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Caterpie Line
The Caterpie Line composed of the base form Caterpie, the first stage evolution Metapod and the second stage evolution Butterfree are pokémon who were introduced in Generation I. Caterpie and Metapod are both pure Bug Type Pokémon whilst Butterfree is a dual Type Flying/Bug Pokémon. Caterpie evolves into Metapod starting at level 7 and Metapod evolves into Butterfree starting at level 10. While Butterfree cannot evolve further, It can be affected by the Gigantamax Factor, allowing it to Gigantamax into Gigantamax Butterfree.
| Caterpie, Metapod, Butterfree | |
|---|---|
| Origin | |
| Origin | Pokémon |
| Creator | Gamefreak |
| First Appearance | Pokémon Red & Green |
| Actor | N/A |
| Characteristics | |
| Species | Pokémon |
| Gender | Varies |
| Pronouns | Varies |
| Sexuality | Varies |
| Age | Varies |
| Height | 0.3 m (x̄) (Caterpie) 0.7 m (x̄) (Metapod), 1.1 m (x̄) (Butterfree) |
| Weight | 2.9 kg (x̄) (Caterpie), 9.9 kg (x̄) (Metapod), 32.0 kg (x̄) (Butterfree) |
| Ethnicity | Caterpie, Metapod, Butterfree |
| Status | Active |
| Alignment | Unaligned |
| Archetype | Elemental Animal |
| Occupation | N/A |
| Language | Pokémon |
| Combat Style | Elemental Combat |
| Homeworld | Earth |
Name Origin
Caterpie may be a corruption or shortening of caterpillar. It may also be an attempt to transcribe the Japanese name,「キャタピー」(Caterpie), into English; in Japanese, ぴー -pī is an suffix indicating endearment.
Metapod may be a combination of metamorphosis and pod
Butterfree may be a combination of butterfly and free.
Appearance
General Description:
Caterpie is a green caterpillar with yellow ring-shaped markings down the sides of its segmented body, a yellow underside and a teardrop-shaped tail. it has a bright red Y-shaped osmeterium on its head and four tiny feet tipped with suction cups.
- Alternate form:
- Shiny: Caterpie's body is now a bright yellow-gold with its ring-shaped markings becoming paler.
General Description:
Metapod is a green chrysalis. Its body is crescent-shaped, with several segments making up the lower point. It has two heavy-lidded eyes on the sides of its shell, while the front of its shell feature geometrically shaped portions and projections, and the back has three pointed protrusions; two veering towards the sides, and one in the middle.
- Alternate form:
- Shiny: Metapod's body is now bright orange.
General Description:
Butterfree is a vaguely anthropomorphic butterfly with a purple body. Its body is segmented into two and it has four light blue limbs. It has two black antennae, a light blue snout with two fangs underneath and large, red compound eyes. Its two pair of wings are white with black venation.
- Alternate form:
- Female: Two oval scales of a female Butterfree's lower wings are black.
- Shiny: Butterfree's eyes become a deep green while its limbs and snout become a light pink. Its wings gain a pinkish tint.
- Gigantamax: Buttefree's wings grow much larger alongside gaining glowing teal patterns. It obtains a fur-like pattern on its back and its antennae become light green.
General Information
Name: Caterpie, Metapod (First stage evolution), Butterfree (Second stage evolution)
Origin: Pokémon
Creator: Gamefreak
Actor: N/A
Gender: Varies (The Caterpie Line has a gender ratio of 50% for males and 50% for females)
Sexuality: Varies
Pronouns: Varies
Handedness: Varies
Age: Varies
Timeline: Game Timeline
Homeworld: Earth
Residence: Varies (The Caterpie line lives on many diffrent routes in many diffrent regions)
Story Role: Recruitable enemy
Legacy: Unknown Legacy
Influence: Unknown Influence
Language: Pokémon
Ethnicity: Caterpie/Metapod/Butterfree
Religion: Unknown
Classification: Worm Pokémon (Caterpie), Cocoon Pokémon (Metapod), Butterfly Pokémon (Butterfree)
Species: Pokémon
State of Being: Regular
Physiology: Pokémon Physiology
In-Universe Creator: Arceus
Occupation: N/A
Combat Style: Elemental Combat
Height: Varies but 0.3 m on average (Caterpie), Varies but 0.7 m on average (Metapod), Varies but 1.1 m on average (Butterfree)
Weight: Varies but 2.9 kg on average (Caterpie), Varies but 9.9 kg on average (Metapod), Varies but 32.0 kg on average (Butterfree)
Status: Active
Alignment: Unaligned (Much like regular wild animals, Pokémons are simply guided by their instinct)
Threat Level: Street Threat (Even weak wild pokémons are seen as inherently dangerous to humans with them having to dodge attacks from them like their life depends on it[1], even going into the grass without a Pokemon is considered such a threat to humans that they need their own Pokemon for protection[2])
- Type(s) of Potential: Growth Potential
- Level of Potential: Fixed
- Description:Pokemon doing battle and[2] winning will gain[3] experience and level up, becoming stronger,[4] and may learn new moves[5].
- Limitations: Once a wild Pokémon reaches level 100, they are unable to grow further.
Archetype: Elemental Animal
Codex Statistics
Key: Caterpie | Metapod | Butterfree | Gigantamax Butterfree
Key Information
- Caterpie: This key covers Caterpie, the base pokémon of the Caterpie line.
- Metapod: This key covers Metapod, the first stage evolution of the Caterpie line.
- Butterfree: This key covers Butterfree, the second stage evolution of the Caterpie line.
- Gigantamax Butterfree: This key covers Butterfree whilst in its Gigantamax form.
C
C
C
B
Tier:
9-B, Higher as an Alpha
9-B, Higher as an Alpha
8-C, Higher as an Alpha
At least 8-B
Cardinality: Finite
Dimensionality: 3-D
Dimensionality: 3-D
Wall level (Buster) (Should be on par with weak pokémons such as Magikarp who has one of the weakest attack stats and even with stats this low it can can break apart large boulders overtime[6], crater the ground with splash[7] break trees in half over time[7] and break frozen trees in half over time[7]), Higher as an Alpha (Alpha Pokémon are larger and more powerful than their regular kind[6]), Elemental Attacks allow it to affect characters that are Far Stronger (Even if a pokémon is far higher leveled than another Pokémon, they can still exploit their weaknesses or use attacks that ignore stat differences altogether. Elemental Attacks also allow Pokémon to defeat Pokémon that have Mega Evolved[8] or Dynamaxed [9] which far outpace the showings of regular pokémon)
Wall level (Buster) (Despite its evolved state, Metapod is a Pokémon that naturally avoids conflict as it awaits its evolution), Higher as an Alpha, Elemental Attacks allow it to affect characters that are Far Stronger
Building level (Potency) (Should be on par with mid-game wild pokémons such as Rhyhorn who can collapse and topple buildings through tackling), Higher as an Alpha, Elemental Attacks allow it to affect characters that are Far Stronger
At least City Block level (Potency) (Can create tornados that can blow away 10-ton trucks. As all All dynamax Pokémon come from the leakage of Eternatus' energy, Butterfree should be comparable to other Gigantamax froms which can smash icebergs, have electricity equivalent to a lightning strike, blow winds more powerful than any hurricanes, destroy a skyscrpaer with sand and topple a ten story building with vines which would get this result), Elemental Attacks allow it to affect characters that are Far Stronger
Wall level (Naturally more durable than humans who can tank explosions that destroy an entire wooden bridge[10] and falls that cause the screen to shake[11]), Higher as an Alpha
At least Wall level (Is stated to have a shell as hard as an iron slab[12] with it even being noted as steel-hard[13]. Pikipek, a base pokémon, is unable to crack its shell with its pecks[14]), Higher as an Alpha
Building level, Higher as an Alpha
At least City Block level (Potency)
Wall Class (Buster), Higher as an Alpha
Wall Class (Buster), Higher as an Alpha
Building Class (Potency), Higher as an Alpha
At least City Block Class (Potency)
Unknown: True Class
Unknown: True Class
Superhuman Class (Should be superior to Chuck who can lift and throw a large boulder)
Superhuman Class (Far stronger than before)
Below Average Human (Is considerably slower than humans)
Average Human (Despite typically being immobile, Metapod can keep up with humans)
Average Human flight speed (Can keep up with humans)
Unknown: True
At least Supersonic (Pokémon are able to dodge moves like sonic boom, screech metal sound, and supersonic)
At least Supersonic
At least Supersonic
At least Supersonic
At least Supersonic (Pokémon are able to dodge moves like sonic boom, screech metal sound, and supersonic)
At least Supersonic
At least Supersonic
At least Supersonic
Stamina: Superhuman (Pokémon are naturally hardwired for combat, beign able to still battle at full capacity while badly poisoned)
Below Standard Melee, Higher with String Shot
Standard Melee, Higher with String Shot
Standard Melee, Far Higher with moves
Hundreds of Meters, Far Higher with moves
Intelligence: Unknown intelligence
Knowledge: Journeyman level (Pokémon are naturally hardwired for combat, whether for sport or survival, in which they are capable of using a wide range of moves)
- Superhuman Physical Characteristics
- Pressure Points (Critical hits are in actuality pressure point strikes, with the Japaense version noting "Hit a pressure point!")
- Helper Call (Pokemon can call for help from other Pokemon, its own species, or higher evolutions[15])
- Non-Standard Interaction
- Spirit Interaction: Every Pokemon through the usage of struggle can harm even ghost type Pokemon[16].
- Non-Standard Damage (All Pokemon have a special attack stat, a stat different from physical attacks that ignores physical defense in place of special defense)
- Non-Standard Defenses (All Pokemon have a special defense stat, a stat different from physical defense made to defend against special attacks)
- Autopilot (Pokemon can avoid attacks even while they're sleeping)
- Evolution (Pokemon under correct conditions can evolve[17] gaining new abilities that their previous form did not have[4])
- Acausality
- Supernatural Protection (The luminance light of Arceus guides and protects all Pokémon[19])
- Statistics Boost (When Pokemon use a move that is the same type as they are the move's power is increased by 50 percent[20])
- Impact Resistance
- Standard Impact Resistance: Pokemon can recover from being flattened[21]
- Accelerated Development
- Battle & Leveling
- Physical Stats & Abilities: Pokemon doing battle and[2] winning will gain[3] experience and level up becoming stronger[4] and may learn new moves[5].
- Battle & Leveling
- Enhanced Senses (Pokemon are able to sense when the seasons change[22])
- Emotional Empowerment (Pokemon can have their attack greatly raise from anger but doing so may also confuse them[23])
- Consumption (Pokmeon can ingest items such as soda pops or eat food to regain health and recover from status effects)
- Size Manipulation (It is mentioned by Laventon that each and every Pokemon is able to shrink itself down to minuscule size[24]).
- Limited Resistance to
- Resistance to
- Pressure Points (Pokemon can generally still keep fighting even after taking a critical hit[1])
- Sealing (Pokemon normally require being damaged or inflicted with status conditions[26] to attempt to be caught[2] usually only working after multiple attempts[2])
- Sense Manipulation (Pokemon can eat Nomel Berries which are so sour that makes one bite impossible to taste for three days)
- Ice Manipulation (It's noted to be difficult to freeze a Pokemon[27])
- Acid Manipulation (Pokemon take no damage from moves like Gastro Acid and instead just have their abilities suppressed[28])
- Superhuman Physical Characteristics
- Small Size
- Small Animal Sized Is on average 0.3 meter tall.
- Surface Scaling (Caterpie's feet are noted to possess suction cups designed to stick to any surface[29])
- Fragrance Manipulation (Caterpie's antenna can release a horrible stench to drive away enemies[30])
- Thread Manipulation (Can spew silk to cover itself in order to become a cocoon[31])
- Accelerated Development (Caterpie is one of the top recommendation for novice trainers as it grows quickly[32])
- Consumption (Is stated to have a voracious appetite, able to devour leaves bigger than its body[33])
- Camouflage (Hides in foliage and camouflage itself in leaves the same color as its body[34])
- Intimidation (Has large eye-like patterns on its head used to frighten off enemies[35])
- Nullification
- Additional Effect Nullification: The ability Shield Dust, protects the user from the additional effcts of moves.
- Trapping Nullification: The ability Run Away, allows the user to run away even under the effects of trapping moves and abilities.
- Additional Effect Nullification: The ability Shield Dust, protects the user from the additional effcts of moves.
Normal Type Moves
- Limited Light Manipulation (Alpha Pokémon have glowing red eyes)
- Vibration Manipulation (The cry of alpha Pokémon can knock down trainers)
- Spatial Manipulation (Dynamax Pokémon warp the space around them to appear larger than they truly are)
- Weather Manipulation (Dynamax Pokémon create storms within their dens which grow stronger for each pokémon defeated until trainers get blown out of it)
- Vibration Manipulation (Dynamax Pokémon can create a shockwave which nullifies stat changes and abilities)
- Nullification
- Statistics Nullification: The shockwave negates both positive and negative stat change from all other pokémons. It also removes negative stat changes from the user.
- Power Nullification: The shockwave negates all the abilities of the opposing pokémon.
- Purification (The Shockwave cures the user if affacted by a status condition)
- Bypassing
- Forcefield Bypassing: Max Moves can also bypass the moves protect which has a forcefield up[36].
- Precognition Bypassing: Max Moves can also bypass the moves detect where the person sees the future and readies to defend themself[36].
- Undodgeable Attacks (Dynamax moves cannot miss even when accuracy is lowered[36])
- Self-Destruction (Dynamaxed/Gigantamaxed Pokémon explode[36] once defeated)
- Forcefield Manipulation (Dynamaxed/Gigantamaxed Pokémon can create a forcefield to protect themself with[36], along with also being able to use Max Guard)
- Dragon Type Moves
- Air Manipulation and Statistics Reduction (Max Wyrmind[36] summons a dragon type tornado, this decreases the opponent physical attack)
- Flying Type Moves
- Air Manipulation and Statistics Amplification (Can shoot a violent tornado with Max Airstream[36], this upgrades the user's speed)
- Electric Type Moves
- Electricity Manipulation (Max Lightning[36] is an electric move, summons an electric terrain upon use)
- Energy Projection
- Normal Type Moves
- Energy Manipulation
- Energy Projection (Max Strike[36] summons a giant beam out of the ground which lowers the opponent's speed)
- Energy Manipulation
- Fighting Type Moves
- Statistics Amplification (Max Knuckles[36] summons a giant punch that upgrades the user physical attack)
- Grass Type Moves
- Plant Manipulation, Mortality Manipulation, Explosion Manipulation and Healing (Max Overgrowth[36] creates giant mushrooms that explode on the opponent, this summons a grassy terrain upon use who heals everyone on it)
- Bug Type Moves
- Explosion Manipulation and Statistics Reduction (Max Flutterby[36] sends giant butterfly that rush to explode on the opponent, this greatly lowers special attack)
- Dark Type Moves
- Darkness Manipulation and Statistics Reduction (Max Darkness[36] is a dark type move that lowers the opponents special defense)
- Ground Type Moves
- Earth Manipulation (Max Quake[36] is a Ground type move that upgrades Special Defense)
- Rock Type Moves
- Earth Manipulation & Weather Manipulation (Max Rockfall[36] is a rock type move that summons a sandstorm)
- Ice Type Moves
- Ice Manipulation and Weather Manipulation (Can use Max Hailstorm[36] summons a hail upon use)
- Water Type Moves
- Water Manipulation and Weather Manipulation (Can use Max Geyser[36] summons a rain upon use)
- Steel Type Moves
- Metal Manipulation and Statistics Amplification (Max Steelspike[36] is a steel type move, this amplifies the defense of the user)
- Ghost Type Moves
- Telekinesis and Statistics Reduction (Max Phantasm[36] use's giant floating object to attack the opponent, this reduces the opponent defense)
- Normal Type Moves
- Forcefield Manipulation (Max Guard[36] creates a giant forcefield around the Dynamax Pokémon)
- Resistance to
- Statistics Reduction (Dynamax moves cannot miss even when accuracy is lowered[36])
- Sealing (Dynamaxed/Gigantamaxed Pokémon must be heavily damaged before they can be captured[37])
- Status Effect Inducement (Dynamaxed/Gigantamaxed Pokémon Cannot be flinched)
- Power Swapping (Dynamaxed/Gigantamaxed Pokémon's abilities can't be changed with the opponent's)
- Battlefield Removal, Forced Switch and Intimidation (Dynamaxed/Gigantamaxed Pokémon are unaffected by Whirlwind and Roar)
- Mind Manipulation (Dynamaxed/Gigantamaxed Pokémon can't be forced to repeat the same move)
- Nullification (Dynamaxed/Gigantamaxed Pokémon's moves can't be disable)
- One Hit Kill and Absolute Zero (Dynamaxed/Gigantamaxed Pokémon are immune to OHK moves which would include Sheer Cold)
- Damage Transferal (Dynamax Pokémon are immune to Destiny Bond)
- Mimicry
- Physiology Mimicry Users of Impostor or Transform cannot turn into Dynamax Pokémons.
- Power Mimicry Max Moves cannot be copied
- Weight-based attacks (Dynamax Pokémon are immune to weight-based attacks)
- Immunity to
- Elemental Manipulation
- Normal: Normal Types are naturally immune to ghost type moves
- Ghost: Ghost Types are naturally immune to normal type moves and fighting type moves
- Normal Type Moves
- Fighting Type Moves
- Dark: Dark Types are naturally immune to psychic type moves
- Steel: Steel Types are naturally immune to poison type moves
- Fairy: Fairy Types are naturally immune to dragon type moves
- Dragon Type Moves
- Elemental Manipulation
- Resistance to
- Limited Mimicry
- Physiology Mimicry: The typing of Terastallized Pokémon cannot be copied by Transform.
- Elemental Manipulation
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Fire Type Attacks
- Grass Type Attacks
- Ice Type Attacks
- Bug Type Attacks
- Steel Type Attacks
- Fairy Type Attacks
- Water: Water Types are naturally resistant to fire type moves, water type moves, ice type moves, and steel type moves
- Electric: Electric Types are naturally resistant to electric type moves, flying type moves, and steel type moves
- Grass: Grass Types are naturally resistant to water type moves, electric type moves, grass type moves, and ground type moves
- Ice: Ice Types are naturally resistant to ice type moves
- Fighting: Fighting Types are naturally resistant to bug type moves, rock type moves, and dark type moves
- Poison: Poison Types are naturally resistant to grass type moves, fighting type moves, poison type moves, bug type moves, and fairy type moves
- Grass Type Attacks
- Fighting Type Attacks
- Poison Type Attacks
- Bug Type Attacks
- Fairy Type Moves
- Ground: Ground Types are naturallly resistant to posion type attacks and rock type attacks
- Flying: Flying Types are naturally resistant to grass type moves, fighting type moves, and bug type moves
- Psychic: Psychic Types are naturally resistant to fighting type moves and psychic type moves
- Bug: Bug Types are naturally resistant to grass type moves, fighting type moves and ground type moves
- Rock: Rock Types are naturally resistant to normal type moves, fire type moves, poison type moves, and flying type moves
- Normal Type Attacks
- Fire Type Attacks
- Poison Type Attacks
- Flying Type Attacks
- Ghost: Ghost Types are naturally resistant to poison type moves and bug type moves
- Dragon: Dragon Types are naturally resistant to fire type moves, water type moves, electric type moves, and grass type moves
- Dark: Dark Types are naturally resistant to ghost type moves and dark type moves
- Steel: Steel Types are naturally resistant to normal type moves, grass type moves, ice type moves, flying type moves, psychic type moves, bug type moves, rock type moves, dragon type moves, steel type moves, and fairy type moves
- Normal Type Attacks
- Grass Type Attacks
- Ice Type Attacks
- Flying Type Attacks
- Psychic Type Attacks
- Bug Type Attacks
- Rock Type Attacks
- Dragon Type Attacks
- Steel Type Attacks
- Fairy: Fairy Types are naturally resistant to fighting type moves, bug type moves, and dark type moves
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Superhuman Physical Characteristics
- Small Size
- Dwarf Is on average 0.7 meter tall.
- Thread Manipulation (Can spew threads, allowing them to dangle from trees[38])
- Autopilot (Metapod has been observed to use harden even in its sleep[39])
- Body Control (The ability Shed Skin has the user shed away their skin to cure status condition)
Normal Type Moves
- Limited Light Manipulation (Alpha Pokémon have glowing red eyes)
- Vibration Manipulation (The cry of alpha Pokémon can knock down trainers)
- Spatial Manipulation (Dynamax Pokémon warp the space around them to appear larger than they truly are)
- Weather Manipulation (Dynamax Pokémon create storms within their dens which grow stronger for each pokémon defeated until trainers get blown out of it)
- Vibration Manipulation (Dynamax Pokémon can create a shockwave which nullifies stat changes and abilities)
- Nullification
- Statistics Nullification: The shockwave negates both positive and negative stat change from all other pokémons. It also removes negative stat changes from the user.
- Power Nullification: The shockwave negates all the abilities of the opposing pokémon.
- Purification (The Shockwave cures the user if affacted by a status condition)
- Bypassing
- Forcefield Bypassing: Max Moves can also bypass the moves protect which has a forcefield up[36].
- Precognition Bypassing: Max Moves can also bypass the moves detect where the person sees the future and readies to defend themself[36].
- Undodgeable Attacks (Dynamax moves cannot miss even when accuracy is lowered[36])
- Self-Destruction (Dynamaxed/Gigantamaxed Pokémon explode[36] once defeated)
- Forcefield Manipulation (Dynamaxed/Gigantamaxed Pokémon can create a forcefield to protect themself with[36], along with also being able to use Max Guard)
- Dragon Type Moves
- Air Manipulation and Statistics Reduction (Max Wyrmind[36] summons a dragon type tornado, this decreases the opponent physical attack)
- Flying Type Moves
- Air Manipulation and Statistics Amplification (Can shoot a violent tornado with Max Airstream[36], this upgrades the user's speed)
- Electric Type Moves
- Electricity Manipulation (Max Lightning[36] is an electric move, summons an electric terrain upon use)
- Energy Projection
- Normal Type Moves
- Energy Manipulation
- Energy Projection (Max Strike[36] summons a giant beam out of the ground which lowers the opponent's speed)
- Energy Manipulation
- Fighting Type Moves
- Statistics Amplification (Max Knuckles[36] summons a giant punch that upgrades the user physical attack)
- Grass Type Moves
- Plant Manipulation, Mortality Manipulation, Explosion Manipulation and Healing (Max Overgrowth[36] creates giant mushrooms that explode on the opponent, this summons a grassy terrain upon use who heals everyone on it)
- Bug Type Moves
- Explosion Manipulation and Statistics Reduction (Max Flutterby[36] sends giant butterfly that rush to explode on the opponent, this greatly lowers special attack)
- Dark Type Moves
- Darkness Manipulation and Statistics Reduction (Max Darkness[36] is a dark type move that lowers the opponents special defense)
- Ground Type Moves
- Earth Manipulation (Max Quake[36] is a Ground type move that upgrades Special Defense)
- Rock Type Moves
- Earth Manipulation & Weather Manipulation (Max Rockfall[36] is a rock type move that summons a sandstorm)
- Ice Type Moves
- Ice Manipulation and Weather Manipulation (Can use Max Hailstorm[36] summons a hail upon use)
- Water Type Moves
- Water Manipulation and Weather Manipulation (Can use Max Geyser[36] summons a rain upon use)
- Steel Type Moves
- Metal Manipulation and Statistics Amplification (Max Steelspike[36] is a steel type move, this amplifies the defense of the user)
- Ghost Type Moves
- Telekinesis and Statistics Reduction (Max Phantasm[36] use's giant floating object to attack the opponent, this reduces the opponent defense)
- Normal Type Moves
- Forcefield Manipulation (Max Guard[36] creates a giant forcefield around the Dynamax Pokémon)
- Resistance to
- Statistics Reduction (Dynamax moves cannot miss even when accuracy is lowered[36])
- Sealing (Dynamaxed/Gigantamaxed Pokémon must be heavily damaged before they can be captured[37])
- Status Effect Inducement (Dynamaxed/Gigantamaxed Pokémon Cannot be flinched)
- Power Swapping (Dynamaxed/Gigantamaxed Pokémon's abilities can't be changed with the opponent's)
- Battlefield Removal, Forced Switch and Intimidation (Dynamaxed/Gigantamaxed Pokémon are unaffected by Whirlwind and Roar)
- Mind Manipulation (Dynamaxed/Gigantamaxed Pokémon can't be forced to repeat the same move)
- Nullification (Dynamaxed/Gigantamaxed Pokémon's moves can't be disable)
- One Hit Kill and Absolute Zero (Dynamaxed/Gigantamaxed Pokémon are immune to OHK moves which would include Sheer Cold)
- Damage Transferal (Dynamax Pokémon are immune to Destiny Bond)
- Mimicry
- Physiology Mimicry Users of Impostor or Transform cannot turn into Dynamax Pokémons.
- Power Mimicry Max Moves cannot be copied
- Weight-based attacks (Dynamax Pokémon are immune to weight-based attacks)
- Immunity to
- Elemental Manipulation
- Normal: Normal Types are naturally immune to ghost type moves
- Ghost: Ghost Types are naturally immune to normal type moves and fighting type moves
- Normal Type Moves
- Fighting Type Moves
- Dark: Dark Types are naturally immune to psychic type moves
- Steel: Steel Types are naturally immune to poison type moves
- Fairy: Fairy Types are naturally immune to dragon type moves
- Dragon Type Moves
- Elemental Manipulation
- Resistance to
- Limited Mimicry
- Physiology Mimicry: The typing of Terastallized Pokémon cannot be copied by Transform.
- Elemental Manipulation
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Fire Type Attacks
- Grass Type Attacks
- Ice Type Attacks
- Bug Type Attacks
- Steel Type Attacks
- Fairy Type Attacks
- Water: Water Types are naturally resistant to fire type moves, water type moves, ice type moves, and steel type moves
- Electric: Electric Types are naturally resistant to electric type moves, flying type moves, and steel type moves
- Grass: Grass Types are naturally resistant to water type moves, electric type moves, grass type moves, and ground type moves
- Ice: Ice Types are naturally resistant to ice type moves
- Fighting: Fighting Types are naturally resistant to bug type moves, rock type moves, and dark type moves
- Poison: Poison Types are naturally resistant to grass type moves, fighting type moves, poison type moves, bug type moves, and fairy type moves
- Grass Type Attacks
- Fighting Type Attacks
- Poison Type Attacks
- Bug Type Attacks
- Fairy Type Moves
- Ground: Ground Types are naturallly resistant to posion type attacks and rock type attacks
- Flying: Flying Types are naturally resistant to grass type moves, fighting type moves, and bug type moves
- Psychic: Psychic Types are naturally resistant to fighting type moves and psychic type moves
- Bug: Bug Types are naturally resistant to grass type moves, fighting type moves and ground type moves
- Rock: Rock Types are naturally resistant to normal type moves, fire type moves, poison type moves, and flying type moves
- Normal Type Attacks
- Fire Type Attacks
- Poison Type Attacks
- Flying Type Attacks
- Ghost: Ghost Types are naturally resistant to poison type moves and bug type moves
- Dragon: Dragon Types are naturally resistant to fire type moves, water type moves, electric type moves, and grass type moves
- Dark: Dark Types are naturally resistant to ghost type moves and dark type moves
- Steel: Steel Types are naturally resistant to normal type moves, grass type moves, ice type moves, flying type moves, psychic type moves, bug type moves, rock type moves, dragon type moves, steel type moves, and fairy type moves
- Normal Type Attacks
- Grass Type Attacks
- Ice Type Attacks
- Flying Type Attacks
- Psychic Type Attacks
- Bug Type Attacks
- Rock Type Attacks
- Dragon Type Attacks
- Steel Type Attacks
- Fairy: Fairy Types are naturally resistant to fighting type moves, bug type moves, and dark type moves
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Superhuman Physical Characteristics
- Flight (Naturally capable of flight, even in the heaviest of rains thanks to the Water-repellent powder on its wings[40])
- Enhanced Senses (Butterfree can identify distant flowers in bloom[41] and locate flower patches with even tiny amounts of pollen[42])
- Poison Manipulation (Butterfree flap its wings at high speed to scatter around toxic dust[43])
- Statistics Amplification (The ability Compound Eyes increases the accuracy of the user by thirty percent)
- Statistics Boost (The ability Tinted Lens doubles the damage of "not very effective" moves)
- Resistance to
Normal Type Moves
- Can charge into an opponent with Tackle.
- Body Control and Statistics Amplification (Harden has the user stiffen all the muscles in its body to raise their Defense)
- Sound Manipulation and Mind Manipulation (Supersonic has the user generate odd sound waves that confuses the target)
- Battlefield Removal and Forced Switch (Whirlwind has the user blow away its opponent, replacing them with another Pokémon in trainer battles and putting an end to the battle in the wild)
- Forcefield Manipulation (Safe Guard has the user create a protective field that prevents status effects)
- Nullification (Status Effect Nullification)
- Thread Manipulation (String Shot has the user spit out silk from its mouth to bind the opponent, harshly lowering their speed)
- Sound Manipulation (Bug Buzz has the user vibrate to create a damaging sound wave which may lower the opponent's Special Defense)
- Can bite an opponent and eat their held berries with Bug Bite.
- Statistics Amplification (Quiver Dance has the user perform a beautiful mystic dance which raises their Special Attack, Special Defense and Speed)
- Can attract attention to itself, making opponent only target it with Rage Powder.
- Air Manipulation (Gust has the user whip up a gust of wind with its wings and launch it at its opponent. Air Slash has the user attack with a blade of air which may flinch the opponent. Tailwind has the user whip up a turbulent wind which increases the speed of itself and its allies)
- Telekinesis (Confusion has the user attack with a weak telekinetic force which may confuse the opponent)
- Energy Projection (Psybeam has the user attack with a particular ray which may confuse the opponent)
- Limited Light Manipulation (Alpha Pokémon have glowing red eyes)
- Vibration Manipulation (The cry of alpha Pokémon can knock down trainers)
- Spatial Manipulation (Dynamax Pokémon warp the space around them to appear larger than they truly are)
- Weather Manipulation (Dynamax Pokémon create storms within their dens which grow stronger for each pokémon defeated until trainers get blown out of it)
- Vibration Manipulation (Dynamax Pokémon can create a shockwave which nullifies stat changes and abilities)
- Nullification
- Statistics Nullification: The shockwave negates both positive and negative stat change from all other pokémons. It also removes negative stat changes from the user.
- Power Nullification: The shockwave negates all the abilities of the opposing pokémon.
- Purification (The Shockwave cures the user if affacted by a status condition)
- Bypassing
- Forcefield Bypassing: Max Moves can also bypass the moves protect which has a forcefield up[36].
- Precognition Bypassing: Max Moves can also bypass the moves detect where the person sees the future and readies to defend themself[36].
- Undodgeable Attacks (Dynamax moves cannot miss even when accuracy is lowered[36])
- Self-Destruction (Dynamaxed/Gigantamaxed Pokémon explode[36] once defeated)
- Forcefield Manipulation (Dynamaxed/Gigantamaxed Pokémon can create a forcefield to protect themself with[36], along with also being able to use Max Guard)
- Dragon Type Moves
- Air Manipulation and Statistics Reduction (Max Wyrmind[36] summons a dragon type tornado, this decreases the opponent physical attack)
- Flying Type Moves
- Air Manipulation and Statistics Amplification (Can shoot a violent tornado with Max Airstream[36], this upgrades the user's speed)
- Electric Type Moves
- Electricity Manipulation (Max Lightning[36] is an electric move, summons an electric terrain upon use)
- Energy Projection
- Normal Type Moves
- Energy Manipulation
- Energy Projection (Max Strike[36] summons a giant beam out of the ground which lowers the opponent's speed)
- Energy Manipulation
- Fighting Type Moves
- Statistics Amplification (Max Knuckles[36] summons a giant punch that upgrades the user physical attack)
- Grass Type Moves
- Plant Manipulation, Mortality Manipulation, Explosion Manipulation and Healing (Max Overgrowth[36] creates giant mushrooms that explode on the opponent, this summons a grassy terrain upon use who heals everyone on it)
- Bug Type Moves
- Explosion Manipulation and Statistics Reduction (Max Flutterby[36] sends giant butterfly that rush to explode on the opponent, this greatly lowers special attack)
- Dark Type Moves
- Darkness Manipulation and Statistics Reduction (Max Darkness[36] is a dark type move that lowers the opponents special defense)
- Ground Type Moves
- Earth Manipulation (Max Quake[36] is a Ground type move that upgrades Special Defense)
- Rock Type Moves
- Earth Manipulation & Weather Manipulation (Max Rockfall[36] is a rock type move that summons a sandstorm)
- Ice Type Moves
- Ice Manipulation and Weather Manipulation (Can use Max Hailstorm[36] summons a hail upon use)
- Water Type Moves
- Water Manipulation and Weather Manipulation (Can use Max Geyser[36] summons a rain upon use)
- Steel Type Moves
- Metal Manipulation and Statistics Amplification (Max Steelspike[36] is a steel type move, this amplifies the defense of the user)
- Ghost Type Moves
- Telekinesis and Statistics Reduction (Max Phantasm[36] use's giant floating object to attack the opponent, this reduces the opponent defense)
- Normal Type Moves
- Forcefield Manipulation (Max Guard[36] creates a giant forcefield around the Dynamax Pokémon)
- Resistance to
- Statistics Reduction (Dynamax moves cannot miss even when accuracy is lowered[36])
- Sealing (Dynamaxed/Gigantamaxed Pokémon must be heavily damaged before they can be captured[37])
- Status Effect Inducement (Dynamaxed/Gigantamaxed Pokémon Cannot be flinched)
- Power Swapping (Dynamaxed/Gigantamaxed Pokémon's abilities can't be changed with the opponent's)
- Battlefield Removal, Forced Switch and Intimidation (Dynamaxed/Gigantamaxed Pokémon are unaffected by Whirlwind and Roar)
- Mind Manipulation (Dynamaxed/Gigantamaxed Pokémon can't be forced to repeat the same move)
- Nullification (Dynamaxed/Gigantamaxed Pokémon's moves can't be disable)
- One Hit Kill and Absolute Zero (Dynamaxed/Gigantamaxed Pokémon are immune to OHK moves which would include Sheer Cold)
- Damage Transferal (Dynamax Pokémon are immune to Destiny Bond)
- Mimicry
- Physiology Mimicry Users of Impostor or Transform cannot turn into Dynamax Pokémons.
- Power Mimicry Max Moves cannot be copied
- Weight-based attacks (Dynamax Pokémon are immune to weight-based attacks)
- Immunity to
- Elemental Manipulation
- Normal: Normal Types are naturally immune to ghost type moves
- Ghost: Ghost Types are naturally immune to normal type moves and fighting type moves
- Normal Type Moves
- Fighting Type Moves
- Dark: Dark Types are naturally immune to psychic type moves
- Steel: Steel Types are naturally immune to poison type moves
- Fairy: Fairy Types are naturally immune to dragon type moves
- Dragon Type Moves
- Elemental Manipulation
- Resistance to
- Limited Mimicry
- Physiology Mimicry: The typing of Terastallized Pokémon cannot be copied by Transform.
- Elemental Manipulation
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Fire Type Attacks
- Grass Type Attacks
- Ice Type Attacks
- Bug Type Attacks
- Steel Type Attacks
- Fairy Type Attacks
- Water: Water Types are naturally resistant to fire type moves, water type moves, ice type moves, and steel type moves
- Electric: Electric Types are naturally resistant to electric type moves, flying type moves, and steel type moves
- Grass: Grass Types are naturally resistant to water type moves, electric type moves, grass type moves, and ground type moves
- Ice: Ice Types are naturally resistant to ice type moves
- Fighting: Fighting Types are naturally resistant to bug type moves, rock type moves, and dark type moves
- Poison: Poison Types are naturally resistant to grass type moves, fighting type moves, poison type moves, bug type moves, and fairy type moves
- Grass Type Attacks
- Fighting Type Attacks
- Poison Type Attacks
- Bug Type Attacks
- Fairy Type Moves
- Ground: Ground Types are naturallly resistant to posion type attacks and rock type attacks
- Flying: Flying Types are naturally resistant to grass type moves, fighting type moves, and bug type moves
- Psychic: Psychic Types are naturally resistant to fighting type moves and psychic type moves
- Bug: Bug Types are naturally resistant to grass type moves, fighting type moves and ground type moves
- Rock: Rock Types are naturally resistant to normal type moves, fire type moves, poison type moves, and flying type moves
- Normal Type Attacks
- Fire Type Attacks
- Poison Type Attacks
- Flying Type Attacks
- Ghost: Ghost Types are naturally resistant to poison type moves and bug type moves
- Dragon: Dragon Types are naturally resistant to fire type moves, water type moves, electric type moves, and grass type moves
- Dark: Dark Types are naturally resistant to ghost type moves and dark type moves
- Steel: Steel Types are naturally resistant to normal type moves, grass type moves, ice type moves, flying type moves, psychic type moves, bug type moves, rock type moves, dragon type moves, steel type moves, and fairy type moves
- Normal Type Attacks
- Grass Type Attacks
- Ice Type Attacks
- Flying Type Attacks
- Psychic Type Attacks
- Bug Type Attacks
- Rock Type Attacks
- Dragon Type Attacks
- Steel Type Attacks
- Fairy: Fairy Types are naturally resistant to fighting type moves, bug type moves, and dark type moves
- Fire: Fire types are naturally resistant to fire type moves, grass type moves, ice type moves, bug type moves, steel type moves, and fairy type moves
- Superhuman Physical Characteristics
- Spatial Manipulation (Dynamax Pokémon warp the space around them to appear larger than they truly are)
- Weather Manipulation (Dynamax Pokémon create storms within their dens which grow stronger for each pokémon defeated until trainers get blown out of it)
- Vibration Manipulation (Dynamax Pokémon can create a shockwave which nullifies stat changes and abilities)
- Nullification
- Statistics Nullification: The shockwave negates both positive and negative stat change from all other pokémons. It also removes negative stat changes from the user.
- Power Nullification: The shockwave negates all the abilities of the opposing pokémon.
- Purification (The Shockwave cures the user if affacted by a status condition)
- Bypassing
- Forcefield Bypassing: Max Moves can also bypass the moves protect which has a forcefield up[36].
- Precognition Bypassing: Max Moves can also bypass the moves detect where the person sees the future and readies to defend themself[36].
- Undodgeable Attacks (Dynamax moves cannot miss even when accuracy is lowered[36])
- Self-Destruction (Dynamaxed/Gigantamaxed Pokémon explode[36] once defeated)
- Forcefield Manipulation (Dynamaxed/Gigantamaxed Pokémon can create a forcefield to protect themself with[36], along with also being able to use Max Guard)
- Dragon Type Moves
- Air Manipulation and Statistics Reduction (Max Wyrmind[36] summons a dragon type tornado, this decreases the opponent physical attack)
- Flying Type Moves
- Air Manipulation and Statistics Amplification (Can shoot a violent tornado with Max Airstream[36], this upgrades the user's speed)
- Electric Type Moves
- Electricity Manipulation (Max Lightning[36] is an electric move, summons an electric terrain upon use)
- Energy Projection
- Normal Type Moves
- Energy Manipulation
- Energy Projection (Max Strike[36] summons a giant beam out of the ground which lowers the opponent's speed)
- Energy Manipulation
- Fighting Type Moves
- Statistics Amplification (Max Knuckles[36] summons a giant punch that upgrades the user physical attack)
- Grass Type Moves
- Plant Manipulation, Mortality Manipulation, Explosion Manipulation and Healing (Max Overgrowth[36] creates giant mushrooms that explode on the opponent, this summons a grassy terrain upon use who heals everyone on it)
- Bug Type Moves
- Explosion Manipulation and Statistics Reduction (Max Flutterby[36] sends giant butterfly that rush to explode on the opponent, this greatly lowers special attack)
- Dark Type Moves
- Darkness Manipulation and Statistics Reduction (Max Darkness[36] is a dark type move that lowers the opponents special defense)
- Ground Type Moves
- Earth Manipulation (Max Quake[36] is a Ground type move that upgrades Special Defense)
- Rock Type Moves
- Earth Manipulation & Weather Manipulation (Max Rockfall[36] is a rock type move that summons a sandstorm)
- Ice Type Moves
- Ice Manipulation and Weather Manipulation (Can use Max Hailstorm[36] summons a hail upon use)
- Water Type Moves
- Water Manipulation and Weather Manipulation (Can use Max Geyser[36] summons a rain upon use)
- Steel Type Moves
- Metal Manipulation and Statistics Amplification (Max Steelspike[36] is a steel type move, this amplifies the defense of the user)
- Ghost Type Moves
- Telekinesis and Statistics Reduction (Max Phantasm[36] use's giant floating object to attack the opponent, this reduces the opponent defense)
- Normal Type Moves
- Forcefield Manipulation (Max Guard[36] creates a giant forcefield around the Dynamax Pokémon)
- Resistance to
- Statistics Reduction (Dynamax moves cannot miss even when accuracy is lowered[36])
- Sealing (Dynamaxed/Gigantamaxed Pokémon must be heavily damaged before they can be captured[37])
- Status Effect Inducement (Dynamaxed/Gigantamaxed Pokémon Cannot be flinched)
- Power Swapping (Dynamaxed/Gigantamaxed Pokémon's abilities can't be changed with the opponent's)
- Battlefield Removal, Forced Switch and Intimidation (Dynamaxed/Gigantamaxed Pokémon are unaffected by Whirlwind and Roar)
- Mind Manipulation (Dynamaxed/Gigantamaxed Pokémon can't be forced to repeat the same move)
- Nullification (Dynamaxed/Gigantamaxed Pokémon's moves can't be disable)
- One Hit Kill and Absolute Zero (Dynamaxed/Gigantamaxed Pokémon are immune to OHK moves which would include Sheer Cold)
- Damage Transferal (Dynamax Pokémon are immune to Destiny Bond)
- Mimicry
- Physiology Mimicry Users of Impostor or Transform cannot turn into Dynamax Pokémons.
- Power Mimicry Max Moves cannot be copied
- Weight-based attacks (Dynamax Pokémon are immune to weight-based attacks)
- Berry: A berry which restore 10 hp
- Berry: A berry which restore 10 hp
- Bitter Berry: A berry which cures confusion.
- Silver Powder:A shiny silver powder that boosts the power of the holder's Bug-type moves.
Notable Techniques
- Shield Dust: Protective dust shields the Pokémon from the additional effects of moves.
- Run Away: Enables a sure getaway from wild Pokémon.
| Name | Learned | Type | Category | Power Point | Power | Accuracy | Effect |
|---|---|---|---|---|---|---|---|
| Tackle | Level 1 | Normal | Physical | 35 | 40 | 100% | A physical attack in which the user charges and slams into the target with its whole body. |
| String Shot | Level 1 | Bug | Status | 40 | — | 95% | The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats. |
| Bug Bite | Level 9 | Bug | Physical | 20 | 60 | 100% | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
- Shed Skin: The Pokémon may cure its own status conditions by shedding its skin.
| Name | Learned | Type | Category | Power Point | Power | Accuracy | Effect |
|---|---|---|---|---|---|---|---|
| Tackle | Prior Evolution | Normal | Physical | 35 | 40 | 100% | A physical attack in which the user charges and slams into the target with its whole body. |
| String Shot | Prior Evolution | Bug | Status | 40 | — | 95% | The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats. |
| Bug Bite | Prior Evolution | Bug | Physical | 20 | 60 | 100% | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Harden | Level 1/Evolution | Normal | Status | 30 | — | — | The user stiffens all the muscles in its body to boost its Defense stat. |
- Compound Eyes: The Pokémon's compound eyes boost its accuracy.
- Tinted Lens: The Pokémon can use "not very effective" moves to deal regular damage.
| Name | Learned | Type | Category | Power Point | Power | Accuracy | Effect |
|---|---|---|---|---|---|---|---|
| Tackle | Level 1/Prior Evolution | Normal | Physical | 35 | 40 | 100% | A physical attack in which the user charges and slams into the target with its whole body. |
| String Shot | Level 1/Prior Evolution | Bug | Status | 40 | — | 95% | The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats. |
| Bug Bite | Level 1/Prior Evolution | Bug | Physical | 20 | 60 | 100% | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Harden | Level 1/Prior Evolution | Normal | Status | 30 | — | — | The user stiffens all the muscles in its body to boost its Defense stat. |
| Gust | Level 1/Evolution | Flying | Special | 35 | 40 | 100% | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Supersonic | Level 4 | Normal | Status | 20 | — | 55% | The user generates odd sound waves from its body that confuse the target. |
| Confusion | Level 8 | Psychic | Special | 25 | 50 | 100% | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Poison Powder | Level 12 | Poison | Status | 35 | — | 75% | The user scatters a cloud of toxic powder that poisons the target. |
| Stun Spore | Level 12 | Grass | Status | 30 | — | 75% | The user scatters a cloud of numbing powder that paralyzes the target. |
| Sleep Powder | Level 12 | Grass | Status | 15 | — | 75% | The user scatters a cloud of numbing powder that paralyzes the target. |
| Psybeam | Level 16 | Psychic | Special | 20 | 65 | 100% | The target is attacked with a peculiar ray. This may also confuse the target. |
| Whirlwind | Level 20 | Normal | Status | 20 | — | _ | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Air Slash | Level 24 | Flying | Special | 15 | 75 | 95% | The user attacks with a blade of air that slices even the sky. This may also make targets flinch. |
| Safeguard | Level 28 | Normal | Status | 25 | — | _ | The user creates a protective field that prevents status conditions for five turns. |
| Bug Buzz | Level 32 | Bug | Special | 10 | 90 | 100% | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Tailwind | Level 36 | Flying | Status | 15 | — | _ | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Rage Powder | Level 40 | Bug | Status | 20 | — | _ | The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user. |
| Quiver Dance | Level 44 | Bug | Status | 20 | — | _ | The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
- G-Max Befuddle: Creates an army of butterfly to fly directly into the opponent before exploding. Inflicts the poisoned, paralyzed, or asleep status condition on opponents.
- Max Strike: The user breaks the floor below them to fire a giant blast. Decreases the Speed of the target and its allies by one stage.
- Max Knuckle: Fires a gigantic punch at the opponent before exploding on contact. Increases the Attack of the user and its allies by one stage.
- Max Airstream: Shoots a tornado at the opponent. Increases the Speed of the user and its allies by one stage.
- Max Quake: The user goes below the ground and rapidly goes to the opponent to launch a giant explosion below them. Increases the Special Defense of the user and its allies by one stage.
- Max Rockfall: Creates a gigantic rectangle-shaped rock to fall down on the opponent before exploding. Creates a sandstorm for five turns.
- Max Flutterby: Creates an army of butterfly to fly directly into the opponent before exploding. Decreases the Special Attack of the target and its allies by one stage.
- Max Phantasm: Makes object levitate before charging at the opponent and explode into a purple-like beam. Decreases the Defense of the target and its allies by one stage.
- Max Steelspike: Creates a bunch of metal spike in a linear position and then 2 giant steel spike to the opponent. Increases the Defense of the user and its allies by one stage.
- Max Flare: Fires an enormous fire blast at the opponent. Creates harsh sunlight for five turns.
- Max Geyser: Fires an enormous water blast at the opponent. Creates rain for five turns.
- Max Overgrowth: Fires seeds that rapidly turn into mushrooms before exploding. Creates Grassy Terrain for five turns.
- Max Lightning: Summons a giant cloud that strikes a powerful thunder at the opponent. Creates Electric Terrain for five turns.
- Max Hailstorm: Creates a hail storm with giant ice cube to fall on the opponent. Creates hail for five turns.
- Max Wyrmwind: Creates a giant tornado on the opponent's location for massive damage. Decreases the Attack of the target and its allies by one stage.
- Max Darkness: Fires two giant darkness laser at the opponent before exploding on impact. Decreases the Special Defense of the target and its allies by one stage.
Other
Standard Tactics:
As noted by the Pokédex, Caterpie will release a horrible stench from its antenna to drive away enemies. If that were to fail, Caterpie would likely make usage of its moves.
As noted by the Pokédex, Metapod remains motionless to avoid being attacked. When attacked, Metapod hardens its shell to protect its soft innards. If truely in danger, Metapod would likely make usage of its moves.
As noted by the Pokédex, Butterfree drives away enemies by flapping its wings at high speed to release highly toxic dust. Butterfree would likely make usage of other moves should this fail.
As noted by the Pokédex, Butterfree traps an opponent in a tornado before finishing them off with its poisonous scales. Like other Dynamax Pokémons, Butterfree will also negate stats change and abilities and create protective barriers to protect itself.
Weaknesses
- Standard Pokemon Weaknesses: Pokemon being greatly angered causes them to be confused[46]. The usage of struggle makes the Pokemon take recoil damage, even if they've barely damaged an opponent[16]. Pokemon become too scared to move when dealing with an entity[47] that cannot be ID'd[47].Startling a Pokémon in the middle of its evolution will cause it to not evolve[48].
- Dynamax Weakness: Destroying a Dynamaxed Pokémon's barrier will make them receive damage alongside side both its Defense and Special Defense being lowered. The Shockwave will also negate the negative stat changes of an opponent.
- Type Weakness: Caterpie and Metapod are both weak to Fire, Flying and Rock-Type moves. Butterfree is weak to Fire, Flying, Rock, Ice and electric type moves.
- Unique Weaknesses: Metapod remains motionless as to not risk spilling out its innards.[49]
Pokedéx Entries
| Pokémon Red & Blue | |
| Its short feet are tipped with suction pads that enable it to tirelessly climb slopes and walls. |
| Pokémon Yellow | |
| If you touch the feeler on top of its head, it will release a horrible stink to protect itself. |
| Pokémon Stadium | |
| It has large, eye-like patterns on its head as protection. They are used to frighten off enemies. |
| Pokémon Gold | |
| For protection, it releases a horrible stench from the antenna on its head to drive away enemies. |
| Pokémon Silver | |
| Its feet have suction cups designed to stick to any surface. It tenaciously climbs trees to forage. |
| Pokémon Crystal | |
| It crawls into foliage where it camouflages itself among leaves that are the same color as its body. |
| Pokémon Stadium 2 | |
| For protection, it releases a horrible stench from the antenna on its head to drive away enemies. |
| Pokémon Ruby & Sapphire | |
| Caterpie has a voracious appetite. It can devour leaves bigger than its body right before your eyes. From its antenna, this Pokémon releases a terrifically strong odor. |
| Pokémon Emerald | |
| Its voracious appetite compels it to devour leaves bigger than itself without hesitation. It releases a terribly strong odor from its antennae. |
| Pokémon Fire Red | |
| It is covered with a green skin. When it grows, it sheds the skin, covers itself with silk, and becomes a cocoon. |
| Pokémon Leaf Green | |
| Its short feet are tipped with suction pads that enable it to tirelessly climb slopes and walls. |
| Pokémon Diamond & Pearl | |
| Its short feet are tipped with suction pads that enable it to tirelessly climb slopes and walls. |
| Pokémon HeartGold | |
| For protection, it releases a horrible stench from the antennae on its head to drive away enemies. |
| Pokémon Soulsilver | |
| Its feet have suction cups designed to stick to any surface. It tenaciously climbs trees to forage. |
| Pokémon Black & White | |
| It releases a stench from its red antenna to repel enemies. It grows by molting repeatedly. |
| Pokémon Black 2 & White 2 | |
| It releases a stench from its red antenna to repel enemies. It grows by molting repeatedly. |
| Pokémon X | |
| For protection, it releases a horrible stench from the antennae on its head to drive away enemies. |
| Pokémon Y | |
| Its feet have suction cups designed to stick to any surface. It tenaciously climbs trees to forage. |
| Pokémon Omega Ruby & Alpha Sapphire | |
| Caterpie has a voracious appetite. It can devour leaves bigger than its body right before your eyes. From its antenna, this Pokémon releases a terrifically strong odor. |
| Pokémon Sun | |
| When attacked by bird Pokémon, it resists by releasing a terrifically strong odor from its antennae, but it often becomes their prey. |
| Pokémon Moon | |
| It's easy to catch, and it grows quickly, making it one of the top recommendations for novice Pokémon Trainers. |
| Pokémon Ultra Sun | |
| Perhaps because it would like to grow up quickly, it has a voracious appetite, eating a hundred leaves a day. |
| Pokémon Ultra Moon | |
| Its body is soft and weak. In nature, its perpetual fate is to be seen by others as food. |
| Pokémon Let's Go Pikachu & Let's Go Eevee | |
| If you touch the feeler on top of its head, it will release a horrible stink to protect itself. |
| Pokémon Sword | |
| For protection, it releases a horrible stench from the antenna on its head to drive away enemies. |
| Pokémon Shield | |
| Its short feet are tipped with suction pads that enable it to tirelessly climb slopes and walls. |
| Pokémon Brilliant Diamond & Shining Pearl | |
| It releases a stench from its red antennae to repel enemies. It grows by molting repeatedly. |
| Pokémon Red & Blue | |
| This Pokémon is vulnerable to attack while its shell is soft, exposing its weak and tender body. |
| Pokémon Yellow | |
| Hardens its shell to protect itself. However, a large impact may cause it to pop out of its shell. |
| Pokémon Stadium | |
| When it hardens, only the external shell is transformed. The inside remains tender. |
| Pokémon Gold | |
| Inside the shell, it is soft and weak as it prepares to evolve. It stays motionless in the shell. |
| Pokémon Silver | |
| It prepares for evolution by hardening its shell as much as possible to protect its soft body. |
| Pokémon Crystal | |
| This is its pre-evolved form. At this stage, it can only harden, so it remains motionless to avoid attack. |
| Pokémon Stadium 2 | |
| Inside the shell, it is soft and weak as it prepares to evolve. It stays motionless in the shell |
| Pokémon Ruby & Sapphire | |
| The shell covering this Pokémon's body is as hard as an iron slab. Metapod does not move very much. It stays still because it is preparing its soft innards for evolution inside the hard shell. |
| Pokémon Emerald | |
| Its shell is as hard as an iron slab. A Metapod does not move very much because it is preparing its soft innards for evolution inside the shell. |
| Pokémon Fire Red | |
| Even though it is encased in a sturdy shell, the body inside is tender. It can't withstand a harsh attack. |
| Pokémon Leaf Green | |
| This Pokémon is vulnerable to attack while its shell is soft, exposing its weak and tender body. |
| Pokémon Diamond & Pearl | |
| A steel-hard shell protects its tender body. It quietly endures hardships while awaiting evolution. |
| Pokémon HeartGold | |
| Inside the shell, it is soft and weak as it prepares to evolve. It stays motionless in the shell. |
| Pokémon Soulsilver | |
| It prepares for evolution by hardening its shell as much as possible to protect its soft body. |
| Pokémon Black & White | |
| A steel-hard shell protects its tender body. It quietly endures hardships while awaiting evolution. |
| Pokémon Black 2 & White 2 | |
| A steel-hard shell protects its tender body. It quietly endures hardships while awaiting evolution. |
| Pokémon X | |
| A steel-hard shell protects its tender body. It quietly endures hardships while awaiting evolution. |
| Pokémon Y | |
| This Pokémon is vulnerable to attack while its shell is soft, exposing its weak and tender body. |
| Pokémon Omega Ruby & Alpha Sapphire | |
| The shell covering this Pokémon's body is as hard as an iron slab. Metapod does not move very much. It stays still because it is preparing its soft innards for evolution inside the hard shell. |
| Pokémon Sun | |
| Its shell is filled with its soft innards. It doesn't move much because of the risk it might carelessly spill its innards out. |
| Pokémon Moon | |
| Its shell is hard, but it's still just a bug shell. It's been known to break, so intense battles with it should be avoided. |
| Pokémon Ultra Sun | |
| Its shell is filled with a thick liquid. All of the cells throughout its body are being rebuilt in preparation for evolution. |
| Pokémon Ultra Moon | |
| Its hard shell doesn't crack a bit even if Pikipek pecks at it, but it will tip over, spilling out its insides. |
| Pokémon Let's Go Pikachu & Let's Go Eevee | |
| Hardens its shell to protect itself. However, a large impact may cause it to pop out of its shell. |
| Pokémon Sword | |
| It is waiting for the moment to evolve. At this stage, it can only harden, so it remains motionless to avoid attack. |
| Pokémon Shield | |
| Even though it is encased in a sturdy shell, the body inside is tender. It can't withstand a harsh attack. |
| Pokémon Brilliant Diamond & Shining Pearl | |
| A steel-hard shell protects its tender body. The Pokémon quietly endures hardships while awaiting evolution. |
| Pokémon Red & Blue | |
| In battle, it flaps its wings at high speed to release highly toxic dust into the air. |
| Pokémon Yellow | |
| Its wings, covered with poisonous powders, repel water. This allows it to fly in the rain. |
| Pokémon Stadium | |
| Its wings are covered with poisonous dust. If you see one flapping its wings, be careful not to inhale any of the dust. |
| Pokémon Gold | |
| It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest. |
| Pokémon Silver | |
| Water-repellent powder on its wings enables it to collect honey, even in the heaviest of rains. |
| Pokémon Crystal | |
| It flits from flower to flower, collecting honey. It can even identify distant flowers in bloom. |
| Pokémon Stadium 2 | |
| It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its |
| Pokémon Ruby & Sapphire | |
| Butterfree has a superior ability to search for delicious honey from flowers. It can even search out, extract, and carry honey from flowers that are blooming over six miles from its nest. |
| Pokémon Emerald | |
| It has a superior ability to search for delicious honey from flowers. It can seek, extract, and carry honey from flowers blooming over six miles away. |
| Pokémon Fire Red | |
| The wings are protected by rain-repellent dust. As a result, this Pokémon can fly about even in rain. |
| Pokémon Leaf Green | |
| In battle, it flaps its wings at great speed to release highly toxic dust into the air. |
| Pokémon Diamond & Pearl | |
| It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen. |
| Pokémon HeartGold | |
| It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest. |
| Pokémon Soulsilver | |
| Water-repellent powder on its wings enables it to collect honey, even in the heaviest of rains. |
| Pokémon Black & White | |
| It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen. |
| Pokémon Black 2 & White 2 | |
| It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen. |
| Pokémon X | |
| It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen. |
| Pokémon Y | |
| The wings are protected by rain-repellent dust. As a result, this Pokémon can fly about even in rain. |
| Pokémon Omega Ruby & Alpha Sapphire | |
| Butterfree has a superior ability to search for delicious honey from flowers. It can even search out, extract, and carry honey from flowers that are blooming over six miles from its nest. |
| Pokémon Sun | |
| Close examination of its large eyes reveals that each eye is composed of a myriad of tiny eyes. |
| Pokémon Moon | |
| When attacked by other Pokémon, it defends itself by scattering its poisonous scales and fluttering its wings. |
| Pokémon Ultra Sun | |
| Its wings are covered in toxic scales. If it finds bird Pokémon going after Caterpie, Butterfree sprinkles its scales on them to drive them off. |
| Pokémon Ultra Moon | |
| Nectar from pretty flowers is its favorite food. In fields of flowers, it has heated battles with Cutiefly for territory. |
| Pokémon Let's Go Pikachu & Let's Go Eevee | |
| Its wings, covered with poisonous powder, repel water. This allows it to fly in the rain. |
| Pokémon Sword | |
| In battle, it flaps its wings at great speed to release highly toxic dust into the air. |
| Pokémon Shield | |
| It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest. |
| Pokémon Brilliant Diamond & Shining Pearl | |
| It loves the nectar of flowers and can locate flower patches that have even tiny amounts of pollen. |
Explanations
Learned Moves through being caught
The Caterpie Line naturally cannot use the following moves on its own as wild Pokémon. However, through being caught by a train it opens up to all of these techniques:
| Name | Learned | Type | Category | Power Point | Power | Accuracy | Effect |
|---|---|---|---|---|---|---|---|
| Electroweb | TM | Electric | Special | 15 | 55 | 95% | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Name | Learned | Type | Category | Power Point | Power | Accuracy | Effect |
|---|---|---|---|---|---|---|---|
| Electroweb | TM | Electric | Special | 15 | 55 | 95% | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Iron Defense | TM | Steel | Status | 15 | — | — | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Name | Type | Category | Power Point | Power | Accuracy | Effect |
|---|---|---|---|---|---|---|
| Hyper Beam | Normal | Special | 5 | 150 | 90% | The target is attacked with a powerful beam. The recoil will leave the user unable to move for a short time. |
| Giga Impact | Normal | Physical | 5 | 150 | 90% | The user charges at the target using every bit of its power. The recoil will leave the user unable to move for a short time. |
| Solar Beam | Grass | Special | 10 | 120 | 100% | The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. |
| Safeguard | Normal | Status | 25 | — | — | The user creates a protective field that prevents status conditions for five turns. |
| Rest | Psychic | Status | 10 | — | — | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| Thief | Dark | Physical | 25 | 60 | 100% | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Snore | Normal | Special | 15 | 50 | 100% | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Protect | Normal | Status | 10 | — | — | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Giga Drain | Grass | Special | 10 | 75 | 100% | The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt. |
| Attract | Normal | Status | 15 | — | 100% | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. |
| Rain Dance | Water | Status | 5 | — | — | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Sunny Day | Fire | Status | 5 | — | — | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Facade | Normal | Physical | 20 | 70 | 100% | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Swift | Normal | Special | 20 | 60 | — | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| U-turn | Bug | Physical | 20 | 70 | 100% | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Venoshock | Poison | Special | 10 | 60 | 100% | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Round | Normal | Special | 15 | 60 | 100% | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Acrobatics | Flying | Physical | 15 | 60 | 100% | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Electroweb | Electric | Special | 15 | 55 | 95% | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Draining Kiss | Fairy | Special | 10 | 50 | 100% | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Air Slash | Flying | Special | 15 | 75 | 95% | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Psychic | Psychic | Special | 10 | 90 | 100% | The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. |
| Substitute | Normal | Status | 10 | — | — | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Endure | Normal | Status | 10 | — | — | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Sleep Talk | Normal | Status | 10 | — | — | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Baton Pass | Normal | Status | 40 | — | — | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Shadow Ball | Ghost | Special | 15 | 80 | 100% | The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. |
| Skill Swap | Psychic | Status | 10 | — | — | The user employs its psychic power to exchange Abilities with the target. |
| Iron Defense | Steel | Status | 15 | — | — | The user employs its psychic power to exchange Abilities with the target. |
| Bug Buzz | Bug | Special | 10 | 90 | 100% | The user attacks with damaging sound waves created by vibration. This may also lower targets' Sp. Def stats. |
| Energy Ball | Grass | Special | 10 | 90 | 100% | The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. |
| Hurricane | Flying | Special | 10 | 110 | 70% | The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. |
| Pollen Puff | Bug | Special | 15 | 90 | 100% | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Double Team | Normal | Status | 15 | — | — | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Arial Ace | Flying | Physical | 20 | 60 | — | The user confounds the target with speed, then slashes. This attack never misses. |
| Roost | Flying | Status | 10 | — | — | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Flash | Normal | Status | 20 | — | 100% | The user flashes a light that lowers the target’s accuracy. It can also be used to illuminate caves. |
| Psych Up | Normal | Status | 10 | — | — | The user hypnotizes itself into copying any stat change made by the target. |
| Dream Eater | Psychic | Special | 15 | 100 | 100% | The user hypnotizes itself into copying any stat change made by the target. |
| Swagger | Normal | Status | 15 | — | 85% | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| Defog | Flying | Status | 15 | — | — | A strong wind blows away the target’s barriers, such as Reflect or Light Screen, and lowers their evasiveness. It’s also one of the Pokétch’s hidden moves. |
| Name | Type | Category | Power Point | Power | Accuracy | Effect |
|---|---|---|---|---|---|---|
| Dual Wingbeat | Flying | Physical | 10 | 40 | 90% | The user attacks by slamming targets with its wings to deal two strikes, one after the other. |
Gallery
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Caterpie's art render from Pokémon Red & Green
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Caterpie's art render from Pokémon Red & Blue
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Caterpie's gen 1 sprite
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Caterpie's gen 2 sprite
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Caterpie's gen 3 sprite
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Caterpie's gen 4 sprite
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Caterpie's gen 5 sprite
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Caterpie's gen 6 sprite
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Caterpie's gen 7 sprite
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Caterpie's Pokémon Home Render
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Caterpie's Pokémon Stadium model
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Caterpie's model from New Pokémon Snap
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Caterpie's sprite from Pokémon Sleep
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Caterpie's sprite from Pokémon Smile
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Caterpie's model from Pokémon Go
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Caterpie's model from Pokémon Go for Pokémon GO Fest 2026
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Caterpie's sprite from Pokémon Pinball
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Caterpie's art for Pokémon's 30th anniversary
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Metapod's render art from Pokémon Red & Green
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Metapod's render art from Pokémon Red & Blue
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Metapod's gen 1 sprite
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Metapod's gen 2 sprite
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Metapod's gen 3 sprite
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Metapod's gen 4 sprite
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Metapod's gen 5 sprite
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Metapod's gen 6 sprite
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Metapod's gen 7 sprite
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Metapod's Pokémon Home Render
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Metapod's Pokémon Stadium model
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Metapod's model from New Pokémon Snap
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Metapod's sprite from Pokémon Sleep
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Metapod's sprite from Pokémon Smile
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Metapod's model from Pokémon Go
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Metapod's art for Pokémon's 30th anniversary
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Butterfree's render art from Pokémon Red & Green
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Butterfree's render art from Pokémon Red & Blue
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Butterfree's gen 1 sprite
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Butterfree's gen 2 sprite
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Butterfree's gen 3 sprite
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Butterfree's gen 4 sprite
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Butterfree's gen 5 sprite
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Butterfree's gen 6 sprite
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Butterfree's gen 7 sprite
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Butterfree's Pokémon Home Render
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Butterfree's Pokémon Stadium model
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Butterfree's sprite from Pokémon Sleep
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Butterfree's sprite from Pokémon Smile
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Butterfree's model from Pokémon Go
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Butterfree's model from Pokémon Go for Fashion Week
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Butterfree's art for Pokémon's 30th anniversary
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Gigantamax Butterfree's art for Pokémon's 30th anniversary
Battle Records
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References
- ↑ 1.0 1.1 1.2 Pokémon Legends Arceus
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Pokemon Fire Red
- ↑ 3.0 3.1 Pokémon Legends: Z-A
- ↑ 4.0 4.1 4.2 Pokémon Emerald
- ↑ 5.0 5.1 Pokemon Crystal
- ↑ 6.0 6.1 Pokemon Legends Arceus
- ↑ 7.0 7.1 7.2 Pokémon: Magikarp Jump
- ↑ Pokémon Legends: Z-A Rogue Mega Evolution Battle
- ↑ Pokémon Sword & Shield Max Raid Battle
- ↑ Pokemon Moon Cutscene - Tapu Koko saves the Player and Nebby
- ↑ Pokemon Crystal Olivine Tower
- ↑ Pokémon Ruby Metapod Pokédex Entry
- ↑ Pokémon Diamond/Pearl/Platinum Metapod Pokédex Entry
- ↑ Pokémon Ultra Moon Metapod Pokédex Entry
- ↑ Pokemon Sun & Moon SOS Encounters
- ↑ 16.0 16.1 Pokemon Move: Struggle
- ↑ Pokémon Legends Z-A
- ↑ Pokemon Masters Sabrina and Olympia Conversations
- ↑ Pokemon Legends Arceus Pokedex Entry "It is the heavenly fount from which pours the light that shines across Hisui. Its luminance guides and protects all Pokémon. Hisuian mythology states that Arceus is the creator of all things."
- ↑ Pokemon Scarlet & Violet Naranja Academy Types and Moves I "You may be familiar with Pokémon that are Grass, Fire, or Water type. There are eighteen such types in all, and every Pokémon species has at least one type-some have two. When Pokémon use a move that is the same type as they are, that move's power is increased by 50 percent. For Pokémon that have two types, moves of either type will receive this increase."
- ↑ Pokemon Lets Go Pikachu Lets go Eevee
- ↑ Pokemon Go Look forward to autumn-themed Pokémon, Berry bonuses, and Deerling coming as the seasons change! "Pokémon can sense when the seasons change! You can expect to see the following Pokémon appearing more often in the wild: Oddish, Vulpix, Bayleef, Hoothoot, Sudowoodo, Yanma, Pineco, Zigzagoon, Seedot, Shroomish, Plant Cloak Burmy, and Foongus."
- ↑ Pokemon Move: Swagger
- ↑ Pokémon Legends Arceus Intro Segment
- ↑ Pokemon Move: Sheer Cold
- ↑ Pokemon Scarlet & Violet Naranja Academy Status Conditions and Catching Pokemon "Dealing damage to a wild Pokémon makes it easier to catch in a Poké Ball, and inflicting status conditions on the Pokémon can make it easier still."
- ↑ Pokemon X & Y Snowbelle City Top-Left Most House
- ↑ Pokemon Move: Gastro Acid
- ↑ Pokémon Silver Caterpie Pokédex Entry
- ↑ Pokémon Gold Caterpie Pokédex Entry
- ↑ Pokémon Fire Red Caterpie Pokédex Entry
- ↑ Pokémon Moon Caterpie Pokédex Entry
- ↑ Pokémon Omega Ruby Caterpie Pokédex Entry
- ↑ Pokémon Crystal Caterpie Pokédex Entry
- ↑ Pokémon Stadium Caterpie Pokédex Entry
- ↑ 36.00 36.01 36.02 36.03 36.04 36.05 36.06 36.07 36.08 36.09 36.10 36.11 36.12 36.13 36.14 36.15 36.16 36.17 36.18 36.19 36.20 36.21 36.22 36.23 36.24 36.25 36.26 36.27 36.28 36.29 36.30 36.31 36.32 36.33 36.34 36.35 36.36 36.37 36.38 36.39 36.40 36.41 36.42 36.43 36.44 36.45 36.46 36.47 36.48 36.49 36.50 36.51 36.52 36.53 36.54 36.55 36.56 36.57 36.58 36.59 36.60 36.61 36.62 36.63 36.64 36.65 36.66 36.67 36.68 36.69 36.70 36.71 36.72 36.73 36.74 36.75 36.76 36.77 36.78 36.79 36.80 36.81 36.82 36.83 36.84 36.85 36.86 36.87 Pokemon Sword And Shield Gigantamax
- ↑ 37.0 37.1 37.2 37.3 Pokemon Sword And Shield Gigantamax Battles
- ↑ New Pokémon Snap: Dangling Metapod Request
- ↑ Pokémon Sleep Metapod Pokédex Entry
- ↑ 40.0 40.1 Pokémon Silver Butterfree Pokédex Entry
- ↑ Pokémon Crystal Butterfree Pokédex Entry
- ↑ Pokémon Diamond/Pearl/Platinum Butterfree Pokédex Entry
- ↑ Pokémon Red/Blue Butterfree Pokédex Entry
- ↑ 44.0 44.1 Pokémon Shield Gigantamax Butterfree Pokédex Entry
- ↑ Pokémon Sword Gigantamax Butterfree Pokédex Entry
- ↑ Pokemon Move: Swagger
- ↑ 47.0 47.1 Pokemon Yellow Pokemon Tower Without Silph Scope
- ↑ Pokemon Ruby Route 116 Trainer Tip Sign
- ↑ Pokemon Sun Metapod Pokédex Entery
Versus Threads
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