

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Leshrac

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Tier: At least Low 1-C, possibly higher

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Geyadrone Dihada

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Tier: Low 1-C. At least Low 1-C, possibly higher with the Blackblade

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