Resistance to Extreme Heats, Extreme Colds, & Weather Manipulation (Robot Masters are made to withstand extreme terrains and weather conditions), Mind Manipulation and Soul Manipulation (Despite how active Robot Masters are they do not actually possess the feeling to think, feel, and make decisions of their own as this level of technology wasn't realized until the reploids of the X era. Along with Reploids having something closer to a human soul then any robot Robot Master has. Robot Masters have a "consciousness" though it is different from the standard humans consciousness as it's at the level of a "cognitive circuit" embedded inside each one of them[17]), Cosmic Radiations (All Robot Masters can breathe and survive in space just fine, with an entire game revolving around traveling through space[18]), Information Manipulation & Conceptual Manipulation (Can take hits from characters that can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED". All data resides in the deep log of each game's data and information of the Mega Man Franchise and many other Capcom franchises, with it being stated that data makes up the characters' personality, memories are data pieces that can be used to materialize hunter programs and also have the feelings of the characters, their data is even what determines their own canonicity in reality, with all characters being considered data alongside all universes being made of data. With data further being explored through here), Plot Manipulation (As data determines one's canonicity in reality and all universes are made of data, one would need to fully change one's data in order to change their narrative. With data further being explored through here), Electricity Manipulation (Robot Masters are able to tank and survive attacks from electricity based Robot Masters attacks, even those with a weakness can survive hits from it), Heat Manipulation & Fire Manipulation (Robot Masters are able to tank and survive attacks from heat and fire based Robot Masters attacks, even those with a weakness can survive hits from it and survive the intense heats), Magma Manipulation (Robot Masters are able to tank and survive attacks from magma based Robot Masters attacks, even those with a weakness can survive hits from it), Ice Manipulation & Absolute Zero (Robot Masters are able to tank and survive attacks from ice based Robot Masters attacks, even those with a weakness can survive hits from it, even with ice as cold as absolute zero), Gravity Manipulation (Robot Masters are able to tank and survive attacks from gravity based Robot Masters attacks, even those with a weakness can survive hits from it), Black Holes (Robot Masters are able to tank and survive attacks from black hole based Robot Masters attacks, even those with a weakness can survive hits from it), Petrification (Robot Masters are able to tank and survive attacks from petrification based Robot Masters attacks, even those with a weakness can survive hits from it, with the petrification being potent enough to effect black holes), Acid Manipulation & Corrosion Inducement (Robot Masters are able to tank and survive attacks from acid & corrosive based Robot Masters attacks, even those with a weakness can survive hits from it), Transmutation (Robot Masters and others are unaffected by the effects of the the mystery tank, which turns all weak enemies on screen into extra lives), Space-Time Manipulation & BFR (Robot masters are able to tank and survive attacks from the likes of Centaur Flash, which creates a dimensional distortion where he warps space and sends an opponent into a black hole, with even Robot Masters that have a weakness to it surviving its hits and not being sent into a black hole. Robot Masters can also take hits from Cut Man who can cut through space itself and leave dimensional tears that he can jump in)
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Knight Man: Difference between revisions
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! colspan="2" style="background:#0000FF; border-radius:3.25px;" align="center" |<div style="margin-left:55px;"><div style="margin-left:55px;"><span style="color:#000000;">''Articles About Knight Man''</span></div> | ! colspan="2" style="background:#0000FF; border-radius:3.25px;" align="center" |<div style="margin-left:55px;"><div style="margin-left:55px;"><span style="color:#000000;">''Articles About Knight Man''</span></div> | ||
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| width="15%" | | width="15%" "background:grey; border-radius:3.25px;" |'''Games''' | ||
|[[Knight Man|Classic Series]] - [[KnightMan.EXE|Battle Network Series]] | |[[Knight Man|Classic Series]] - [[KnightMan.EXE|Battle Network Series]] | ||
|- | |- | ||
| | | "background:grey; border-radius:3.25px;" |'''Cartoons''' | ||
|[[KnightMan.EXE (Anime)|MegaMan NT Warrior]] | |[[KnightMan.EXE (Anime)|MegaMan NT Warrior]] | ||
|- | |- | ||
| | | "background:grey; border-radius:3.25px;" |'''Comics''' | ||
|[[Knight Man (Megamix)|Megamix]] - [[Knight Man (Archie Comics)|Archie Comics]] | |[[Knight Man (Megamix)|Megamix]] - [[Knight Man (Archie Comics)|Archie Comics]] | ||
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Revision as of 16:46, 1 July 2024
Articles About Knight Man
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Games | Classic Series - Battle Network Series |
Cartoons | MegaMan NT Warrior |
Comics | Megamix - Archie Comics |
“ | Would you care to step outside?! | „ |
~ Knight Man |
Background
Knight Man is a Robot Master from Mega Man 6 designed to resemble a medieval knight with resistant armor. He was created primarily for combat, with high attack and defense attributes at the cost of lower mobility due to his weight. It is said that Knight Man has defeated over 1000 robots in duels. Knight Man is one of the two Mega Man 6 Robot Masters to be designed specifically for combat (the other being Tomahawk Man), though not explicitly for the First Annual Robot Tournament. In the First Annual Robot Tournament, Knight Man was reprogrammed by Mr. X to help him conquer the world.
His Special Weapon, the Knight Crusher, is a strong flail with a long chain in his left arm which allows him to attack with huge power from great distances. In his right arm, he holds a resistant knight's shield, allowing him to block almost all attacks from the front.
This dropdown contains the synopsis of Knight Man’s story. Read at your own risk as you may be spoiled otherwise! |
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Mega Man 6
Rockman Strategy
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General Information
Name: Knight Man, DWN-044
Origin: Mega Man 6
Sex: Male
Age: Unknown
Classification: Robot Master
Species: Robot
Occupation: None
Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)
Alignment: Lawful Good (Knight Man was built to resemble a medieval knight and will follow the laws of robotics), Lawful Evil after being reprogrammed by Dr. Wily (Reprogrammed by Dr. Wily to help him conquer the world and destroy Mega Man)
Codex Statistics
Tier: At most High 6-A, Higher with Rage Power
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At most Multi-Continent level (Fought against and harmed Mega Man, who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)
Durability: At most Multi-Continent level (Can take hits from Mega Man), Higher with Hard Shield (His hard shield can block attacks from Mega Man, including his charge shot)
Striking Strength: At most Multi-Continent Class, Higher with Rage Power
Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)
Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Speed of Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[1], reaching this levels of speed)
Combat Speed: Relativistic+ (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Reaction Speed: Relativistic+ (Can react to Cut Man who can cut objects while teleporting. Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Stamina: Essentially Limitless as long as they are powered by solar energy (All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[2][3][4][5])
Range: Standard Melee Range, Dozens of Meters with attacks, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[6])
Intelligence: Genius (Knight Man was designed to resemble a medieval knight, emphasizing strong offense and defense, dueling and defeating over 1000 opponents in combat before entering the World's Strongest Robot tournament, where he became a finalist prior to being captured and reprogrammed by Dr. Wily. Can keep up with Mega Man in combat)
Powers and Techniques
Resistance to Heat Manipulation & Fire Manipulation (Takes virtually no damage from flame blast), Ice Manipulation & Absolute Zero (Takes virtually no damage from blizzard attack), Plant Manipulation (Is completely immune to plant barrier), Space-Time Manipulation & BFR (Is completely immune to centaur flash)
Equipment
- Mace Ball: A mace ball equipped on his left arm that he calls the Knight Crush. Utilizing the long chain link, he is able to launch the Knight Crush at his foes before retracting it for another attack.
- Hard Shield: A shield on his right arm that is capable of blocking most types of attacks.
Notable Techniques
- Knight Crusher: Knight Crusher is Knight Man's Special Weapon from Mega Man 6. It shoots a spiked ball that moves straightforward until a certain distance, moves in an arch and boomerangs back. The user can move while the ball is moving to extend its range when returning. Up to two balls can be used at the same time. It can also be fired in 6 directions: diagonally up and down to either side as well as straight to either side. Even when deflected by an enemy, the Knight Crusher will still return to Knight Man and deal damage to anything it touches. If it hits a shielded enemy such as the Tatebo or Shield Attacker GTR from below or behind, the Crusher will destroy it.
Other
Standard Tactics: Knight Man will hop around and shoot otu his knight crusher while blocking attacks.
Weaknesses: Has a weakness to Yamato Man's yamato spear. If his data is corrupted, he will be incapable of coming back.
Trivia
- Knight Man is believed to represent the United Kingdom, due to being based upon the classic depiction of a chivalrous knight, and his stage being based upon a castle that bears a resemblance to English castles such as Warwick Castle and Alnwick Castle. However, as Knight Man's flail is German in origin and his armor is interchangeable, some suspect that Knight Man is actually intended to represent Germany instead (additionally, the trees at the beginning of his level appear to be a reference to Germany's famous Black Forest).
- His real life designer, Daniel Vallée, is Canadian, one of the first two non-Japanese persons to win a Mega Man boss character contest, the other in Mega Man 6 being Wind Man's designer. His name, however, was briefly mistaken as Daniel Vallie and written as such in the credits, largely due to sloppy handwriting on his part, which also resulted in his package being delivered much later than it was supposed to.
- The final design used in the game was mostly the same as in the original concept, including Vallée's implementation of an "armored skirt". However, notable differences included the crest actually just being spikes, and being redone to better resemble a manga character.
- The amount of traps in Knight Man's stage reference how medieval castles were often set up with many in order to defend against invaders.
- In Rockman Strategy, his shield is much rounder, and has a Wily symbol on it.
References
- ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
- ↑ This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
Explanations
Explanation of data in the Mega Man series.
Battle Records
None.
None.
None.