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Phantom Mangle: Difference between revisions

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==[[Powers and Techniques]]==  
==[[Powers and Techniques]]==  
'''[[Immortality]]''' & '''[[Resurrection]]''' (Types 4 & 6; Phantom Mangle can be killed by the Death Coin, but come back due to always being revived by [[Golden Freddy|The One You Shouldn't Have Killed]]. Animatronics are able to be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle]), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]), '''[[Inorganic Physiology]]''' (Type 2), '''[[Self-Sustenance]]''' (Types 1, 2, & 3), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), '''[[Illusion Creation]]''' ([https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]), Passive '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=128 An animatronic's mere appearance causes the technology to flicker and turn off], [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]. [https://youtu.be/Qc_APNF-JRQ?t=27 Phantoms cause the ventilation and other technology to malfunction upon jumpscares]), '''[[Teleportation]]''' ([https://youtu.be/Qc_APNF-JRQ?t=27 Phantoms can teleport upon seeing them]), '''[[Intangibility]]''' (Due to being a phantom illusion).
'''[[Immortality]]''' & '''[[Resurrection]]''' (Protection from Source; Phantom Mangle can be killed by the Death Coin, but come back due to always being revived by [[Golden Freddy|The One You Shouldn't Have Killed]]), '''[[Body Control]]''' (Animatronics are able to be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle] and move around despite that), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]), '''[[Inorganic Physiology]]''' (Non-living Object), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), '''[[Illusion Creation]]''' ([https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]), Passive '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=128 An animatronic's mere appearance causes the technology to flicker and turn off], [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]. [https://youtu.be/Qc_APNF-JRQ?t=27 Phantoms cause the ventilation and other technology to malfunction upon jumpscares]), '''[[Teleportation]]''' ([https://youtu.be/Qc_APNF-JRQ?t=27 Phantoms can teleport upon seeing them]), '''[[Intangibility]]''' (Due to being a phantom illusion).
<br>
<br>
'''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks])
'''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks])
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[[Category:Sound Users]]
[[Category:Sound Users]]
[[Category:Immortals]]
[[Category:Immortals]]
[[Category:Body Control Users]]
[[Category:Inorganic Beings]]
[[Category:Inorganic Beings]]
[[Category:Self-Sustenance Users]]
[[Category:Self-Sustenance Users]]

Revision as of 21:24, 10 April 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Foxy The Pirate
Foxy The Pirate Original Model - Phantom Variant - Funtime Model - Lolbit - Rockstar Model - Glamrock Model
Mangle Original Model - Phantom Variant - Nightmare Variant
FNaF World Foxy - Mangle - Phantom Foxy - Phantom Mangle - Withered Foxy - Nightmare Foxy - Funtime Foxy - Tangle - Jangle

He will appear on your viewing monitor at random. Quickly change cameras or close the monitor to avoid his jumpscare. Getting jumpscared by Phantom BB will cause you to black-out temporarily
~ Ultimate Custom Night Description

Background

Phantom Mangle is one of the secondary antagonists and six phantom animatronics who first appeared in Five Nights at Freddy's 3. It is a hallucination of a burnt and damaged Mangle.

Physical Appearance

Phantom BB has, essentially, the same model as BB from the second game, but he lacks eyes and has two white buttons (like in the Office in the second game, although that this could also be an error in lighting). He instead has small, glowing, white pupils similar to Springtrap and the other phantoms and is missing both his "Balloons!" sign and balloon. His rosy cheeks appear to be colored in deep green. Phantom BB appears to be charred or burnt, possibly foreshadowing the torching of the attraction.

In Five Nights at Freddy's: Help Wanted, Phantom Freddy sports a completely different look. He now uses Classic Freddy's model from the original Five Nights at Freddy's albeit transparent in places, revealing the endoskeleton underneath. He also appears to be damaged somewhat, with tears in his costume.

General Information

Name: Phantom Mangle

Origin: Five Nights at Freddy’s 3

Sex: None. Built to be both Male and Female

Age: Unknown

Classification: Phantom Animatronic

Species: Phantom Illusion

Occupation: None

Status: Active

Alignment: Chaotic Evil (Phantom Mangle is a creation of The One You Shouldn't Have Killed, who's meant to take revenge and kill William Afton for all of eternity)

Codex Statistics

Tier: Unknown

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Unknown (Despite being remade, it still appears that Phantom Mangle cannot actually cause harm to anyone as he's still not a spirit given form)

Durability: Unknown

Striking Strength: Unknown

Lifting Strength: Unknown

Travel Speed: Superhuman (Comparable to Freddy Fazbear, who can run across from the right end of Fazbear's Pizza to the left end in seconds. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless by the virtue of being an illusion

Range: Standard Melee Range

Intelligence: Unknown (While patrolling as an ordinary animatronic, Phantom Mangle has shown to be well aware of his surroundings and even attempt to trick the night guard in question)


Powers and Techniques

Immortality & Resurrection (Protection from Source; Phantom Mangle can be killed by the Death Coin, but come back due to always being revived by The One You Shouldn't Have Killed), Body Control (Animatronics are able to be dismantled, such as Mangle and move around despite that), Enhanced Senses (Can see and move around in the dark), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them. Can quickly leave out of sight once a room goes dark), Inorganic Physiology (Non-living Object), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), Invisibility (Can turn invisible via cloaking), Illusion Creation (The animatronics at times can make the building change), Passive Technological Manipulation (An animatronic's mere appearance causes the technology to flicker and turn off, all animatronics upon entering a room causes the camera to go static. Phantoms cause the ventilation and other technology to malfunction upon jumpscares), Teleportation (Phantoms can teleport upon seeing them), Intangibility (Due to being a phantom illusion).
Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage. Sister Location animatronics can take controlled shocks)


Equipment

Nothing notable


Other

Standard Tactics:

Phantom Mangle appears exclusively on CAM 04 and, when it appears in the Office, it will be behind the window and to the left. Phantom Mangle only appears from Night 2 onward, as do all the other phantoms. Phantom Mangle sometimes appears on CAM 04 hanging from the ceiling and, once spotted, will start emitting a loud, garbled sound. When the player retracts the Monitor, Phantom Mangle will rise up behind the window and remain there, playing the same distorted sound. Because of the loudness of the noise, the player will be unable to hear Springtrap's audio cues. After a few seconds, Mangle will drop down from below the window, thus ending the hallucination and triggering an audio error. If the player does not switch cameras after a certain period of time has passed, Phantom Mangle will force the Monitor down.

Phantom Mangle will appear at random in the player's monitor screen. The player should immediately close the monitor or switch viewing modes to make it disappear. If left onscreen for too long, Phantom Mangle will invade the office temporarily, causing audio distractions and increasing the Noise Meter, which can agitate sound-sensitive animatronics.

Weaknesses: Nothing notable.

Note: This version of Phantom Mangle is primarily using Ultimate Custom Night as its basis due to its appearance in FNaF 3 is only an illusion, whereas this one appears to be a creation due to being both made by Golden Freddy and can be summoned by Dee Dee.

Battle Records

None.

None.

None.