Fate is not in the hands of the creator. It's in our hands! We won't let Soa decide the fate of the world! That goes for Shana's fate as well!! We will decide our own fate!!
„
~ Dart Feld
“
I have lived only for myself. I believed it was something I had to complete by myself, even if I had to leave Shana and the people of the village behind. But when I came back, look at this. I almost lost my hometown again! Lavitz. I am going to Hoax with you! I don't want to see anymore senseless bloodshed!
Alignment:Chaotic Good (Dart is incredibly noble, but also entirely self-driven. Though he would never shy away at the chance to help those in need, he even admits himself that he had only been living for himself. The goal to find and kill the Black Monster overrode everything in Dart's mind, leading to the departure of his hometown. He has since learned to overcome this selfish desire, but still has many inclinations to save his friends above all else)
Striking Strength: At least Wall Class, Small Building Class as Red-Eyed Dragoon | City Class, Higher as Red-Eyed Dragoon, Supercluster Class as Divine Dragoon
*Broad Sword: Dart's starting weapon. This is the blade he wielded during his training and then subsequent five year-long search for revenge against the Black Monster.
Broad Sword
Bastard Sword: A blade with nearly double the strength of its predecessor, the Broad Sword. Dart found it within a chest inside Limestone Cave.
Heat Blade: A sword that Dart found and bought in Kazas. It not only has more power than Dart's previous two swords, but is also accompanied by the fire element that burns with every slash.
Falchion: Bought in Fueno for 250 gold, the Falchion is more far more powerful than the Heat Blade, but has no special elemental effects accompanying it.
Mind Crush: Dart discovered this blade within the Forbidden Lands of Kadessa. Not only is the Mind Crush more powerful than the Falchion, but it also has the possibility of confusing a target.
Fairy Sword: Bought at Ulara's weapon shop for 400 gold, the Fairy Sword isn't much more powerful than the Mind Crush, but greatly increases his SP with each successful attack.
Claymore: Dart's second most powerful weapon, purchased within the Moon That Never Sets. Due to the drawbacks of Dart's ultimate weapon, this is often seen as his actual best option.
Soul Eater: Dart's ultimate weapon, which h received as reward for defeating the Polter Armor and Loner Knight. It is by far the most powerful weapon in Dart's arsenal, though it has the drawback of draining 10% of his health every turn.
*Red-Eyed Dragoon Spirit: The Dragoon Spirit used to control the Red-Eyed Dragon, and transform its wielder into the Red-Eyed Dragoon. It was first used 11,000 years ago by Zieg Feld during the Dragon Campaign, which he used to defeat Melbu Frahma. Unbeknownst to Zieg, Melbu sealed himself away in the Spirit and possessed Zieg. After the destruction of Dart Feld's hometown of Neet, he recovered this Dragoon Spirit from the rubble and kept it as a memento of his father. Eighteen years later, Dart meets Rose, who activates the Dragoon Spirit and allows for Dart to become the Red-Eyed Dragoon.
Red-Eyed Dragoon Spirit
Divine Dragoon Spirit: The Dragoon Spirit used to control the most powerful of all Dragons, the Divine Dragon. After killing the Divine Dragon, Lloyd recovered this Spirit, which had never before been wielded by a Dragoon. Much as he expected, the Divine Dragoon did not react in Lloyd's hand, but he carried it with him until his loss at the hands of Melbu Frahma. Through pained breaths, Lloyd entrusted the Spirit to Dart, to whom it reacted and chose as its wielder.
Divine Dragoon Spirit
*Healing Potion: Restores 50% of the target's max health.
Healing Fog: Restores 100% of the target's max health.
Healing Breeze: Restores 50% of the entire party's max health.
Healing Rain: Restores 100% of the entire party's max health.
Angel's Prayer: Revives a fallen party member to 50% of their health.
Sun Rhapsody: Recovers all of the target's MP.
Moon Serenade: Recovers all of the entire party's MP.
Spirit Potion: Restores 100 SP to the target.
Body Purifier: Removes the status effects of Poison, Stun, and Arm-Blocking.
Mind Purifier: Removes the status effects of Fear, Confusion, Bewitchment, and Dispiriting.
Depetrifier: Removes the status effect of Petrify.
Recovery Ball: Uses one random recovery item in battle.
Charm Potion: Resets the distance until next enemy encounter, and allows for the target to avoid enemy attacks for three turns.
*Attack Ball: Generates a random Attack or Effect Item.
Black Rain: A storm of Dark-elemental power rains down on enemies.
Burn Out: Creates a huge eruption of flame beneath the enemy.
Burning Wave: A Fire-elemental attack that washes flames over all enemies.
Dancing Ray: A Light-elemental attack that attacks all targets.
Dark Mist: Dark-elemental energy converges and attacks a single enemy.
Detonate Rock: An explosion that damages all enemies.
Fatal Blizzard: Spawns a powerful and dangerous blizzard that attacks all targets with Water-elemental power.
Flash Hall: A Thunder-elemental attack on all enemies.
Frozen Jet: Powerful Water-elemental attack on all enemies.
Gravity Grabber: Powerful Earth-elemental attack on all enemies.
Gushing Magma: Several geysers of flame erupt from the ground and strike all targets.
Meteor Fall: A group of large meteors crash-down on all targets.
Night Raid: Powerful Dark-elemental attack on all enemies.
Pellet: A single enemy is pelleted by several stones.
Psychedelic Bomb: A powerful Non-elemental bomb that damages all enemies.
Rave Twister: Wind blows around a group of enemies, creating a deadly cyclone.
Spark Net: A single enemy is shocked by an incredibly high voltage of Thunder-elemental power.
Spear Frost: A Water-elemental attack on a single opponent, that damages them with a spear of ice.
Spectral Flash: Powerful Light-elemental attack on all enemies.
Spinning Gale: A small twister picks up and damages a single enemy.
Thunderbolt: The entire group of enemies is damaged by a swarm of large lightning bolts.
Trans Light: An enemy is attacked by a bright flash of Light-elemental power.
*Poison Needle: Inflicts the Poison status effect upon an enemy.
Stunning Hammer: Inflicts the Stun status effect upon an enemy.
Midnight Terror: Inflicts the Frightened status effect upon an enemy.
Panic Bell: Inflicts the Confused status effect upon an enemy.
Total Vanishing: Completely destroys weaker enemies.
Sachet: Gives the user a subtle good aroma.
Notable Techniques
*Double Slash: Dart's initial Addition. This is one powerful slash, followed up by an identical slash in the opposite direction.
Double Slash
Volcano: Dart attacks four consecutive times. He leads with an overhead strike, then a diagonal slash, before spinning into his third attack, and finishing with an upward jump-strike.
Volcano
Burning Rush: A three-hit combo. Dart once again leads with his overhead sword slash, but then follows it up with a kick, and finishes with a vertically upwards sword strike.
Burning Rush
Crush Dance: A five-hit combo, starting with an overhead slash, followed by a spinning-horizontal swipe. Dart then attacks horizontally in the other direction, spinning after he does, then performing a lunge stab, and finally finishing with an upwards jump-strike.
Crush Dance
Madness Hero: A six-hit combo, where Dart charges at his opponent and attacks them with a quick flurry of powerful strikes.
Madness Hero
Moon Strike: A seven-hit flurry of consecutive strikes. Dart attacks overhead, horizontally to the right, and then diagonal down twice in an X formation. He lunges the sword forwards into the enemy two times, before finally plunging the sword into their head, and taking a second to yank it back out.
Moon Strike
Blazing Dynamo: The most powerful of Dart's regular Additions, consisting of an eight-hit combo. Dart uses an overhead strike, slashes twice in an X formation before striking downwards, using a spin-attack, then slashes upwards and takes advantage of the air-time to kick off of his enemy. Dart finishes by performing a front-flip, and slashing down as he lands.
Blazing Dynamo
Other
Weaknesses: As a Fire Elemental, Dart deals less damage to other Fire Elementals, and receives extra damage from Water attacks. Items cannot be used while in Dragoon form.