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Marth (Remake)
From The Codex
Articles About Marth
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Versions | Original Continuity - Remake Continuity - Awakening - Heroes - Warriors - Smash Bros. |
“ | No matter how many times you return, mankind will never surrender! This long battle... I will end it here, once and for all! | „ |
~ Marth to Medeus in their final confrontation |
Background
Marth is the protagonist and Lord of the remakes, Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem. He is the Prince of Altea in Shadow Dragon and would later goes on to become the Hero-King of Archanea.
This dropdown contains the synopsis of Marth’s story. Read at your own risk as you may be spoiled otherwise! |
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Codex Statistics
Tier: At least 7-C, High 6-B with Archanean Falchion
Name: Marth, Prince Mars Lowell, Prince Marth of Altea, Hero-King Marth of the United Kingdom of Archanea
Origin: Fire Emblem
Sex: Male
Age: 16 years old (Shadow Dragon), 19 years old (New Mystery of the Emblem)
Classification: Prince of Altea, King of Archanea, Legendary Hero-King
Dimensionality: 3-D
Attack Potency: At least Town level (Capable of harming those who can tank spells like Meteor), Large Country level with Archanean Falchion (Should be comparable to the Valentian Falchion, which Mila resides within, and is capable of destroying Duma; Mila and Duma together created the continent of Valentia, meaning the Falchion possesses around half of that power)
Durability: At least Town level (Marth should be similar to those who can use and withstand Meteor), Large Country level with Binding Shield (The Binding Shield is considered the Archanean Falchion's equal)
Striking Strength: At least Town Class, Large Country Class with Archanean Falchion
Lifting Strength: Unknown
Travel Speed: Superhuman (Can keep up with horse back units like Jagen)
Attack Speed: Faster Than Light
Reaction Speed: Faster Than Light (Capable of dodging Aura, which is directly described as light)
Stamina: High (Capable of fighting long battles during a war as an active combatant; can keep fighting while heavily injured)
Range: Standard Melee, Extended Melee with swords, Hundreds of Meters with Levin Sword's magic attack, Hundreds of Meters with the Binding Shield's shockwave
Intelligence: At least Gifted (Capable of being the tactician of his own army with little actual experience in warfare and getting few causalities)
Powers and Techniques
Equipment
Various swords namely a Rapier, Falchion, and the Shield of Seals, several healing items such as Vulneraries
Other
Standard Tactics: Starts with using the Fire Emblem's powers if he has it, if not then he goes for melee attacks with his sword
Weaknesses: Nothing notable.
Note: See here for explanations for where most of the hax Marth has comes from.
Feats: Defeated Medeus twice, led his army to victory with little casualties in two separate wars while still relatively young compared to other generals with much more war experience than him, was able to devise a plan to save the four maidens from Medeus's control without having them be killed.
Battle Records
None