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Fire Man: Difference between revisions
GiverBot (talk | contribs) (re-categorisation per CFD, replaced: ===Powers and Abilities=== → ==Powers and Abilities==, ===Standard Equipment=== → ==Standard Equipment==, ===Notable Techniques=== → ==Notable Techniques==, ===Other=== → ==Other==, ==Statistics== → ==Codex Statistics==) m |
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If RockMan is defeated by Crash Man, Fire Man will appear to save him, giving the player the chance to fight against Crash Man again. | If RockMan is defeated by Crash Man, Fire Man will appear to save him, giving the player the chance to fight against Crash Man again. | ||
|} | |} | ||
==Statistics== | ==Codex Statistics== | ||
'''[[Tiering System|Tier]]:''' '''High 5-B''', '''Higher''' with '''[[Rage Power]]''' | '''[[Tiering System|Tier]]:''' '''High 5-B''', '''Higher''' with '''[[Rage Power]]''' | ||
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'''[[Intelligence]]:''' '''Gifted''' ([https://imgur.com/a/b9aFC0K Fire Man was made for incinerating waste at a waste management facility]<ref>http://static.capcom.com/megaman/manuals/PSP_MMPU_Manual.pdf</ref>. Can keep up with [[Mega Man]] in combat) | '''[[Intelligence]]:''' '''Gifted''' ([https://imgur.com/a/b9aFC0K Fire Man was made for incinerating waste at a waste management facility]<ref>http://static.capcom.com/megaman/manuals/PSP_MMPU_Manual.pdf</ref>. Can keep up with [[Mega Man]] in combat) | ||
---- | ---- | ||
==[[Hax|Powers and Abilities]]== | |||
<tabber> | <tabber> | ||
|-|Innate Abilities= | |-|Innate Abilities= | ||
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</tabber> | </tabber> | ||
---- | ---- | ||
==[[Standard Equipment]]== | |||
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---- | ---- | ||
==Notable Techniques== | |||
*'''Fire Storm:''' Fire Storm is Fire Man's Special Weapon. Fire Storm burns at 7000 to 8000 degrees celsius to be capable of burning through just about anything. Good at both attack and defense, it shoots a fireball forward and causes a small flaming orb to circle the user, providing a brief shield effect. Both the fireball and orb can cause damage. | *'''Fire Storm:''' Fire Storm is Fire Man's Special Weapon. Fire Storm burns at 7000 to 8000 degrees celsius to be capable of burning through just about anything. Good at both attack and defense, it shoots a fireball forward and causes a small flaming orb to circle the user, providing a brief shield effect. Both the fireball and orb can cause damage. | ||
---- | ---- | ||
==Other== | |||
'''Standard Tactics:''' Fire Man will shoot out fire storms while fighting around the opponent. | '''Standard Tactics:''' Fire Man will shoot out fire storms while fighting around the opponent. |
Revision as of 16:52, 13 November 2023
Articles About Fire Man
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Games | Classic Series - Battle Network Series |
Cartoons | 1994 Cartoon - Mega Man: Fully Charged - MegaMan NT Warrior |
Comics | Mega Man Megamix - Archie Comics |
“ | If you get too close to me, you'll get burned! | „ | |
~ Fire Man |
Background
Fire Man is a Robot Master from the original Mega Man. He was built by Dr. Light to work in an incinerator at a waste management facility and is able to wield flames that can reach 7000-8000 degrees. Fire Man can melt or burn through almost anything with his Special Weapon, the Fire Storm, whose weapon system excellently combines offense and defense. Fire Man's and Bomb Man's development began at the same time, and despite being warned by Rock that working with both explosives and fire could be dangerous, Dr. Light went on believing that Ice Man could handle the situation in case anything happened. A few flash fires did occur, but Ice Man ran away saying he doesn't like saunas.
This dropdown contains the synopsis of Fire Man’s story. Read at your own risk as you may be spoiled otherwise! |
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Mega Man
Mega Man Powered Up
Mega Man: Dr. Wily's Revenge
Mega Man's Soccer
In Tournament mode, his team consists of three Fire Men, Ice Man, Bomb Man, Air Man, Gemini Man and Top Man. In League mode, his team contains three Fire Men, two Bomb Men, two Flash Men and Enker. Super Adventure Rockman
|
Codex Statistics
Tier: High 5-B, Higher with Rage Power
Name: Fire Man, DLN/DRN-007
Origin: Mega Man
Sex: Male
Age: Unknown
Classification: Robot Master
Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)
Alignment: Lawful Good (Fire Man worked in an incinerator at a waste management facility to help out humans and follows the laws of robotics), Lawful Evil when reprogrammed by Dr. Wily (Fire Man was reprogrammed by Dr. Wily to help him conquer the world and into thinking Mega Man is the enemy)
Dimensionality: 3-D
Attack Potency: Large Planet level+ (Fought against and harmed Mega Man, who was able to fight on par with beings such as Duo, who was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)
Durability: Large Planet level+ (Can take hits from Mega Man)
Striking Strength: Large Planet Class+, Higher with Rage Power
Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)
Travel Speed: Faster Than Light (Can move this fast compared to Mega Man, who can outrun black holes from Robot Masters such as Saturn and Galaxy Man), Far Higher with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[1], reaching this levels of speed)
Combat Speed: Faster Than Light (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Reaction Speed: Faster Than Light (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed, where Duo is capable of traveling through galaxies while doing his job and likely travels across the universe doing his job to destroy the Evil Energy)
Stamina: Essentially Limitless as long as they are powered by solar energy (All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[2][3][4][5])
Range: Standard Melee Range, Hundreds of Meters with Attacks, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[6])
Intelligence: Gifted (Fire Man was made for incinerating waste at a waste management facility[7]. Can keep up with Mega Man in combat)
Powers and Abilities
Standard Equipment
Card name | English name | Rarity | HP | ATK | SPD | ACC | Extra effect | Stage |
---|---|---|---|---|---|---|---|---|
베튼 | Batton | 1 | 5 | 5 | 3 | 6 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
2-9 |
빅피슈 | Big Fish | 1 | 3 | 4 | 9 | 6 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
1-1 |
집게발톱 | Claw | 1 | 8 | 4 | 3 | 3 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-10 |
프라 이마이 | Fly Boy | 1 | 3 | 5 | 6 | 6 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
? |
고프린 | Goblin | 1 | 6 | 6 | 0 | 3 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
? |
케로구 | Kerog | 1 | 6 | 5 | 3 | 3 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
1-11 |
네오메톨 | Neo Metall | 1 | 5 | 4 | 6 | 6 | 코인스매시 근처의 적 코인화 (Coin Switch Hour: Turns nearby enemies into coins) |
? |
삐로키트 | Pierobot | 1 | 6 | 5 | 3 | 3 | 아이템드랍률 2%증가 (Item drop rate increase by 2%) |
1-2 |
피피 | Pipi | 1 | 6 | 6 | 0 | 3 | 속도부스터 순간속도증가 (Speed Boost: Instant speed increase) |
? |
프레스 | Press | 1 | 6 | 4 | 0 | 9 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-8 |
샷맨 | Shotman | 1 | 5 | 4 | 0 | 12 | 공격력 강화 4초간공격력20% (Attack Enhanced: Attack +20% for 4 seconds) |
1-11 2-1 |
슈링 | Shrink | 1 | 5 | 5 | 6 | 3 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
1-14 |
스프링거 | Springer | 1 | 5 | 6 | 0 | 6 | 점프 부스터 6초간 점프력 강화 (Jump Booster: Jump power enhanced for 6 seconds) |
1-12 |
테리 | Telly | 1 | 3 | 6 | 3 | 6 | HP회복률 3%증가 (HP recovery rate increases 3%) |
1-14 |
피코피코 | Picopico-kun | 1 | 3 | 5 | 9 | 3 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
? |
대포 | Cannon | 1 | 6 | 5 | 3 | 3 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
1-3 |
비트키마 | Bikky | 1 | 8 | 4 | 3 | 3 | 무적 2초간 무적상태 (Invincible: Invincible for 2 seconds) |
? |
멀틴너튼 | Bolton and Nutton | 1 | 6 | 6 | 0 | 3 | 버스터캡슐 드랍률 2%증가 (Buster Capsule drop rate increase by 2%) |
1-4 |
부부칸 | Bubukan | 1 | 3 | 5 | 3 | 9 | 버스터 게이지 1추가획득 (Buster Gauge: Obtain 1 additional) |
1-6 |
일렉트릴가볼 | Electric Gabyoall | 1 | 5 | 5 | 0 | 9 | 시간멈춤 2초간시간정지 (Time Stop: Stop time for 2 seconds) |
1-7 |
일렉킨 | Elec'n | 1 | 6 | 6 | 0 | 3 | 버스터캡슐 드랍률 1%증가 (Buster Capsule drop rate increase by 1%) |
? |
하우스비 | Have "Su" Bee | 1 | 5 | 7 | 0 | 3 | 버스터 게이지 1추가획득 (Buster Gauge: Obtain 1 additional) |
? |
홀로그램 | Hologran | 1 | 5 | 7 | 0 | 3 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
? |
매그프라이 | Mag Fly | 1 | 5 | 5 | 3 | 6 | 코인자석 2초간코인을흡수 (Coin Magnet: Absorbs coins for 2 seconds) |
1-1 |
메캇케로 | Mechakkero | 1 | 3 | 6 | 6 | 3 | 점프 부스터 6초간 점프력 강화 (Jump Booster: Jump power enhanced for 6 seconds) |
? |
파라슈마 | Parasyu | 1 | 6 | 4 | 6 | 3 | HP회복률 3%증가 (HP recovery rate increases 3%) |
? |
메통 | Potton | 1 | 5 | 6 | 3 | 3 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
1-2 |
함정군 | Wanaan | 1 | 6 | 6 | 0 | 3 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-6 |
거북코로 | Kamegoro | 1 | 8 | 5 | 0 | 3 | 에너지 회복 에너지6%즉시충전 (Energy Recovery: 6% of energy is instantly filled) |
1-8 |
하리하리 | Hari Harry | 1 | 6 | 6 | 0 | 3 | HP회복률 3%증가 (HP recovery rate increases 3%) |
? |
아귀링 | Anko | 2 | 6 | 5 | 9 | 11 | 버스터 게이지 1추가획득 (Buster Gauge: Obtain 1 additional) |
1-1 2-6 |
쿠쿠 | Kukku | 2 | 10 | 9 | 0 | 3 | 대쉬 부스터 회피액션으로 짧은대쉬 (Dash Boost: Avoid actions with a short dash) |
? |
뿔고프린 | Petit Goblin | 2 | 5 | 8 | 11 | 3 | 에너지 회복 에너지11%즉시충전 (Energy Recovery: 11% of energy is instantly filled) |
? |
돌아온스나이퍼죠 | Returning Sniper Joe | 2 | 6 | 5 | 17 | 3 | 공격력 강화 2초간공격력20% (Attack Enhanced: Attack +20% for 2 seconds) |
1-15 2-13 |
자이언트스프링거 | Giant Springer | 2 | 12 | 7 | 0 | 6 | 점프 부스터 9초간 점프력 강화 (Jump Booster: Jump power enhanced for 9 seconds) |
2-1 |
어뢰마우 | Gyoraibo | 2 | 10 | 5 | 9 | 6 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-2 2-5 |
___퍼죠 | Hammer Joe | 2 | 6 | 5 | 3 | 17 | 공격력 강화 6초간 공격력20% (Attack Enhanced: Attack +20% for 6 seconds) |
? |
정크골램 | Junk Golem | 2 | 5 | 8 | 11 | 3 | 코인자석 2초간코인을흡수 (Coin Magnet: Absorbs coins for 2 seconds) |
2-4 |
멧톨DX | Metall DX | 2 | 8 | 8 | 6 | 3 | HP회복률 3%증가 (HP recovery rate increases 3%) |
2-11 |
뉴샷맨 | New Shotman | 2 | 5 | 8 | 9 | 6 | 공격력 강화 2초간 공격력40% (Attack Enhanced: Attack +40% for 2 seconds) |
2-7 |
펭펭 | Penpen | 2 | 5 | 9 | 0 | 11 | 에너지 회복 에너지11%즉시충전 (Energy Recovery: 11% of energy is instantly filled) |
2-7 |
피켈도저 | Pickelman Bull | 2 | 5 | 7 | 9 | 9 | 무적 돌진 2초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 2 second) |
1-11 |
거북코로메카 | Kamegoro Maker | 2 | 10 | 5 | 0 | 14 | 에너지 회복 에너지11%즉시충전 (Energy Recovery: 11% of energy is instantly filled) |
? |
록맨출동 | Rockman "Dispatch" | 2 | 5 | 7 | 9 | 9 | 공격력 강화 6초간 공격력20% (Attack Enhanced: Attack +20% for 6 seconds) |
1-2 2-7 |
가정용롤짱 | Roll-chan | 2 | 12 | 5 | 0 | 11 | 에너지 회복 에너지 11% 즉시 충전 (Energy Recovery: 11% of energy is instantly filled) |
1-11 2-5 3-14 |
컷트맨출동 | Cutman "Dispatch" | 2 | 8 | 7 | 0 | 11 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-14 2-14 ... |
거츠맨출동 | Gutsman "Dispatch" | 2 | 6 | 7 | 6 | 9 | 무적 3초간무적상태 (Invincible: Invincible for 3 seconds) |
1-4 |
아이스맨출동 | Iceman "Dispatch" | 2 | 5 | 6 | 6 | 14 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-10 2-1 |
봄버맨출동 | Bombman "Dispatch" | 2 | 6 | 6 | 6 | 11 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
2-4 |
파이어맨출동 | Fireman "Dispatch" | 2 | 6 | 10 | 0 | 6 | 무적 돌진 1초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 1 second) |
1-8 2-2 |
일렉맨출동 | Elecman "Dispatch" | 2 | 6 | 8 | 9 | 3 | 공격력 강화 2초간 공격력40% (Attack Enhanced: Attack +40% for 2 seconds) |
2-10 |
타임맨출동 | Timeman "Dispatch" | 2 | 6 | 8 | 3 | 9 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
1-14 2-1 |
오일맨출동 | Oilman "Dispatch" | 2 | 6 | 7 | 3 | 11 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
1-13 |
찬키메카 | Changkey Maker | 3 | 10 | 12 | 0 | 8 | 아이템드랍률 6%증가 (Item drop rate increase by 6%) |
2-2 |
스나이퍼머신죠 | Sniper Armor | 3 | 6 | 6 | 14 | 17 | 공격력 강화 5초간 공격력40% (Attack Enhanced: Attack +40% for 5 seconds) |
1-4 2-3 ... |
맘마페페 | Bomber Pepe | 3 | 11 | 10 | 6 | 6 | 무적 돌진 2초간무적상태대쉬 (Invincible Dash: Invulnerable dash for 2 seconds) |
1-6 |
팽이사부로 | Komasaburo | 3 | 10 | 3 | 3 | 20 | 무적 3초간 무적상태 (Invincible: Invincible for 3 seconds) |
1-1 |
펭펭메카 | Penpen Maker | 3 | 13 | 7 | 8 | 8 | 아이템드랍률 6%증가 (Item drop rate increase by 6%) |
1-5 1-8 |
거츠탱크 | Guts Tank | 3 | 11 | 9 | 8 | 6 | 공격력 대폭 강화 3초간 공격력60% (Attack Greatly Enhanced: Attack +60% for 3 seconds) |
1-3 1-13 3-1 |
와이리머신2호 | Wily Machine 2 | 3 | 6 | 11 | 11 | 6 | 버스터캡슐 드랍률 6%증가 (Buster Capsule drop rate increase by 6%) |
1-1 2-4 |
와이리머신3호 | Wily Machine 3 | 3 | 13 | 11 | 3 | 3 | 에너지캡슐 드랍률 6%증가 (Energy Capsule drop rate increase by 6%) |
1-3 |
록맨 | Rockman | 3 | 11 | 6 | 3 | 20 | 공격력 강화 8초간 공격력20% (Attack Enhanced: Attack +20% for 8 seconds) |
2-6 |
컷트맨 | Cutman | 3 | 10 | 11 | 0 | 11 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
2-15 |
거츠맨 | Gutsman | 3 | 11 | 10 | 8 | 3 | 무적 5초간무적상태 (Invincible: Invincible for 5 seconds) |
2-3 |
아이스맨 | Iceman | 3 | 10 | 11 | 3 | 8 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
3-6 |
봄버맨 | Bombman | 3 | 6 | 6 | 20 | 11 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
1-15 |
파이어맨 | Fireman | 3 | 15 | 6 | 14 | 3 | 무적 돌진 1초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 1 second) |
1-12 |
일렉맨 | Elecman | 3 | ? | ? | ? | ? | ? | 3-3 |
타임맨 | Timeman | 3 | 13 | 6 | 11 | 8 | 시간 멈춤 2초간 시간 정지 (Time Stop: Stop time for 2 seconds) |
2-12 |
오일맨 | Oilman | 3 | 16 | 8 | 0 | 8 | 적 제거 회피액션으로 적 제거 (Enemy Elimination: Avoid actions to destroy enemies) |
2-9 |
록맨+ | Rockman+ | 4 | 15 | 9 | 19 | 3 | 공격력 강화 6초간 공격력40% (Attack Enhanced: Attack +40% for 6 seconds) |
3-15 |
컷트맨+ | Cutman+ | 4 | 8 | 7 | 19 | 19 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-12 |
거츠맨+ | Gutsman+ | 4 | ? | ? | ? | ? | ? | 2-9 3-12 |
아이스맨+ | Iceman+ | 4 | 15 | 12 | 11 | 3 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
1-6 |
봄버맨+ | Bombman+ | 4 | 16 | 12 | 3 | 8 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
3-9 |
파이어맨+ | Fireman+ | 4 | 15 | 11 | 8 | 8 | 무적 돌진 2초간무적상태대쉬 (Invincible Dash: Invulnerable dash for 2 seconds) |
1-3 |
일렉맨+ | Elecman+ | 4 | 8 | 17 | 11 | 3 | 공격력 강화 3초간 공격력40% (Attack Enhanced: Attack +40% for 3 seconds) |
1-9 |
타임맨+ | Timeman+ | 4 | 8 | 11 | 19 | 8 | 시간 멈춤 3초간 시간 정지 (Time Stop: Stop time for 3 seconds) |
1-15 |
오일맨+ | Oilman+ | 4 | 15 | 13 | 3 | 8 | 아이템드랍률 3%증가 (Item drop rate increase by 3%) |
2-3 |
록맨++ | Rockman++ | 5 | ? | ? | ? | ? | ? | 2-6 |
컷트맨++ | Cutman++ | 5 | 19 | 10 | 22 | 3 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
3-9 |
거츠맨++ | Gutsman++ | 5 | 11 | 14 | 17 | 11 | 무적 7초간무적상태 (Invincible: Invincible for 7 seconds) |
2-9 |
아이스맨++ | Iceman++ | 5 | 18 | 8 | 22 | 11 | 속도부스터 순간 속도증가 (Speed Boost: Instant speed increase) |
3-3 |
봄버맨++ | Bombman++ | 5 | 23 | 14 | 6 | 3 | 적 제거 근처의 적 파괴 (Enemy Removal: Destroys nearby enemies) |
2-12 |
파이어맨++ | Fireman++ | 5 | 18 | 15 | 8 | 6 | 무적 돌진 2초간 무적상태 대쉬 (Invincible Dash: Invulnerable dash for 2 seconds) |
2-15 |
일렉맨++ | Elecman++ | 5 | 16 | 15 | 11 | 6 | 공격력 강화 3초간 공격력40% (Attack Enhanced: Attack +40% for 3 seconds) |
3-6 |
타임맨++ | Timeman++ | 5 | 16 | 10 | 28 | 3 | 시간 멈춤 3초간 시간 정지 (Time Stop: Stop time for 3 seconds) |
3-12 |
오일맨++ | Oilman++ | 5 | 18 | 9 | 6 | 25 | 아이템드랍률 7%증가 (Item drop rate increase by 7%) |
3-15 |
Notable Techniques
- Fire Storm: Fire Storm is Fire Man's Special Weapon. Fire Storm burns at 7000 to 8000 degrees celsius to be capable of burning through just about anything. Good at both attack and defense, it shoots a fireball forward and causes a small flaming orb to circle the user, providing a brief shield effect. Both the fireball and orb can cause damage.
Other
Standard Tactics: Fire Man will shoot out fire storms while fighting around the opponent.
Weaknesses: Fire Man is weak to Ice Man's ice slasher. If his data is corrupted, he will be incapable of coming back.
Note: Robot Masters/Reploids should scale to their teleportation as they have to react to the landing in order to land properly or do certain things like Cut Man did here. Otherwise, they will clumsily fall like Roll does here due to her clumsiness as she was not naturally prepared for adventures like Mega Man, and surprised Dr. Light and Dr. Wily with her natural power as well as Pallette keeping her balance here.
Trivia
- Fire Man is the only Robot Master from the original Mega Man to have the same weakness in all of the games he appears in.
- Fire Man is the first Robot Master in the original Mega Man series not to have any hands. It is also the first Robot Master to have at least one arm cannon.
- In Mega Man Megamix however, Fire Man can turn his cannons into hands, like Mega Man.
- Additionally, his Powered Up incarnation shows him able to climb ladders, implying that his arms end in hands that he can fold into said cannons.
- In Rockman Strategy, Fire Man's name was mistakenly switched with that of Flame Man during the translation to English.
- Fire Man is the second least utilized member of the original six Robot Master bosses from the original Mega Man game, notably being absent from Mega Man: The Power Battle. Additionally, he appeared with less frequency than any of the other Robot Masters in the first fifty or so issues of the Archie Comic, and never unaccompanied by his fellows except during his battle with Mega Man.
- Fire Man is also the first Robot Master ever to not have a visible mouth. However, in Mega Man Megamix he can open his face plate.
- In Issue 4 of the Archie Comics, Fire Man is mistakenly drawn with a mouth in the first panel he appears in.
- Fire Man has blue eyes, but he is portrayed with red eyes in Mega Man Powered Up and the Ruby-Spears cartoon.
- In Mega Man Powered Up, Fire Man speaks in a southern drawl.
- In Mega Man Powered Up, if the player plays as Fire Man in the Boss Attack Challenges that includes CWU-01P, Fire Man cannot re-ignite himself after the CWU-01P battle due to the lack of fire blocks, forcing Fire Man to fight the remaining bosses at melee range.
- If Fire Man goes through his own stage in Mega Man Powered Up, Fire Man's theme will be warped to a major key to emphasise that something isn't right.
References
- ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ http://static.capcom.com/megaman/manuals/PSP_MMPU_Manual.pdf
- ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ Q. What kind of foods does Rockman like to eat?
A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all. - ↑ Q. The shots that the Rockbuster fires from the hand, what are those exactly?
A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful. - ↑ Weapon: Transforming Rockbuster, fires a solar bullet
- ↑ Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!! - ↑ By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
- ↑ This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
- ↑ http://static.capcom.com/megaman/manuals/PSP_MMPU_Manual.pdf
- ↑ Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
Regarding their energy systems, many of them do utilize “solar energy” in some way. - ↑ PEACE HAS COME TO THE WORLD.
Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
“GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
–However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
Explanations
Explanation of data in the Mega Man series.
Battle Records
None.
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Fire Man |