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Zora Salazar
“ | At the stroke of sundown, there's a shadow in the wood
Not sure what she's up to, but you know it ain't no good She's a demon, she's a devil, she's a rough-and-tumble rebel Yeah, she's far beyond your level and she's watching you... Oooh, ooooh... In the gloomy orange light, you won't live to see the night In the woods you hear a whisper, could it be the Phantom Drifter? There's a chance you went an' missed her, just don't turn around... In a flash she's there behind you, out of sight and out of mind And now no one will ever find you buried six feet down... |
„ |
~ Zora singing her own theme |
Background
Zora Salazar is a bounty-hunting Bliss Ocean officer who, originally, was sent to hunt down Ramsey Murdoch for forgery and embezzlement before being ordered to retrieve the Arsene Amulet from Giovanni Potage by the Bliss Ocean organization.
She is the main antagonist of the "Western Arc".
Statistics
Tier: At least 9-C, possibly 9-B
Name: Zora Salazar
Origin: Epithet Erased
Sex: Female
Age: 31
Classification: Human, Inscribed, Epithet User, Member of Bliss Ocean
Status: Alive
Alignment: Neutral Evil (Apart of Bliss Ocean, a terrorists organization)
Dimensionality: 3-D
Attack Potency: At least Peak Human level (Can harm those who can harm her, wields pistols, ripped off a window bar with her bare hands), possibly Wall level (Has a stamina stat of 13 which should put her above Indus Tarbella and Beefton), can bypass conventional durability with Sundial
Durability: At least Peak Human level, possibly Wall level (Bullets in the verse only deal minor impact damage, and tanked attacks from multiple Wizard Towers)
Striking Strength: At least Peak Human Class, possibly Wall Class
Lifting Strength: Regular Human
Travel Speed: Superhuman (Moved so fast she appeared as a blur)
Combat Speed: Supersonic
Reaction Speed: Supersonic (Can react to Percy, who can dance around her bullets)
Stamina: Above Average (Has a stamina stat of 13)
Range: Standard Melee Range physically, Hundreds of meters with revolvers, At least Interstellar with her Epithet (Can affect the cycle of the sun)
Intelligence: Genius (Has the highest creativity and proficiency in the series thusfar)
Powers and Abilities
Standard Equipment
- Two Revolvers: Revolvers that Zora uses in combat, she can imbue their bullets with her epithet to cause objects she hits to instantly de-age.
- Arsene Amulet (Episodes 6-7): The Arsene Amulet is an ancient necklace that was imbued with the power for its user to steal epithets from others. It grants the user with the Epithet: Copycat. This is the epithet the amulet was imbued with, giving the amulet the ability to steal epithets from their users.
Notable Techniques
- Sundial: Her epithet Sundial allows her to dial things forwards and backwards in any process which includes gravity, inertia, the cycle of the sun, and even a person's lifespan.
- She can also imbue her epithet into an object (i.e: her bullets). Whatever gets hit by one of these objects will be affected by her epithet.
- This allows her to do things like instantly destroy any object with a single hit from her weapons.
- However, once a process has ended she can't reverse it. (e.g: She can't float if she hits the ground, once her gun breaks it's permanently broken, and if someone is dead she can't bring them back)
- Her aging ability does not noticeably impact things which do not corrode. (i.e: pure gold)
- If she turns off her epithet, the afflicted victims will return to normal.
- Her epithet allows her to be functionally immortal by slowing her aging process or turning back the clock every few years.[1]
- When she freezes objects they lose their kinetic energy.[2]
- She can heal certain wounds, but has to be extremely careful. If she sped up time on a wound that wasn't fully disinfected, she could cause it to become diseased rather than healed. Bones have to be correctly set or else they will heal wrong.[3]
- Tree!: By rapidly aging a seed or sapling, she is able to quickly grow a tree which can be used to launch herself into the air, or to attack and disarm opponents.
- She can also imbue her epithet into an object (i.e: her bullets). Whatever gets hit by one of these objects will be affected by her epithet.
Other
Weaknesses: Once a process has ended she can't reverse it (Examples: She can't float if she hits the ground, once her gun breaks it's permanently broken, and if someone is dead she can't bring them back), she cannot age something that won't corrode, if she turns off her epithet, the afflicted victims will return to normal, if she sped up time for a small wound but the wound wasn’t fully disinfected there’s a good chance that instead of healing it she would instantly cause an infection to swell up. A bone would have to be correctly set, otherwise it would heal wrong. Though she can use this to her advantage in a fight and infect minor wounds making it worse for the opponent. While she mainly uses her epithet, she prefers a fight of skill rather than one of superpowers and would likely accept such a duel if challenged to one, however if she is sufficiently enraged she'll go back on the duel.
Theme
Battle Records
None.
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Zora Salazar |
- ↑ https://jelloapocalypse.tumblr.com/post/189866092527/spoilers-for-episode-7-but-could-zora-be
- ↑ https://jelloapocalypse.tumblr.com/post/190107202637/do-objects-zora-freezes-retain-there-momentum-and
- ↑ https://jelloapocalypse.tumblr.com/post/190085031767/could-zoras-epithet-be-used-to-heal-wounds-even