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Tonpetty

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.

Background

Tonpetty is a secondary ally to Jonathan Joestar in JoJo's Bizarre Adventure: Phantom Blood. He is the master and Hamon teacher of Will Anthonio Zeppeli, Dire, and Straizo. He would come to aid Jonathan by Will's request through a letter.

Statistics

Tier: 9-B

Name: Tonpetty

Origin: JoJo's Bizarre Adventure: Phantom Blood

Sex: Male

Age: Unknown

Classification: Human, Hamon Warrior

Status: Deceased (Despite Hamon keeping a user in their prime for much longer they can still age and Tonpetty was already an old man during Phantom Blood which took place in 1888. The original JoJo timeline is currently in the year 2022 meaning Tonpetty should be dead by now)

Alignment: Neutral Good (Aided Jonathan Joestar in his quest to defeat Dio Brando)

Dimensionality: 3-D

Attack Potency: Wall level (Trained Dire in Hamon, who can harm Jonathan Joestar, who was unharmed by a punch from Tarkus, who can reduce metal armor to scarps and is superior to his human self, who can spilt a rock in half. Jonathan Joestar can also take hits from Dio Brando, who can casually burrow his fingers within brick, cut several policemen in half, bend and snap a thick iron spear with ease, casually break through the wall through just walking on it, smash through the Joestar Mansion's roof, causally burrow his fingers within stone, dig through a stone pillar, crush a metal cross and was noted to be five times stronger than the combined power of Pre-Deep Pass Overdrive Jonathan Joestar and Will Anthonio Zeppeli, the latter of which being able to can spilt a rock in half and destroy brick. Jonathan notes Dio is on a completely different level then himself during the fire. Dio was able to easily break an enraged Jonathan's bones during the fire, who can stab a spear into a stone wall and break a stone wall by kicking it. Dio is stronger than his Stardust Crusaders self, who can redirect Hierophant Green's Emerald Splash with enough force to destroy the roof of a car and with enough force to create an explosion of this level of energy, along with being able to punch Jean Pierre Polnareff with enough force to send him flying into a wall destroying it in the process. Dio should be superior to newly formed vampires and developing vampires, who can break stone floors, punch large carters into walls which requires this much energy to do, and break stone walls by punching small dogs at them. Dio is superior to his minions, who can throw a carriage with enough force to destroy the roof of a tunnel)

Durability: Wall level (Trained Dire in Hamon who can take a hit from Jonathan Joestar)

Striking Strength: Wall Class

Lifting Strength: Superhuman (Should be comparable to zombies, whos' strength are monstrous and are far beyond a humans with zombies being able to through a ship buoy with enough force to smash a human skull along with zombies being able to casually carry large metal weapons while jumping around. Should be comparable to Jonathan Joestar, who can pull back and lift Tarkus, who is far bigger than Jonathan, who is 195 centimeters tall. Jonathan also is able to break off a steal chain, and lift an anvil)

Travel Speed: Superhuman (Trained Will Anthonio Zeppeli in Hamon, who can disappear from Pre-Hamon Jonathan's sight and then appear in front of him. Should be comparable to Jonathan Joestar, who's speed matches Dio, who was said to be as fast as a leopard, who moves at around 36 mph)

Combat Speed: Hypersonic (Trained Dire in Hamon, who can block an attack from Dio Brando, who's weaker self can react to Star Platinum, A Stand that is stated to be number 1 in speed making it faster than Crazy Diamond, A Stand that can block Bad Company's bullets)

Reaction Speed: Hypersonic

Stamina: Superhuman (Trained Will Anthonio Zeppeli, to be able to run dozens of Li without need for catching his breath. Hamon can allow users to go long periods of time without food, drink, or rest and run for hundreds of kilometers with ease)

Range: Standard Melee Range, Extended Melee Range to Several Meters with Hamon (Hamon users can use their Hamon to extend their limbs. Hamon users can create blades of liquid sharper than scalpels and can shoot them from their mouth. Hamon users can shoot Hamon through walls to attack their opponents. Hamon users can shoot Hamon through water to hit their opponents from large distances. Hamon users can use metal to send Hamon towards their opponents. Hamon users can Hamon infused bubble to attack their opponents)

Intelligence: Genius (Trained many in Hamon including Will Anthonio Zeppeli, Dire, and Straizo. Will even states that Tonpetty's methods have five thousand of years of history behind them)


Powers and Abilities

Superhuman Physical Characteristics, Genius Intelligence, Human Achievements (Mastered Hamon), Martial Arts (Masters the Sendo fighting technique, the way of the hermit), Acrobatics & Air Manipulation (Hamon users can launch themselves into the air and jump up high distances), Afterimage Creation (Hamon users can create afterimages), Body Control (Hamon users can extend their limbs with Zoom Punch. Hamon users can use Hamon to confuse the bodies of others), Surface Scaling (Hamon users can focus their fingers into a specific spot to scale up oily surfaces), Water Manipulation (Aquatic Flow & States of Matter Manipulation; Hamon users can use their Hamon to control water. Hamon users are able to solidify and sharpen liquids with Hamon), Penetration Damage (Type 1; With Hamon Cutter, Hamon users can create blades of liquid sharper than scalpels. With Bubble Cutter, Hamon users can create sharp spinning discs made of bubbles), Life Manipulation & Plant Manipulation (Can cause a wilted flower to bloom), Enhanced Senses (Hamon users can feel changes in air flow when on alert), Radar Sensing (Hamon users can use things such as wine or cloth as a life detecting radar), Water Walking (Hamon allows one to walk on water), Electricity Manipulation (Electricity Surging & Conducting; Hamon can shock people, Joseph Joestar used this to knock out a pilot just from touching him. Those hit by Hamon attacks describe it as if there was electricity running through their attacks), Fire Manipulation (Hamon users can light their arms on fire using Scarlet Overdrive), Precognition (Type 1 & 2; Hamon users can see someone’s future through touching them. Hamon users can see the future during battle), Biological Manipulation (Hamon can reorganize one's cell and make their functions go haywire. Hamon users can use Hamon to confuse the bodies of others), Reflection Manipulation & Attack Reflection (Hamon can redirect attacks through the use of objects imbued with Hamon), Longevity (Hamon keeps you in your prime much longer than usual), Healing (Hamon energy can heal broken bones, including a broken neck. Hamon can heal diseases like Gangrene), Pain Manipulation (Hamon energy can soften physical pain), Vibration Manipulation & Energy Manipulation (It is also called Ripple, as it creates vibrations that turn into energy waves), Light Manipulation (Hamon utilizes the powers of the sun allowing it to glow), Explosion Manipulation (Hamon can incur explosions), Durability Negation (Hamon can conduct through living organisms, thus ignoring durability. Can stop ones heart with Hamon), Non-Physical Interaction & Metaphysics Manipulation (Spirit Manipulation; Hamon can conduct over and affect Stands. Stands are consistently referred to as spiritual energy, beings that are a powerful apparition created by the stand users own life energy, with it being known physical objects such as guns can't hurt Stands), Purification (Hamon was shown to restore Bruford’s humanity), Self-Sustenance (Types 2 & 3; Hamon can allow users to go long periods of time without food, drink, or rest), Magnetism Manipulation (Life Magnetism Overdrive magnetizes living things to bunch them together, such as leaves. Hamon can be positively and negatively charged), Gliding (Hamon users can magnetize leaves and use them to glid across large distances), Hair Manipulation (Hamon users can use even hair and weaponize it to block attacks), Absorption & Power Bestowal (Hamon users can transfer their life energy to other allowing those who absorb it grow stronger from it. Those affected by Hamon Hypnosis grow stronger from it), Sleep Manipulation (Hamon can put animals to sleep), Blood Manipulation (Hamon can stop bleeding. Hamon users can create bubbles made of blood. Hamon users can infused Hamon into blood), Organic Manipulation (Botany Applications; Hamon can harden cocked pasta), Mind Manipulation (Hamon Hypnosis allows for the user to control the mind of whoever they touched with Hamon. Hamon users can use Hamon Hypnosis to read information from one's subconscious), Animal Manipulation (Able to inject Hamon into an animal to control them. Joseph used this to control the vampire horses during his chariot battle), Pierce Resistance (By concentrating Hamon into a specific part of their body, Hamon users can resist being pierced by pressurized oil, knifes, spikes), Cloth Manipulation (Hamon users can harden cloth with their Hamon), Heat Manipulation (Hamon is hot enough to burn hair)

Resistance to Poison Manipulation (Users of Hamon can expel poison from the body using blood control), Absorption & Biological Manipulation (Hamon users can resist the Pillar Men trying to absorb them into them, which Joseph describes as them using their own cells to expel digestive fluid to devour the persons cells), Corruption & Necromancy (Hamon users can expel Dio's vampiric extract which can turn one into an undead zombie out for blood), Fire (Hamon users can resist fire)


Standard Equipment

  • Pipe: Tonpetty likes to smoke a wooden pipe. The substance he is smoking is unknown.

Notable Techniques

  • Hamon: Hamon, also know as Ripple is life energy that produces the same type of energy waves as the sun. These waves are created by breathing in a special way that allows the user to use the energy produced by blood flow throughout the body. Hamon can be used to amplify the user's strength, heal wounds and diseases, send energy through objects, walk on water, and more. Hamon is especially good at harming vampires as it is their main weakness.
  • Overdrive: A basic form of attacking using ripple to amplify his attacks to a superhuman degree.

Other

Standard Tactics: Tonpetty passively amplifies himself with his Hamon and will use its abilities when they are best suited during combat.

Weaknesses: If he can't breath he will eventually run out of Hamon. If Tonpetty were to use Ultimate Deep Pass Overdrive he will rapidly age until he becomes an even older man.

Gallery

Battle Records

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Discussions (Link For Mobile Users):

Discussion threads involving Tonpetty