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Mighty the Armadillo
From The Codex
{{#tag:tabber|
|-|Mighty= {{#tag:tabber|
|-|Artwork= |-|Artwork (Adventures)= |-|In-Game Model=“ | Mighty is just that. He's strong, smart, and confident, and he can't stand weakness in anything. He's one of Knuckles's good friends, and is determined to help save the island from Robotnik. | „ |
~ Knuckles' Chaotix description |
Background
Mighty the Armadillo is a young armadillo and friend of both Sonic the Hedgehog and Knuckles the Echidna. As a pacifist, Mighty has a strong dislike for fighting and violence, although he is incredibly proficient in self-defense if the situation arises. He has a passion for travelling, and is usually seen alongside Ray the Squirrel.
Mighty, during one of his many travels, stumbled across Newtrogic High Zone's island, where he was quickly captured by Dr. Robotnik and turned into a statue. Thankfully, Mighty was rescued and freed by Knuckles, who formed the Chaotix team as a way to resist Robotnik and return peace to the island. Mighty joined the team, and was successful in defeating the doctor.
Eventually, Mighty was seen later protecting Ray from an attack by Metal Sonic, using his extremely durable shell to deflect Metal Sonic's attack. After the scuffle, Mighty is able to join up with Sonic the Hedgehog and Tails the Fox in thwarting Dr. Robotnik yet again. During this adventure, Mighty was able to use the Chaos Emeralds to become Super Mighty.
Statistics
Key: Base | Super Mighty
Tier: At least 7-A | 5-B
Name: Mighty the Armadillo
Origin: Sonic the Hedgehog
Sex: Male
Age: Around 15 years old
Classification: Armadillo
Dimensionality: 3-D
Attack Potency: At least Mountain level (Is comparable to Sonic, who destroyed the chain holding Little Planet) | Planet level (Comparable to Classic Sonic, who is empowered by the seven chaos emeralds, which was directly stated by Dr. Gerald Robotnik himself to be capable of destroying the planet)
Durability: At least Mountain level, rings make him incredibly difficult to kill | Planet level, Invulnerability makes him difficult to kill
Striking Strength: At least Mountain Class | Planet Class
Lifting Strength: Class 10 (Is able to lift and swing boulders comparable to his size) | At least Class 10 (Powered by the Chaos Emeralds, the ultimate power of the universe, which would place them above the Hyper-Go-On energy that allows Violet Voids and Indigo Asteroids to support their own weight)
Travel Speed: At least FTL (Comparable to Classic Sonic, and thus also main timeline Sonic, who stated that light speed was "small time" to him) | FTL+ (Comparable to Classic Super Sonic)
Combat Speed: FTL | FTL+
Reaction Speed: FTL (Comparable to Classic Sonic, and thus also main timeline Sonic, who can react to lasers from Eggrobos at close range and lasers from the Hotaru, which travel in straight lines and generate conventional light in the darkness) | FTL+
Stamina: Peak Human (Was able to defeat Metal Sonic Kai alongside the Chaotix, and later fight the Hard Boiled Heavies, across several zones without any signs of fatigue) | Psuedo-Limitless (Mighty can maintain his Super form and hyper form indefinitely so long as he has access to rings)
Range: Standard Melee, Cross-Universal with Chaos abilities
Intelligence: Gifted (Is comparable to Sonic, who has been able to thwart Dr. Eggman on multiple occassions. Mighty himself has stopped Eggman before, as well as the Hard-Boiled Heavies, who are extremely potent in combat. Is regarded as similar to Knuckles, who himself has been a fighter for several years)
Powers and Abilities
Added Invulnerability, Energy Boost, Statistics Amplification, Healing, and Energy Absorption (They can restore your energy for your abilities and Super/Hyper form. They allow one to survive lethal attacks from far stronger foes)
All abilities of base form are greatly enhanced, Self-Sustenance (Type 3), Flight, Spaceflight, Invulnerability, Reality Warping, Aura (Can ram enemies with a boosting aura attack), Fire Manipulation, BFR (Warped away the Space Colony Ark and Final Hazard, which had the Chaos Emeralds), Mind Manipulation (By fighting Perfect Chaos he erased his urge to destroy. Could interact with and harm Solaris' conciousness), Holy Manipulation (This form is achieved through miracle), Light Manipulation (Super Sonic can absorb light to become an arrow of light), Forcefield Creation (Super Sonic can create a forcefield to constantly protect himself), Resistance to Space-Time Manipulation (His Mania version who can move in Egg Reverie Zone, which is a place where time itself keeps shifting to different points, back and forth through past, present and future)
Standard Equipment
Rings, Chaos Emeralds (Can have one or two on hand at times)
Optional Equipment
Ring Power, Item Boxes
Other
Weaknesses: Seems to be as bad at swimming as Sonic canonically is.
Battle Records
None
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Discussions (Link For Mobile Users):
Discussion threads involving Mighty the Armadillo |