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Sonic the Hedgehog (Classic)

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Revision as of 11:44, 24 August 2021 by Starsprite53 (talk | contribs)
Sonic the Hedgehog
Classic Timeline
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~ Sonic the Hedgehog

Background

Sonic the Hedgehog is the main protagonist of the eponymous series of video games developed by SEGA. As young teenage anthropomorphic hedgehog, Sonic decided to use his incredible speed for the advantage of those in need, as he regularly combats Doctor Ivo "Eggman" Robotnik, and his evil machinations. Along his multiple journeys, Sonic has regularly collected seven powerful relics known as the Chaos Emeralds, which he uses to become Super Sonic and unlock unmatched power.

This Sonic started out his adventure the same way as the Sonic from the main timeline, until he was suddenly taken from his Classic Era into the events of Sonic Generations by the Time Eater. Here, Classic Timeline Sonic met his older Main Timeline self, and the two teamed up to thwart both the Classic and Main Dr. Eggman's.

After both hedgehog's becoming Super Sonic and destroying the Time Eater, Classic Timeline Sonic was able to return to his own time. Having learned new abilities, and gained more future knowledge from having interacted with his older self, the timeline was suddenly branched; creating the differences between the Main and Classic Timelines.

This Sonic went on to go through the events of Sonic Mania, which is an event that never happened in the Main Timeline. With Dr. Eggman locating a powerful relic known as the Phantom Ruby, it was absorbed by one of his robots known as the Heavy King, who became the Phantom King. Sonic, alongside Tails, Knuckles, Mighty, and Ray, set out to stop Dr. Eggman and the Phantom King. They were able to successfully do so, but miraculously the Phantom Ruby activated and sucked Sonic into another dimension.

Classic Sonic found himself having been pulled back into the Main Timeline, where he was able to reacquaint himself with the Main Tails and Main Sonic, in their quest to stop Dr. Eggman and Infinite. After successfully helping in doing so, Classic Sonic said his final goodbye to Main Sonic, and returned to his own timeline.

Powers and Stats

Tier: At least 6-A, 2-C as Super Sonic

Name: Sonic the Hedgehog

Origin: Sonic the Hedgehog

Gender: Male

Age: Around 15 years old

Classification: Hedgehog, The Blue Blur, The Fastest Thing Alive, Sonic from Another Dimension

Attack Potency: At least Continent level+ (Is comparable to his main timeline counterpart, who destroyed the chain holding Little Planet, which required this much force), Complex Universe level as Super Sonic (Defeated the Time Eater, which can move through, destroy and create space-time)

Dimensionality: 3-D

Travel Speed: At least FTL (Comparable to his main timeline counterpart, who stated that light speed was "small time" to him), Extra-Temporal as Super Sonic (Can move in Egg Reverie Zone, which is a place where time itself keeps shifting to different points, back and forth through past, present and future)

Combat Speed: FTL, Extra-Temporal as Super Sonic

Reaction Speed: FTL (Comparable to his main timeline counterpart, can react to lasers from Eggrobos at close range and lasers from the Hotaru, which travel in straight lines and generate conventional light in the darkness), Extra-Temporal as Super Sonic (Able to fight in Egg Reverie Zone, which is a place where time itself keeps shifting to different points, back and forth through past, present and future)

Lifting Strength: Class 10 (Comparable to his main timeline counterpart who can push boulders comparable to his size), Pre-Stellar as Super & Hyper Sonic (Powered by the Chaos Emeralds, the ultimate power of the universe, which would place them above the Hyper-Go-On energy that allows Violet Voids and Indigo Asteroids to support their own weight)

Striking Strength: At least Continent Class+, Complex Universal Class as Super Sonic

Durability: At least Continent level+ (Should be comparable to his main timeline counterpart, who destroyed the chain holding Little Planet, which required this much force; should thus be able to withstand that amount of force), Complex Universe level as Super Sonic (Could take hits from the Time Eater, which can move through, destroy and create space-time)

Stamina: Superhuman (Went through the entire adventure of Sonic Mania, and then immediately fought through the events of Sonic Forces, all without rest), likely Limitless as Super Sonic (Sonic can maintain his Super form indefinitely so long as he has access to rings)

Range: Standard melee range, Cross-Universal with Chaos abilities

Powers and Abilities:

Superhuman Physical Characteristics, Breaking the Fourth Wall (Leaves the screen if a player is inactive for four minutes), Transformation (Via his Super and Hyper forms), Self-Sustenance (Type 1. Can breathe in space and with the Aqua Shield), Spin Dash, Homing Attack (Naturally and with the Gold Shield, Vehicular Mastery (Shown driving cars in Sonic Drift), Acrobatics, Limited Toon Force (Able to stay in the air despite Homing Attack not initially working), Instinctive Reaction (His Homing Attack is an automatic body movement done instinctively), Dimensional Storage (Can keep Chaos Emeralds and Rings on hand despite having no place to put them), Martial Arts, Regeneration (Mid; Regenerated from being flattened), Time Manipulation (With Time Break, he can slow down time to a near stop), Time Travel (Can travel back to the past and the future in Sonic CD), Non-Physical Interaction and Soul Manipulation (Can harm Hyudoros), Time Paradox Immunity (Type 0. Can meet his future self without disappearing), Temporary Invulnerability and Aura (Can render himself invincible with an aura for a limited amount of time. He can also perform an invincible ramming attack via Strike Dash), Vector Manipulation (Drop Dash has been described as Sonic storing up momentum and then releasing it in one instance), Limited Reality Warping and Spatial Manipulation (Can restore reality and space with his speed), Forcefield Negation (Able to destroy others' forcefields with his attacks), Forcefield Creation and Energy Manipulation (Via Insta-Shield), Time Stop (With Time Stop Monitors), Fire Manipulation (Can imbue his spin attacks with fire using the Flame Shield), Explosion Manipulation and Light Manipulation (With the Flash item), Spatial Manipulation (With the Teleporter Monitor), Paralysis Inducement and Electricity Manipulation (Can send out Moto-Bugs to zap enemies, stopping them in their tracks momentarily), Mind Manipulation (Restored the minds of characters which had been erased by Time Eater with his speed), Statistics Amplification He can naturally increase his speed), Limited Flight (Can temporarily levitate to dive into an enemy during Hyper Mode), Energy Manipulation and Forcefield Creation (Via Insta-Shield), can steal items from your dimensional storage and use them against you, Resistance to Heat Manipulation (Shown here), Ice Manipulation (Breaks free of ice when frozen), Poison Manipulation (Can go through Chemical Plant unharmed by its toxins and Mega Mack, which instantly poisons you), Fire Manipulation (Through Flame Shield), Electricity Manipulation and Energy Manipulation (Through the Lightning Shield), Time Stop (Can traverse the Special Stages of the Time Stones, which remove time from their respective stages), Status Effect Inducement, Explosion Manipulation and Light Manipulation (With the Invincibility Monitor he's unaffected by Amy's Heart Attack, which disorients you, and the Flash item, which creates a large explosion and wave of light), and Mind Manipulation (Tails described his experience in White Space as erasing his consciousness, which Sonic didn't experience)

All abilities of base form are greatly enhanced, Self-Sustenance (Type 3), Flight, Spaceflight, Invulnerability, Reality Warping, Aura (Can ram enemies with a boosting aura attack), Fire Manipulation, BFR (Warped away the Space Colony Ark and Final Hazard, which had the Chaos Emeralds) Invulnerability Negation (He could affect Metal Madness with his supercharged attacks, whereas Metal Madness is immune to regular attacks), Holy Manipulation (This form is achieved through miracle), Empathic Manipulation and Power Nullification (Passive. By fighting Perfect Chaos he reduced it to its base form and calmed it. He did something similar to Metal Sonic), Light Manipulation (Super Sonic can absorb light to become an arrow of light), Forcefield Creation (Super Sonic can create a forcefield to constantly protect himself)


Standard Equipment: Rings, Chaos Emeralds

Intelligence: Genius (Has managed to thwart and beat Eggman several times who is confirmed to have an IQ of 300)

Weaknesses: Sonic canonically has a hard time swimming.

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Sonic the Hedgehog (Classic)