You know I've been alone for... a while now. Without any...purpose. Just hiding. It's no way to live. Not for a Jedi. Or a droid. Maybe Cere was right. Maybe we're done hiding.
„
~ Cal Kestis
Background
Cal Kestis was a Force-sensitive human male Jedi Knight who survived Order 66 during the Clone Wars, due to the sacrifice of his Master Jaro Tapal. He became a member of the Scrapper Guild on the planet Bracca, working there as a rigger during the reign of the Galactic Empire. Before the rise of Emperor Palpatine, Kestis was a Padawan who served the Jedi Order during the final days of the Galactic Republic. He served alongside his mentor Jedi General Tapal in the galaxy-wide Clone Wars.
Everything changed for the young Jedi-in-training on the day of Order 66, the purge that all-but wiped out the Jedi Order. Betrayed by the clone troopers who served under their command, Tapal died protecting his apprentice from their former comrades. Having lost most of his fellow Jedi to the purge, Kestis went into hiding on Bracca but was ultimately discovered five years later by an Imperial group of Jedi hunters. Forced to reveal his secret connection to the Force, Kestis would reconnect with his Jedi roots as he sought to finish his training. To that end, he found a new mentor in the former Jedi Knight Cere Junda, who was on a secret mission of her own—to rebuild the fallen Jedi Order.
Powers and Stats
Tier:9-A naturally. At least Low 7-C | 9-A physically. High 7-C, possibly 5-B
Travel Speed:Peak Human regularly, Subsonic with Force Speed (Via Dash Strike and shouldn't be any slower then Ezra) | Peak Human regularly, Subsonic with Force Speed
Striking Strength:Small Building Class physically, at least Small Town Class with Force Amplification | Small Building Class physically, Large Town Class, possibly Planet Class with Force Amplification
Durability:Small Building level naturally (Scaling to other force users), at least Small Town level with Force Amplification (Can tanks hits from blasters, rockets, and missiles.) | Small Building level naturally, Large Town level, possibly Planet level with Force Amplification (Survived being somewhat stabbed by his own lightsaber)
Intelligence: Genius in combat (Remarked by the Second Sister to have had some training, shows skills in different styles such as Jar'Kai. His skills allowed him to hold his own against Imperial Inquisitors and defeat their Purge Troopers including disarming the Second Sister)
Weaknesses: Lost most of his force abilities. | None notable.
Notable Attacks/Techniques:
*Overhead Slash: Unlocks a powerful strike that is deadly against weaker enemies.
Dash Strike: Cal dashes forward and attacks his target. Jump while dashing to flip over the target instead.
Leaping Slash: Cal can perform another powerful attack after an Overhead Slash.
Whirlwind Throw: Throws the double-bladed lightsaber in an area around Cal.
Improved Dash: Increase the distance that Cal can travel when using Dash Strike.
Repulse: An airborne attack that allows Cal to push away nearby enemies when he lands.
Sprint Strike: Attacking out of a sprint allows Cal to perform a special lightsaber attack.
Lightsaber Throw: Cal throws his lightsaber forward before pulling it back to him, hitting any enemies along the way.
Power Throw: Increases the range of Cal’s Lightsaber Throw.
Evasive Kick: Attacking after a quick evade allows Call to quickly perform a kick attack.
Delay Thrust: Waiting longer to press attack after Cal swings his lightsaber allows him to perform a special attack with increased range.
Delay Combo: Waiting longer to press attack after Cal swings his double-bladed lightsaber allows him to perform a continuous string of high-damage attacks.
Switch Attack: Cal performs a special attack while switching his lightsaber type.
Lightsaber Mastery: Increase all lightsaber damage.
*Force Stasis: Allows Cal to slow objects or enemies down to a near halt.
Force Pull: Allows Cal to pull enemies toward him for close ranged attacks and to remove metal parts from environments.
Force Push: Allows Cal to push enemies away.
Wall Run: Allows Cal to momentarily run on walls to reach areas inaccessible via normal movement.
Jedi Flip: Allows Cal to double jump.
Force Attunement: Cal’s maximum Force is increased.
Mass Push: Holding Push allows Cal to push groups of enemies and stagger large enemies.
Howling Push: A powerful Push allowing Cal to send groups of enemies flying and knock down large targets.
Enhanced Force Recovery: Cal regains more Force when he defeats an enemy, and regains some Force when he hits a blocking enemy.
Empowered Slow: Holding Slow allows Cal to slow his target for a longer duration.
Burst Slow: Holding Slow allows Cal to slow all targets around him. Increases slowed duration on target enemies.
Grasping Pull: Holding Pull allows Cal to pull and hold most enemies. Large enemies can be yanked towards Cal.
Howling Pull: A powerful Pull that yanks groups of enemies toward Cal.
Greater Force Attunement: Cal’s maximum Force is increased.
The Power of Friendship: BD-1’s stim canisters completely refill your Force Meter.
Ultimate Force Attunement: Cal’s maximum Force is increased.
*Survival Skills: Cal’s maximum Life is increased.
Precision Evade: When performing a Precision Evade, Cal briefly slows enemies and recovers a small amount of Force.
Superior Blocking: Cal’s defenses are improved, allowing him to take less block stamina damage from incoming attacks.
Agile Deflection: Cal automatically deflects blaster bolts while he is sprinting or wall-running.
Improved Stims: Cal recovers additional Life when using a stim canister from BD-1.
Enhanced Survival Skills: Cal’s maximum Life is increased.
Expert Survival Skills: Cal’s maximum Life is increased.
Personalized Stims: Cal recovers additional Life when using a stim canister from BD-1.