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==Summary==
<tabber>
'''Archer''' (アーチャー, Āchā) is the Archer-class Servant of Rin Tohsaka in the Fifth Holy Grail War of Fate/stay night.
|-|Kars=
{{Quote|Why is it humans choose to blind themselves the moment things cease to make sense?|Kars}}


He is one of the Servants of Ritsuka Fujimaru of the Grand Orders conflicts of Fate/Grand Order.
|-|Das Boot Ultimate=
 
|-|Dune Ultimate=
 
|-|The World Ultimate=
 
|-|Killer Queen=
 
|-|D4C Ultimate=
 
|-|Whitesnake Ultimate=
 
|-|C-Moon Ultimate=
 
|-|Made in Heaven Ultimate Requiem=
</tabber>
 
==Background==
'''Kars''' is a major character and antagonist in the jojo light novel: ''JORGE JOESTAR''. After his defeat in Part II: Battle Tendency, he escapes his eternal banishment in space by boarding the 1985 spacecraft Giotto and sending it to Mars. As time went on, the universe would naturally die and restart thirty-six times, sending thirty-six other Kars and Giottos to Mars. It was in the thirty-seventh universe that he met astronaut Funnier Valentine. They make an agreement prior to the events of the story that will send Kars back to Earth and give Dio Brando the power he needs to also become the Ultimate Lifeform.


His real name is EMIYA (エミヤ), Shirou Emiya. He is not a proper Heroic Spirit in the sense of other heroes. He is an alternate version of Shirou from an alternate timeline of Fate/stay night where he made a contract with the World (Alaya) and became the Heroic Spirit EMIYA. He acts as a Counter Guardian for the world as payment for the contract.
==Powers and Stats==
==Powers and Stats==
'''[[DebatesJungle Tiering System|Tier]]:''' '''6-C''', '''higher''' with Hrunting, Caladbolg II, and Unlimited Blade Works
'''[[DebatesJungle Tiering System|Tier]]:''' '''Low 2-C'''


'''Name:''' Archer, Emiya
'''Name:''' Kars


'''Origin:''' Fate/stay night
'''Origin:''' [[JoJo's Bizarre Adventure]] (JORGE JOESTAR)


'''Gender:''' Male
'''Gender:''' Male


'''Age:''' Unknown
'''Age:''' 10,000,000,000,102,000+


'''Classification:''' Archer-class Servant
'''Classification:''' Ultimate Life Form


'''[[Attack Potency]]:''' '''Island level+''' (Comparable to [[Lancer (Fate/stay night)|Lancer]], [[Saber (Fate/stay night)|Saber]] and [[Caster (Fate/stay night)|Caster]]), '''higher''' with Hrunting, Caladbolg II, and Unlimited Blade Works (His A-Rank noble phantasms are comparable to Gate of Babylon, [https://youtu.be/w4h68aVRiNQ?t=26 which easily killed] [[Berserker (Fate/stay night)|Berserker]], [http://i.imgur.com/9L70Kqd.png and shattered Caster's shield like glass])
'''[[Attack Potency]]:''' '''Macrocosmic level+''' (Physically stronger than Dio, [https://imgur.com/QuWpaPd who can shatter a space-time barrier]. [https://imgur.com/zWq6kmT Survived the end of the] [https://imgur.com/IRwJ5LH universe] [https://imgur.com/Dk3zUEp 36 times]. [https://imgur.com/9KOpXR8 Could casually reset the universe])


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Speed|Travel Speed]]:''' '''Massively Hypersonic'''
'''[[Speed|Travel Speed]]:''' '''Massively FTL'''
 
'''[[Speed|Combat Speed]]:''' '''Massively FTL'''
 
'''[[Reactions|Reaction Speed]]:''' '''Massively FTL'''
 
'''[[Lifting Strength]]:''' '''Class G''' ([https://vignette.wikia.nocookie.net/debatesjungle/images/d/db/Kars_feat.png/revision/latest?cb=20200628060738 Capable of carring away the third moon of Mars like a baloon])


'''[[Speed|Combat Speed]]:''' '''Massively Hypersonic''' ([http://i.imgur.com/O5mcFsI.png His arrows can cross four kilometers in virtually no time]. [https://youtu.be/R4PFOBNn2rE?t=121 Can keep up with] [[Lancer (Fate/stay night)|Lancer]])
'''[[Striking Strength]]:''' '''Macrocosmic Class+'''


'''[[Reactions|Reaction Speed]]:''' '''Massively Hypersonic''' ([https://youtu.be/R4PFOBNn2rE?t=169 Can react to Lancer's attacks])
'''[[Durability]]:''' '''Macrocosmic level+'''


'''[[Lifting Strength]]:''' '''Class 5''' (Comparable to [[Rider (Fate/stay night)|Medusa]])
'''[[Stamina]]:''' Limitless


'''[[Striking Strength]]:''' '''Island Class+''', '''higher''' with Hrunting, Caladbolg II, and Unlimited Blade Works
'''[[Range]]:''' 100 Kilometers ([https://vignette.wikia.nocookie.net/debatesjungle/images/6/65/Kars_feat2.png/revision/latest?cb=20200628062911 Capable of reaching a spaceship that was 100 kilometers apart from him]). 160 Kilometers with Das Boot Ultimate ([https://imgur.com/a/mQR3d Das Boot's missiles could reach the U.S Military from Earth's orbit]). Planetary with Dune Ultimate ([https://vignette.wikia.nocookie.net/debatesjungle/images/6/6f/Dune_feat.png/revision/latest?cb=20200629144849 A weaker version of Dune was capable of reaching and controlling all the sands of Mars]). Macrocosmic+ with The World and Made in Heaven Ultimate. Macroversal+ with D4CU (Can reach another version of Kars throughout the infinite multiverse)


'''[[Durability]]:''' '''Island level+''', '''higher''' with Rho Aias ([https://youtu.be/R4PFOBNn2rE?t=334 Managed to block Lancer's Soaring Spear])
'''[[Hax|Powers and Abilities]]:'''


'''[[Stamina]]:''' Very high (Can fight for an entire day without resting. Even after being defeated by Shirou and lethaly injured by Gilgamesh, managed to continue acting for hours)
<tabber>
|-|Kars=
{{#tag:tabber|
{{!}}-{{!}}Innate Abilities=[[Superhuman Physical Characteristics]], [[Genius Intelligence]], [[Immortality]] (Types 1, 3, 6, 8 and 9. Possesses infinite versions of himself across multiverse which D4CU can substitute at will if the current Kars ever dies), [[Regeneration]] (Mid-Godly. Recovered from being completely destroyed by Killer Queen), [[Self-Sustenance]] (Types 1, 2 and 3), [[Flight]], [[Enhanced Senses]], [[Extrasensory Perception]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/1/1e/Kars_feat8.png/revision/latest?cb=20200703000807 Could see Stands even before he became a stand user]), [[Martial Arts]], [[Weapon Mastery]], [[Non-Physical Interaction]] (Can interact with Stands and Dune), [[Time Paradox Immunity]] (Type 1. Unnafected by Dio killing his past self), [[Acid Manipulation]], [[Absorption]], [[Shapeshifting]], [[Light Manipulation]], [[Body Control]], [[Possession]], [[Bone Manipulation]], [[Biological Manipulation]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/c/c9/Kars_feat7.png/revision/latest?cb=20200703000304 Can alter the biology of others]. [https://vignette.wikia.nocookie.net/debatesjungle/images/3/3c/Kars_feat9.png/revision/latest?cb=20200703005145 Reassembled] [https://vignette.wikia.nocookie.net/debatesjungle/images/e/e1/Kars_feat10.png/revision/latest?cb=20200703005203 Joji's body after he exploded]), [[Soul Manipulation]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/2/23/Kars_feat11.png/revision/latest?cb=20200703005503 Absorbed the souls of his 36 extra selves]), [[Summoning]] ([https://cdn.discordapp.com/attachments/485616605980524564/728418631217578064/Kars_feat15.png Can use more than one stand at the same time]), Passive [[Adaptation]], [[Power Mimicry]] and [[Reactive Evolution]] (Capable of "understanding" concepts and abilities, immediately copying them while using at a greater potential than the original users of said concepts)


'''[[Range]]:''' Extended melee range. Kilometers with arrows, projectiles, and Broken Phantasms
{{!}}-{{!}}Resistances=[[Resistance]] to [[Poison Manipulation]], [[Biological Manipulation]], [[Radiation Manipulation]], [[Heat Manipulation]], [[Ice Manipulation]], [[Cold Manipulation]], [[Fire Manipulation]], [[Disease Manipulation]], [[Light Manipulation]], [[Mind Manipulation]], [[Soul Manipulation]] ([https://cdn.discordapp.com/attachments/485616605980524564/728417693106962442/Kars_feat14.png Possesses 37 souls within himself], [https://cdn.discordapp.com/attachments/485616605980524564/728416505460686858/Kars_feat12.png with each of those having countless] [https://cdn.discordapp.com/attachments/485616605980524564/728416975751086211/Kars_feat13.png other discs/souls as well]), [[Fate Manipulation]] (Unnafected by [[Yoshikage Kira|Bites the Dust]]), [[Causality Manipulation]] ([https://imgur.com/PXVzl6J Stand users can sit in the Cub House which resets all actions to zero])
}}


'''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Magic]], [[Enhanced Senses]] and [[Clairvoyance]] ([https://vignette.wikia.nocookie.net/vsbattles/images/c/cf/ArcherMarksmanship.gif/revision/latest?cb=20160909043347 Can accurately snipe targets from kilometers away], [http://i.imgur.com/0khowso.png as well as see through objects and even through time]), [[Extrasensory Perception]], [[Acrobatics]], [[Non-Physical Interaction]] (Can interact with souls, ghosts, and nonexistent beings), [[Immortality]] (Types 1 and 3), [[Regeneration]] (Low-Mid), [[Weapon Mastery]], [[Precognition]] (Type 2. [http://i.imgur.com/nIesAwa.png Has a combat logic that allows for calm analysis of the situation and the enemy's abilities, as well as consideration of all possible actions in a particular situation]. [http://i.imgur.com/B9Sb7c9.png It works as a danger-avoidance ability, that utilizes all of Archer's combat experience to predict his opponent’s actions and change the situation in his favor]), [[Pocket Reality Manipulation]] and [[Reality Warping]] ([https://imgur.com/a/q8R5S Overwrites the reality around him with his inner world to gather him and his targets into a strange place, where there are infinite projections of weapons]), [[Weapon Creation]] ([http://i.imgur.com/UQAoOrN.png Can reproduce and store any weapon he has seen]), Limited [[Telekinesis]] ([https://i.imgur.com/pZFEkMm.png Can mentally control his blades] [https://i.imgur.com/bk6NcNy.png and use them as projectiles]), [[Statistics Amplification]] ([https://imgur.com/a/Cut2D Increases his stats with Kanshou and Bakuya]), [[Spatial Manipulation]] ([https://comicvine1.cbsistatic.com/uploads/original/11126/111264223/5987155-2096713489-l6oA4.png Can distort and pierce through space itself with Caladbolg II]), [[Forcefield Creation]] ([http://i.imgur.com/b5Xewsy.png Can create a forcefield with multiple layers with Rho Aias, which is also highly effective against projectiles]), [[Immortality]] and [[Regeneration]] [[Negation]] ([https://imgur.com/LpKkPZa Can negate immortality and regeneration with Harpe]), [[Power Nullification]] ([http://i.imgur.com/sJVbUr7.png Can nullify all spells and magic with Rule Breaker]), [[Homing Attack]], [[Water Walking]] ([https://cdn.discordapp.com/attachments/644740076349292544/676965401938362378/Screenshot_20200104-151112_Fate_GO.jpg Servants can walk on water by manipulating their magical energy]), [[Aura]] ([https://media.discordapp.net/attachments/660186690392031239/684467470140047370/Screenshot_20200225-225039_Fate_GO.png All servants possess a special aura]), [[Invulnerability]] ([https://imgur.com/a/bWRezSY Servants are Divine Mysteries that cannot be harmed by modern weapons such as guns, knives, or bombs unless they are infused with a supernatural component such as magical energy or possess a certain amount of age]), [[Self-Sustenance]] (Types 1, 2 and 3), [[Invisibility]] and [[Intangibility]] in spiritual form ([https://typemoon.fandom.com/wiki/Servant#Manifestation Servants are beings able to switch between a Spiritual Body and Material Body at will. While in spiritual form, they cannot be easily detected by enemies due to being invisible to the naked eye and most forms of scrying, or be affected by physical interference. They can travel where they please without being impeded by walls and such]), [[Resistance]] to [[Magic]] (All servants have innate resistance towards magecraft), [[Poison Manipulation]] and [[Acid Manipulation]] (Servants can resists Jack the Ripper's and Serenity's powerful poisons, and they can move freely in streets filled with gaseous sulfuric acid in London), [[Life Manipulation]] and [[Death Manipulation]] (Servants aren't conventionally alive and aren't considered lifeforms, since they're just ether in the form of past individuals and not true life), [[Absorption]] (Servants can resist the effects of Blood Fort Andromeda, which breaks down everyone in the range into a bloody slurry and then absorbs it, only suffering a reduction in statistics instead), [[Sense Manipulation]], [[Perception Manipulation]], [[Memory Manipulation]], [[Madness Manipulation]] (Type 2) and [[Illusion Creation]] (Servants can resist the effects of the Bounded Field. The Bounded Field weakens and messes with the senses, awareness and memories of anyone inside and drives them insane, causing auditory and visual hallucinations), [[Transmutation]], [[Data Manipulation]] ([https://cdn.discordapp.com/attachments/507407766953132047/572687103381471232/image0.png Servants can stay in digitalized areas]), [[Mind Manipulation]], [[Soul Manipulation]], [[Biological Manipulation]] ([https://cdn.discordapp.com/attachments/507407766953132047/570767827452166144/image0.png Servants can resist Tiamat's Chaos Tides]. [https://cdn.discordapp.com/attachments/485616605980524564/696578062510194808/fate_servant_feat1.png All those who enter Tiamat's Sea of Life are subject to a geas on the cellular level that makes them her minions and enemies of humanity])
|-|Stands=
{{#tag:tabber|
{{!}}-{{!}}Das Boot Ultimate=[[Superhuman Physical Characteristics]], [[Non-Corporeal]], [[Invisibility]], [[Non-Physical Interaction]], [[Soul Manipulation]], [[Duplication]] (Can multiply itself into smaller parts), [[Intangibility]] (Can freely dive into organic material and can shoot targets from there), [[Sound Manipulation]] (Can detect targets via a sonar), [[Information Analysis]] (Its sonar can tell if someone is a Stand user or not), [[Homing Attack]] (Its missiles can lock on targets), [[Size Manipulation]] (Can increase its size up to 100 meters), [[Resistance]] to [[Soul Manipulation]] and [[Physics Manipulation]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/0/03/Stand_feat.png/revision/latest?cb=20200630003255 The laws of physics do not apply for Stands])


'''[[Standard Equipment]]:''' His bow
{{!}}-{{!}}Dune Ultimate=[[Superhuman Physical Characteristics]], [[Non-Corporeal]], [[Invisibility]], Selective [[Intangibility]], [[Non-Physical Interaction]], [[Soul Manipulation]], [[Sand Manipulation]], [[Earth Manipulation]], [[Regeneration]] (Low-High), [[Resistance]] to [[Soul Manipulation]] and [[Physics Manipulation]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/0/03/Stand_feat.png/revision/latest?cb=20200630003255 The laws of physics do not apply for Stands])


'''[[Intelligence]]:''' Above Average (Archer can come up with complicated plans and switch between them on the fly. Able to quickly determine the opponent’s strengths and weaknesses to shift his tactics accordingly)
{{!}}-{{!}}The World Ultimate=[[Superhuman Physical Characteristics]], [[Non-Corporeal]], [[Invisibility]], Selective [[Intangibility]], [[Non-Physical Interaction]], [[Soul Manipulation]], [[Reactive Evolution]] and [[Adaptation]], [[Possession]], [[Shapeshifting]], Limited [[Biological Manipulation]], [[Time Stop]] (Can stop time for an hour), [[Resistance Negation]] (Can timestop people with resistance to it, such as Dio), [[Resistance]] to [[Time Stop]], [[Soul Manipulation]] and [[Physics Manipulation]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/0/03/Stand_feat.png/revision/latest?cb=20200630003255 The laws of physics do not apply for Stands])


'''Weaknesses:''' Archer needs to be able to recite the full incantation for Unlimited Blade Works to bring it into existence as a Reality Marble. He cannot fight in Spirit form.
{{!}}-{{!}}Killer Queen=[[Superhuman Physical Characteristics]], [[Non-Corporeal]], [[Invisibility]], Selective [[Intangibility]], [[Non-Physical Interaction]], [[Soul Manipulation]], [[Transmutation]], [[Explosion Manipulation]], [[Fate Manipulation]], [[Durability Negation]], [[Time Manipulation]] and [[Power Bestowal]] (Has the same abilities of [[Yoshikage Kira|the original]]), [[Resistance]] to [[Soul Manipulation]] and [[Physics Manipulation]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/0/03/Stand_feat.png/revision/latest?cb=20200630003255 The laws of physics do not apply for Stands])


'''Notable Attacks/Techniques:'''
{{!}}-{{!}}D4C Ultimate=[[Superhuman Physical Characteristics]], [[Non-Corporeal]], [[Invisibility]], Selective [[Intangibility]], [[Non-Physical Interaction]], [[Soul Manipulation]], [[Portal Creation]], [[Dimensional Travel]], [[Resistance]] to [[Soul Manipulation]] and [[Physics Manipulation]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/0/03/Stand_feat.png/revision/latest?cb=20200630003255 The laws of physics do not apply for Stands])


===Noble Phantasms===
{{!}}-{{!}}Whitesnake Ultimate=[[Superhuman Physical Characteristics]], [[Non-Corporeal]], [[Invisibility]], Selective [[Intangibility]], [[Non-Physical Interaction]] and [[Soul Manipulation]], [[Transmutation]], [[Power Absorption]], [[Power Mimicry]], [[Memory Manipulation]], [[Mind Manipulation]], [[Clairvoyance]], [[Death Manipulation]], [[Sound Manipulation]], [[Acid Manipulation]], [[Illusion Creation]], [[Sense Manipulation]], [[Status Effect Inducement]] and [[Life Manipulation]] (Has the same abilities of [[Enrico Pucci|the original]]), [[Resistance]] to [[Soul Manipulation]] and [[Physics Manipulation]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/0/03/Stand_feat.png/revision/latest?cb=20200630003255 The laws of physics do not apply for Stands])


'''Unlimited Blade Works: Infinite Creation of Swords:''' Archer's Reality Marble, and, in effect, his Noble Phantasm. While he has no true Noble Phantasm to call his own, if a Noble Phantasm is the embodiment and symbol of a hero's legend, then Unlimited Blade Works is Archer's Noble Phantasm. It is born from his Origin and Element of "Sword," a high-class thaumaturgy that overwrites the reality around him with his inner world. Unlimited Blade Works automatically records every weapon that Archer sees, analyzing their structures and storing them within his inner world. Archer can then, whenever he pleases, project them onto the world. Within Unlimited Blade Works, this is virtually effortless and instant, and Archer can even use them in a manner of Gilgamesh's Gate of Babylon, allowing him to bombard his enemies with swords shot out like arrows from a distance and all directions. However, the weapons Archer produces are ranked down. He can also project defensive constructions such as shields, but the mana cost for these is two to three times much higher than if he were to create swords alone.
{{!}}-{{!}}C-Moon Ultimate=[[Superhuman Physical Characteristics]], [[Non-Corporeal]], [[Invisibility]], Selective [[Intangibility]], [[Non-Physical Interaction]], [[Soul Manipulation]], [[Gravity Manipulation]] (Has the same abilities of [[Enrico Pucci|the original]]), [[Resistance]] to [[Time Stop]], [[Soul Manipulation]] and [[Physics Manipulation]] ([https://vignette.wikia.nocookie.net/debatesjungle/images/0/03/Stand_feat.png/revision/latest?cb=20200630003255 The laws of physics do not apply for Stands])


Using reinforcement, he can create modified variants of the weapons he projects, giving them new abilities such as creating spatial distortions or homing on his opponents seen through his versions of Caladbolg and Hrunting. By charging up his Noble Phantasms with mana, Archer can fire them from his bow as a Broken Phantasm, which provides a great increase to their power and Mystery, at the cost of destroying it on impact. While this would be a massive gamble for any other Servant, it is no issue for Archer at all, as he can project more. However, it can take up to forty seconds to charge a Broken Phantasm, depending on how much energy Archer is putting into it.
{{!}}-{{!}}Made in Heaven Ultimate Requiem=[[Superhuman Physical Characteristics]], [[Non-Corporeal]], [[Invisibility]], Selective [[Intangibility]], [[Non-Physical Interaction]], [[Soul Manipulation]]
}}


Archer's recorded Noble Phantasms include:
</tabber>


*'''Kanshou and Bakuya: Gan Jiang and Mo Ye:''' Archer's preferred melee weapons, a pair of short swords. Although they have a low rank, being only C- rank Noble Phantasms on their own, Archer's experience with them, on top of their short tracing time, makes them very reliable. Various protective spells added by Archer wards them, and they rank up his Magic and Physical resistance when wielded. Their strong bond with each other causes them to return as boomerangs when one is thrown, and one is held, even reacting to another traced copy. This forms the basis for his Triple-Linked Crane Wings technique, the user creates three sets of Kanshou and Bakuya, making an inescapable mixture of throwing and cutting tricks. The deadly combination of attacks is intended to prevent escape or defense. Archer can also reinforce the twin blades, known as Overedge, which strong enough to penetrate Berserker's God Hand.
'''[[Standard Equipment]]:''' Das Boot Ultimate, Dune Ultimate, The World Ultimate, Killer Queen and Bites the Dust, D4C Ultimate, Whitesnake Ultimate, C-Moon Ultimate, Made in Heaven Ultimate Requiem
*'''Caladbolg II: The Fake Spiral Sword:''' A modified version of the original Caladbolg that Fergus mac Róich wields, which Archer uses primarily as an arrow in the form of a Broken Phantasm. During its flight, it spirals in the air, twisting space and allowing it to pierce practically any target. It is also powerful enough to shatter Caster's defenses, which are as durable as Berserker's skin, by so much as being purposely fired at an area far away from her and Shirou speculates that she would have been twisted along with space had she tried to teleport out of range.
*'''Hrunting: Hound of the Red Plains:''' One of Beowulf's swords, modified to fit Archer's tastes better. As with Caladbolg II, he uses it primarily as an arrow in the form of a Broken Phantasm. It has homing properties and can potentially even strike two targets. It has exceptional range, and Archer can fire it repeatedly, though it takes longer and longer to charge it as he charges it with increasing amounts of magical energy.
*'''Rho Aias: The Seven Rings that Cover the Fiery Heavens:''' Archer's mightiest defense, the shield of Ajax, the only protection capable of blocking Hector's Durindana. It takes the form of seven petal-like layers to represent the flower that bloomed from Ajax's blood when he died. It is powerful enough to block a thrown Gáe Bolg, though this destroyed all seven of its layers in the process, and briefly protected Shirou from the Gate of Babylon. However, Archer takes damage for every segment that is pierced.
*'''Durandal: The Peerless Sword:''' Also known as the Unbroken Ultimate Hallow, it is a sword most famously used by Roland, one of Charlemagne's Twelve Paladins, and was also once a spear known as Durindana by the famous Trojan hero Hector. The sword is virtually unbreakable and will never lose its sharpness even if its wielder were to run out of magical power. It is also said to have contained three miracles within it, but this aspect has never been explored.
*'''Rule Breaker: All Spells Must Be Broken:''' A dagger belonging to Princess Medea of Colchis, it is unsuitable for use as a weapon due to its ceremonial nature. However, it can nullify enchantments and magics of all kinds, including the Master-Familiar contract of a Servant, transferring command over to Archer should he stab another Servant with it.
*'''Immortal Slaying Scythe, Harpe:''' The Snake Hunter's Scythe, a divine sword from Greek mythology used by Perseus to kill the Gorgon Medusa. It's a monster-killing holy sword with a distinctive shape similar to a scythe, having the cutting edge on the inside of the blade, though it isn't an outstanding sword by itself. Its real strength is its trait of Refraction of Longevity, which is a divine ability that nullifies the "undying attribute" of immortals and inflicts wounds that cannot be restored by any methods other than healing in accordance to the natural laws.
===Class Skills===
'''Independent Action:''' The ability to remain independent and exist in the world without the magical energy supplied by a Master, allowing the Servant to act autonomously and the Master to save their magical energy for spells. Archer's rank in this skill is B, which means that it is possible for him to stay in the world for two days without a Master, even when he's been gravely injured, and his spiritual core has been damaged. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage.


'''Magic Resistance:''' An innate ability that grants protection against magical effects. Unlike the Resistance effect, which merely rejects Magical Energy, this ability cancels the spells altogether.
'''[[Intelligence]]:''' '''Supergenius''' ([https://vignette.wikia.nocookie.net/debatesjungle/images/4/45/Kars_feat4.png/revision/latest?cb=20200630000710 Capable of creating an advanced spaceship out of organic matter]. Knowledgeable about every living being that exists and their limits. Capable of comprehending previously unknown concepts to him (such as Stands and Parallel Worlds) in seconds. [https://vignette.wikia.nocookie.net/debatesjungle/images/d/df/Kars_feat5.png/revision/latest?cb=20200702231527 Instantly developed his own Stand just by hearing about them] [https://vignette.wikia.nocookie.net/debatesjungle/images/5/5d/Kars_feat6.png/revision/latest?cb=20200702232130 and can develop other Stands even without the need to hear about it], being capable of also using those with greater efficiency than the original users)
===Personal Skills===
'''Clairvoyance:''' A skill reflecting exceptional eyesight is used for scouting areas for enemies as well as supplementing the use of ranged weapons at long distances, doubling as a must-have ability for those of the Archer Class. At higher ranks, users of this skill can even acquire other perception abilities such as future sight and the ability to see through objects. Though not high enough to obtain such qualifications, Archer's C Rank allows him to easily view and snipe fast-moving Servants even if they are four kilometers away while making out minute details from a distance such as the number of tiles on a bridge.


'''Eye of the Mind (True):''' The heightened capacity for observation, refined through combat experience. It works as a danger-avoidance ability, that utilizes all of Archer's combat experience to predict his opponent’s actions and change the situation in his favor. Archer's rank in this skill is B, significantly improving his chances of winning due to being able to calmly analyze all possibilities and choose the appropriate course of action, even if his chance of winning is only one percent.
'''Weaknesses:''' None notable


'''Magecraft:''' A skill that reflects one's knowledge of modern Magecraft and Thaumaturgy. As he is an inept magus, having only known Reinforcement and Projection Magecraft and nothing else in his original life, Archer has a low-rank of C-. When using projections that fall under the category of "sword," however, it rises to A+, reflecting his Origin and Elemental Affinity.
'''Notable Attacks/Techniques:'''


==Others==
==Others==

Latest revision as of 04:06, 3 July 2020

Why is it humans choose to blind themselves the moment things cease to make sense?
~ Kars

Background

Kars is a major character and antagonist in the jojo light novel: JORGE JOESTAR. After his defeat in Part II: Battle Tendency, he escapes his eternal banishment in space by boarding the 1985 spacecraft Giotto and sending it to Mars. As time went on, the universe would naturally die and restart thirty-six times, sending thirty-six other Kars and Giottos to Mars. It was in the thirty-seventh universe that he met astronaut Funnier Valentine. They make an agreement prior to the events of the story that will send Kars back to Earth and give Dio Brando the power he needs to also become the Ultimate Lifeform.

Powers and Stats

Tier: Low 2-C

Name: Kars

Origin: JoJo's Bizarre Adventure (JORGE JOESTAR)

Gender: Male

Age: 10,000,000,000,102,000+

Classification: Ultimate Life Form

Attack Potency: Macrocosmic level+ (Physically stronger than Dio, who can shatter a space-time barrier. Survived the end of the universe 36 times. Could casually reset the universe)

Dimensionality: 3-D

Travel Speed: Massively FTL

Combat Speed: Massively FTL

Reaction Speed: Massively FTL

Lifting Strength: Class G (Capable of carring away the third moon of Mars like a baloon)

Striking Strength: Macrocosmic Class+

Durability: Macrocosmic level+

Stamina: Limitless

Range: 100 Kilometers (Capable of reaching a spaceship that was 100 kilometers apart from him). 160 Kilometers with Das Boot Ultimate (Das Boot's missiles could reach the U.S Military from Earth's orbit). Planetary with Dune Ultimate (A weaker version of Dune was capable of reaching and controlling all the sands of Mars). Macrocosmic+ with The World and Made in Heaven Ultimate. Macroversal+ with D4CU (Can reach another version of Kars throughout the infinite multiverse)

Powers and Abilities:

Superhuman Physical Characteristics, Genius Intelligence, Immortality (Types 1, 3, 6, 8 and 9. Possesses infinite versions of himself across multiverse which D4CU can substitute at will if the current Kars ever dies), Regeneration (Mid-Godly. Recovered from being completely destroyed by Killer Queen), Self-Sustenance (Types 1, 2 and 3), Flight, Enhanced Senses, Extrasensory Perception (Could see Stands even before he became a stand user), Martial Arts, Weapon Mastery, Non-Physical Interaction (Can interact with Stands and Dune), Time Paradox Immunity (Type 1. Unnafected by Dio killing his past self), Acid Manipulation, Absorption, Shapeshifting, Light Manipulation, Body Control, Possession, Bone Manipulation, Biological Manipulation (Can alter the biology of others. Reassembled Joji's body after he exploded), Soul Manipulation (Absorbed the souls of his 36 extra selves), Summoning (Can use more than one stand at the same time), Passive Adaptation, Power Mimicry and Reactive Evolution (Capable of "understanding" concepts and abilities, immediately copying them while using at a greater potential than the original users of said concepts)

Superhuman Physical Characteristics, Non-Corporeal, Invisibility, Non-Physical Interaction, Soul Manipulation, Duplication (Can multiply itself into smaller parts), Intangibility (Can freely dive into organic material and can shoot targets from there), Sound Manipulation (Can detect targets via a sonar), Information Analysis (Its sonar can tell if someone is a Stand user or not), Homing Attack (Its missiles can lock on targets), Size Manipulation (Can increase its size up to 100 meters), Resistance to Soul Manipulation and Physics Manipulation (The laws of physics do not apply for Stands)
Superhuman Physical Characteristics, Non-Corporeal, Invisibility, Selective Intangibility, Non-Physical Interaction and Soul Manipulation, Transmutation, Power Absorption, Power Mimicry, Memory Manipulation, Mind Manipulation, Clairvoyance, Death Manipulation, Sound Manipulation, Acid Manipulation, Illusion Creation, Sense Manipulation, Status Effect Inducement and Life Manipulation (Has the same abilities of the original), Resistance to Soul Manipulation and Physics Manipulation (The laws of physics do not apply for Stands)

Standard Equipment: Das Boot Ultimate, Dune Ultimate, The World Ultimate, Killer Queen and Bites the Dust, D4C Ultimate, Whitesnake Ultimate, C-Moon Ultimate, Made in Heaven Ultimate Requiem

Intelligence: Supergenius (Capable of creating an advanced spaceship out of organic matter. Knowledgeable about every living being that exists and their limits. Capable of comprehending previously unknown concepts to him (such as Stands and Parallel Worlds) in seconds. Instantly developed his own Stand just by hearing about them and can develop other Stands even without the need to hear about it, being capable of also using those with greater efficiency than the original users)

Weaknesses: None notable

Notable Attacks/Techniques:

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: