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Noelle Holiday: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: User blog → User (3), User_blog → User (2))
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GiverOfThePeace
GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: User_blog → User, Standard Equipment → Equipment, Hax|Powers and Abilities → Powers and Techniques)
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'''[[Intelligence]]:''' '''Gifted''' (Noelle is a straight A student and she quickly got hold of how to fight in the dark world)
'''[[Intelligence]]:''' '''Gifted''' (Noelle is a straight A student and she quickly got hold of how to fight in the dark world)
----
----
==[[Hax|Powers and Abilities]]==  
==[[Powers and Techniques]]==  
<tabber>
<tabber>
|-|In the Real World=
|-|In the Real World=
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==[[Standard Equipment]]==  
==[[Equipment]]==  
<tabber>
<tabber>
|-|Consumables=
|-|Consumables=
<br>
*'''Bandage:''' Also acts as armor, recovers 1 HP.
*'''Bandage:''' Also acts as armor, recovers 1 HP.
*'''Choco Diamond:''' Recovers 80 HP.
*'''Choco Diamond:''' Recovers 80 HP.
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|-|Equippable Items=
|-|Equippable Items=
===Weapons===
===Weapons===
<br>
*'''Snow Ring:''' The Snow Ring is Noelle's default weapon. It gives unknown AT.
*'''Snow Ring:''' The Snow Ring is Noelle's default weapon. It gives unknown AT.
*'''Freeze Ring:''' The Freeze Ring is a weapon that is necessary for progression in the Weird Route. It gives +4 AT and +4 Magic
*'''Freeze Ring:''' The Freeze Ring is a weapon that is necessary for progression in the Weird Route. It gives +4 AT and +4 Magic
Line 134: Line 136:


===Armors===
===Armors===
<br>
*'''Amber Card:''' Amber Card is an armor item bought in the Dark World. It can be purchased from both Seam's and Rouxls Kaard's respective shops. It gives +1 DF.
*'''Amber Card:''' Amber Card is an armor item bought in the Dark World. It can be purchased from both Seam's and Rouxls Kaard's respective shops. It gives +1 DF.
*'''Bandage:''' The Bandage is the default armor of Kris in Hometown.
*'''Bandage:''' The Bandage is the default armor of Kris in Hometown.
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*'''Glow Wrist:''' The Glow Wrist is an armor item found in several Cyber Field chests. It gives +2 DF.
*'''Glow Wrist:''' The Glow Wrist is an armor item found in several Cyber Field chests. It gives +2 DF.
|-|Miscellaneous=
|-|Miscellaneous=
<br>
*'''Bouquet:''' Nice flowers.
*'''Bouquet:''' Nice flowers.
*'''Glowshard:''' The Glowshard is an item found hidden inside a hole in ??????. If checked in the inventory, it states its use is unknown. The Glowshard can be used in battle to immediately allow for a Rudinn to be spared. It disappears in the process.
*'''Glowshard:''' The Glowshard is an item found hidden inside a hole in ??????. If checked in the inventory, it states its use is unknown. The Glowshard can be used in battle to immediately allow for a Rudinn to be spared. It disappears in the process.
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----
----
==Notable Techniques==
==Notable Techniques==
<br>
*'''FIGHT:''' Self Explanatory. Once the FIGHT option is selected, a quick-time event occurs. A cursor slides across a meter from right to left. By pressing Z anytime the cursor is within the meter, the party member successfully attacks the enemy; otherwise it results in a miss. Hitting "Z" on the box located on the leftmost area of the meter deals the most damage, which emphasizes proper timing.
*'''FIGHT:''' Self Explanatory. Once the FIGHT option is selected, a quick-time event occurs. A cursor slides across a meter from right to left. By pressing Z anytime the cursor is within the meter, the party member successfully attacks the enemy; otherwise it results in a miss. Hitting "Z" on the box located on the leftmost area of the meter deals the most damage, which emphasizes proper timing.



Revision as of 19:32, 14 January 2024

"Spoilers Ahead"
This character or verse has been very recently made and spoilers for the story and the fate of said character are inbound, avoid reading if one would like to pursue the verse without any spoilers for themself.
Lost Girl

Background

Noelle is a minor NPC in Chapter 1 of Deltarune and a major playable character in Chapter 2, as one of Kris's classmates and neighbors. She lives on the northwest side of town with her mother, the Mayor of Hometown, and her father, Rudy, who is currently in the hospital with an unnamed illness.

This dropdown contains the synopsis of Noelle's story. Read at your own risk as you may be spoiled otherwise!
Chapter 1

When Kris enters the classroom at school, Noelle offers to let them join her class project group with Berdly. She attempts to ask Alphys for permission but is interrupted by Berdly, who speaks for her by saying that she's "...fine with the group as is..." and also by Susie's abrupt entrance into class. Later, when Alphys realizes that she is out of chalk to teach that day, Noelle volunteers herself (and Susie) to get some. This too is unsuccessful, as Kris is sent by Alphys to accompany Susie instead. If Kris talks to her prior to leaving the classroom, Noelle tries to comfort them, saying she doesn't think Susie is so bad.

After Kris returns from the Dark World, Noelle can be found visiting her father Rudy in the Hospital. Rudy gives his daughter advice on how to confess her feelings to Susie, but she is skeptical of his methods. As she leaves, she is caught off guard when she notices Kris in the doorway.

If Kris talks to Noelle after visiting her father in the hospital, they learn that she is locked out of her house, but doesn't want to bother her mother, the mayor of Hometown. At this point, if Kris mentions Susie, Noelle becomes eager to ask questions about her.

If Kris tells Noelle that Susie is nice, she becomes relieved and excited.

If Kris tells her that Susie is mean, she becomes shocked, and offers to trade class project partners with Kris.

If Kris tells her that Susie eats chalk, Noelle asks if Kris knows what color chalk is her favorite, before realizing that giving her a lunchbox full of chalk probably isn't a great gift.

If Kris tells her nothing, she says that she helps Kris all the time, but Kris isn't giving her information. She keeps asking questions about Susie, before deciding that it isn't her personal business.

If Kris tries to talk about Susie again, Noelle starts to ask something but quickly decides Kris definitely does not know the answer.

Noelle voices concern for Kris's well-being, but also acts off-put, or even scared by them. She expresses bewilderment at Kris being so talkative, noting they are usually more of the quiet type.

Chapter 2

The next day, Noelle attempts to volunteer to read in class, only for Berdly to interrupt her and volunteer instead. After class, Noelle startles Kris and Susie by walking up to them just as they are preparing to enter the Dark World to invite them to study at the Library with her and Berdly. Susie awkwardly accepts. If Kris told Noelle that Susie eats chalk, Noelle nervously gifts Susie a lunchbox of chalk before running off. However, when Kris and Susie arrive at the library becomes apparent that Noelle and Berdly have fallen into a new Dark World in the computer lab.

In the Library Dark World, Noelle is captured by Queen, who intends to recruit Noelle to her cause of world domination. At the end of Cyber Field, Noelle is pitted against the party on a roller coaster, but promptly replaced by the more eager-to-please Berdly. Noelle escapes and attempts to hide from Queen.

Later, Kris finds Noelle, who joins them through a series of antics based on the animosity between Queen, Berdly, Noelle, and Kris. This culminates in her recapture by Queen (alongside Kris, Susie, and Berdly), and she is sent to her own room in Queen's Mansion. Susie comes to rescue her, explaining that Noelle is dreaming, and taking a Ferris wheel ride out of the mansion. Susie then leaves Noelle with Berdly and rejoins Kris and Ralsei.

Berdly and Noelle are recaptured by Queen offscreen, who attempts to persuade Noelle to become a new Knight. After the party fights Giga Queen, Noelle and Berdly each consider maintaining the Library Dark World before Ralsei reminds them of the Prophecy- in particular, a new portion regarding the Roaring. Queen allows Kris to seal the fountain, and everybody wakes up in the computer lab.

Noelle again visits her father in the hospital afterward, and can be visited by Kris and Susie.

Snowgrave route

Kris, controlled by the player, uses their time with Noelle to help her become "stronger" through killing enemies with her Iceshock spell. Noelle is then coaxed into stealing the Freeze Ring from a shopkeeper, causing her to become more ambivalent towards killing enemies, subsequently becoming brainwashed into thinking Kris is making her stronger.

Eventually, Kris and Noelle encounter Berdly, whom Noelle initially does not recognize. Berdly, who becomes worried for Noelle's well-being, engages in a battle, and the player forces Noelle to use SnowGrave, a spell she does not know. This causes Berdly to become encased in a massive ice crystal. After this, Noelle leaves the party in a depressed daze, and is not seen again (except for a short interaction she has with Susie off-screen) until she seemingly finishes off Spamton NEO with an ice attack. Kris seals the Fountain alone, and the party wakes up in the computer lab. Berdly does not wake up.

Noelle has different dialogue in the hospital. She is more controlling of the game she plays with Rudy, and suggests using Iceshock on the Ice Palace boss. When she and Kris leave the room, she begins to question whether or not the events that happened earlier were real or not, eventually finding out they were.

Codex Statistics

Key: In the Real World | In the Dark World

Tier: 10-B | 9-A, 8-A with SnowGrave

Name: Noelle Holiday

Origin: Deltarune

Sex: Female

Age: Unknown, in her mid teens (Is a high school student)

Classification: Monster, Lightner, Hero of Light

Status: Alive

Alignment: Neutral Good on Pacifist Route (Noelle shows to be an overall nice person, being nice to Kris even when she thinks it's all a dream), Lawful Neutral during the "Genocide" Route (Noelle is repeatedly forced by The Anomaly to strike down her enemies, to the point that she will listen to whatever the voice tells her to do and can't function without their instructions)

Dimensionality: 3-D

Attack Potency: Human level (Has no notable feats in the real world) | Room level (Can harm Berdly, who was capable of fighting and harming Kris, Susie, and Ralsei, who can harm Jevil who can cause scythes to explode which generates this amount of energy and Spamton NEO, who can generate this amount of energy by increasing his size), City District level with SnowGrave (With SnowGrave, she reaches this level of power)

Durability: Human level | Room level (Can take attacks from Berdly)

Striking Strength: Human Class | Room Class

Lifting Strength: Unknown | Class 10 (Comparable to Berdly, who can carry around a statue of himself and Queen)

Travel Speed: Normal Human | Supersonic (Comparable to Susie, who could casually outpace soundwaves)

Combat Speed: Normal Human | Supersonic

Reaction Speed: Normal Human | Supersonic

Stamina: Unknown

Range: Standard Melee Range, Higher with attacks (Noelle can swing her arm and still attack people from far away distances)

Intelligence: Gifted (Noelle is a straight A student and she quickly got hold of how to fight in the dark world)


Powers and Techniques

Same as before, Superhuman Physical Characteristics, Acrobatics (Comparable to Susie and Kris who can perform flips), Accelerated Development (Battle; Noelle becomes stronger each time she defeats an enemy), Weapon Mastery (Uses rings in the dark world), Personal Domain and BFR (When one encounters a monster they get into a fight, a FIGHT is an encounter in a monster's personal domain allowing them to fight humans, this has various rules such as turn-based combat), Healing & Resurrection (Via the various items she has, Noelle can also use Heal Prayer all healing to revive party members), Consumption (Type 1; Comparable to Kris, who can consume moss to heal), Sealing (Comparable to Susie and Kris, who can seal Dark Fountains), Distance Negation (Can attack a person via swinging her arm from meters away), Metaphysics Manipulation (Soul Manipulation & Essence Manipulation; Scale to Susie who can directelly attack the SOUL), Cloth Manipulation (Noelle can change her dark world clothing to medical ones), Fusionism (Comparable to Kris and Susie, who can fuse with their friends and random garbage to form a giant robot), Light Manipulation (Heal prayer uses Heavenly light), Sleep Manipulation (Can put tired enemies to sleep with Sleep Mist), Ice Manipulation and Status Effect Inducement (Via Ice Shock which deals ice damage and can freeze enemies whole), One Hit Kill (Via SnowGrave which deals fatal damage), Sealing (Could seal someone within the Freeze Ring), Limited Time Manipulation (The Silver Watch makes grazing attacks 10% more effective, with grazing attacks reducing the duration of an enemy's turn), Resistance to Physical Attacks (All monsters bodies are attuned to their SOUL thus only attacks that can affect their SOUL can affect them), Metaphysics Manipulation (Soul Manipulation) & Essence Manipulation' (Can take hits to the SOUL)


Equipment


  • Bandage: Also acts as armor, recovers 1 HP.
  • Choco Diamond: Recovers 80 HP.
  • Clubs Sandwich: Recovers 30 HP.
  • Dark Candy: Recovers 40 HP.
  • Darkburger: Recovers 70 HP.
  • Hearts Donut: Recovers 20 HP in the overworld and 10 HP in battle.
  • Lancer Cookie: Recovers 5 HP in the overworld and 50 HP in battle.
  • Revive Mint: Heals a fallen ally to MAX HP. A minty green crystal.
  • RouxlsRoux: Recovers 50 HP in the overworld and 60 HP in battle.
  • Spin Cake: Spin Cake is a secret item that can be obtained by bringing the repaired Top Cake to Top Chef. It is only half as effective as the Top Cake, but it can be replenished infinitely by Top Chef should it be consumed or dropped. It restores 80HP to every party member.
  • Top Cake: The Top Cake is an item that can be obtained from the smith Malius when asked to fix the Broken Cake. The Top Cake restores 160HP to every party member, making it the best healing item available.
  • CD Bagel: Recovers 80 HP.
  • Revive Dust: heals all downed allies to 25% HP.
  • S.POISON: Removes 20 HP in the overworld and slowly drains 60 HP in battle.
  • Spaghetti Code: Recovers 30 HP.
  • Butler Juice: Recovers 100 HP.
  • Tension Bit: Increases Kris's TP by 32%.
  • Tension Gem: Increases Kris's TP by 50%.
  • Tension Max: Increases Kris's TP by 100%.
  • Kris/Susie/Ralsie/Noelle Tea: The tea is a consumable item that comes in a unique flavor for each party member, and has various healing amounts and party responses depending on which tea is given to whom, seen here.
  • Light Candy: Noelle gives the Light Candy to Susie, if Kris spoke to Noelle about Susie in the Chapter 1 epilogue. Recovers 120 HP.

Weapons


  • Snow Ring: The Snow Ring is Noelle's default weapon. It gives unknown AT.
  • Freeze Ring: The Freeze Ring is a weapon that is necessary for progression in the Weird Route. It gives +4 AT and +4 Magic
  • Thorn Ring: The Thorn Ring, referenced as Commemorative Ring by Spamton, is a weapon that is necessary for progression in the Weird Route. It gives +14 AT, +12 Magic and Trance which cuts in half the TP needed for Ice shock and Snowgrave

Armors


  • Amber Card: Amber Card is an armor item bought in the Dark World. It can be purchased from both Seam's and Rouxls Kaard's respective shops. It gives +1 DF.
  • Bandage: The Bandage is the default armor of Kris in Hometown.
  • Dice Brace: The Dice Brace is an armor item found in the Forest. It gives +2 DF.
  • Iron Shackle: The Iron Shackle is an armor item located in Card Castle. It gives +1 AT and +2 DF.
  • Jevilstail: Jevilstail gives +2 AT, DF and Magic.
  • White Ribbon: The White Ribbon is the first piece of armor the party can equip. It gives +2 DF and Cuteness. It is found in the Field, within the Maze of Death.
  • Chain Mail: The Chain Mail is an armor item that can be found in a chest on the first floor of the Mansion, in the room where the Hacker is first encountered. It give + 3 DF.
  • Pink Ribbon:The Pink Ribbon is an armor item that can be found in Cyber City, after the First Alleyway, in a secret room accessible in the bottom left of the shop/advertising area. It gives +1 DF and the effect "GrazeArea".
  • Royal Pin: The Royal Pin is an armor item that can be bought from Swatch in the Mansion. It gives +3 DF and +1 Magic.
  • Glow Wrist: The Glow Wrist is an armor item found in several Cyber Field chests. It gives +2 DF.

  • Bouquet: Nice flowers.
  • Glowshard: The Glowshard is an item found hidden inside a hole in ??????. If checked in the inventory, it states its use is unknown. The Glowshard can be used in battle to immediately allow for a Rudinn to be spared. It disappears in the process.

  • Notable Techniques


    • FIGHT: Self Explanatory. Once the FIGHT option is selected, a quick-time event occurs. A cursor slides across a meter from right to left. By pressing Z anytime the cursor is within the meter, the party member successfully attacks the enemy; otherwise it results in a miss. Hitting "Z" on the box located on the leftmost area of the meter deals the most damage, which emphasizes proper timing.
    • N-Action: This allows Noelle to act on her own without Kris needing to command her. It can be used to beat enemies with kindness
    • Heal Prayer: Requires 32% TP. Depending on his Magic stat, he heals a small amount of the selected party member's health. "Heavenly light restores a little HP to one party member. Depends on Magic
    • Sleep Mist: Requires 32% TP. Similar to Ralsei's Pacify but it costs more TP and is cast on all enemies. If enemies are tired or sleepy, Noelle can cast this spell to instantly SPARE them. "A cold mist sweeps through, sparing all TIRED enemies."
    • Ice Shock: Requires 16% TP, 8% TP if Thorn Ring is worn. An attack that does a significant amount of damage and that can freeze enemies. "Deal magical ICE damage to one enemy."
    • SnowGrave: Requires 200% TP, 100% TP if Thorn Ring is worn. A spell that does an overwhelming damage to all enemies when used, labelled "Fatal". "Deals fatal damage to all of the enemies."

    Other

    Standard Tactics: Depending on the route, Noelle would try to act and spare her enemies or straight up attack and freeze them with Ice Shock.

    Weaknesses: All monsters are weak to an attack with killing intent behind it and if a monster doesn't want to fight, they are weakened greatly[1]. Noelle has a hard time saying no and is easy to intimidate and manipulate, SnowGraves leaves her feeling weird likely meaning it takes away lots of her stamina.

    Note: It's revealed as of Chapter 2 that the Dark World grants people new powers and abilities, thus they do not translate over to the real world.

    Explanations (Optional)

    Why attacking the SOUL is essence manipulation.

    Battle Records

    None.

    None.

    None.

    1. Because they are made of magic, monsters’ bodies are attuned to their SOUL.
      If a monster doesn’t want to fight, its defenses will weaken.
      And the crueler the intentions of our enemies, the more their attacks will hurt us.
      Therefore, if a being with a powerful SOUL struck with the desire to kill...
      Um, let’s end the chapter here...