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Bonnie (Five Nights at Freddy's)

From The Codex
Revision as of 21:20, 24 January 2023 by DatOneWeeb (talk | contribs)
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Bonnie
Bonnie Original Model - Toy Model - Shadow Variant - Nightmare Variant - Bon-Bon - Bonnet - Rockstar Model
Spring Bonnie Springtrap - Nightmare Variant
FNaF World Bonnie - Toy Bonnie - Withered Bonnie - Nightmare Bonnie - Plushtrap - Springtrap - Shadow Bonnie - Spring Bonnie - Jack O' Bonnie

Bonnie's my name, I'm hoppin' along, floppy ears and a cotton tail! My guitar is blazin', this rabbit's "Hare"-raisin'! Just listen to me wail!
~ Bonnie
What is this new prison? Is it me trapped, or is it you? Perhaps it's us both.
~ Bonnie
Might as well face the facts, you were always destined to fail.
~ Bonnie

Background

Bonnie is a major antagonist in the Five Nights at Freddy's series. Bonnie is an animatronic rabbit and children's entertainer housed at Freddy Fazbear's Pizza, alongside Freddy Fazbear and Chica. He is the guitarist in Freddy's band, positioned at the left side of the stage. Secretly, Bonnie and the other animatronics are haunted by children murdered by a man named William Afton. He and the others are now seeking revenge against their killer by attacking any adults in the pizzeria after-hours in blind rage.

He was the guitarist when the first Freddy Fazbear's Pizza was opened in 1983. In 1987, he and the original animatronics had all fallen into severe disrepair and Bonnie was replaced by his newer counterpart for the "improved" Freddy Fazbear's Pizza, Toy Bonnie. After the pizzeria's closing, as well as the Toy Animatronics being scrapped, he and the original animatronics were refurbished for the new pizzeria, as of the events of the first game. However, after the closure of the new pizzeria, he and the other animatronics got dismantled by their killer. His soul, along with the others, was presumably set free, as evidenced by the good ending.

Statistics

Tier: 9-B

Name: Bonnie

Origin: Five Nights at Freddy's

Sex: None. Referred to as Male.

Age: 20's

Classification: Animatronic rabbit, Dead Soul

Status: Destroyed (Animatronic body), Undead (Crying Child spirit)

Alignment: Chaotic Evil (Bonnie is possessed by a vengeful spirit, killing anyone in the process until the one who killed them is put down)

Dimensionality: 3-D

Attack Potency: Wall level Wall level (Should be comparable to the other animatronics, who can crush skulls, survive collapsing buildings, and are unharmed by a car crash that broke through a billboard. Can one-shot the security guard. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people)

Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)

Striking Strength: Wall Class (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Lifting Strength: Peak Human

Travel Speed: Superhuman (Comparable to Freddy Fazbear, who can run across from the right end of Fazbear's Pizza to the left end in seconds. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless by the virtue of being a robot possessed by a soul

Range: Standard Melee Range

Intelligence: Unknown (While patrolling as an ordinary animatronic, Bonnie has shown to be well aware of his surroundings and even attempt to trick the night guard in question)


Powers and Abilities

Superhuman Physical Characteristics, Immortality (Type 6; animatronics are able to be dismantled, such as Mangle), Enhanced Senses (Can see and move around in the dark), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them. Can quickly leave out of sight once a room goes dark), Inorganic Physiology (Types 1 and 2; Bonnie is an animatronic that is possessed by a child's soul), Self-Sustenance (Types 1, 2, & 3), Invisibility (Can turn invisible via cloaking), Illusion Creation (The animatronics at times can make the building change. Hallucinations can be shown flashing in the player's eyes in FNaF 1, but it's unknown if Bonnie is causing this), Possibly Information Analysis (Some of the toy animatronics parts have been put in the old animatronics, the toys have a facial recognition software to detect criminals), Passive Technological Manipulation (Bonnie's mere appearance causes the technology to flicker and turn off, all animatronics upon entering a room causes the camera to go static), Berserk Mode (It's stated that Bonnie becomes more active overtime). Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage. Sister Location animatronics can take controlled shocks)
Sheer Will & Limited Fusionism (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Immortality (Types 7 & 8. The Crying Children are spirits that are running off of vengeance where they will only truly disappear after their birthday party is complete), Flight (As ghost, they naturally can fly), Undead Physiology, Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, turn invisible after William Afton's supposed death), Possession (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Astral Projection (Even if their bodies are seperate from the animatronics, they can retain a form of sorts that is incorporeal), Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake), Time Paradox Immunity (Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNAF 1), Extrasensory Perception (Can see Shadow Freddy), Illusion Creation (The crying children can create hallucinations of their cries on walls)

Standard Equipment

Guitar


Other

Weaknesses: If it hits 6 AM, Bonnie goes back to his daytime state. Can be fooled by a Freddy mask. The voice of a child can lure an animotronic away from their predestination. Their programming forces them to go back to their areas.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Bonnie (Five Nights at Freddy's)