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User:GiverOfThePeace/Sandbox9

From The Codex
What ARE you two doing?! I thought you said something about a nice little slide show? ...How about into the "now"?
~ Crono's only two lines of dialogue

Summary

Crono is the silent protagonist in Chrono Trigger. He lives with his mother in Truce in the Present. His personality matches that of the conventional hero archetype and he is willing to place his life on the line for the sake of others.

Powers and Stats

Tier: At least 6-B, likely High 6-B, higher with Epoch

Name: Crono

Origin: Chrono (Verse)

Gender: Male

Age: 17

Classification: Time Traveler, Swordsman, Adventurer

Attack Potency: At least Country level, likely Large Country level+ (Can harm Fiendlords whose army laid waste to an entire village, has a sword that "strikes like lightning", can easily knock out guards, Crono and co. use weapons using the sun stone’s power which is stated to have “near infinite power” defeated Lavos whose Rains of Destruction did this much damage, and his power was used to lift Zeal into the air), higher with Epoch (One-shotted Lavos' shell, though it destroyed itself in the process)

Dimensionality: 3-D

Travel Speed: Superhuman (Covered large distances in a short period of time around each time period), Immeasurable with the Epoch (The Epoch uses it's speed to travel through time, being described to "transcend time")

Combat Speed: MFTL+ (Can tag Lavos who moved this fast)

Reaction Speed: MFTL+

Lifting Strength: Unknown

Striking Strength: At least Country Class, likely Large Country Class+

Durability: At least Country level, likely Large Country level+ (Can tank giant metal blades falling on him and took hits from Lavos)

Stamina: Very High (Was able to keep fighting through continuous battle sequences without tiring)

Range: Extended Melee Range, Hundreds of Kilometers with Omnidirectional Lightning Attacks, Macrocosmic+ with the Epoch

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Is skilled with his katanas), Time Paradox Immunity (Type 1. Remembered Marle even after she was erased from time due to her ancestor being killed resulting in her never existing), Magic (Is a user of one of the four basic elements of universe, that being lightning/heaven), Air Manipulation & Energy Manipulation (With Wind Slash, hits all enemies in a line with a wave of energy), Non-Physical Interaction (Can harm spectors & shadows, who can’t be harmed by guns or blades), Immortality Negation (Type 7. Can kill skeletons), Summoning (Can call upon friends from different time periods to come to their time period), Attack Reflection (Should scale to the other party members who reflected Dalton's magic), Acausality Negation (Types 1, 2 & 4. Can fight and harm the denizens of the black omen, which transcends space-time and exists outside of it’s flow making it exist simultaneously in all time periods at once, Gaspar, the Guru of time describes the black omen as "straddling time"), Flight (With Cyclone, whirls about the enemy, striking others nearby allowing him to momentarily stay in the air), Lightning Manipulation (With Lightning, attacks an enemy with lightning and Lightning II, attacks all enemies with lightning), Statistics Amplification (With Cleave, deals double damage to an enemy), Resurrection (With Raise, revives a KO'd ally), Afterimage Creation (With Frenzy, strikes the enemy 4 times in succession), Holy Manipulation (With Luminaire, attack all enemies with holy light, Crono's ultimate magic), Resistance to Temporal BFR (If Crono is sent through time he is sent to the End of Time where he can access points in time to return due to possessing a gate key), Lighting Manipulation/Holy Manipulation (Has a natural resistance to lightning/holy due to it being his element), Fire Manipulation (Can withstand the fire Lucca puts on him during fire whirl)

Standard Equipment: 

*Mop: The Mop is Crono's weakest weapon, basically a joke weapon. It has an attack power of 1, despite it being a wooden weapon akin to his Wooden Sword.

  • Wooden Sword: The Wooden Sword is Crono's starting weapon. It has an attack power of 3.
  • Bronze Blade: The Bronze Blade is Crono's second-level weapon. It has an attack of 7.
  • Steel Saber: The Steel Saber is Crono's third-level katana. It has an attack of 15.
  • Silver Sword: The Silver Sword is Crono's fourth-level weapon. It has an attack of 20.
  • Thunder Blade: The Thunder Blade is Crono's fifth-level weapon. It has an attack power of 25.
  • Crimson Blade: The Crimson Blade is Crono's sixth-level katana in Chrono Trigger. It has an attack power of 30 and increases the magic stat by 2.
  • Mammoth Tusk: The Mammoth Tuskis Crono's seventh-level weapon. It has an attack power of 40.
  • Slasher: The Slasher is Crono's eighth-level katana in Chrono Trigger. With an attack power of 43 and a speed stat boost of 2.
  • Primeval Blade: The Primeval Blade is Crono's ninth-level weapon. It has an attack power of 70.
  • Zanmato: The Zanmato is Crono's tenth-level katana in Chrono Trigger. It has an attack power of 90 and does 1.5x damage to magical beings.
  • Vajra Sword: The Vajra Sword is Crono's eleventh-level weapon in Chrono Trigger. It has an attack power of 110.
  • Empryean Blade: The Empyrean Blade is Crono's twelfth-level katana in Chrono Trigger. It has an attack of 125.
  • Yaksha Blade: The Yaksha Blade is a weapon in Chrono Trigger and is Crono's thirteenth-level katana. It has an attack power of 135.
  • Swallow: The Swallow is Crono's fourteenth-level katana in Chrono Trigger. It has a base critical hit rate of 30% and increases speed by 3.
  • Onimaru: The Onimaru is Crono's fifteenth-level katana. It has an attack power of 150 and a base critical hit rate of 20%.
  • Slasher II: The Slasher II is Crono's sixteenth-level weapon. It has an attack of 155 and has a base critical hit rate of 22%.
  • Icewyrm: Icewyrm is Crono's seventeenth-level katana in Chrono Trigger. It has an attack power of 160 and a base critical hit rate of 40%.
  • Suzaku: The Suzaku is Crono's eighteenth-level katana in Chrono Trigger. It has an attack power of 170 and its critical hits do 4x the damage as a normal attack, though it has a base critical hit rate of 7% as a trade off.
  • Rainbow: The Rainbow is Crono's most powerful weapon in the SNES/PSX versions of Chrono Trigger. It is forged by Melchior using the Rainbow Shell and Sun Stone. When equipped, the sword is pinkish-blue. On a critical hit, a radiant rainbow trails off the blade. It critical hits 70% of the time and its attack power is 220. Paired with the Prism Spectacles, Crono will annihilate the battlefield with mere basic attacks that turn into frequent critical hits.
  • Dreamseeker: The Dreamseekeris Crono's strongest weapon in Chrono Trigger (DS). Obtained after beating the Dream Devourer who is able to be fought after all three Dimensional Vortexes are beaten. It has an attack power of 240 and it has an extremely high base critical hit rate of 90% (which exceeds the Rainbow's 70%).

Intelligence: Genius in combat (Able to come up with various sword techniques on the fly without any real training. Frog comments that Crono has the makings of a great swordsman, Frog is a better sword fighter then Cyrus, the "Hero" Knight of Guardia. Defeated a trained swordsman Slash in combat)

Standard Tactics: Crono's style of fighting is mixed with sword fighting and his magic element, with equipment he uses to defend from various physical attacks and magical spells. Crono is naturally better fighting with a team so he normally will summon his friends across time to help him in combat and do various team attacks. If the enemy proves very powerful he might use the Epoch to ram it.

Weaknesses: As Crono's Magic element is Lightning/Heaven/Light, he takes high damage from Shadow element attacks.

Notable Attacks/Techniques:

*Cyclone: Cyclone is a versatile skill, able to be combined at some point in the game with all of the characters (except Magus). It is used as part of four double techniques and four triple techniques. Crono leaps into a group of enemies, spinning his sword around very quickly, striking them multiple times. It strikes one main enemy (signified by the solid cursor) and nearby enemies in a circle (signified by blinking cursors).

  • Wind Slash: Wind Slash is Crono's 2nd-level Tech, Crono brandishes his sword, and swings it along the ground, sending an air shockwave along a line of enemies. It strikes one main enemy (signified by the solid cursor) and enemies in a the line formed by it and Crono (signified by blinking cursors).
  • Lightning: Lightning is Crono's 3rd-level Tech and his first magic one. Crono raises his arms, the wind ruffling his clothes, small golden sparks floating up from him into the sky. The screen goes suddenly dark as a bolt of lightning shoots out of the sky and strikes the target.
  • Cleave: Cleave is Crono's 4th-level Tech, Crono leaps high into the air, leaving a shadowy after-image. He then brings his sword hard down upon the enemy.
  • Lightning II: Lightning II is Crono's 5th-level Tech. When cast, Crono leaps into the middle of the screen and small stars gather toward him. When enough have gathered, a spinning windwill of electricity and light emit from his body, striking all enemies for moderate Light damage.
  • Raise: Raise is Crono's 6th-level Tech in Chrono Trigger. It restores around 300 HP instead of 50 HP (Using an Athenian Water). Crono raises his hands and a bright, yellow light shines upon the player whom he is casting Raise on. An angel then floats in circles down on the target and revives them.
  • Frenzy: Frenzy is Crono's 7th-level Tech in Chrono Trigger. In it, Crono hits his target 4 times. It is his strongest non-magical Tech. Crono jumps and starts moving quickly around the opponent leaving behind afterimages striking the enemy 4 times in succession.
  • Luminaire: Luminaire is Crono's 8th-level Tech. It is the most powerful magic spell in the game. Levitating into the air, Crono spreads his arms. A green dome swells from the center of the screen and rises. At its optimal size, the screen flashes white and the dome dissipates, causing damage to all foes on screen.

Note: The 50% of damage absorption does not mean they absorb 50% of the damage and take the other 50% of damage, it means that they convert 50% of the damage into health, while the other 50% is neglected.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:


Summary

Marle is a character in Chrono Trigger. She is the princess of Guardia. Her real name is Princess Nadia, and she is often at odds with her father, the King. Born in 984 A.D. Later in the game, an optional sidequest fleshes out the troubles between Marle and her father.

Powers and Stats

Tier: High 6-B

Name: Marle, Princess Nadia Guardia

Origin: Chrono (Verse)

Gender: Female

Age: 16

Classification: Time Traveler, Princess, Archer

Attack Potency: Large Country level+ (Can harm Fiendlords whose army laid waste to an entire village, defeated Lavos whose power was used to lift Zeal into the air)

Dimensionality: 3-D

Travel Speed: Superhuman (Covered large distances in a short period of time around each time period)

Combat Speed: MFTL+ (Can tag Lavos who moved this fast)

Reaction Speed: MFTL+

Lifting Strength: Unknown

Striking Strength: Large Country Class+

Durability: Large Country level+ (Took hits from Lavos)

Stamina: Very High (Was able to keep fighting through continuous battle sequences without tiring)

Range: Extended Melee Range, Hundreds of Kilometers with Omnidirectional Magic Attacks (Should be comparable to Crono's magic)

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Is skilled with her crossbow), Magic (Is a user of one of the four basic elements of universe, that being water), Non-Physical Interaction (Can harm spectors & shadows, who can’t be harmed by guns or blades), Immortality Negation (Type 7. Can kill skeletons), Summoning (Can call upon friends from different time periods to come to their time period), Healing (With Aura, restores a small amount of HP to herself or an ally. Cure, restores a moderate amount of HP to herself or an ally. Cure II, restores a large amount of HP to herself or an ally), Mind Manipulation (With Allure, confuses an enemy), Ice Manipulation (With Ice, attack an enemy with ice. Ice II is an omni-directional attack that attacks all enemies with ice), Time Manipulation & Statistics Amplification (With Haste, halves time between turns for an ally, which essentially translates to increasing their speed via accelerating their time), Resurrection (With Arise, revives and fully heals an ally), Resistance to Temporal BFR (If Crono is sent through time he is sent to the End of Time where he can access points in time to return due to possessing a gate key), Ice Manipulation & Water Manipulation (Has a natural resistance to ice and water due to it being her element)

Standard Equipment: 

Intelligence:

Standard Tactics:

Weaknesses: 

Notable Attacks/Techniques:

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:




Summary

Lucca is a recurring character in the Chrono (Series). First introduced in Chrono Trigger, she is a brilliant inventor and Crono's childhood friend. Using her genius intellect and creativity, Lucca invents many devices, such as a battle-training robot named Gato, a short-range teleporter called The Telepod, and a Gate Key which allows for Time Gate manipulation.

She is the second playable character to be named, despite not being physically introduced until later. She joins Crono as a temporary party member during the adventure in 600 AD, and then permanently joins the party during the escape from Guardia's dungeon - making her the first officially recruited party member.

Powers and Stats

Tier: High 6-B

Name: Lucca

Origin: Chrono (Verse)

Gender: Female

Age: 19

Classification: Time Traveler, Mechanic, Human

Attack Potency: Large Country level+ (Can harm Fiendlords whose army laid waste to an entire village, defeated Lavos whose power was used to lift Zeal into the air)

Dimensionality: 3-D

Travel Speed: Superhuman (Covered large distances in a short period of time around each time period)

Combat Speed: MFTL+ (Can tag Lavos who moved this fast)

Reaction Speed: MFTL+

Lifting Strength: Unknown

Striking Strength: Large Country Class+

Durability: Large Country level+ (Took a hit from one of the Serpents. Took hits from Lavos)

Stamina: Very High (Was able to keep fighting through continuous battle sequences without tiring)

Range: Extended Melee Range, Hundreds of Kilometers with Omnidirectional Magic Attacks (Should be comparable to Crono's magic)

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Is skilled with her guns), Magic (Is a user of one of the four basic elements of universe, that being fire), Non-Physical Interaction (Can harm spectors & shadows, who can’t be harmed by guns or blades), Immortality Negation (Type 7. Can kill skeletons), Summoning (Can call upon friends from different time periods to come to their time period), Energy Projection (Shoots out energy beams from her guns), Fire Manipulation (With Flamethrower, burns enemies along a direct line. Fire, attacks an enemy with the element of fire. Fire II, is an omni-directional attack that attacks all enemies with fire. Flare is an omni-directional attack that attacks all enemies with intense fire), Sleep Manipulation (With Hypnowave, an omnidirectional attack that puts all enemies to sleep), Explosion Manipulation (With Napalm, bombs enemies within a circle. Megaton Bomb, blast enemies within a circle), Forcefield Creation & Statistics Amplification (With Protect, boosts herself or an ally's Defense, creating a mini forcefield around them), Resistance to Temporal BFR (If Crono is sent through time he is sent to the End of Time where he can access points in time to return due to possessing a gate key), Fire Manipulation (Has a natural resistance to fire due to it being her element)

Standard Equipment: 

Intelligence:

Standard Tactics:

Weaknesses: 

Notable Attacks/Techniques:

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:



I am no pet, I am an accomplished swordsman, green as I may appear.
~ Frog

Summary

Frog is a knight from the Middle Ages in Chrono Trigger. His real name is Glenn. He was presumably a squire under Cyrus, a knight in service of Guardia's royal family. Following Cyrus' death at the hands of Magus, Glenn was transformed into an anthropomorphic frog.


Frog is met by the party in his native era of 600 AD, and will become a temporary party member when first encountered. Once this quest ends, he will not reappear until a few chapters later, making him the fourth officially recruited party member.

Powers and Stats

Tier: High 6-B

Name: Frog, Glenn

Origin: Chrono (Verse)

Gender: Male

Age: 38/39

Classification: Time Traveler, Former Human, Knight, Amphibian, Frog

Attack Potency: Large Country level+ (Can harm Fiendlords whose army laid waste to an entire village, Cyrus states that he's a better sword fighter then him, cut the magic cave in half, defeated Lavos whose power was used to lift Zeal into the air)

Dimensionality: 3-D

Travel Speed: Superhuman (Covered large distances in a short period of time around each time period)

Combat Speed: MFTL+ (Can tag Lavos who moved this fast)

Reaction Speed: MFTL+

Lifting Strength: Unknown

Striking Strength: Large Country Class+

Durability: Large Country level+ (Took hits from Lavos)

Stamina: Very High (Was able to keep fighting through continuous battle sequences without tiring)

Range: Extended Melee Range, Hundreds of Kilometers with Omnidirectional Magic Attacks (Should be comparable to Crono's magic)

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Is skilled with her guns), Magic (Is a user of one of the four basic elements of universe, that being water), Non-Physical Interaction (Can harm spectors & shadows, who can’t be harmed by guns or blades), Immortality Negation (Type 7. Can kill skeletons), Summoning (Can call upon friends from different time periods to come to their time period), Healing (With Slurp, restore a small amount of HP to himself or an ally. Heal, restores a moderate amount of HP to all allies. Cure II, restores a large amount of HP to himself or an ally), Body Control (Can extend his tongue with abilities like slurp slash, which snaga an enemy with his tongue, then slashes them), Water Manipulation (With Water, attacks an enemy with water. Water II is an omni-directional attack that attack all enemies with water), Animal Manipulation (With Frog Squash, summons a giant frog which hits all foes. Damage is higher when HP is low), Resistance to Temporal BFR ([https://youtu.be/7gVYPyUNgDs?list=PL_sYhAj0WXROBlFPHkRJ2-AgOq8ndsPJK&t=746 If Crono is sent through time he is sent to the End of Time where he can access points in time to return due to possessing a gate key]), Ice Manipulation & Water Manipulation (Has a natural resistance to ice and water due to it being her element)

Standard Equipment: 

Intelligence:

Standard Tactics:

Weaknesses: 

Notable Attacks/Techniques:

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:




Summary

Robo is a robot originally created to assist humans at the Proto Dome in Chrono Trigger. His real name is Prometheus (プロメテス "Purometesu"?) while his serial number is R-66Y. He uses his robotic arm as a weapon and although Spekkio cannot grant him the power to use magic (Spekkio being unable to properly read his character), Robo can use laser attacks that are similar to Shadow magic and bomb attacks that are similar to Fire magic. He also sports several healing techs. Along with his sturdy physique and high physical damage capabilities, he is the most versatile character in Chrono Trigger.

Powers and Stats

Tier: High 6-B

Name: Robo, Prometheus, R-66Y

Origin: Chrono (Verse)

Gender: Male

Age: 38/39

Classification: Time Traveler, Former Human, Knight, Amphibian, Frog

Attack Potency: Large Country level+ (Can harm Fiendlords whose army laid waste to an entire village, defeated Lavos whose power was used to lift Zeal into the air)

Dimensionality: 3-D

Travel Speed: Superhuman (Covered large distances in a short period of time around each time period)

Combat Speed: MFTL+ (Can tag Lavos who moved this fast)

Reaction Speed: MFTL+

Lifting Strength: Unknown

Striking Strength: Large Country Class+

Durability: Large Country level+ (Took hits from Lavos)

Stamina: Very High (Was able to keep fighting through continuous battle sequences without tiring)

Range: Extended Melee Range, Hundreds of Kilometers with Omnidirectional Magic Attacks (Should be comparable to Crono's magic)

Powers and Abilities:

Superhuman Physical Characteristics, Skilled in H2H (Is skilled with his various upgraded fist), Non-Physical Interaction (Can harm spectors & shadows, who can’t be harmed by guns or blades), Immortality Negation (Type 7. Can kill skeletons), Summoning (Can call upon friends from different time periods to come to their time period), Body Control (With Rocket Punch, extends his hand to launch his fist at an enemy), Healing (With Cure Beam, restore a small amount of HP to himself and an ally. Heal Beam, restore a small amount of HP to all allies), Energy Manipulation & Shadow Manipulation (With Laser Spin, a shadow elemetn attack that attacks all enemies with a laser), Afterimage Creation (With Rapid-fire Fist, barrages an enemy with rocket punches), Explosion Manipulation & Fire Manipulation (With Proximity Bomb, a fire element attack that blasts the surrounding enemies), Electricity Manipulation & Holy Manipulation (With Shock, an omni-directional holy element attack that zaps all enemies with electricity), Resistance to Temporal BFR (If Crono is sent through time he is sent to the End of Time where he can access points in time to return due to possessing a gate key)

Standard Equipment: 

Intelligence:

Standard Tactics:

Weaknesses: 

Notable Attacks/Techniques:

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: