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Beppi the Clown: Difference between revisions
From The Codex
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<tabber> | <tabber> | ||
|-|Phase One= | |-|Phase One= | ||
[[Superhuman Physical Characteristics]], [[Cartoon Physics]], [[Vehicular Mastery]] ([https://youtu.be/nvrQtUU_jRw Can drive a bumper car]), [[Summoning]] (Can summon cardboard ducks to [https://youtu.be/nvrQtUU_jRw?t=0m09s drop light bulbs on foes]), [[Transformation]] (Can transform into various carnival-themed attractions) | '''[[Superhuman Physical Characteristics]]''', '''[[Cartoon Physics]]''', '''[[Vehicular Mastery]]''' ([https://youtu.be/nvrQtUU_jRw Can drive a bumper car]), '''[[Summoning]]''' (Can summon cardboard ducks to [https://youtu.be/nvrQtUU_jRw?t=0m09s drop light bulbs on foes]), '''[[Transformation]]''' (Can transform into various carnival-themed attractions) | ||
|-|Phase Two= | |-|Phase Two= | ||
All previous base powers. [[Inorganic Physiology]] ([https://youtu.be/nvrQtUU_jRw?t=0m33s Is a balloon]), [[Flight]], [[Elasticity]], [[Air Manipulation]] and [[Creation]] (Constantly [https://youtu.be/nvrQtUU_jRw?t=0m37s pumps air to create balloon dogs to attack foes]) | All previous base powers. '''[[Inorganic Physiology]]''' ([https://youtu.be/nvrQtUU_jRw?t=0m33s Is a balloon]), '''[[Flight]]''', '''[[Elasticity]]''', '''[[Air Manipulation]]''' and '''[[Creation]]''' (Constantly [https://youtu.be/nvrQtUU_jRw?t=0m37s pumps air to create balloon dogs to attack foes]) | ||
|-|Phase Three= | |-|Phase Three= | ||
All previous base powers. [[Telekinesis]] (Can fire [https://youtu.be/nvrQtUU_jRw?t=1m05s horseshoes in particular patterns]) | All previous base powers. '''[[Telekinesis]]''' (Can fire [https://youtu.be/nvrQtUU_jRw?t=1m05s horseshoes in particular patterns]) | ||
|-|Phase Four= | |-|Phase Four= | ||
All previous base powers. [[Large Size]] (Type 1), [[Inorganic Physiology]] ([https://youtu.be/nvrQtUU_jRw?t=1m47s Is a chair swing]), [[Dimensional Storage]] and [[Summoning]] (can summon [https://youtu.be/nvrQtUU_jRw?t=2m01s penguins from his mouth]) | All previous base powers. '''[[Large Size]]''' (Type 1), '''[[Inorganic Physiology]]''' ([https://youtu.be/nvrQtUU_jRw?t=1m47s Is a chair swing]), '''[[Dimensional Storage]]''' and '''[[Summoning]]''' (can summon [https://youtu.be/nvrQtUU_jRw?t=2m01s penguins from his mouth]) | ||
</tabber> | </tabber> | ||
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Revision as of 02:14, 7 December 2022
Background
Beppi The Clown is a character in Cuphead residing in Inkwell Isle Two as one of the first bosses in that region. He is the main boss of the Carnival Kerfuffle. Beppi uses many-carnival-based forms to fight along with use the battlefield, a roller coaster, to his advantage.
Statistics
Key: Phase One | Phase Two | Phase Three | Phase Four
Tier: 9-A | 9-A | 9-A | 9-A
Name: Beppi the Clown
Origin: Cuphead
Sex: Male
Age: Old enough to enter casinos
Classification: Clown
Dimensionality: 3-D
Attack Potency: Room level (On par with Cuphead and Mugman who are much stronger than they were at Inkwell Isle One. Relative to Djimmi the Great) | Room level (Larger than before) | Room level | Room level (Much larger than before)
Durability: Room level (Should be comparable to Djimmi the Great. Can tank an onslaught of attacks from Cuphead and Mugman) | Room level | Room level | Room level
Travel Speed: Superhuman (Faster than Cuphead and Mugman who can move at speeds relative to sound) | Immobile | Superhuman | Superhuman
Combat Speed: Supersonic (Should be comparable to Cuphead and Mugman who uses a minigun for their air battles, which their ground weapons should be comparable to. Should be superior to Hilda Berg) | Supersonic | Supersonic | Supersonic
Reaction Speed: Supersonic (Can dodge Cuphead and Mugman's attacks and is comparable to similar foes) | Supersonic | Supersonic | Supersonic
Lifting Strength: Unknown | Unknown | Unknown | Class 5 (He can sustain his own weight which should be comparable to smaller characters)
Striking Strength: Room Class | Room Class | Room Class | Room Class
Stamina: High (Should be comparable to Cuphead and Mugman)
Range: Standard Melee, Higher with transformations, Tens of Meters with horses
Intelligence: Average
Powers and Abilities
Standard Equipment
Bumper Car, Horses, and helium tanks
Other
Weaknesses: None Notable
Battle Records
None.