The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

Vampire Killer: Difference between revisions

From The Codex
Say Abracadavre Now
Say Abracadavre Now (talk | contribs) (Undo revision 232702 by Jack23AZ (talk))
GiverOfThePeace
GiverOfThePeace (talk | contribs) (re-categorisation per CFD)
m
 
(29 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Mature}}
[[File:Vampire Killer.png|right|325px]]
[[File:Vampire Killer.png|right|325px]]
{{Quote|A whip that destroys all that is associated with the dark creatures of the night. As a result of an ancient blood pact, it can only be used by a Belmont.|Dawn of Sorrow library entry}}
{{Quote|A whip that destroys all that is associated with the dark creatures of the night. As a result of an ancient blood pact, it can only be used by a Belmont.|Dawn of Sorrow library entry}}


==Background==
==Background==
'''The Vampire Killer whip''', also known as the Belmont Family Whip, Holy Whip, Mystical Whip, and formerly known as the Whip of Alchemy, is a recurring legendary whip in the Castlevania series.
'''The Vampire Killer whip''', also known as the Belmont Family Whip, Holy Whip, Mystical Whip, and formerly known as the Whip of Alchemy, is a recurring legendary whip in the ''[[Castlevania|Castlevania series]]''.


Originally created as the Whip of Alchemy by an alchemist named Rinaldo Gandolfi, in order to slay the Vampire King Walter Bernhard, it was eventually passed down to Leon Belmont. The whip was fond of Leon and grew more powerful as a result of being wielded by him, but was still not powerful enough to defeat Walter.
Originally created as the Whip of Alchemy by an alchemist named [[Rinaldo Gandolfi]], in order to slay the Vampire King [[Walter Bernhard]], it was eventually passed down to [[Leon Belmont]]. The whip was fond of Leon and grew more powerful as a result of being wielded by him, but was still not powerful enough to defeat Walter.


Eventually, Leon found that Walter had transformed Leon’s betrothed, Sara Trantoul, into a vampire. Eager to preserve her soul in any way that he could, Leon turned to Rinaldo, who suggested that Sara’s vampiric soul be infused within the Whip of Alchemy before she died.  
Eventually, Leon found that Walter had transformed Leon’s betrothed, Sara Trantoul, into a vampire. Eager to preserve her soul in any way that he could, Leon turned to Rinaldo, who suggested that Sara’s vampiric soul be infused within the Whip of Alchemy before she died.  


After doing so, the Whip of Alchemy grew a great hatred towards anything related to the creatures of the night, and became known as the Vampire Killer. Leon would go on to not only defeat Walter Bernhard, but spark up the feud with Count Dracula (then known as Mathias Cronqvist) that would last the next thousand years.  
After doing so, the Whip of Alchemy grew a great hatred towards anything related to the creatures of the night, and became known as the Vampire Killer. Leon would go on to not only defeat Walter Bernhard, but spark up the feud with [[Dracula (Castlevania)|Count Dracula]] (then known as [[Mathias Cronqvist]]) that would last the next thousand years.
 
The Vampire Killer whip went on to be passed down through generations of Belmont’s, each wielding it to destroy creatures of the night. Eventually, however, [[Richter Belmont]] grew to believe that he was not worthy of the whip, and gave it away to the Morris Clan.


The Vampire Killer whip went on to be passed down through generations of Belmont’s, each wielding it to destroy creatures of the night. Eventually, however, Richter Belmont grew to believe that he was not worthy of the whip, and gave it away to the Morris Clan.
For a brief time, the Morris Clan was in possession of the [[Vampire Killer]] whip, although that clan was not recognized as worthy of the whip and thus it began to slowly drain their lifeforce. Come the 21st Century, the whip, was returned to the Belmont Clan in the hands of [[Julius Belmont]], who is the last known wielder.


For a brief time, the Morris Clan was in possession of the Vampire Killer whip, although that clan was not recognized as worthy of the whip and thus it began to slowly drain their lifeforce. Come the 21st Century, the whip, was returned to the Belmont Clan in the hands of Julius Belmont, who is the last known wielder.
==General Information==
<tabber>
|-|The Whip of Alchemy=
'''Name:''' [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=484 The Whip of Alchemy]<ref>Castlevania: Lament of Innocence</ref>


==Powers and Stats==
'''Origin:''' [[Castlevania: Lament of Innocence]]
'''[[Tiering System|Tier]]:''' '''2-C'''


'''Name:''' The Whip of Alchemy (formerly), The Vampire Killer, Belmont Family Whip
'''First Appearance:''' Castlevania: Lament of Innocence
 
'''Latest Appearance:''' Castlevania: Lament of Innocence
 
'''Company:''' Konami
 
'''Creator:''' Hitoshi Akamatsu, Koji Igarashi
 
'''Age:''' Unknown
 
'''Classification:''' [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=488 Alchemy Whip]<ref>Castlevania: Lament of Innocence</ref>
 
'''In-Universe Creator:''' [https://youtu.be/gfEGmFYhLVI?list=PLA7CF8E257AE3FBAB&t=538 Rinaldo Gandolfi]<ref>Castlevania: Lament of Innocence</ref>
 
'''Wielders:''' Rinaldo Gandolfi, [[Leon Belmont]]
 
'''Height:''' Unknown
 
'''Weight:''' Unknown
 
'''[[Status]]:''' '''Other''' ([https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=454 The Whip of Alchemy was transformed into the Vampire Killer]<ref>Castlevania: Lament of Innocence</ref>)
 
'''[[Protection Level]]:''' '''Global Protector''' (Used by Rinaldo and Leon Belmont to stop night creatures such as [[Walter Bernhard]])
|-|Vampire Killer=
'''Name:''' [https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=484 The Whip of Alchemy]<ref>Castlevania: Lament of Innocence</ref> (formerly), [https://youtu.be/I2gsZPjDNMQ?t=58 The Vampire Killer]<ref>Castlevania Judgment Simon Belmont Story Mode</ref>, Belmont Family Whip


'''Origin:''' [[Castlevania]]
'''Origin:''' [[Castlevania]]
'''First Appearance:''' Castlevania NES (Game release wise it's first appearance), Castlevania: Lament of Innocence (Chronologically its first appearance)
'''Latest Appearance:''' Castlevania: Grimoire of Souls, Castlevania: Nocturne (Non-Canon Netflix Adaptation)


'''Age:''' 964 years old
'''Age:''' 964 years old


'''Classification:''' Legendary Whip
'''Classification:''' Legendary Whip
'''Creator:''' [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=501 Created from a ceremony from]<ref>Castlevania: Lament of Innocence</ref> Rinaldo Gandolfi, [[Leon Belmont]], and Sara


'''Wielders:'''
'''Wielders:'''
{{#tag:Tabber|
{{!}}-{{!}}Main Timeline=
[[Leon Belmont]], [[Trevor Belmont]], [[Christopher Belmont]], [[Soleil Belmont]], [[Desmond Belmont]], [[Simon Belmont]], [[Juste Belmont]], [[Richter Belmont]], [[Reinhardt Schneider]], [[John Morris]], [[Jonathan Morris]], [[Julius Belmont]]; every Belmont has the ability to wield it
{{!}}-{{!}}Alternate Timelines=
[[Sonia Belmont]], [[Sid Belmont]], [[Nathan Graves]]
}}
'''Height:''' Unknown
'''Weight:''' Unknown
'''[[Status]]:''' '''Active'''
'''[[Protection Level]]:''' '''Global Protector''' (The whip is used by the Belmont Clan to hunt the night and protect the world from [[Dracula (Castlevania)|Dracula]])
</tabber>
==Codex Statistics==
<tabber>
<tabber>
|-|Main Timeline=
|-|The Whip of Alchemy=
Rinaldo Gandolfi, [[Leon Belmont]], [[Trevor Belmont]], [[Christopher Belmont]], [[Soleil Belmont]], [[Desmond Belmont]], [[Simon Belmont]], [[Juste Belmont]], [[Richter Belmont]], John Morris, Jonathan Morris, [[Julius Belmont]]; every Belmont has the ability to wield it
'''Key:''' '''Before Being Held by [[Leon Belmont]]''' | '''After Being Held by [[Leon Belmont]]'''


|-|Alternate Timelines=
'''Key Information'''
[[Sonia Belmont]], [[Sid Belmont]], [[Simon Belmont (Haunted Castle)]], Reinhardt Schneider
*'''Before Being Held by [[Leon Belmont]]:''' This key covers before the Whip of Alchemy was wielded by [[Leon Belmont]].
*'''After Being Held by [[Leon Belmont]]:''' This key covers after the Whip of Alchemy was wielded by [[Leon Belmont]].


</tabber>
'''[[Grade]]:''' '''A''' | '''A'''
 
'''[[Tiering System|Tier]]:''' At most '''7-C''' | '''At most '''7-C'''
 
'''[[Cardinality]]:''' '''Finite'''
 
'''[[Dimensionality]]:''' '''3-D'''
 
'''[[Attack Potency]]:''' At most '''Town level (Potency)''' ([https://youtu.be/c4jai7lFv90?list=PLA7CF8E257AE3FBAB&t=490 Noted to be stronger then any dead man's discarded sword]<ref>Castlevania: Lament of Innocence</ref>, wielded by a Rinaldo who managed to use it to defeat his daughter, which should potentially put him in leagues with the likes of [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgment''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgment: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>) | At most '''Town level (Potency)''' ([https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=239 The Whip became more powerful due to Leon holding it]<ref>Castlevania: Lament of Innocence</ref> to the point that Medusa [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=166 noted that it wasn't so powerful before] [https://youtu.be/Q0PZqOGJjhI?list=PLA7CF8E257AE3FBAB&t=157 believing the whip gained its complete form]<ref>Castlevania: Lament of Innocence Garden Forgotten By Time</ref>. [https://youtu.be/keox-hbXneQ?list=PLA7CF8E257AE3FBAB&t=399 Leon with it can fight and defeat a golem]<ref>Castlevania: Lament of Innocence</ref>, who should be relative to the [[Golem (Castlevania)|Golem]] [https://youtu.be/9qY1AA-QzlI?t=15 from ''Castlevania Judgment''], [https://youtu.be/IG3iETvmXGI?t=1364 as he died to a random unknown hunter after his return from the time rift]<ref>Castlevania Judgment: True Story Mode, Golem</ref>. [https://youtu.be/LoQLnVdsBeQ?t=185 Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see] [[User:GiverOfThePeace/Castlevania_Calculations#Golem_Shoots_a_massive_energy_blast|getting these results]]<ref>Castlevania Judgment Golem Ultimate Attack</ref>)
 
'''[[Durability]]:''' At most '''Town level''' | At most '''Town level'''
 
'''[[Range]]:''' '''Extended Melee''' ([https://en.wikipedia.org/wiki/Bian_(weapon)#:~:text=A%20typical%20whip%20is%20made,90%20centimetres%20(35%20in). The typical whip is around 90 centimeters]). At least '''Tens of Meters''' with Elemental attacks ([https://youtu.be/SWlxCjUzjMk?t=79 The Elemental Attacks create massive AoE attacks]<ref>Castlevania: Lament of Innocence</ref> [https://youtu.be/SWlxCjUzjMk?t=87 massive iciciles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/99x-Q0wdues?list=PLA7CF8E257AE3FBAB&t=11 being able to freeze stone solid with a single touch]<ref>Castlevania: Lament of Innocence Anti-Soul Mysteries Lab</ref> [https://youtu.be/SWlxCjUzjMk?t=108 and create thunder attacks from the sky]<ref>Castlevania: Lament of Innocence Page 17</ref>)
|-|Vampire Killer=
'''Key:''' '''Leather Whip''' | '''Vampire Killer'''
 
'''Key Information'''
*'''Leather Whip:''' This key covers the leather whip form of the Vampire Killer, [https://www.castlevaniacrypt.com/oos-weapons/#:~:text=The%20weak%20form%20of%20the%20Vampire%20Killer.%20Its%20true%20power%20unrealized%20in%20the%20hands%20of%20an%20inexperienced%20Belmont. a weaker form it takes with inexperienced Belmonts]<ref>Castlvania: Order of Shadows</ref>.
*'''Vampire Killer:''' This key covers the true form of the Vampire killer, [https://www.castlevaniacrypt.com/oos-weapons/#:~:text=The%20true%20form%20of%20the%20legendary%20whip%20wielded%20by%20the%20Belmont%20Family. the form it takes once a Belmont has fully gained its power]<ref>Castlvania: Order of Shadows</ref>.
 
'''[[Grade]]:''' '''S''' ([https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=33 Can harm anything related to vampires, even if they are a divine being]<ref>Castlevania: Lament of Innocence Final Boss</ref>. [https://youtu.be/jJjVnPIo3qI?list=PLA7CF8E257AE3FBAB&t=52 A whip that is the bane of the children of the night]<ref>Castlevania: Lament of Innocence</ref>)
 
'''[[Tiering System|Tier]]:''' At most '''7-C''' | '''7-C''', '''Higher''' with each new wielder
 
'''[[Cardinality]]:''' '''Finite'''


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Complex Universe level''' (The whip’s power [https://www.youtube.com/watch?v=V18XgeSGpmY&t=212s can destroy Count Dracula]; [https://imgur.com/a/HAJqglw Dracula is above Galamoth], let alone the Time Reaper, who Galamoth controls. The Time Reaper [https://youtu.be/rEkyWJ2YRa4?t=81 was going to destroy the entire Castlevania Timeline])
'''[[Attack Potency]]:''' At most '''Town level (Potency)''' ([https://www.castlevaniacrypt.com/oos-weapons/#:~:text=The%20weak%20form%20of%20the%20Vampire%20Killer.%20Its%20true%20power%20unrealized%20in%20the%20hands%20of%20an%20inexperienced%20Belmont. For more inexperienced users, the whip takes the form of a leather whip, being a weaker form]<ref>Castlvania: Order of Shadows</ref>) | '''Town level (Potency)''' ([https://youtu.be/jJjVnPIo3qI?list=PLA7CF8E257AE3FBAB&t=52 Once turned into the Vampire Killer, it became a whip that was a bane of the children of the night]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/rraaQlaWsJY?list=PLA7CF8E257AE3FBAB&t=63 Leon could use it to fight and defeat the Forgotten One]<ref>Castlevania: Lament of Innocence Prison of Eternal Torture</ref>, [https://youtu.be/DW43WR30vLI?t=429 a man-made monster eternally sealed away due to an enormous uncontrollable power]<ref>Castlevania: Lament of Innocence Bestiary No. 079</ref>, making it superior to [[Walter Bernhard]]), '''Higher''' with each new wielder ([https://youtu.be/wC1EKRCUooA?t=12873 As Dracula grows stronger each time he revives, the Belmonts have had to keep up, meaning that the Vampire Killer also grew stronger overtime]<ref>Castlevania: Grimoire of Souls Crystal Drop, That Which Writhes Stage 1-5</ref>)
 
'''[[Durability]]:''' At most '''Town level''' (Unable to be broken) | '''Town level'''


'''[[Durability]]:''' '''Complex Universe level'''
'''[[Range]]:''' '''Extended Melee''' ([https://en.wikipedia.org/wiki/Bian_(weapon)#:~:text=A%20typical%20whip%20is%20made,90%20centimetres%20(35%20in). The typical whip is around 90 centimeters]). At least '''Tens of Meters''' with Elemental attacks ([https://youtu.be/SWlxCjUzjMk?t=79 The Elemental Attacks create massive AoE attacks]<ref>Castlevania: Lament of Innocence</ref> [https://youtu.be/SWlxCjUzjMk?t=87 massive iciciles]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/99x-Q0wdues?list=PLA7CF8E257AE3FBAB&t=11 being able to freeze stone solid with a single touch]<ref>Castlevania: Lament of Innocence Anti-Soul Mysteries Lab</ref> [https://youtu.be/SWlxCjUzjMk?t=108 and create thunder attacks from the sky]<ref>Castlevania: Lament of Innocence Page 17</ref>)
</tabber>
----
==[[Powers and Techniques]]==
<tabber>
|-|The Whip of Alchemy=
'''[[Superhuman Physical Characteristics]]''', '''[[Non-Standard Interaction]]''' ('''Metaphysical Interaction;''' [https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=500 The Whip of Alchemy can interact with ghost]<ref>Castlevania: Lament of Innocence</ref>. '''Elemental Interaction;''' [https://youtu.be/g1oVUEs5jVY?list=PLA7CF8E257AE3FBAB&t=46 The Whip of Alchemy can interact with enemies that are the mist itself]<ref>Castlevania: Lament of Innocence</ref>), '''[[Air Manipulation]]''' ([https://youtu.be/qAvCampOZ3k?list=PLA7CF8E257AE3FBAB&t=363 The Alchemy whip can create a large gust of wind with its finishing attack in a combo]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/SWlxCjUzjMk?t=50 The Alchemy whip can create wind blades around its user to protect them from all directions]<ref>Castlevania: Lament of Innocence</ref>), '''[[Light Manipulation]]''' ([https://youtu.be/SWlxCjUzjMk?t=37 The Alechemy whip] [https://youtu.be/SWlxCjUzjMk?t=48 can bring down holy light] [https://youtu.be/SWlxCjUzjMk?t=43 to attack the enemy]<ref>Castlevania: Lament of Innocence</ref>), '''[[Holy Manipulation]]''' ([https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=%E2%80%9COh%2C%20it%20does,magic.%E2%80%9D%0A%E2%80%9CEh%E2%80%A6%E2%80%A6%E2%80%9D Holy Whips cannot be touched by people weak to holy magic or else it will burn their hands and cause them to disentergrate]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Oh, it does not matter much. Here, here!”
Hammer sensed that the air between the two suddenly felt heavy so he laughed out while holding a weapon.<BR>It was a whip that was soaked in blood in some places.<BR>“I picked this up at the garden and I believe this is yours, right? Old man Julius also uses a whip. I came here just to deliver this to ya.”<BR>Whoosh, receiving the thrown whip, Michelle noticed that it was the magical whip that serves as Curtis’ weapon.<BR>“That’s great……! Curtis! With this your power-----“<BR>In order to shake away the confusion she had a while ago, Michelle raised her voice, but-----<BR>“Sorry, but…… with my current self, I could not handle it.”<BR>“……? What are you talking about? Curtis……”<BR>was he still confused, Michelle made him grip his whip.<BR>Snap, some kind of popping sound rang and Michelle felt a light shock in her arm.<BR>“Uh……!?”<BR>What happened, she directed her eyes on the origin of the shock-----<BR>A part of the whip’s handle had a rotten like disintegration-----<BR>A part of Curtis’ hand was burned, and that skin immediately returned back to as before.<BR>----- No way……<BR>“Curtis……?”<bR>“……I am currently weak at holy magic.”<BR>“Eh……”"</ref>).
<br><Br>
'''[[Resistance]]''' to '''[[Mimicry]]''' ([https://youtu.be/DW43WR30vLI?t=393 The Castle is unable to perfectly mimic Leon's weapons]<ref>Castlevania: Lament of Innocence Bestiary No. 72</ref>)
|-|The Vampire Killer=
All previous powers and abilities to a greater extent, '''[[Superhuman Physical Characteristics]]''', '''[[Extrasensory Perception]]''' ([https://youtu.be/oh-JYgEximA?list=PLA7CF8E257AE3FBAB&t=31 The Vampire Killer can sense who is a vampire]<ref>Castlevania: Lament of Innocence</ref>, [https://youtu.be/wC1EKRCUooA?t=1786 even those who are half-vampire such as Alucard]<ref>Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle (Simon Belmont Summon)</ref>), '''[[Magic]]''' ([https://drive.google.com/file/d/1UNp_MqAuwQQ5PtxZBGGJQiiggBBTbUF8/view?usp=sharing The Vampire Killer has been referred to as a magic whip]<ref>Castlevania NES Game Manual Page 4</ref>), '''[[Contact Damage]]''' ([https://youtu.be/d3kfDwopRn0?list=PLF0A4D1377F54A2BF&t=119 Just through enemies merely touching the Vampire Killer they will be damaged by its effects]<ref>Super Castlevania IV</ref>), '''[[Non-Standard Interaction]]''' ('''Abstract Interaction;''' [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=45 Can interact with and kill] [[Death (Castlevania)|Death]], the abstract concept of death. '''Metaphysical Interaction;''' The Vampire Killer [https://youtu.be/U8LUg0_NRK4?t=844 can interact with the creaturEs of the night]<ref>Castlevania NES</ref> [https://drive.google.com/file/d/1UNp_MqAuwQQ5PtxZBGGJQiiggBBTbUF8/view?usp=sharing which includes]<ref>Castlevania NES Game Manual Page 4</ref> [https://drive.google.com/drive/folders/1aRu9AyezT1qBOv4mzyVt3ZlkwwobiMF8?usp=sharing ghosts]<ref>Castlevania NES Game Manual Pages 7-9</ref>. [https://youtu.be/7LkAFhBpxtg?t=230 This is also shown in] [https://youtu.be/7LkAFhBpxtg?t=673 Haunted Castle Revisited]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/zQCdoO9R8LA?list=PLt_CkvTtLBxyfrgaUJIM4chOatYDtKQPi&t=131 Noted by Simon Belmont that the Vampire Killer will cleave one's soul]<ref>Castlvania: Judgment Simon Belmont Story Mode</ref>. '''Elemental Interaction;''' The Vampire Killer [https://youtu.be/7LkAFhBpxtg?t=420 can interact with creatures of the night made of sand]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/_cYeuvRZjAI?t=5561 Can interact with creatures of the night made of fire]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=203 Can fully disperse and destroy water bubbles instead of the attack just going through it]<ref>Castlevania: The Adventure ReBirth</ref>. '''Blood Interaction;''' [https://youtu.be/Y7MyIUyRVHk?t=2598 Can harm and kill enemies made of blood]<ref>Castlevania 64</ref>), '''[[Nullification]]''' ('''Invulnerability Negation;''' [https://youtu.be/MF86_9l3Q94?list=PLA7CF8E257AE3FBAB&t=136 The Vampire Killer can completely remove Walter's invulnerability]<ref>Castlevania: Lament of Innocence Pagoda of the Misty Moon</ref> [https://youtu.be/6IWHGFOthXI?t=47 to where he was immune to all other]<ref>Castlevania: Lament of Innocence Pagoda of the Misty Moon</ref> [https://youtu.be/QE61ga9sEQQ?list=PLA7CF8E257AE3FBAB&t=116 weapons prior other then the Vampire Killer]<ref>Castlevania: Lament of Innocence</ref>. '''Power Nullification;''' Julius sealed the Vampire Killer within Dracula's castle [https://www.reddit.com/r/translator/comments/14rpkbf/japanese_english_a_dialogue_from_the_castlevania/ in order to rip away Dracula's soul and magic]<ref>Castlevania: Aria of Sorrow</ref>. '''Energy Nullification;''' [https://youtu.be/xS2kC8fOppM?t=2992 Should be comparable to other magical whips that have been used to negate Dracula's Demonic Megiddo]<ref>Castlevania: The Arcade Dracula Boss</ref>. [https://youtu.be/U8LUg0_NRK4?t=1004 The Vampire Killer can nullify energy projectiles through hitting them]<ref>Castlevania NES</ref>, [https://youtu.be/U8LUg0_NRK4?t=1938 even those from] [[Dracula (Castlevania)|Dracula]]<ref>Castlevania NES</ref>. [https://youtu.be/fZWbKQxeCJU?t=3330 Can negate fire projectiles]<ref>Castlevania Chronicles</ref>. '''Electricity Nullification;''' [https://youtu.be/xuHhqLTuo2U?list=PLA88AE98D0687EE03&t=206 Can completely disperse and nullify electricity attacks]<ref>Castlevania: The Adventure ReBirth</ref>. '''Seal & Forcefield Nullification;''' [https://youtu.be/7LkAFhBpxtg?t=33 The Vampire Killer can easily break open barrier seals]<ref>Haunted Castle Revisited Dominus Collection</ref>. '''Transformation Nullification;''' [https://drive.google.com/file/d/1hrO5kqdeOCXBattlefield RemovalfcmY6_uRlgsGzXGnJ2/view?usp=sharing Christopher with the Vampire Killer injured Dracula so bad to the point that he was unable to transform back into "human" form]<ref>Castlevania II: Belmont's Revenge Game Manual Page 4</ref>. '''Abstract Nullification;''' [https://youtu.be/Zj-D4QI-3cY?list=PLF0A4D1377F54A2BF&t=149 The Vampire Killer can nullify and destroy the scythes from] [[Death (Castlevania)|Death]], [https://castlevaniadungeon.net/forums/index.php?topic=6118.15#:~:text=With%20Death%E2%80%99s%20reply%2C%20an%20explosive%20murderous%20intent%20rose.%0A%0ATwo%20bronze%20colored%20scythes%20much%20larger%20than%20usual%20appeared%3B%20it%20advanced%20to%20the%20space%20in%20between%20the%20two%20men%20with%20an%20intention%20to%20cut%20off%20Olrox%E2%80%99s%20head.%0AKill%20the%20distance%2D%2D%2D%2D%2D%0A%C2%A0%C2%A0%C2%A0Kill%20the%20sound%2D%2D%2D%2D%2D who can use his scythes to kill abstractions such as distance and sound]<ref>Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”<br>“…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”<br>Those were the emotionless words of Death.<br>In response, Olrox laughed his bold answer.<br>“As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”<Br>“……”<br>“You should be glad though to know yourself.  Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”<br>Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.<br>“I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”<Br>With Death’s reply, an explosive murderous intent rose.<br>Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.<br>Kill the distance-----<br>Kill the sound-----<br>Just, faster, soon, die.<br>It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.<br>“……die.”<br>That was said by the enemy who called on his servants.<br>From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death.
However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.<br>The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."</ref>. [https://youtu.be/LU34JPonFXw?t=609 Death decides who lives and who dies]<ref>Castlevania Judgment Death True Story Mode</ref>. '''Pain Immunity Nullification;''' [https://youtu.be/2eCAW4ZcKLs?t=218 The Vampire Killer can make] [https://youtu.be/2eCAW4ZcKLs?t=226 the White Dragon visibly react to pain]<ref>Castlevania: Symphony of the Night Richter Mode Reverse Colosseum</ref> and scream out in pain, [https://youtu.be/xS2kC8fOppM?t=900 where it is an immortal being immune to pain and suffering]<ref>Castlevania: The Arcade White Dragon Boss</ref>), '''[[Regeneration Negation]]''' ('''Holy;''' [https://drive.google.com/file/d/1hrO5kqdeOCXBattlefield RemovalfcmY6_uRlgsGzXGnJ2/view?usp=sharing Christopher with the Vampire Killer injured Dracula to the point that his powers were greatly depleted and he was unable to do things like simply transform back into "human" form]<ref>Castlevania II: Belmont's Revenge Game Manual Page 4</ref>. [https://youtu.be/wEa-DnUetLo?t=449 Juste with the Vampire Killer could permanently kill Dracula's Wraith] [https://youtu.be/wEa-DnUetLo?t=466 to where he'll fade from the world for good] [https://youtu.be/wEa-DnUetLo?t=415 who regenerated from the complete destruction of his body]<ref>Castlevania: Harmony of Dissonance Final Boss</ref>), '''[[Immortality Negation]]''' ('''Ageless''' & '''Life and Death Immunity;''' [https://youtu.be/QolUJ0PqI8o?t=7 The Vampire Killer can render immortal skeleton death gods  like Death, mortal, having him bleed from attacks], [https://youtu.be/QolUJ0PqI8o?t=80 giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton]<ref>Castlevania: Rondo of Blood Death Boss</ref>. [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=83 The Vampire Killer can kill] [[Death (Castlevania)|Death]] [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=47 to the point that he requires Mathias to survive in order for him to rise from the dead]<ref>Castlevania: Lament of Innocence Ending</ref>. [https://youtu.be/LU34JPonFXw?t=992 Death is a being unconstrained by mortality]<ref>Castlevania Judgment Death True Story Mode Ending</ref>. '''Immortal Metaphysical Aspect;''' [https://youtu.be/IVW2-d8fjSk?list=PLA7CF8E257AE3FBAB&t=33 Can harm and kill anything related to vampires, even if they are a divine being]<ref>Castlevania: Lament of Innocence Final Boss</ref>), '''[[Resurrection Bypassing]]''' ([https://youtu.be/7ZHVp4-VJ4w?t=167 The Vampire Killer can kill zombies]<ref>Castlevania: Harmony of Dissonance</ref>, [https://youtu.be/mBgOq5OyEpY?t=70 who are corpses brought back to life from the power of hate]<ref>Castlevania: Curse of Darkness Bestiary No. 009</ref>), '''[[Purification]]''' ([https://youtu.be/_cYeuvRZjAI?t=1242 The Vampire Killer can purify people] [https://youtu.be/_cYeuvRZjAI?t=1268 who was turned into a monster]<ref>Castlevania III: Dracula's Curse</ref>. [https://youtu.be/01jorgFhZq0?t=105 Christopher with the Vampire Killer purified his son of the evil effects of Dracula]<ref>Castlevania II: Belmont's Revenge Soleil Boss</ref>), '''[[Fire Manipulation]]''' ([https://youtu.be/7LkAFhBpxtg?t=620 Enemies fade into fire upon being struck with the Vampire Killer]<ref>Haunted Castle Revisited Dominus Collection</ref>. [https://youtu.be/XJx1azJTUz0?list=PLF0A4D1377F54A2BF&t=45 Enemies burst into flames when struck by the vampire killer], [https://youtu.be/Y1mmrJMlOmY?list=PLF0A4D1377F54A2BF&t=21 with the flames attaching to anything it's connected to, such as a spider having its webs burst into flames too]<ref>Super Castlevania IV</ref>. [https://youtu.be/YUhMWx4B6No?list=PLF0A4D1377F54A2BF&t=11 The whip can have fire burst around the enemies even without them dying]<ref>Super Castlevania IV</ref>. [https://youtu.be/d3kfDwopRn0?list=PLF0A4D1377F54A2BF&t=244 Causes even objects like coffins to burst into flames]<ref>Super Castlevania IV</ref>. [https://youtu.be/Kn6z--fypQM?list=PLA7CF8E257AE3FBAB&t=465 This is even shown in Lament of Innocence, once Leon has the vampire killer]<ref>Castlevania: Lament of Innocence</ref>. [https://drive.google.com/drive/folders/1kHo23ugB4YBlPFH1ClqDDH4bUQE3ub5t?usp=sharing This is even shown in graphic novels such as Belmonts Legacy]<ref>Castlevania: The Belmonts Legacy #3</ref>), '''[[Explosion Manipulation]]''' ([https://youtu.be/9RcJ8I-N03w?list=PL1C82000EC86F279F&t=74 Trevor swinging the whip at the ground caused the ground to explode]<ref>Castlevania: Curse of Darkness</ref>), '''[[Memory Manipulation]]''' & '''[[Soul Manipulation]]''' ([https://youtu.be/Y95lBCsQ07c?t=1893 The Vampire Killer holds the souls of the many Belmonts who once wilded it]<Ref>Castlevania: Grimoire of Souls Chapter 3 Ash Banquet</ref>, [https://x.com/CurryHermit/status/1769312159690088937 the Vampire Killer could also possibly hold the souls of Belmonts who have not even touched it yet, as it was originally planned to have it summon Julius from the future but they ultimately didn't go with the idea]), '''[[Lifeforce Absorption]]''' ([https://youtu.be/Y95lBCsQ07c?t=11471 Even if the The Vampire Killer accepts one as its master, it still chips away at one's life force with every lash]<Ref>Castlevania: Grimoire of Souls Chapter 10 Whip's Memory 2</ref>. [https://youtu.be/hu_2bedvcQE?t=2904 One must sacrifice their lifeforce in order to wield it]<ref>Castlevania: Portrait of Ruin</ref>), '''[[Deconstruction]]''' ([https://youtu.be/7LkAFhBpxtg?t=1479 The Vampire Killer can reduce one to just a skeleton]<ref>Haunted Castle Revisited Dominus Collection</ref>), '''[[Light Manipulation]]''' ([https://youtu.be/Kn6z--fypQM?list=PLA7CF8E257AE3FBAB&t=231 The Whip can create orbs of light to light up torches]<ref>Castlevania: Lament of Innocence</ref>)
<br><br>
'''[[Resistance]]''' to '''[[Attack Reflection]]''' ([https://youtu.be/f5jkWaDahcM?t=30 The Vampire Killer can harm Dracula with attacks] [https://youtu.be/hvAhdyqMxw4?t=1657 where Dracula's mere rib bone reflects all projectiles back]<ref>Castlevania II: Simon's Quest</ref>), '''[[Mimicry]]''' ([https://youtu.be/jJjVnPIo3qI?list=PLA7CF8E257AE3FBAB&t=255 Doppelganger is unable to mimic the vampire killer during]<ref>Castlevania: Lament of Innocence</ref> [https://youtu.be/DW43WR30vLI?t=399 the time of Lament of Innocence]<ref>Castlevania: Lament of Innocence Bestiary No. 073</ref>)
|-|With Elemental Additions=
{{#tag:Tabber|
{{!}}-{{!}}Lament of Innocence=
'''[[Fire Manipulation]]''' ([https://drive.google.com/file/d/1CS7zKbuL2zu-nr-zEg7BgQVQjSS-6mGw/view?usp=sharing With Whip of Flames]<ref>Castlevania: Lament of Innocence Page 17</ref>, [https://youtu.be/keox-hbXneQ?list=PLA7CF8E257AE3FBAB&t=313 adds fire elemental damage] [https://youtu.be/SWlxCjUzjMk?t=79 onto the Whip of Alchemy and Vampire Killer]<ref>Castlevania: Lament of Innocence Anti-Soul Mysteries Lab</ref>. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=164 Being able to melt the ice off an ice blocked door in the Dark Palace of Waterfalls]<ref>Castlevania: Lament of Innocence Dark Palace of Waterfalls</ref>, [https://youtu.be/99x-Q0wdues?list=PLA7CF8E257AE3FBAB&t=11 along with setting stone itself on fire]<ref>Castlevania: Lament of Innocence Anti-Soul Mysteries Lab</ref>), '''[[Ice Manipulation]]''' ([https://drive.google.com/file/d/1CS7zKbuL2zu-nr-zEg7BgQVQjSS-6mGw/view?usp=sharing With Whip of Ice]<ref>Castlevania: Lament of Innocence Game Manual Page 17</ref>, [https://youtu.be/FL_P6NmN5YM?list=PLA7CF8E257AE3FBAB&t=117 adds ice elemental damage] [https://youtu.be/SWlxCjUzjMk?t=87 onto the Whip of Alchemy and Vampire Killer]<ref>Castlevania: Lament of Innocence</ref>. [https://youtu.be/99x-Q0wdues?list=PLA7CF8E257AE3FBAB&t=11 Being able to freeze stone solid with a single touch]<ref>Castlevania: Lament of Innocence Anti-Soul Mysteries Lab</ref>), '''[[Absolute Zero]]''' ([https://youtu.be/FL_P6NmN5YM?list=PLA7CF8E257AE3FBAB&t=117 As the whip of ice is obtained] [https://youtu.be/FL_P6NmN5YM?list=PLA7CF8E257AE3FBAB&t=91 from the ice elemental], [https://youtu.be/DW43WR30vLI?t=383 a greater demon that harnesses artic chill]<ref>Castlevania: Lament of Innocence Bestiary No. 070</ref>, putting them above the Frost Demon, [https://youtu.be/DW43WR30vLI?t=234 a demon that wields absolute cold]<ref>Castlevania: Lament of Innocence Bestiary No. 040</ref> [https://youtu.be/mBgOq5OyEpY?t=349 and a total command of cold]<ref>Castlevania: Curse of Darkness Bestiary  No. 065</ref>, [https://youtu.be/eFWosLLCZwg?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=162 making it superior to the likes of Cyril] [https://youtu.be/y6ExOE-tSvM?list=PLrcMZ180_KzX1jLVWzh7AWXYb5Ln3d08k&t=229 who can wield absolute zero and is seen as a standard ability from a creature of the night]<ref>Castlevania Nocturne of Recollection</ref>. [https://youtu.be/9I9KiI_6Dmg?list=PL1C82000EC86F279F&t=294 Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero]<ref>Castlevania: Curse of Darkness Absolute Zero Ring Description</ref>), '''[[Electricity Manipulation]]''' ([https://drive.google.com/file/d/1CS7zKbuL2zu-nr-zEg7BgQVQjSS-6mGw/view?usp=sharing With Whip of Lightning], [https://youtu.be/mgUvRu96AiE?list=PLA7CF8E257AE3FBAB&t=294 adds lightning elemental damage] [https://youtu.be/SWlxCjUzjMk?t=108 onto the Whip of Alchemy and Vampire Killer]<ref>Castlevania: Lament of Innocence Page 17</ref>)
{{!}}-{{!}}Harmony of Dissonance=
'''[[Ice Manipulation]]''' ([https://www.castlevaniacrypt.com/hod-whip/#:~:text=Blue%20Stone,of%20Dragons%20A With Blue Stone, adds ice to attacks made with a whip]<ref>Castlevania: Harmony of Dissonance Blue Stone Description</ref>), '''[[Air Manipulation]]''' ([https://www.castlevaniacrypt.com/hod-whip/#:~:text=Green%20Stone,Clock%20Tower%20A With Green Stone, adds wind to attacks made with a whip]<ref>Castlevania: Harmony of Dissonance Green Stone Description</ref>), '''[[Fire Manipulation]]''' ([https://www.castlevaniacrypt.com/hod-whip/#:~:text=Red%20Stone,Marble%20Corridor%20A With Red Stone, adds fire to attacks made with a whip]<ref>Castlevania: Harmony of Dissonance Red Stone Description</ref>), '''[[Electricity Manipulation]]''' ([https://www.castlevaniacrypt.com/hod-whip/#:~:text=Yellow%20Stone,Luminous%20Cavern%20B With the Yellow Stone, adds lightning to attacks made with a whip]<ref>Castlevania: Harmony of Dissonance Yellow Stone Description</ref>), '''[[Energy Projection]]''' ([https://www.castlevaniacrypt.com/hod-whip/#:~:text=Bullet%20Tip,Skeleton%20Cave%20B With the Bullet Tip]<ref>Castlevania: Harmony of Dissonance Bullet Tip Description</ref>, [https://youtu.be/-MhGVe1r5wE?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=105 can fire an energy projectile from the whip when at maximum health, using the soul of] [[Christopher Belmont]]<ref>Castlevania: Harmony of Dissonance</ref><ref>The Japanese Name for this item translates to "Christopher's Soul" and uses the same fireball attack Christopher has</ref>), '''[[Statistics Boost]]''' ([https://www.castlevaniacrypt.com/hod-whip/#:~:text=Crushing%20Stone,Clock%20Tower%20B With Crushing Stone]<ref>Castlevania: Harmony of Dissonance Crushing Stone Description</ref>, [https://youtu.be/CgDceKXxW00?list=PL8DUvS8kOVSp3g4WHb5GmHIpEwdXr5w_N&t=804 enhances the whip with a charged attack that can break through stone]<ref>Castlevania: Harmony of Dissonance</ref>)
}}
</tabber>
----
==Other==
'''Weaknesses:''' [https://www.castlevaniacrypt.com/oos-weapons/#:~:text=The%20weak%20form%20of%20the%20Vampire%20Killer.%20Its%20true%20power%20unrealized%20in%20the%20hands%20of%20an%20inexperienced%20Belmont. Inexperienced Belmonts cannot draw the full power from the Vampire Killer, with it taking a weaker form for them]<ref>Castlevania: Order of Shadows</ref>. [https://youtu.be/hu_2bedvcQE?t=2904 Can only be wielded by those it deems worthy, anyone who it deems unworthy, will have their lifeforce, slowly drained from them]<ref>Castlevania: Portrait of Ruin</ref>. [https://youtu.be/hu_2bedvcQE?t=2851 One will have a harder time using the whip to strike theose who carry the Lecarde family]<ref>Castlevania: Portrait of Ruin</ref>.


'''[[Range]]:''' '''Extended Melee''', '''Tens of Meters''' with fireballs
==Note==
*Contrary to popular belief, holy attacks and the whips in Castlevania can affect and harm people that aren't apart of the creatures of the night. [https://youtu.be/WV_VI9PBM6o?list=PLA7CF8E257AE3FBAB&t=377 Leon's doppelganger can use holy water and holy attacks against him in this fight along with the alchemy whip] despite Leon being a pure and noble warrior<ref>Castlevania: Lament of Innocence Dark Palace Of Waterfalls</ref>. [https://youtu.be/K17MMp-shAI?t=41 Simon's doppelganger can harm him with the vampire killer], despite Simon being a noble hero. [https://youtu.be/FWEcT__cfx4?list=PLuQTRPQy8ZvBlgORefejqBGK7SO3aDW2j&t=389 Holy Water even works and harms enemies such as the "Holy Armor"]<Ref>Castlevania: Circle of the Moon</ref>, [https://youtu.be/ot6A0du2IVs?t=462 a knight who] [https://drive.google.com/file/d/1IeaPRA22SevU0aQDksrdBSu_c3mQYhwe/view?usp=sharing has natural holy powers]<ref>Castlevania: Grimoire of Souls Enemy Compendium Holy Knight</ref>.


'''[[Hax|Powers and Abilities]]:''' [[Soul Manipulation]] & [[Reactive Adaptation]] (The Whip of Alchemy [https://youtu.be/7qAXFJtbIzM?t=1955 absorbed Sara Trantoul's vampiric soul], and used her soul to [https://youtu.be/7qAXFJtbIzM?t=2017 develop the ability to harm vampires]), [[Reactive Adaptation]] (As [https://imgur.com/a/Df5dxzU Dracula grows stronger with each resurrection], the Vampire Killer will adapt and grow stronger to slay him. It can adapt itself to [https://www.youtube.com/watch?v=x_bBqyoppeI&t=33s make people unfit to wield it before it recognizes them as its rightful owner]), [[Life Manipulation]] (If it is wielded by someone it does not consider a rightful owner, [https://www.youtube.com/watch?v=J4p4J7pPEmQ&t=7874s it will take life from them]), [[Conceptual Manipulation]] (The Vampire Killer whip can destroy [https://youtu.be/7qAXFJtbIzM?t=2554 anything related to the vampires], including concepts such as [https://youtu.be/7qAXFJtbIzM?t=2117 the night], and [https://youtu.be/7qAXFJtbIzM?t=2598 death]), [[Memory Manipulation]] (The whip can [https://youtu.be/KreF2HRlCJM?t=548 summon memories of its past wielders] to fight for it), [[Personal Domain]] (The Vampire Killer [https://www.youtube.com/watch?v=x_bBqyoppeI&t=43s contains a realm within it], in which it [https://www.youtube.com/watch?v=4dYIu4Hrz6U houses memories of its previous wielders]), [[Extrasensory Perception]] (Due to containing Sara's soul, the whip [https://youtu.be/7qAXFJtbIzM?t=2344 can sense the presence] of [https://youtu.be/8WYwpuF3Yu4?t=125 anything related to the vampires]), [[Fire Manipulation]] (The whip's [https://imgur.com/a/PBw7aSd Item Crash engulfs it in flames]. It can [https://imgur.com/a/0OyQfxl shoot projectile fireballs]), [[Power Nullification]] (Sealing the Vampire Killer within Dracula's Castle [https://youtu.be/HjTlzSDUshc?t=9175 caused for Dracula's spirit and magic powers to weaken tremendously]), [[Regeneration]] [[Power Nullification|Negation]] (Low-High; [https://youtu.be/V18XgeSGpmY?t=212 The Vampire Killer can kill Dracula], who is capable of [https://youtu.be/fZWbKQxeCJU?t=6993 fully regenerating from just blood]. Mid-Godly; [https://youtu.be/xh0WMLu0-Ig?t=286 Can also kill the Dracula Wraith], who came back [https://youtu.be/xh0WMLu0-Ig?t=177 after his soul is obliterated]), [[Immortality]] [[Power Nullification|Negation]] (Types 3 and 7; [https://youtu.be/WaNYfNGvIRg?t=1191 Whip of Alchemy can destroy the undead])
==Trivia==
*According to a statement made by the head director of the three Famicom ''[[Castlevania (series)|Castlevania]]'' games, Hitoshi Akamatsu, the inclusion of the whip as the player's weapon of choice is a reference to Indiana Jones, a fictional action-adventure film character who is famously known to wield a bullwhip.
* The first official instance in which the whip was referred to by the name "Vampire Killer" was in ''[[Castlevania: Bloodlines]]'', where it appears as such in the instruction booklet and in the game itself of both the US and Japanese versions (the US version was actually released one day before the Japanese version, on March 17 and 18 of 1994, respectively).
** However, technically, the very first time the name "Vampire Killer" was used to refer to the whip would be on a worldbuilding document sent to ''Electronic Gaming Monthly'' and other publications.
*According to an [https://drive.google.com/file/d/1GySCbdcMRigVfXiiB7Q_zSflaBUbrneL/view?usp=sharing internal document]<ref>EGM Bloodlines</ref> shared by [[:Category:Konami|Konami]]'s Chicago offices to ''Electronic Gaming Monthly'' as part of the prerelease of ''[[Castlevania: Bloodlines]]'', the original intention was for there to be three whips throughout the series. The Vampire Killer would have been the Morris Clan's replica of the [[Belmont Clan|Belmont]] whip, here referred to as Excalibur in the document.
*In ''[[Super Smash Bros. Ultimate]]'', both hilts of [[Simon Belmont|Simon]] and [[Richter Belmont|Richter]]'s Vampire Killers were redesigned to resemble their ''Lords of Shadow'' series counterpart, [[Dracula (Lords of Shadow)|Gabriel]]'s Combat Cross, while the chain whip part is the fully upgraded version of the whip from the [[Castlevania Timeline|main series]].


'''Weaknesses:''' Can only be wielded by those it deems worthy, anyone who it deems unworthy, will have their lifeforce, slowly drained from them.
==References==
{{scroll box|content={{reflist|2}}}}


[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Video Game Weapons]]
[[Category:Whips]]
[[Category:Holy Weapons]]
[[Category:Sacred Weapons]]
[[Category:Spiked Weapons]]
[[Category:Konami]]
[[Category:Castlevania]]
[[Category:Castlevania]]
[[Category:Konami]]
[[Category:Superhuman Physical Characteristics Users]]
[[Category:Tier 3]]
[[Category:Non-Standard Interaction Users]]
[[Category:3-A]]
[[Category:Air Users]]
[[Category:Tier 2]]
[[Category:Light Users]]
[[Category:2-C]]
[[Category:Statistics Amplification Users]]
[[Category:Power Nullification Users]]
[[Category:Sealing Users]]
[[Category:Soul Users]]
[[Category:Information Users]]
[[Category:Holy Users]]
[[Category:Holy Users]]
[[Category:Light Users]]
[[Category:Extrasensory Perception Users]]
[[Category:Magic Users]]
[[Category:Contact Damage Users]]
[[Category:Nullification Users]]
[[Category:Regeneration Negation Users]]
[[Category:Immortality Negation Users]]
[[Category:Bypassing Users]]
[[Category:Resurrection Bypassing Users]]
[[Category:Purification Users]]
[[Category:Fire Users]]
[[Category:Fire Users]]
[[Category:Power Absorption Users]]
[[Category:Explosion Users]]
[[Category:Extrasensory Perception Users]]
[[Category:Energy Users]]
[[Category:Attack Reflection Users]]
[[Category:Personal Domain Users]]
[[Category:Illusion Users]]
[[Category:Memory Users]]
[[Category:Memory Users]]
[[Category:Reactive Adaptation Users]]
[[Category:Soul Users]]
[[Category:Life Force Users]]
[[Category:Absorption Users]]
[[Category:Deconstruction Users]]
[[Category:Ice Users]]
[[Category:Absolute Zero Users]]
[[Category:Electricity Users]]
[[Category:Energy Projection Users]]
[[Category:Statistics Boost Users]]

Latest revision as of 13:29, 20 November 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.


A whip that destroys all that is associated with the dark creatures of the night. As a result of an ancient blood pact, it can only be used by a Belmont.
~ Dawn of Sorrow library entry

Background

The Vampire Killer whip, also known as the Belmont Family Whip, Holy Whip, Mystical Whip, and formerly known as the Whip of Alchemy, is a recurring legendary whip in the Castlevania series.

Originally created as the Whip of Alchemy by an alchemist named Rinaldo Gandolfi, in order to slay the Vampire King Walter Bernhard, it was eventually passed down to Leon Belmont. The whip was fond of Leon and grew more powerful as a result of being wielded by him, but was still not powerful enough to defeat Walter.

Eventually, Leon found that Walter had transformed Leon’s betrothed, Sara Trantoul, into a vampire. Eager to preserve her soul in any way that he could, Leon turned to Rinaldo, who suggested that Sara’s vampiric soul be infused within the Whip of Alchemy before she died.

After doing so, the Whip of Alchemy grew a great hatred towards anything related to the creatures of the night, and became known as the Vampire Killer. Leon would go on to not only defeat Walter Bernhard, but spark up the feud with Count Dracula (then known as Mathias Cronqvist) that would last the next thousand years.

The Vampire Killer whip went on to be passed down through generations of Belmont’s, each wielding it to destroy creatures of the night. Eventually, however, Richter Belmont grew to believe that he was not worthy of the whip, and gave it away to the Morris Clan.

For a brief time, the Morris Clan was in possession of the Vampire Killer whip, although that clan was not recognized as worthy of the whip and thus it began to slowly drain their lifeforce. Come the 21st Century, the whip, was returned to the Belmont Clan in the hands of Julius Belmont, who is the last known wielder.

General Information

Name: The Whip of Alchemy[1]

Origin: Castlevania: Lament of Innocence

First Appearance: Castlevania: Lament of Innocence

Latest Appearance: Castlevania: Lament of Innocence

Company: Konami

Creator: Hitoshi Akamatsu, Koji Igarashi

Age: Unknown

Classification: Alchemy Whip[2]

In-Universe Creator: Rinaldo Gandolfi[3]

Wielders: Rinaldo Gandolfi, Leon Belmont

Height: Unknown

Weight: Unknown

Status: Other (The Whip of Alchemy was transformed into the Vampire Killer[4])

Protection Level: Global Protector (Used by Rinaldo and Leon Belmont to stop night creatures such as Walter Bernhard)

Name: The Whip of Alchemy[5] (formerly), The Vampire Killer[6], Belmont Family Whip

Origin: Castlevania

First Appearance: Castlevania NES (Game release wise it's first appearance), Castlevania: Lament of Innocence (Chronologically its first appearance)

Latest Appearance: Castlevania: Grimoire of Souls, Castlevania: Nocturne (Non-Canon Netflix Adaptation)

Age: 964 years old

Classification: Legendary Whip

Creator: Created from a ceremony from[7] Rinaldo Gandolfi, Leon Belmont, and Sara

Wielders:

Height: Unknown

Weight: Unknown

Status: Active

Protection Level: Global Protector (The whip is used by the Belmont Clan to hunt the night and protect the world from Dracula)

Codex Statistics

Key: Before Being Held by Leon Belmont | After Being Held by Leon Belmont

Key Information

Grade: A | A

Tier: At most 7-C | At most 7-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At most Town level (Potency) (Noted to be stronger then any dead man's discarded sword[8], wielded by a Rinaldo who managed to use it to defeat his daughter, which should potentially put him in leagues with the likes of Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[9]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[10]) | At most Town level (Potency) (The Whip became more powerful due to Leon holding it[11] to the point that Medusa noted that it wasn't so powerful before believing the whip gained its complete form[12]. Leon with it can fight and defeat a golem[13], who should be relative to the Golem from Castlevania Judgment, as he died to a random unknown hunter after his return from the time rift[14]. Golem with his ultimate can shoot out a mouth blast that vaporizes everything it touches as far as the eye can see getting these results[15])

Durability: At most Town level | At most Town level

Range: Extended Melee (The typical whip is around 90 centimeters). At least Tens of Meters with Elemental attacks (The Elemental Attacks create massive AoE attacks[16] massive iciciles[17]. being able to freeze stone solid with a single touch[18] and create thunder attacks from the sky[19])

Key: Leather Whip | Vampire Killer

Key Information

Grade: S (Can harm anything related to vampires, even if they are a divine being[22]. A whip that is the bane of the children of the night[23])

Tier: At most 7-C | 7-C, Higher with each new wielder

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: At most Town level (Potency) (For more inexperienced users, the whip takes the form of a leather whip, being a weaker form[24]) | Town level (Potency) (Once turned into the Vampire Killer, it became a whip that was a bane of the children of the night[25]. Leon could use it to fight and defeat the Forgotten One[26], a man-made monster eternally sealed away due to an enormous uncontrollable power[27], making it superior to Walter Bernhard), Higher with each new wielder (As Dracula grows stronger each time he revives, the Belmonts have had to keep up, meaning that the Vampire Killer also grew stronger overtime[28])

Durability: At most Town level (Unable to be broken) | Town level

Range: Extended Melee (The typical whip is around 90 centimeters). At least Tens of Meters with Elemental attacks (The Elemental Attacks create massive AoE attacks[29] massive iciciles[30]. being able to freeze stone solid with a single touch[31] and create thunder attacks from the sky[32])

Powers and Techniques

Superhuman Physical Characteristics, Non-Standard Interaction (Metaphysical Interaction; The Whip of Alchemy can interact with ghost[33]. Elemental Interaction; The Whip of Alchemy can interact with enemies that are the mist itself[34]), Air Manipulation (The Alchemy whip can create a large gust of wind with its finishing attack in a combo[35]. The Alchemy whip can create wind blades around its user to protect them from all directions[36]), Light Manipulation (The Alechemy whip can bring down holy light to attack the enemy[37]), Holy Manipulation (Holy Whips cannot be touched by people weak to holy magic or else it will burn their hands and cause them to disentergrate[38]).



Resistance to Mimicry (The Castle is unable to perfectly mimic Leon's weapons[39])

All previous powers and abilities to a greater extent, Superhuman Physical Characteristics, Extrasensory Perception (The Vampire Killer can sense who is a vampire[40], even those who are half-vampire such as Alucard[41]), Magic (The Vampire Killer has been referred to as a magic whip[42]), Contact Damage (Just through enemies merely touching the Vampire Killer they will be damaged by its effects[43]), Non-Standard Interaction (Abstract Interaction; Can interact with and kill Death, the abstract concept of death. Metaphysical Interaction; The Vampire Killer can interact with the creaturEs of the night[44] which includes[45] ghosts[46]. This is also shown in Haunted Castle Revisited[47]. Noted by Simon Belmont that the Vampire Killer will cleave one's soul[48]. Elemental Interaction; The Vampire Killer can interact with creatures of the night made of sand[49]. Can interact with creatures of the night made of fire[50]. Can fully disperse and destroy water bubbles instead of the attack just going through it[51]. Blood Interaction; Can harm and kill enemies made of blood[52]), Nullification (Invulnerability Negation; The Vampire Killer can completely remove Walter's invulnerability[53] to where he was immune to all other[54] weapons prior other then the Vampire Killer[55]. Power Nullification; Julius sealed the Vampire Killer within Dracula's castle in order to rip away Dracula's soul and magic[56]. Energy Nullification; Should be comparable to other magical whips that have been used to negate Dracula's Demonic Megiddo[57]. The Vampire Killer can nullify energy projectiles through hitting them[58], even those from Dracula[59]. Can negate fire projectiles[60]. Electricity Nullification; Can completely disperse and nullify electricity attacks[61]. Seal & Forcefield Nullification; The Vampire Killer can easily break open barrier seals[62]. Transformation Nullification; RemovalfcmY6_uRlgsGzXGnJ2/view?usp=sharing Christopher with the Vampire Killer injured Dracula so bad to the point that he was unable to transform back into "human" form[63]. Abstract Nullification; The Vampire Killer can nullify and destroy the scythes from Death, who can use his scythes to kill abstractions such as distance and sound[64]. Death decides who lives and who dies[65]. Pain Immunity Nullification; The Vampire Killer can make the White Dragon visibly react to pain[66] and scream out in pain, where it is an immortal being immune to pain and suffering[67]), Regeneration Negation (Holy; RemovalfcmY6_uRlgsGzXGnJ2/view?usp=sharing Christopher with the Vampire Killer injured Dracula to the point that his powers were greatly depleted and he was unable to do things like simply transform back into "human" form[68]. Juste with the Vampire Killer could permanently kill Dracula's Wraith to where he'll fade from the world for good who regenerated from the complete destruction of his body[69]), Immortality Negation (Ageless & Life and Death Immunity; The Vampire Killer can render immortal skeleton death gods like Death, mortal, having him bleed from attacks, giving him mortality as shown when Death dies to his own scythe cutting off his head and having blood spurt out, something not possible as a skeleton[70]. The Vampire Killer can kill Death to the point that he requires Mathias to survive in order for him to rise from the dead[71]. Death is a being unconstrained by mortality[72]. Immortal Metaphysical Aspect; Can harm and kill anything related to vampires, even if they are a divine being[73]), Resurrection Bypassing (The Vampire Killer can kill zombies[74], who are corpses brought back to life from the power of hate[75]), Purification (The Vampire Killer can purify people who was turned into a monster[76]. Christopher with the Vampire Killer purified his son of the evil effects of Dracula[77]), Fire Manipulation (Enemies fade into fire upon being struck with the Vampire Killer[78]. Enemies burst into flames when struck by the vampire killer, with the flames attaching to anything it's connected to, such as a spider having its webs burst into flames too[79]. The whip can have fire burst around the enemies even without them dying[80]. Causes even objects like coffins to burst into flames[81]. This is even shown in Lament of Innocence, once Leon has the vampire killer[82]. This is even shown in graphic novels such as Belmonts Legacy[83]), Explosion Manipulation (Trevor swinging the whip at the ground caused the ground to explode[84]), Memory Manipulation & Soul Manipulation (The Vampire Killer holds the souls of the many Belmonts who once wilded it[85], the Vampire Killer could also possibly hold the souls of Belmonts who have not even touched it yet, as it was originally planned to have it summon Julius from the future but they ultimately didn't go with the idea), Lifeforce Absorption (Even if the The Vampire Killer accepts one as its master, it still chips away at one's life force with every lash[86]. One must sacrifice their lifeforce in order to wield it[87]), Deconstruction (The Vampire Killer can reduce one to just a skeleton[88]), Light Manipulation (The Whip can create orbs of light to light up torches[89])

Resistance to Attack Reflection (The Vampire Killer can harm Dracula with attacks where Dracula's mere rib bone reflects all projectiles back[90]), Mimicry (Doppelganger is unable to mimic the vampire killer during[91] the time of Lament of Innocence[92])

Fire Manipulation (With Whip of Flames[93], adds fire elemental damage onto the Whip of Alchemy and Vampire Killer[94]. Being able to melt the ice off an ice blocked door in the Dark Palace of Waterfalls[95], along with setting stone itself on fire[96]), Ice Manipulation (With Whip of Ice[97], adds ice elemental damage onto the Whip of Alchemy and Vampire Killer[98]. Being able to freeze stone solid with a single touch[99]), Absolute Zero (As the whip of ice is obtained from the ice elemental, a greater demon that harnesses artic chill[100], putting them above the Frost Demon, a demon that wields absolute cold[101] and a total command of cold[102], making it superior to the likes of Cyril who can wield absolute zero and is seen as a standard ability from a creature of the night[103]. Along with this to protect against ice attacks in series, one normally wears rings that help them resist against absolute zero[104]), Electricity Manipulation (With Whip of Lightning, adds lightning elemental damage onto the Whip of Alchemy and Vampire Killer[105])
Ice Manipulation (With Blue Stone, adds ice to attacks made with a whip[106]), Air Manipulation (With Green Stone, adds wind to attacks made with a whip[107]), Fire Manipulation (With Red Stone, adds fire to attacks made with a whip[108]), Electricity Manipulation (With the Yellow Stone, adds lightning to attacks made with a whip[109]), Energy Projection (With the Bullet Tip[110], can fire an energy projectile from the whip when at maximum health, using the soul of Christopher Belmont[111][112]), Statistics Boost (With Crushing Stone[113], enhances the whip with a charged attack that can break through stone[114])


Other

Weaknesses: Inexperienced Belmonts cannot draw the full power from the Vampire Killer, with it taking a weaker form for them[115]. Can only be wielded by those it deems worthy, anyone who it deems unworthy, will have their lifeforce, slowly drained from them[116]. One will have a harder time using the whip to strike theose who carry the Lecarde family[117].

Note

Trivia

  • According to a statement made by the head director of the three Famicom Castlevania games, Hitoshi Akamatsu, the inclusion of the whip as the player's weapon of choice is a reference to Indiana Jones, a fictional action-adventure film character who is famously known to wield a bullwhip.
  • The first official instance in which the whip was referred to by the name "Vampire Killer" was in Castlevania: Bloodlines, where it appears as such in the instruction booklet and in the game itself of both the US and Japanese versions (the US version was actually released one day before the Japanese version, on March 17 and 18 of 1994, respectively).
    • However, technically, the very first time the name "Vampire Killer" was used to refer to the whip would be on a worldbuilding document sent to Electronic Gaming Monthly and other publications.
  • According to an internal document[121] shared by Konami's Chicago offices to Electronic Gaming Monthly as part of the prerelease of Castlevania: Bloodlines, the original intention was for there to be three whips throughout the series. The Vampire Killer would have been the Morris Clan's replica of the Belmont whip, here referred to as Excalibur in the document.
  • In Super Smash Bros. Ultimate, both hilts of Simon and Richter's Vampire Killers were redesigned to resemble their Lords of Shadow series counterpart, Gabriel's Combat Cross, while the chain whip part is the fully upgraded version of the whip from the main series.

References

  1. Castlevania: Lament of Innocence
  2. Castlevania: Lament of Innocence
  3. Castlevania: Lament of Innocence
  4. Castlevania: Lament of Innocence
  5. Castlevania: Lament of Innocence
  6. Castlevania Judgment Simon Belmont Story Mode
  7. Castlevania: Lament of Innocence
  8. Castlevania: Lament of Innocence
  9. Castlevania Judgment: True Story Mode, Golem
  10. Castlevania Judgment Golem Ultimate Attack
  11. Castlevania: Lament of Innocence
  12. Castlevania: Lament of Innocence Garden Forgotten By Time
  13. Castlevania: Lament of Innocence
  14. Castlevania Judgment: True Story Mode, Golem
  15. Castlevania Judgment Golem Ultimate Attack
  16. Castlevania: Lament of Innocence
  17. Castlevania: Lament of Innocence
  18. Castlevania: Lament of Innocence Anti-Soul Mysteries Lab
  19. Castlevania: Lament of Innocence Page 17
  20. Castlvania: Order of Shadows
  21. Castlvania: Order of Shadows
  22. Castlevania: Lament of Innocence Final Boss
  23. Castlevania: Lament of Innocence
  24. Castlvania: Order of Shadows
  25. Castlevania: Lament of Innocence
  26. Castlevania: Lament of Innocence Prison of Eternal Torture
  27. Castlevania: Lament of Innocence Bestiary No. 079
  28. Castlevania: Grimoire of Souls Crystal Drop, That Which Writhes Stage 1-5
  29. Castlevania: Lament of Innocence
  30. Castlevania: Lament of Innocence
  31. Castlevania: Lament of Innocence Anti-Soul Mysteries Lab
  32. Castlevania: Lament of Innocence Page 17
  33. Castlevania: Lament of Innocence
  34. Castlevania: Lament of Innocence
  35. Castlevania: Lament of Innocence
  36. Castlevania: Lament of Innocence
  37. Castlevania: Lament of Innocence
  38. Akumajo Dracula: Kabuchi no Tsuisoukyoku "“Oh, it does not matter much. Here, here!” Hammer sensed that the air between the two suddenly felt heavy so he laughed out while holding a weapon.
    It was a whip that was soaked in blood in some places.
    “I picked this up at the garden and I believe this is yours, right? Old man Julius also uses a whip. I came here just to deliver this to ya.”
    Whoosh, receiving the thrown whip, Michelle noticed that it was the magical whip that serves as Curtis’ weapon.
    “That’s great……! Curtis! With this your power-----“
    In order to shake away the confusion she had a while ago, Michelle raised her voice, but-----
    “Sorry, but…… with my current self, I could not handle it.”
    “……? What are you talking about? Curtis……”
    was he still confused, Michelle made him grip his whip.
    Snap, some kind of popping sound rang and Michelle felt a light shock in her arm.
    “Uh……!?”
    What happened, she directed her eyes on the origin of the shock-----
    A part of the whip’s handle had a rotten like disintegration-----
    A part of Curtis’ hand was burned, and that skin immediately returned back to as before.
    ----- No way……
    “Curtis……?”
    “……I am currently weak at holy magic.”
    “Eh……”"
  39. Castlevania: Lament of Innocence Bestiary No. 72
  40. Castlevania: Lament of Innocence
  41. Castlevania: Grimoire of Souls Chapter 1 Dracula's Castle (Simon Belmont Summon)
  42. Castlevania NES Game Manual Page 4
  43. Super Castlevania IV
  44. Castlevania NES
  45. Castlevania NES Game Manual Page 4
  46. Castlevania NES Game Manual Pages 7-9
  47. Haunted Castle Revisited Dominus Collection
  48. Castlvania: Judgment Simon Belmont Story Mode
  49. Haunted Castle Revisited Dominus Collection
  50. Castlevania III: Dracula's Curse
  51. Castlevania: The Adventure ReBirth
  52. Castlevania 64
  53. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  54. Castlevania: Lament of Innocence Pagoda of the Misty Moon
  55. Castlevania: Lament of Innocence
  56. Castlevania: Aria of Sorrow
  57. Castlevania: The Arcade Dracula Boss
  58. Castlevania NES
  59. Castlevania NES
  60. Castlevania Chronicles
  61. Castlevania: The Adventure ReBirth
  62. Haunted Castle Revisited Dominus Collection
  63. Castlevania II: Belmont's Revenge Game Manual Page 4
  64. Akumajo Dracula: Kabuchi no Tsuisoukyoku Novel “I had said it before. I do not intend to bind the world with chaos.”
    “…… If so, why did you take power away from the crack in the eclipse’s seal? If you just intend to imitate like a monkey, isn’t your own power enough?”
    Those were the emotionless words of Death.
    In response, Olrox laughed his bold answer.
    “As I’ve said, I would equally gain control over the human world and the source of Dracula’s power, chaos. I do not intend to obey someone else’s mind aside from my own. That includes you who were born out of chaos.”
    “……”
    “You should be glad though to know yourself. Just by stealing power, my shameful monotonous time is over…… Even before Alucard appeared, just because I showed up and declared war on him.”
    Olrox’s voice was mixed with a tinge of thin delight. He respectfully bowed to Death who completely killed his emotions.
    “I would end the reincarnation cycle of this demon castle. I who understood and was spun out of the stains of chaos, swear to rob that power with my hands. Now, yield.”
    With Death’s reply, an explosive murderous intent rose.
    Two bronze colored scythes much larger than usual appeared; it advanced to the space in between the two men with an intention to cut off Olrox’s head.
    Kill the distance-----
    Kill the sound-----
    Just, faster, soon, die.
    It can be seen that the blades have certainly caught Olrox’s neck, but----- that is only an after image and the vampire is already at Death’s back.
    “……die.”
    That was said by the enemy who called on his servants.
    From the surrounding space, a group of purple bats rose, passed by Olrox’s arm with the speed of a bullet, attacking Death. However, Death did not show any gesture of avoiding them. He simply faced Olrox and sprayed out numerous scythes.
    The bats and scythes cancelled each other out and the entire dance hall sparkled with blood."
  65. Castlevania Judgment Death True Story Mode
  66. Castlevania: Symphony of the Night Richter Mode Reverse Colosseum
  67. Castlevania: The Arcade White Dragon Boss
  68. Castlevania II: Belmont's Revenge Game Manual Page 4
  69. Castlevania: Harmony of Dissonance Final Boss
  70. Castlevania: Rondo of Blood Death Boss
  71. Castlevania: Lament of Innocence Ending
  72. Castlevania Judgment Death True Story Mode Ending
  73. Castlevania: Lament of Innocence Final Boss
  74. Castlevania: Harmony of Dissonance
  75. Castlevania: Curse of Darkness Bestiary No. 009
  76. Castlevania III: Dracula's Curse
  77. Castlevania II: Belmont's Revenge Soleil Boss
  78. Haunted Castle Revisited Dominus Collection
  79. Super Castlevania IV
  80. Super Castlevania IV
  81. Super Castlevania IV
  82. Castlevania: Lament of Innocence
  83. Castlevania: The Belmonts Legacy #3
  84. Castlevania: Curse of Darkness
  85. Castlevania: Grimoire of Souls Chapter 3 Ash Banquet
  86. Castlevania: Grimoire of Souls Chapter 10 Whip's Memory 2
  87. Castlevania: Portrait of Ruin
  88. Haunted Castle Revisited Dominus Collection
  89. Castlevania: Lament of Innocence
  90. Castlevania II: Simon's Quest
  91. Castlevania: Lament of Innocence
  92. Castlevania: Lament of Innocence Bestiary No. 073
  93. Castlevania: Lament of Innocence Page 17
  94. Castlevania: Lament of Innocence Anti-Soul Mysteries Lab
  95. Castlevania: Lament of Innocence Dark Palace of Waterfalls
  96. Castlevania: Lament of Innocence Anti-Soul Mysteries Lab
  97. Castlevania: Lament of Innocence Game Manual Page 17
  98. Castlevania: Lament of Innocence
  99. Castlevania: Lament of Innocence Anti-Soul Mysteries Lab
  100. Castlevania: Lament of Innocence Bestiary No. 070
  101. Castlevania: Lament of Innocence Bestiary No. 040
  102. Castlevania: Curse of Darkness Bestiary No. 065
  103. Castlevania Nocturne of Recollection
  104. Castlevania: Curse of Darkness Absolute Zero Ring Description
  105. Castlevania: Lament of Innocence Page 17
  106. Castlevania: Harmony of Dissonance Blue Stone Description
  107. Castlevania: Harmony of Dissonance Green Stone Description
  108. Castlevania: Harmony of Dissonance Red Stone Description
  109. Castlevania: Harmony of Dissonance Yellow Stone Description
  110. Castlevania: Harmony of Dissonance Bullet Tip Description
  111. Castlevania: Harmony of Dissonance
  112. The Japanese Name for this item translates to "Christopher's Soul" and uses the same fireball attack Christopher has
  113. Castlevania: Harmony of Dissonance Crushing Stone Description
  114. Castlevania: Harmony of Dissonance
  115. Castlevania: Order of Shadows
  116. Castlevania: Portrait of Ruin
  117. Castlevania: Portrait of Ruin
  118. Castlevania: Lament of Innocence Dark Palace Of Waterfalls
  119. Castlevania: Circle of the Moon
  120. Castlevania: Grimoire of Souls Enemy Compendium Holy Knight
  121. EGM Bloodlines