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Marle

From The Codex
Revision as of 00:44, 5 April 2020 by Elizhaa-Bot (talk | contribs) (clean up, replaced: Category:Weapon UserCategory:Weapon Users)
Crono! Oh, Crono, you're back! We... We were all waiting for you to come back. You can't... Don't ever leave us like that again! A lot of things happened, Crono. While you were away... First, we...and then... And after that I... so we... But... Crono! Are you even listening? There's so much I still have to tell you.
~ Marle to Crono after reviving him

Summary

Marle is a character in Chrono Trigger. She is the princess of Guardia. Her real name is Princess Nadia, and she is often at odds with her father, the King. Born in 984 A.D. Later in the game, an optional sidequest fleshes out the troubles between Marle and her father.

Powers and Stats

Tier: At least 6-B, likely High 6-B, higher with Epoch, Low 2-C with the Chrono Trigger | At least Low 2-C, likely 2-A

Name: Marle, Princess Nadia Guardia

Origin: Chrono Trigger

Gender: Female

Age: 16

Classification: Time Traveler, Princess, Archer

Attack Potency: At least Country level, likely Large Country level+ (Can harm Fiendlords whose army laid waste to an entire village, Marle and co. use weapons using the sun stone’s power which is stated to have “near infinite power” defeated Lavos whose Rains of Destruction did this much damage, and his power was used to lift Zeal into the air), higher with Epoch (One-shotted Lavos' shell, though it destroyed itself in the process), Macrocosmic level+ (The Chrono Trigger has a condensed universe within it) | At least Macrocosmic level+ (After becoming one with the Alabaster Shade in the vortex she fought Dream Devourer Lavos and was capable of harming it. Dream Devourer Lavos was capable of devouring dreams from an alternate dimension. Dreams are alternate universes in Chrono Trigger), likely Macroverse level+ (Schala stated that all of existence would be ended)

Dimensionality: 3-D

Travel Speed: Superhuman (Covered large distances in a short period of time around each time period), Immeasurable with the Epoch (The Epoch uses it's speed to travel through time, being described to "transcend time") | Unknown

Combat Speed: MFTL+ (Can tag Lavos who moved this fast) | Immeasurable (Could tag Dream Devourer Lavos, who exists in a plane beyond the borders of time)

Reaction Speed: MFTL+ | Immeasurable

Lifting Strength: Unknown | Unknown

Striking Strength:At least Country level, likely  Large Country Class+ | At least Macrocosmic+, likely Macroversal+

Durability: At least Country level, likely Large Country level+ (Can tank giant metal blades falling on him and took hits from Lavos) | At least Macrocosmic level+, likely Macroverse level+ (Could withstand an attack that devours alternate universes)

Stamina: Very High (Was able to keep fighting through continuous battle sequences without tiring. Even at 1 HP they can still attack at full strength), higher with various equipment (Various equipment increase stamina)

Range: Hundreds of Meters with Crossbow, Hundreds of Kilometers with Omnidirectional Magic Attacks (Should be comparable to Crono's magic), Macrocosmic+ with the Epoch & Chrono Trigger

Powers and Abilities:

Superhuman Physical Characteristics, Acrobatics (Very acrobatic, can jump extremely high), Weapon Mastery (Is skilled with her various crossbows), Vehicular Mastery (Can drive the Epoch, and ride Dactyls), Time Paradox Immunity (Type 1. Unaffected by Lavos' temporal shifts), Magic (Is a user of one of the four basic elements of universe, that being water/ice),Non-Physical Interaction (Can harm spectors & shadows, who can’t be harmed by guns or blades), Immortality Negation (Type 7. Can kill skeletons), Summoning (Can call upon friends from different time periods to come to their time period), Attack Reflection (Should scale to the other party members who reflected Dalton's magic), Acausality Negation (Types 1, 2 & 4. Can fight and harm the denizens of the black omen, which transcends time and space and exists outside of it’s flow making it exist simultaneously in all time periods at once, Gaspar, the Guru of time describes the black omen as "straddling time"), Aura & Healing (With Aura, restores a small amount of HP to herself or an ally. Cure, restores a moderate amount of HP to herself or an ally. Cure II, restores a large amount of HP to herself or an ally), Mind Manipulation/Chaos Manipulation & Status Effect Inducement (With Allure, confuses an enemy), Ice Manipulation (With Ice, attack an enemy with ice. Ice II is an omni-directional attack that attacks all enemies with ice), Time Manipulation & Statistics Amplification (With Haste, halves time between turns for an ally, which essentially translates to increasing their speed via accelerating their time), Resurrection (With Arise, revives and fully heals an ally), Empathic Manipulation (With Twin Charm, when cast, the two assume their usual tech stances and several pink hearts circle the screen before entering an enemy. If successful, a white box wrapped in red ribbon is thrown into Ayla's hands and the screen displays which item was looted), Resistance to Extreme Heats (Can move around in a volcano just fine), Space-Time Manipulation (Unaffected by Lavos' temporal shifts), Temporal BFR (If Marle is sent through time she is sent to the End of Time where she can access points in time to return due to possessing a gate key), Ice Manipulation & Water Manipulation (Has a natural resistance to ice and water due to it being her element), Time Manipulation (Can enter the End of Time), Pain (Even at 1 HP the party can proceed to attack at full strength)

Standard Equipment: 

*Bronze Bowgun: Bronze Bowgun is Marle's starting weapon in Chrono Trigger. It raises her attack by 3.

  • Iron Bowgun: Iron Bowgun is a weapon in Chrono Trigger. It is the second weapon for Marle, and boasts an attack power of 15.
  • Silver Bowgun: The Silver Bow (also known as Lode Bow in the SNES/PS version) is one of Marle's Bows in Chrono Trigger. With an attack power of 20.
  • Bandit's Bow: The Bandit’s Bow is an item in Chrono Trigger and is Marle's fourth bow. It raises her attack power by 25.
  • Shaman's Bow: The Shaman's Bow is a weapon in Chrono Trigger. With an attack power of 40, it is Marle's fifth bow.
  • Dreamstone Bow: Dreamstone Bow is Marle's sixth-level bow in Chrono Trigger. It raises her attack by 60.
  • Comet Bow: Comet Bow is Marle's seventh-level weapon in Chrono Trigger. It's shaft is described to strike like meteorites, and it raises her attack by 80.
  • Sonic Bow: Sonic Bow is a weapon in Chrono Trigger. It is the eighth bow for Marle. It raises her attack by 100 and inflicts the status effect stop.
  • Siren's Kiss: Siren's Kiss is a weapon in Chrono Trigger. With an attack power of 140, it is Marle's ninth bow. It has a base critical hit rate of 40% and inflicts the status effect slow.
  • Stardust Bow: Stardust Bow is a weapon in Chrono Trigger (DS). Designed as a bow for Marle, it inflicts Confuse and has an attack power of 150. It is described to strike like falling stars.
  • Valkyrie's Bow: Valkyrie’s Bow is a Bow in Chrono Trigger. With an attack power of 180, it is the eleventh bow used by Marle. It has a base critical hit rate of 40%.
  • Venus Bow: Venus Bow is a weapon in Chrono Trigger (DS). It is Marle's best bow, and will always hit for 777 damage, no matter the enemies defenses.

Intelligence: Genius (Should be as competent as Crono when it comes to fighting, in the ending "The Grand Flow of Time" she has become the new ruler of Guardia)

Standard Tactics: Marle's style of fighting is that of a mage & healer, with equipment she uses to defend from various physical attacks and magical spells. Marle is naturally better fighting with a team given her class so she normally will summon her friends across time to help her in combat and do various team attacks. If the enemy proves very powerful she might use the Epoch to ram it.

Weaknesses: As Marle's magic element is water/ice she is weak to the fire element. Though this is mitigated by various armors and headgears. She's also someone who does a lot of actions without thinking it through.

Notable Attacks/Techniques:

*Crows Bow Hit: If an enemy is right next to Marle instead of shooting them she will hit them with the hilt of her bow.

  • Cross Bow Shot: Marle shoots an enemy with his crossbow from long range.
  • Critical Hit: Marle shoots two crossbow's at once dealing massive damage to the enemy
  • Counter-Attack: When equipped with certain accessories Marle will counter when an enemy attacks him without taking up a turn.

Key: Pre-Vortex | Post-Vortex

Note: The 50% of damage absorption does not mean they absorb 50% of the damage and take the other 50% of damage, it means that they convert 50% of the damage into health, while the other 50% is neglected.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: