Superhuman Physical Characteristics, Human Achievements (Lance is the Pokémon Champion of the Indigo League), Sealing (With Poké Balls), Healing (Recovery Items heal a Pokémon’s health and status effects), Statistics Amplification (Battle Effects items, and other held items can increase a Pokémon’s stats), Evolution Manipulation (Certain items can incur evolution in Pokémon)
Flight (Dragonite can fly, and is a Flying Type), Aquatic Breathing (Dragonite is said to live in the sea), Berserk Mode (If Dragonite is enraged, it will smash everything to smithereens before it's satisfied. Outrage makes Dragonite rampage), Statistics Amplification (Agility boosts its Speed stat. Barrier raises its Defence stat. Dragon Dance boosts its Attack and Speed), Forcefield Creation (Raises a forcefield with Barrier. Safeguard creates a protective field), Energy Projection (Hyper Beam unleashes an energy beam), Fire Manipulation (Fire Blast and Fire Punch attack with flames), Electricity Manipulation (Thunderbolt unleashes a bolt of electricity), Ice Manipulation (Ice Beam and Ice Punch attack with ice, which can freeze a foe), Summoning (Draco Meteor summons meteors in the sky), Statistics Reduction (Draco Meteor reduces its own Sp. Atk stat), Status Effect Inducement Negation (Safeguard negates status effects), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Limited Resistance to Water Manipulation (Takes half damage from Water Type moves), Resistance to Plant Manipulation (Takes 1/4th damage from Grass Type moves), Resistance to Earth Manipulation (Takes no damage from Ground Type moves), Resistance to One Hit Kill (Holds a Focus Sash, which will leave it at 1HP regardless of attack), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Flight (Dragonite can fly, and is a Flying Type), Aquatic Breathing (Dragonite is said to live in the sea), Berserk Mode (If Dragonite is enraged, it will smash everything to smithereens before it's satisfied. Outrage makes Dragonite rampage), Air Manipulation (Twister has Dragonite create a tornado), Paralysis Inducement (Thunder Wave paralyses the foe), Electricity Manipulation (Thunder Wave and Thunder attack with electricity), Ice Manipulation (Blizzard creates an icy blizzard that can freeze the foe), Energy Projection (Hyper Beam unleashes an energy beam), Fire Manipulation (Flamethrower unleashes a blast of fire), Vibration Manipulation & Earth Manipulation (Causes an earthquake with Earthquake), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Limited Resistance to Water Manipulation (Takes half damage from Water Type moves), Resistance to Plant Manipulation (Takes 1/4th damage from Grass Type moves), Resistance to Earth Manipulation (Takes no damage from Ground Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Flight (Dragonite can fly, and is a Flying Type), Aquatic Breathing (Dragonite is said to live in the sea), Berserk Mode (If Dragonite is enraged, it will smash everything to smithereens before it's satisfied. Outrage makes Dragonite rampage), Air Manipulation (Twister has Dragonite create a tornado), Paralysis Inducement (Thunder Wave paralyses the foe), Electricity Manipulation (Thunder Wave and Thunder attack with electricity), Energy Projection (Hyper Beam unleashes an energy beam), Ice Manipulation (Blizzard creates an icy blizzard that can freeze the foe), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Limited Resistance to Water Manipulation (Takes half damage from Water Type moves), Resistance to Plant Manipulation (Takes 1/4th damage from Grass Type moves), Resistance to Earth Manipulation (Takes no damage from Ground Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Berserk Mode (Gyarados's violent blood doesn't calm until it has destroyed everything around it, caused by the structural change of its brain cells after evolving from Magikarp. Dragon Rage attacks with rage), Fear Manipulation (Gyarados induces fear on foes with Intimidate), Fire Manipulation (It is consistently told in stories how Gyarados leaves fire in its wake, and burns everything in sight), Aquatic Breathing (Gyarados live underwater), Water Manipulation (Gyarados is a Water Type, and can use Hydro Pump and Surf), Vibration Manipulation (Dragon Rage unleashes a shockwave), Statistics Reduction (Leer lowers the foe's Defense stat), Energy Projection (Hyper Beam unleashes an energy beam), Weather Manipulation (Rain Dance starts a heavy rainstorm), Damage Boost (Flail gets stronger, the lower Gyarados's HP), Statistics Amplification (Dragon Dance boosts its Attack and Speed), Earth Manipulation & Vibration Manipulation (Gyarados can cause earthquakes with Earthquake), Electricity Manipulation & Paralysis Inducement (Thunder Wave paralyses the foe with electricity), Water Walking & Surface Scaling (Waterfall allows for Gyarados to scale steep waterfalls), Ice Manipulation (Gyarados attacks with ice using Ice Fang), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Metal Manipulation (Takes half damage from Steel Type moves), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Limited Resistance to Water Manipulation (Takes half damage from Water Type moves), Resistance to Earth Manipulation (Takes no damage from Ground Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Flight, Sound Manipulation (Generates powerful soundwaves with Supersonic), Energy Projection (Hyper Beam unleashes an energy beam), Earth Manipulation (Can create and attack with rocks, using Rock Slide and Ancient Power), Vibration Manipulation (Causes tremors with Earthquakes), Electricity Manipulation (Bites with electricity, using Thunder Fang), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Air Manipulation (Takes half damage from Flying Type moves), Limited Resistance to Poison Manipulation (Takes half damage from Poison Type moves), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Resistance to Earth Manipulation (Takes no damage from Ground Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Flight (Charizard can naturally fly), Fire Manipulation (Charizard is Fire Type, and can attack with flames), Energy Projection (Hyper Beam unleashes an energy beam), Air Manipulation (Charizard can use Air Slash), Darkness Manipulation (Shadow Claw is said to be made of shadows), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Metal Manipulation (Takes half damage from Steel Type moves), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Resistance to Plant Manipulation (Takes 1/4th damage from Grass Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Flight, Fire Manipulation (Salamence spouts fire from its mouth with Flamethrower), Darkness Manipulation (Shadow Claw is said to be made of shadows), Healing (Rest and the Lum Berry will fully heal Salamence and cure it of all status effects), Earth Manipulation & Vibration Manipulation (Salamence can cause earthquakes with Earthquake), Berserk Mode (Salamence is said to be uncontrolalble if enraged), Damage Boost (Expert Belt boosts the power of supereffective moves), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Limited Biological Manipulation (Its strong desire to fly caused a sudden mutation in its cellular structure which sprouted wings), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Limited Resistance to Water Manipulation (Takes half damage from Water Type moves), Resistance to Plant Manipulation (Takes 1/4th damage from Grass Type moves), Resistance to Earth Manipulation (Takes no damage from Ground Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Air Manipulation (When it moves at high speed, it created blades of wind that fell trees), Earth Manipulation & Vibration Manipulation (Garchomp is a Ground Type, and can use Earthquake), Enhanced Senses (The protuberances on its head serve as sensors that can detect nearby prey), Berserk Mode (Can use Outrage, which sends it into a blind rage for a few turns), Fear Manipulation (Roar scared the opponent into running off, to be replaced by another combatant), Stealth Mastery (Sand Veil allows for it to hide in sandstorms, to increase evasiveness), Statistics Amplification (Swords Dance increases Garchomp's attack power), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Poison Manipulation (Takes half damage from Poison Type moves), Limited Resistance to Earth Manipulation (Takes half damage from Rock Type moves), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Resistance to Electricity Manipulation (Takes no damage from Electric Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Flight, Empathic Manipulation (Altaria's songs bring dreamy wonderment to the listeners), Healing (Natural Cure heals all status effects when Altaria switches out), Illusion Creation & Afterimage Creation (Double Team has it leave illusory afterimage copies), One Hit KO (Whoever hears Perish Song will instantly faint), Energy Projection (Hyper Beam unleashes an energy beam), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Limited Resistance to Water Manipulation (Takes half damage from Water Type moves), Resistance to Plant Manipulation (Takes 1/4th damage from Grass Type moves), Resistance to Earth Manipulation (Takes no damage from Ground Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Aquatic Breathing (Kingdra lives uncerwater), Water Manipulation (Kingdra is a Water Type, and can use Surf), Energy Projection (Hyper Beam unleashes an energy beam), Statistics Amplification (Swords Dance increases Kingdra's attack power), Ice Manipulation (Ice Beam unleashes a beam of ice), Light Manipulation & Statistics Reduction (Flash Cannon gathers and releases light energy. It also lowers the foe's Sp. Defence stat), Statistics Amplification (Scope Lens increases Kingdra's critical hit ratio. Swift Swim boosts Kingdra's Speed stat when it's raining), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Metal Manipulation (Takes half damage from Steel Type moves), Resistance to Water Manipulation (Takes 1/4th damage from Water Type moves), Resistance to Fire Manipulation (Takes 1/4th damage from Fire Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Flight, Darkness Manipulation (Hydreigon is a Dark Type, and can use Dark Pulse), Summoning (Draco Meteor summons meteors in the sky), Statistics Reduction (Draco Meteor reduces its own Sp. Atk stat. Earth Power and Focus Blast lower the target's Sp. Def stat), Fire Manipulation (Fire Blast attacks with flames), Earth Manipulation (Earth Power makes the ground erupt), Darkness Manipulation (Dark Pulse attacks with darkness), Energy Projection (Focus Blast launches an energy blast), Vibration Manipulation (Dragon Pulse is described as a shockwave), Damage Reduction (The Chople Berry weakens a foe's supereffective Fighting Type attack), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Limited Resistance to Water Manipulation (Takes half damage from Water Type moves), Limited Resistance to Plant Manipulation (Takes half damage from Grass Type moves), Limited Resistance to Electricity Manipulation (Takes half damage from Electric Type moves), Limited Resistance to Darkness Manipulation (Takes half damage from Dark Type moves), Resistance to Telekinesis (Takes no damage from Psychic Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Berserk Mode (Can use Outrage, which sends it into a blind rage for a few turns), Statistics Reduction (Using Superpower lowers its own Attack and Defense stat), Statistics Amplification (Swords Dance increases Haxorus's attack power), Earth Manipulation & Vibration Manipulation (Haxorus can cause earthquakes with Earthquake. It attacks with rocks using Rock Slide), Statistics Amplification (Choice Scarf boosts the Speed stat), Damage Reduction (The Haban Berry weakens a foe's supereffective Dragon Type attack), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Resistance Negation (Mold Breaker allows for Haxorus to use moves on a foe regardless of their abilities), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Plant Manipulation (Takes half damage from Grass Type moves), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Limited Resistance to Water Manipulation (Takes half damage from Water Type moves), Limited Resistance to Electricity Manipulation (Takes half damage from Electric Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)
Flight, Earth Manipulation (Flygon is a Ground Type, and can use Earth Power), Light Manipulation (Gathers and attacks with a beam of light using Solar Beam), Summoning (Draco Meteor summons meteors in the sky), Statistics Reduction (Draco Meteor reduces its own Sp. Atk stat. Earth Power lowers the target's Sp. Def stat), Weather Manipulation (Flygon flapping its wings creates a sandstorm), Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Limited Resistance to Poison Manipulation (Takes half damage from Poison Type moves), Limited Resistance to Earth Manipulation (Takes half damage from Rock Type moves), Limited Resistance to Fire Manipulation (Takes half damage from Fire Type moves), Resistance to Electricity Manipulation (Takes no damage from Electric Type moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them)