blog>GiverOfThePeace |
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| In Mega Man Battle Network 6, after the Cybeast is released from their prison and wreaks havoc, Lan and Mega take it upon themselves to lessen the damage on the Net. When encountering the Cybeast, MegaMan utilizes the ExaMemory, a program that increased his memory capacity, to seal away the Cybeast. Despite Lan and his father's warnings, he goes ahead and does it. This ruins MegaMan's body and time to time, he will involuntarily Beast Out and have the Cybeast power go wild. This continuously forced Lan to operate other Navis to try and rescue MegaMan from himself. In the game's finale, the Cybeast is extracted from him. | | In Mega Man Battle Network 6, after the Cybeast is released from their prison and wreaks havoc, Lan and Mega take it upon themselves to lessen the damage on the Net. When encountering the Cybeast, MegaMan utilizes the ExaMemory, a program that increased his memory capacity, to seal away the Cybeast. Despite Lan and his father's warnings, he goes ahead and does it. This ruins MegaMan's body and time to time, he will involuntarily Beast Out and have the Cybeast power go wild. This continuously forced Lan to operate other Navis to try and rescue MegaMan from himself. In the game's finale, the Cybeast is extracted from him. |
| |} | | |} |
| ==Statistics== | | ==General Information== |
| '''Key:'''
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| '''[[Tiering System|Tier]]:'''
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| '''Name:''' | | '''Name:''' |
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| '''Classification:''' | | '''Classification:''' |
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| | '''Species:''' |
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| | '''Occupation:''' |
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| '''[[Status]]:''' | | '''[[Status]]:''' |
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| '''[[Alignment]]:''' | | '''[[Alignment]]:''' |
| | ==Codex Statistics== |
| | '''Key:''' |
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| | '''[[Tiering System|Tier]]:''' |
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| '''[[Dimensionality]]:''' | | '''[[Dimensionality]]:''' |
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| '''[[Attack Potency]]:''' | | '''[[Attack Potency]]:''' |
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| '''[[Durability]]:''' | | '''[[Durability]]:''' , '''Higher''' with IronBody ([https://youtu.be/nONjBVWRig0?t=1083 With IronBody, turns one to iron and greatly increases their defense]) |
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| '''[[Striking Strength]]:''' | | '''[[Striking Strength]]:''' |
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| '''[[Lifting Strength]]:''' | | '''[[Lifting Strength]]:''' |
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| '''[[Speed|Travel Speed]]:''' | | '''[[Speed|Travel Speed]]:''' , '''Higher''' with Dash ([https://youtu.be/nONjBVWRig0?t=227 With Dash, travels so fast he leaves behind an afterimage]) |
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| '''[[Speed|Combat Speed]]:''' | | '''[[Speed|Combat Speed]]:''' |
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| '''[[Intelligence]]:''' | | '''[[Intelligence]]:''' |
| ---- | | ---- |
| ===[[Hax|Powers and Abilities]]===
| | ==[[Hax|Powers and Abilities]]== |
| <tabber> | | <tabber> |
| |-|Innate Abilities= | | |-|Innate Abilities= |
| {{#tag:Tabber| | | {{#tag:Tabber| |
| {{!}}-{{!}}Mega Man Battle Network= | | {{!}}-{{!}}Mega Man Battle Network= |
| | '''[[Superhuman Physical Characteristics]]''', '''[[Shapeshifting]]''' ([https://youtu.be/nONjBVWRig0?t=241 Able to shapeshift his body to match the required chip]), '''[[Information Analysis]]''' ([https://youtu.be/ta7cHFS1l0I?list=PLJXLDVF8ZEvqoG-3THyvLfrh-k6w0xGzV&t=207 As a NetNavi, MegaMan.EXE can scan data and chips to help] [[Lan Hikari]] out), '''[[Energy Projection]]''' ([https://youtu.be/ta7cHFS1l0I?list=PLJXLDVF8ZEvqoG-3THyvLfrh-k6w0xGzV&t=607 With his mega buster, shoots out energy projectiles that do minor damage]), '''[[Fire Manipulation]]''' ([https://youtu.be/tbKmvL2IMjw?t=36 With Canodumb Style, shoots out a flamethrower from his buster]), '''[[Existence Erasure]]''' (Type 2; [https://youtu.be/ta7cHFS1l0I?list=PLJXLDVF8ZEvqoG-3THyvLfrh-k6w0xGzV&t=323 Can completely delete viruses, which erases from the data world as a whole]), '''[[Immortality]]''' (Type 8; [https://www.youtube.com/watch?list=PL45FXiU5g2Q_yIrJF94pzH7SZ8fUASkya&t=228&v=yPtBvyQVKqw&feature=youtu.be All robots] [https://imgur.com/a/2OSES5J "true existences"] [https://youtu.be/nl5Odk8whtk?t=869 rely on] [https://youtu.be/hQW2j-V0IXQ?t=842 their data], [https://imgur.com/a/2OSES5J thus as long as their] [https://youtu.be/9YJTRIT7ZPE?t=140 data is stored they can be remade or come back if their data is specifically "SAVED"]), '''[[Resurrection]]''' ([https://youtu.be/NANWcmkhb34?list=PLKyE1QMQUcpaNQhfB7wpkwypBjHuAhaeo&t=659 Robots that are fought and defeated] [https://youtu.be/NANWcmkhb34?list=PLKyE1QMQUcpaNQhfB7wpkwypBjHuAhaeo&t=1769 are able to be brought back] [https://youtu.be/Qy4mS_Zt9ts?t=405 as long as they still have their data]), '''[[Information Manipulation]]''' ([https://youtu.be/Qy4mS_Zt9ts?t=416 Can directly interact with], [https://youtu.be/9YJTRIT7ZPE?t=140 harm], [https://youtu.be/CdfKqNmIvP8?t=5 and destroy] [https://youtu.be/Qy4mS_Zt9ts?t=405 a robots data], [https://www.youtube.com/watch?list=PL45FXiU5g2Q_yIrJF94pzH7SZ8fUASkya&t=228&v=yPtBvyQVKqw&feature=youtu.be which all robots] [https://imgur.com/a/2OSES5J "true existences"] [https://youtu.be/nl5Odk8whtk?t=869 rely on] [https://youtu.be/hQW2j-V0IXQ?t=842 their data], [https://imgur.com/a/2OSES5J thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED"]) |
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| | Unconventional '''[[Resistance]]''' to '''[[Power Nullification]]''' ([https://youtu.be/ta7cHFS1l0I?list=PLJXLDVF8ZEvqoG-3THyvLfrh-k6w0xGzV&t=541 MegaMan.EXE's power cards come from] [[Lan Hikari]] who is in the human world, and thus merely trying to nullify MegaMan.EXE's powers won't do anything as the data is sent from another universe) |
| {{!}}-{{!}}Mega Man Battle Network 2= | | {{!}}-{{!}}Mega Man Battle Network 2= |
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| {{!}}-{{!}}Mega Man Battle Network 4= | | {{!}}-{{!}}Mega Man Battle Network 4= |
| | | All previous powers and abilities, '''[[Darkness Manipulation]]''' ([https://megaman.fandom.com/wiki/Cannon_(Battle_Chip)#Dark_Cannon With Dark Cannon, a dark chip that deals damage equal to the difference between one's current and maximum health, the drawback being that it drops all of MegaMan's buster stats to 1]), '''[[Poison Manipulation]]''' ([https://megaman.fandom.com/wiki/Spreader#DrkSpred With Dark Spread, a dark chip that deals 400 damage, but leaves its user with a bug that leaves poison panels everywhere they move]), '''[[Status Effect Inducement]]''', '''[[Information Manipulation]]''', '''[[Data Manipulation]]''', & '''[[Mind Manipulation]]''' ([https://megaman.fandom.com/wiki/Bomb_(Battle_Chip)#Bug_Bomb With Bug Bomb, a bomb that gives the bugs status effect to all targets, a status that causes glitches or errors in a network system or program], along with this it confuses viruses), |
| {{!}}-{{!}}Mega Man Battle Network 5= | | {{!}}-{{!}}Mega Man Battle Network 5= |
| | | All previous powers and abilities, '''[[Paralysis Inducement]]''' ([https://megaman.fandom.com/wiki/Bomb_(Battle_Chip)#Paralyze_Bomb With Paralyze Bomb, throws a bomb that causes damage and paralyzes targets]), '''[[Power Nullification]]''' ([https://megaman.fandom.com/wiki/Bomb_(Battle_Chip)#Reset_Bomb With Reset Bomb, throws a bomb that causes damage and can remove some Navi Customizer effects from the opponent, such as Super Armor, Air Shoes, Float Shoes, and Undershirt]), |
| {{!}}-{{!}}Mega Man Battle Network 6= | | {{!}}-{{!}}Mega Man Battle Network 6= |
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| {{#tag:Tabber| | | {{#tag:Tabber| |
| {{!}}-{{!}}Mega Man Battle Network= | | {{!}}-{{!}}Mega Man Battle Network= |
| '''[[Water Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=47 With Bubbler, shoots out an omni-directional water attack on the enemies squares]), '''[[Explosion Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=53 With Heater, shoots out multiple explosions that attack all of the enemies squares]. [https://youtu.be/nONjBVWRig0?t=60 With the bombs, throws an explosive bomb that uses different ranges]), '''[[Energy Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=87 With Sword, uses an energy sword]), '''[[Fire Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=125 With the fire sword, uses a sword made of fire]), | | '''[[Curtain Fire]]''' ([https://youtu.be/ta7cHFS1l0I?list=PLJXLDVF8ZEvqoG-3THyvLfrh-k6w0xGzV&t=352 Can stack multiple copies of the same chips to use multiple attacks at once]), '''[[Spatial Manipulation]]''' ([https://youtu.be/ta7cHFS1l0I?list=PLJXLDVF8ZEvqoG-3THyvLfrh-k6w0xGzV&t=452 With Steal Chips, gives the viruses less space to move while giving the user more space to move and attack them]), '''[[Healing]]''' ([https://youtu.be/ta7cHFS1l0I?list=PLJXLDVF8ZEvqoG-3THyvLfrh-k6w0xGzV&t=781 With Recov chips, Recov10 heals 10 health back], [https://youtu.be/nONjBVWRig0?t=497 Recov30 heals 30 health back], [https://youtu.be/nONjBVWRig0?t=504 Recov50 heals 50 health back], [https://youtu.be/nONjBVWRig0?t=513 Recov80 heals 80 health back], [https://youtu.be/nONjBVWRig0?t=520 Recov120 heals 120 health back], [https://youtu.be/nONjBVWRig0?t=528 Recov150 heals 150 health back], [https://youtu.be/nONjBVWRig0?t=536 Recov200 heals 200 health back], and [https://youtu.be/nONjBVWRig0?t=544 Recov300 heals 300 health back]. [https://youtu.be/nONjBVWRig0?t=859 With Candle, sets a candle that slowly recovers health]), '''[[Water Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=47 With Bubbler, shoots out an omni-directional water attack on the enemies squares]. [https://youtu.be/nONjBVWRig0?t=130 With AquaSwrd a sword made of water]. [https://youtu.be/nONjBVWRig0?t=179 With AquaTowr, shoots out a water pillar]. [https://youtu.be/nONjBVWRig0?t=279 With Wave, shoots out water waves to attack all enemies]. [https://youtu.be/nONjBVWRig0?t=1113 With BblWrap, creates a bubble around one that protects one from attacks]), '''[[Explosion Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=53 With Heater, shoots out multiple explosions that attack all of the enemies squares]. [https://youtu.be/nONjBVWRig0?t=60 With the bombs, throws an explosive bomb that uses different ranges]), '''[[Energy Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=87 With Sword, uses an energy sword]), '''[[Fire Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=125 With the fire sword, uses a sword made of fire]. [https://youtu.be/nONjBVWRig0?t=172 With Fire Tower, shoots out a flaming pillar]), '''[[Electricity Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=136 With ElecSwrd, a sword made of electricity]. [https://youtu.be/nONjBVWRig0?t=323 With Thunder, shoots out an electric bolt]. [https://youtu.be/nONjBVWRig0?t=344 With RingZap, has an electric bolt circle him]), '''[[Vibration Manipulation|Shockwave Generation]]''' ([https://youtu.be/nONjBVWRig0?t=149 With ShokWave, generates a large shockwave attack]. [https://youtu.be/nONjBVWRig0?t=156 With SoniWave, generates a fast shockwave attack]. [https://youtu.be/nONjBVWRig0?t=163 With DynaWave, generates an even faster shockwave attack]), '''[[Earth Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=188 With WoodTowr, shoots out wood pillars]. [https://youtu.be/nONjBVWRig0?t=303 With Gaia, causes a massive earthquake when it hits the ground]), '''[[Ice Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=220 With IcePunch, punches with an ice aura, freezing the enemy]), '''[[Afterimage Creation]]''' ([https://youtu.be/nONjBVWRig0?t=227 With Dash, travels so fast he leaves behind an afterimage]), '''[[Air Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=367 With Typhoon, shoots out a whirlwind]), '''[[Summoning]]''' ([https://youtu.be/nONjBVWRig0?t=393 With Snakeegg, summons a snake to attack the enemies]. [https://youtu.be/nONjBVWRig0?t=747 With Remobits, summons a Twisty]. [https://youtu.be/nONjBVWRig0?t=1233 Can summon] [[Roll.EXE]] who will attack the opponent [https://youtu.be/nONjBVWRig0?t=1242 and heal MegaMan.EXE]. [https://youtu.be/nONjBVWRig0?t=1247 Can summon] [[GutsMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1259 Can summon] [[ProtoMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1268 Can summon] [[FireMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1285 Can summon] [[NumberMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1300 Can summon] [[StoneMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1316 Can summon] [[IceMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1328 Can summon] [[ColorMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1342 Can summon] [[ElecMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1354 Can summon] [[BombMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1367 Can summon] [[MagicMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1390 Can summon] [[WoodMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1403 Can summon] [[SkullMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1416 Can summon] [[SharkMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1426 Can summon] [[PharaohMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1444 Can summon] [[ShadowMan.EXE]]. [https://youtu.be/nONjBVWRig0?t=1454 Can summon] [[Bass.EXE]]), '''[[Life Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=421 With drain], [https://megaman.fandom.com/wiki/Mosqurito#Mega_Man_Battle_Network_2 drains health from the enemy with each hit]), '''[[Heat Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=450 With BodyBurn, heats up own body to cause a massive fire all around them]), '''[[Aura]]''' ([https://youtu.be/nONjBVWRig0?t=1181 With AquaAura, summons a water aura around him that protects him from attacks]. [https://youtu.be/nONjBVWRig0?t=1189 With FireAura, summons a fire aura around him that protects him from attacks]. [https://youtu.be/nONjBVWRig0?t=1202 With WoodAura, summons a wood aura around him that protects him from attacks]. [https://youtu.be/nONjBVWRig0?t=1217 With LifeAura, creates a life aura around him that deflects all attacks and protects him]), '''[[Attack Reflection]]''' ([https://youtu.be/nONjBVWRig0?t=1217 With Life Aura], [https://megaman.fandom.com/wiki/Aura#Aura_types deflects all attacks doing under 200 damage at its maximum]), '''[[Forcefield Creation]]''' ([https://youtu.be/nONjBVWRig0?t=475 With MetGuard, sets up a passive forcefield that blocks all enemy attacks]. [https://youtu.be/nONjBVWRig0?t=1102 With Barrier, sets up a barrier around him that defends him from all attacks]), '''[[Data Manipulation]]''' & '''[[Power Nullification]]''' ([https://youtu.be/nONjBVWRig0?t=585 With Interrupt], [https://megaman.fandom.com/wiki/Interrupt destroys all enemy chip data permenantly making them incapable of using moves]), '''[[Restoration]]''' ([https://youtu.be/nONjBVWRig0?t=594 With Repair Chip, restores the broken battlefield]), '''[[Weather Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=637 With Cloud, sends out a cloud that rains on an enemy, doing continous damage]), '''[[Homing Attack]]''' ([https://youtu.be/nONjBVWRig0?t=803 With Lockon, summons a drone that locks on to an enemy and continously shoots at them]), '''[[Poison Manipulation]]''' ([https://youtu.be/nONjBVWRig0?t=907 With Anubis, drops poisons all over the enemies, killing them]), '''[[Invisibility]]''' & '''[[Intangibility]]''' (Phasing; [https://youtu.be/nONjBVWRig0?t=1044 With Invis, turns one invisible and phases through attacks]. [https://youtu.be/nONjBVWRig0?t=1469 During program advances, MegaMan.EXE becomes intangible to all manners of attacks while he is able to fire the strongest combinations of his weapons]), '''[[Statistics Amplification]]''' ([https://youtu.be/nONjBVWRig0?t=1083 With IronBody, turns one to iron and greatly increases their defense]) |
| {{!}}-{{!}}Mega Man Battle Network 2= | | {{!}}-{{!}}Mega Man Battle Network 2= |
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| </tabber> | | </tabber> |
| ---- | | ---- |
| ===[[Standard Equipment]]===
| | ==[[Equipment]]== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #000000; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;" | | {| border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #000000; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;" |
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| </div> | | </div> |
| ---- | | ---- |
| ===Notable Techniques===
| | ==Notable Techniques== |
| ====Battle Chip Commands====
| | ===Battle Chip Commands=== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| ====Attack Chips====
| | ===Attack Chips=== |
| =====Cannons=====
| | ====Cannons==== |
| ======Cannon Series======
| | =====Cannon Series===== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| [[File:BN6Chip001.png|right|Cannon]] | | [[File:BN6Chip001.png|right|Cannon]] |
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| *'''Cannon Mode:''' A Battle Chip from ''[[Rockman.EXE 4.5 Real Operation]]'' that makes the NetNavi use Cannon several times. | | *'''Cannon Mode:''' A Battle Chip from ''[[Rockman.EXE 4.5 Real Operation]]'' that makes the NetNavi use Cannon several times. |
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| ======Program Advances======
| | =====Program Advances===== |
| *'''Zeta/Omega-Cannon:''' Zeta Cannon, shortened to Z-Canon, known as ZetaBlaster in the 20th episode of MegaMan NT Warrior Axess, is a family of Program Advances in the first three Mega Man Battle Network games and Mega Man Network Transmission created by combining Cannon chips in three consecutive chip codes out of five. Z-Canon1 is formed with Cannons from the codes of A, B, C, D, and E in all three games. Z-Canon2 is formed with three High Cannons, with code sets of (F, G, H, I, J), (C, D, E, F, G), and (H, I, J, K, L) in game order. Z-Canon3 is formed with Mega-Cannons, with code sets (K, L, M, N, O), (E, F, G, H, I), and (O, P, Q, R, S). The Z-Canon in Mega Man Network Transmission is created by using Cannon, HiCannon, and M-Cannon. The Advances grant five seconds of invisibility and unlimited uses of their component chip during this time. Omega-Cannon, shortened to O-Canon, is an upgraded version in the first two games that uses all five codes in order. Like other Omega PAs, it lasts for 10 seconds instead of 5. | | *'''Zeta/Omega-Cannon:''' Zeta Cannon, shortened to Z-Canon, known as ZetaBlaster in the 20th episode of MegaMan NT Warrior Axess, is a family of Program Advances in the first three Mega Man Battle Network games and Mega Man Network Transmission created by combining Cannon chips in three consecutive chip codes out of five. Z-Canon1 is formed with Cannons from the codes of A, B, C, D, and E in all three games. Z-Canon2 is formed with three High Cannons, with code sets of (F, G, H, I, J), (C, D, E, F, G), and (H, I, J, K, L) in game order. Z-Canon3 is formed with Mega-Cannons, with code sets (K, L, M, N, O), (E, F, G, H, I), and (O, P, Q, R, S). The Z-Canon in Mega Man Network Transmission is created by using Cannon, HiCannon, and M-Cannon. The Advances grant five seconds of invisibility and unlimited uses of their component chip during this time. Omega-Cannon, shortened to O-Canon, is an upgraded version in the first two games that uses all five codes in order. Like other Omega PAs, it lasts for 10 seconds instead of 5. |
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| *'''Giga Cannon:''' Giga Cannon is the replacement to Zeta Cannon, and a successor of sorts to the Powered Cannon, introduced in Mega Man Battle Network 4. Instead of gaining the ability to shoot multiple Cannons, it does a single hit of massive damage, and in Mega Man Battle Network 6, it spreads to the 8 panels surrounding the point of impact as well. GigaCan1 is formed from Cannons A, B, and C in all games; GigaCan2 from HiCannons with code sets (C, D, E), (D, E, F), and (L, M, N); and GigaCan3 from M-Cannons with code sets (E, F, G), (G, H, I), and (R, S, T). | | *'''Giga Cannon:''' Giga Cannon is the replacement to Zeta Cannon, and a successor of sorts to the Powered Cannon, introduced in Mega Man Battle Network 4. Instead of gaining the ability to shoot multiple Cannons, it does a single hit of massive damage, and in Mega Man Battle Network 6, it spreads to the 8 panels surrounding the point of impact as well. GigaCan1 is formed from Cannons A, B, and C in all games; GigaCan2 from HiCannons with code sets (C, D, E), (D, E, F), and (L, M, N); and GigaCan3 from M-Cannons with code sets (E, F, G), (G, H, I), and (R, S, T). |
| </div> | | </div> |
| =====Spreader=====
| | ====Spreader==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Bomb=====
| | ====Bomb==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Hammer=====
| | ====Hammer==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Sword=====
| | ====Sword==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Punch=====
| | ====Punch==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| ====Support Chips====
| | ===Support Chips=== |
| =====Attack+=====
| | ====Attack+==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Area Grab=====
| | ====Area Grab==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| [[File:MMBN3SChip136.png|right|PanlGrab]] | | [[File:MMBN3SChip136.png|right|PanlGrab]] |
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| [[File:MMBN3SChip139.png|right|GrabRvng]] | | [[File:MMBN3SChip139.png|right|GrabRvng]] |
| *'''Grab Revenge:''' K0nown as {{Nihongo|'''Steal Revenge'''|スチールリベンジ|}} in Japan, is a Battle Chip introduced in ''Mega Man Battle Network 3''. It is a stronger version of Grab Banish. | | *'''Grab Revenge:''' K0nown as {{Nihongo|'''Steal Revenge'''|スチールリベンジ|}} in Japan, is a Battle Chip introduced in ''Mega Man Battle Network 3''. It is a stronger version of Grab Banish. |
| =====Battle Chips=====
| | ====Battle Chips==== |
| <tabber> | | <tabber> |
| |-|Mega Man Battle Network= | | |-|Mega Man Battle Network= |
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Line 7,377: |
| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Aura=====
| | ====Aura==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Barrier=====
| | ====Barrier==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Invisible=====
| | ====Invisible==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Recovery=====
| | ====Recovery==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| ====Other Chips====
| | ===Other Chips=== |
| =====Anti Chips=====
| | ====Anti Chips==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| |'''AntiFire'''<br>(カキゲンキン<br>'''Kakigenkin''') | | |'''AntiFire'''<br>(カキゲンキン<br>'''Kakigenkin''') |
| |Punishes<br>enemy for<br>using fire | | |Punishes<br>enemy for<br>using fire |
| |style="text-align: center;"|'''{{W|fire}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Heat.png]] 200''' |
| |F, K, L, P, T, * | | |F, K, L, P, T, * |
| |style="text-align: center;"|32||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|32||<big>⋆⋆⋆••</big> |
Line 8,392: |
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| |'''AntiElec'''<br>(ヒライシン<br>'''Hiraishin''') | | |'''AntiElec'''<br>(ヒライシン<br>'''Hiraishin''') |
| |Punishes<br>enemy for<br>using elec | | |Punishes<br>enemy for<br>using elec |
| |style="text-align: center;"|'''{{W|elec}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Elec.png]] 200''' |
| |E, H, N, U, Y, * | | |E, H, N, U, Y, * |
| |style="text-align: center;"|32||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|32||<big>⋆⋆⋆••</big> |
Line 8,401: |
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| |'''AntiWatr'''<br>(ダイコウズイ<br>'''Daikouzui''') | | |'''AntiWatr'''<br>(ダイコウズイ<br>'''Daikouzui''') |
| |Punishes<br>enemy for<br>using aqua | | |Punishes<br>enemy for<br>using aqua |
| |style="text-align: center;"|'''{{W|aqua}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Aqua.png]] 200''' |
| |A, D, Q, W, Z, * | | |A, D, Q, W, Z, * |
| |style="text-align: center;"|32||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|32||<big>⋆⋆⋆••</big> |
Line 8,410: |
Line 8,416: |
| |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') | | |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') |
| |Fake pain<br>and throw<br>shurikens! | | |Fake pain<br>and throw<br>shurikens! |
| |style="text-align: center;"|'''{{W|none}} 100''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 100''' |
| |C, J, M, R, S, * | | |C, J, M, R, S, * |
| |style="text-align: center;"|32||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|32||<big>⋆⋆⋆••</big> |
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| |'''AntiSwrd'''<br>(シラハドリ<br>'''Shirahadori''') | | |'''AntiSwrd'''<br>(シラハドリ<br>'''Shirahadori''') |
| |Punishes<br>use of<br>swords | | |Punishes<br>use of<br>swords |
| |style="text-align: center;"|'''{{W|none}} 100''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 100''' |
| |D, H, I, M, T, * | | |D, H, I, M, T, * |
| |style="text-align: center;"|32||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|32||<big>⋆⋆⋆••</big> |
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Line 8,434: |
| |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') | | |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') |
| |Take the<br>enemy's<br>Navi away | | |Take the<br>enemy's<br>Navi away |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |K, L, O, T, X, * | | |K, L, O, T, X, * |
| |style="text-align: center;"|32||<big>⋆⋆⋆⋆•</big> | | |style="text-align: center;"|32||<big>⋆⋆⋆⋆•</big> |
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| |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') | | |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') |
| |Punish the<br>recovery<br>of HPs! | | |Punish the<br>recovery<br>of HPs! |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |B, D, M, P, W, * | | |B, D, M, P, W, * |
| |style="text-align: center;"|32||<big>⋆⋆⋆⋆•</big> | | |style="text-align: center;"|32||<big>⋆⋆⋆⋆•</big> |
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| |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') | | |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') |
| |Sets trap<br>& throws<br>stars! | | |Sets trap<br>& throws<br>stars! |
| |style="text-align: center;"|'''{{W|none}} 100''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 100''' |
| |C, F, H, M, S | | |C, F, H, M, S |
| |style="text-align: center;"|45||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|45||<big>⋆⋆⋆••</big> |
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| |'''AntiSwrd'''<br>(シラハドリ<br>'''Shirahadori''') | | |'''AntiSwrd'''<br>(シラハドリ<br>'''Shirahadori''') |
| |Retaliate<br>for sword<br>damage | | |Retaliate<br>for sword<br>damage |
| |style="text-align: center;"|'''{{W|none}} 100''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 100''' |
| |B, K, R, U, Y | | |B, K, R, U, Y |
| |style="text-align: center;"|68||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|68||<big>⋆⋆⋆••</big> |
Line 8,475: |
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| |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') | | |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') |
| |Take the<br>enemy's<br>Navi away | | |Take the<br>enemy's<br>Navi away |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |A, M, N, V, W | | |A, M, N, V, W |
| |style="text-align: center;"|60||<big>⋆⋆⋆⋆•</big> | | |style="text-align: center;"|60||<big>⋆⋆⋆⋆•</big> |
Line 8,484: |
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| |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') | | |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') |
| |Punish<br>recovery<br>of HPs! | | |Punish<br>recovery<br>of HPs! |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |B, D, E, O, S | | |B, D, E, O, S |
| |style="text-align: center;"|73||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|73||<big>⋆⋆⋆••</big> |
Line 8,504: |
Line 8,510: |
| |'''AntiFire'''<br>(カキゲンキン<br>'''Kakigenkin''') | | |'''AntiFire'''<br>(カキゲンキン<br>'''Kakigenkin''') |
| |Fire atk<br>damages<br>you | | |Fire atk<br>damages<br>you |
| |style="text-align: center;"|'''{{W|fire}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Heat.png]] 200''' |
| |K | | |K |
| |style="text-align: center;"|58||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|58||<big>⋆⋆⋆••</big> |
Line 8,513: |
Line 8,519: |
| |'''AntiWatr'''<br>(ダイコウズイ<br>'''Daikouzui''') | | |'''AntiWatr'''<br>(ダイコウズイ<br>'''Daikouzui''') |
| |Water atk<br>damages<br>you | | |Water atk<br>damages<br>you |
| |style="text-align: center;"|'''{{W|aqua}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Aqua.png]] 200''' |
| |D | | |D |
| |style="text-align: center;"|54||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|54||<big>⋆⋆⋆••</big> |
Line 8,522: |
Line 8,528: |
| |'''AntiElec'''<br>(ヒライシン<br>'''Hiraishin''') | | |'''AntiElec'''<br>(ヒライシン<br>'''Hiraishin''') |
| |Elec atk<br>damages<br>you | | |Elec atk<br>damages<br>you |
| |style="text-align: center;"|'''{{W|elec}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Elec.png]] 200''' |
| |H | | |H |
| |style="text-align: center;"|59||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|59||<big>⋆⋆⋆••</big> |
Line 8,531: |
Line 8,537: |
| |'''AntiWood'''<br>(マヨイノモリ<br>'''Mayou no Mori''') | | |'''AntiWood'''<br>(マヨイノモリ<br>'''Mayou no Mori''') |
| |Wood atk<br>damages<br>you | | |Wood atk<br>damages<br>you |
| |style="text-align: center;"|'''{{W|wood}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Wood.png]] 200''' |
| |M | | |M |
| |style="text-align: center;"|55||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|55||<big>⋆⋆⋆••</big> |
Line 8,540: |
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| |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') | | |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') |
| |Sets trap<br>and throw<br>stars | | |Sets trap<br>and throw<br>stars |
| |style="text-align: center;"|'''{{W|none}} 120''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 120''' |
| |K, M, R | | |K, M, R |
| |style="text-align: center;"|31||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|31||<big>⋆⋆⋆••</big> |
Line 8,549: |
Line 8,555: |
| |'''AntiSwrd'''<br>(シラハドリ<br>'''Shirahadori''') | | |'''AntiSwrd'''<br>(シラハドリ<br>'''Shirahadori''') |
| |Retaliate<br>for sword<br>damage | | |Retaliate<br>for sword<br>damage |
| |style="text-align: center;"|'''{{W|sword}} 100''' | | |style="text-align: center;"|'''[[File:BC_Attribute_Sword.png]] 100''' |
| |C, I, N, * | | |C, I, N, * |
| |style="text-align: center;"|43||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|43||<big>⋆⋆⋆••</big> |
Line 8,558: |
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| |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') | | |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') |
| |Take the<br>enemy's<br>Navi away | | |Take the<br>enemy's<br>Navi away |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |J, M, T | | |J, M, T |
| |style="text-align: center;"|44||<big>⋆⋆⋆⋆•</big> | | |style="text-align: center;"|44||<big>⋆⋆⋆⋆•</big> |
Line 8,567: |
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| |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') | | |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') |
| |Damages<br>enemy in<br>recovery | | |Damages<br>enemy in<br>recovery |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |B, D, G, * | | |B, D, G, * |
| |style="text-align: center;"|37||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|37||<big>⋆⋆⋆••</big> |
Line 8,586: |
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| |'''Kakigenkin'''<br>(カキゲンキン) | | |'''Kakigenkin'''<br>(カキゲンキン) |
| |てきにワナをはる<br>炎の攻撃をだすと<br>自分がダメージ! | | |てきにワナをはる<br>炎の攻撃をだすと<br>自分がダメージ! |
| |style="text-align: center;"|'''{{W|fire}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Heat.png]] 200''' |
| |style="text-align: center;"|58||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|58||<big>⋆⋆⋆••</big> |
| |- | | |- |
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| |'''Daikouzui'''<br>(ダイコウズイ) | | |'''Daikouzui'''<br>(ダイコウズイ) |
| |てきにワナをはる<br>水の攻撃をだすと<br>自分がダメージ! | | |てきにワナをはる<br>水の攻撃をだすと<br>自分がダメージ! |
| |style="text-align: center;"|'''{{W|aqua}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Aqua.png]] 200''' |
| |style="text-align: center;"|54||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|54||<big>⋆⋆⋆••</big> |
| |- | | |- |
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| |'''Hiraishin'''<br>(ヒライシン) | | |'''Hiraishin'''<br>(ヒライシン) |
| |てきにワナをはる<br>電気の攻撃をだすと<br>自分がダメージ! | | |てきにワナをはる<br>電気の攻撃をだすと<br>自分がダメージ! |
| |style="text-align: center;"|'''{{W|elec}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Elec.png]] 200''' |
| |style="text-align: center;"|59||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|59||<big>⋆⋆⋆••</big> |
| |- | | |- |
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| |'''Mayou no Mori'''<br>(マヨイノモリ) | | |'''Mayou no Mori'''<br>(マヨイノモリ) |
| |てきにワナをはる<br>木の攻撃をだすと<br>自分がダメージ! | | |てきにワナをはる<br>木の攻撃をだすと<br>自分がダメージ! |
| |style="text-align: center;"|'''{{W|wood}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Wood.png]] 200''' |
| |style="text-align: center;"|55||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|55||<big>⋆⋆⋆••</big> |
| |- | | |- |
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| |'''Kawarimi'''<br>(カワリミ) | | |'''Kawarimi'''<br>(カワリミ) |
| |てきにワナをはる<br>攻撃にあたると<br>しゅりけん攻撃! | | |てきにワナをはる<br>攻撃にあたると<br>しゅりけん攻撃! |
| |style="text-align: center;"|'''{{W|none}} 120''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 120''' |
| |style="text-align: center;"|31||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|31||<big>⋆⋆⋆••</big> |
| |- | | |- |
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| |'''Shirahadori'''<br>(シラハドリ) | | |'''Shirahadori'''<br>(シラハドリ) |
| |てきにワナをはる<br>ソード攻撃をうけ<br>ながしてはんげき! | | |てきにワナをはる<br>ソード攻撃をうけ<br>ながしてはんげき! |
| |style="text-align: center;"|'''{{W|sword}} 100''' | | |style="text-align: center;"|'''[[File:BC_Attribute_Sword.png]] 100''' |
| |style="text-align: center;"|43||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|43||<big>⋆⋆⋆••</big> |
| |- | | |- |
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| |'''Navi Scout'''<br>(ナビスカウト) | | |'''Navi Scout'''<br>(ナビスカウト) |
| |てきにワナをはる<br>よびだしたナビを<br>ねがえらせる | | |てきにワナをはる<br>よびだしたナビを<br>ねがえらせる |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |style="text-align: center;"|44||<big>⋆⋆⋆⋆•</big> | | |style="text-align: center;"|44||<big>⋆⋆⋆⋆•</big> |
| |- | | |- |
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| |'''Bad Medicine'''<br>(バッドメディスン) | | |'''Bad Medicine'''<br>(バッドメディスン) |
| |てきにワナをはる<br>てきのリカバリーが<br>ぎゃくにダメージに | | |てきにワナをはる<br>てきのリカバリーが<br>ぎゃくにダメージに |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |style="text-align: center;"|37||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|37||<big>⋆⋆⋆••</big> |
| |} | | |} |
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| |'''AntiFire'''<br>(カキゲンキン<br>'''Kakigenkin''') | | |'''AntiFire'''<br>(カキゲンキン<br>'''Kakigenkin''') |
| |Fire atk<br>damages<br>you | | |Fire atk<br>damages<br>you |
| |style="text-align: center;"|'''{{W|fire}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Heat.png]] 200''' |
| |E, K, T, * | | |E, K, T, * |
| |style="text-align: center;"|58||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|58||<big>⋆⋆⋆••</big> |
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| |'''AntiWatr'''<br>(ダイコウズイ<br>'''Daikouzui''') | | |'''AntiWatr'''<br>(ダイコウズイ<br>'''Daikouzui''') |
| |Water atk<br>damages<br>you | | |Water atk<br>damages<br>you |
| |style="text-align: center;"|'''{{W|aqua}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Aqua.png]] 200''' |
| |D, G, Q, * | | |D, G, Q, * |
| |style="text-align: center;"|54||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|54||<big>⋆⋆⋆••</big> |
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| |'''AntiElec'''<br>(ヒライシン<br>'''Hiraishin''') | | |'''AntiElec'''<br>(ヒライシン<br>'''Hiraishin''') |
| |Elec atk<br>damages<br>you | | |Elec atk<br>damages<br>you |
| |style="text-align: center;"|'''{{W|elec}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Elec.png]] 200''' |
| |A, N, Y, * | | |A, N, Y, * |
| |style="text-align: center;"|59||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|59||<big>⋆⋆⋆••</big> |
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| |'''AntiWood'''<br>(マヨイノモリ<br>'''Mayou no Mori''') | | |'''AntiWood'''<br>(マヨイノモリ<br>'''Mayou no Mori''') |
| |Wood atk<br>damages<br>you | | |Wood atk<br>damages<br>you |
| |style="text-align: center;"|'''{{W|wood}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Wood.png]] 200''' |
| |M, S, Z, * | | |M, S, Z, * |
| |style="text-align: center;"|55||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|55||<big>⋆⋆⋆••</big> |
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| |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') | | |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') |
| |Sets trap<br>and throw<br>stars | | |Sets trap<br>and throw<br>stars |
| |style="text-align: center;"|'''{{W|invisible}} 100''' | | |style="text-align: center;"|'''[[File:TypeInvis.png]] 100''' |
| |C, F, M, * | | |C, F, M, * |
| |style="text-align: center;"|31||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|31||<big>⋆⋆⋆••</big> |
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| |'''AntiSwrd'''<br>(シラハドリ<br>'''Shirahadori''') | | |'''AntiSwrd'''<br>(シラハドリ<br>'''Shirahadori''') |
| |Retaliate<br>for sword<br>damage | | |Retaliate<br>for sword<br>damage |
| |style="text-align: center;"|'''{{W|sword}} 100''' | | |style="text-align: center;"|'''[[File:BC_Attribute_Sword.png]] 100''' |
| |D, O, R | | |D, O, R |
| |style="text-align: center;"|43||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|43||<big>⋆⋆⋆••</big> |
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| |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') | | |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') |
| |Take the<br>enemy's<br>Navi away | | |Take the<br>enemy's<br>Navi away |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |M, T, V | | |M, T, V |
| |style="text-align: center;"|44||<big>⋆⋆⋆⋆•</big> | | |style="text-align: center;"|44||<big>⋆⋆⋆⋆•</big> |
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| |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') | | |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') |
| |Damages<br>enemy in<br>recovery | | |Damages<br>enemy in<br>recovery |
| |style="text-align: center;"|'''{{W|none}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 200''' |
| |B, J, P | | |B, J, P |
| |style="text-align: center;"|32||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|32||<big>⋆⋆⋆••</big> |
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| |'''ElemTrap'''<br>(エレメントラップ<br>'''Elementrap''') | | |'''ElemTrap'''<br>(エレメントラップ<br>'''Elementrap''') |
| |Trap enmy<br>and attk<br>with elem | | |Trap enmy<br>and attk<br>with elem |
| |style="text-align: center;"|'''{{W|none}} 240''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 240''' |
| |G, S, U, * | | |G, S, U, * |
| |style="text-align: center;"|42||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|42||<big>⋆⋆⋆••</big> |
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| |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') | | |'''AntiNavi'''<br>(ナビスカウト<br>'''Navi Scout''') |
| |Take the<br>enemy's<br>Navi away | | |Take the<br>enemy's<br>Navi away |
| |style="text-align: center;"|'''{{W|none}} <nowiki>-</nowiki>''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] <nowiki>-</nowiki>''' |
| |F, L, T, * | | |F, L, T, * |
| |style="text-align: center;"|50||<big>⋆⋆⋆⋆•</big> | | |style="text-align: center;"|50||<big>⋆⋆⋆⋆•</big> |
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| |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') | | |'''AntiDmg'''<br>(カワリミ<br>'''Kawarimi''') |
| |Sets trap<br>and throw<br>stars | | |Sets trap<br>and throw<br>stars |
| |style="text-align: center;"|'''{{W|none}} 100''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 100''' |
| |G, R, V, * | | |G, R, V, * |
| |style="text-align: center;"|30||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|30||<big>⋆⋆⋆••</big> |
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| |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') | | |'''AntiRecv'''<br>(バッドメディスン<br>'''Bad Medicine''') |
| |Damages<br>enemy in<br>recovery | | |Damages<br>enemy in<br>recovery |
| |style="text-align: center;"|'''{{W|none}} 200''' | | |style="text-align: center;"|'''[[File:BC_Element_Null.png]] 200''' |
| |A, F, V, * | | |A, F, V, * |
| |style="text-align: center;"|37||<big>⋆⋆⋆••</big> | | |style="text-align: center;"|37||<big>⋆⋆⋆••</big> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Chess Pieces=====
| | |
| | ====Chess Pieces==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </tabber> | | </tabber> |
| </div> | | </div> |
| =====Dark Chips=====
| | ====Dark Chips==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| {|border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #000000; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #534554;" | | {|border="1" cellpadding="3" cellspacing="0" style="width: 100%; background-color: #000000; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #534554;" |
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| </div> | | </div> |
|
| |
|
| =====Evil Chips=====
| | ====Evil Chips==== |
| <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> | | <div class="scrollable" style="overflow:auto; max-height:600px; width:{{{width|100%}}}; -moz-border-radius-topleft:0.5em; border:1px solid #AAAAAA; padding-left:0.5em; background:transparent;"> |
| <tabber> | | <tabber> |
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| </div> | | </div> |
| ---- | | ---- |
| | ==Other== |
|
| |
|
| ===Other===
| | '''Standard Tactics:''' |
|
| |
|
| '''Standard Tactics:''' | | '''Weaknesses:''' If his data is destroyed he will be incapable of coming back. |
|
| |
|
| '''Weaknesses:''' | | '''Note:''' The data world in ''Battle Network'' meets the [[Data World Standards]], [https://youtu.be/XaLBOsXcgqg being capable of transfering items from Mega Man Zero and Battle Network] [https://youtu.be/XaLBOsXcgqg?t=153 and viruses from Battle Network being capable of interacting with the real world and harming] [[Zero]]. |
|
| |
|
| ==Trivia== | | ==Trivia== |
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|
| |
|
| ==Explanations== | | ==Explanations== |
| | [[User:AutumnZX64/Data in the Mega Man Series|Explanation of data in the Mega Man series]]. |
|
| |
|
| ==Gallery== | | ==Gallery== |
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| None. | | None. |
| </tabber> | | </tabber> |
|
| |
| {{Discussions}}
| |