'''[[Speed|Travel Speed]]:''' '''Unknown''' (Big is seen as one of the slowest character within the series),
'''[[Speed|Travel Speed]]:''' '''Unknown''' (Big is seen as one of the slowest character within the series),
'''[[Speed|Combat Speed]]:''' '''Faster Than Light''' (Can [https://youtu.be/gjFrpmuJUgM tag Sonic] who can [https://youtu.be/xRbVHGf1L28?t=180 react to lasers from Eggrobos] at close range and [https://www.youtube.com/watch?v=ck8bEnLaVLo&t=2m2s lasers from the Hotaru], which travel [https://www.youtube.com/watch?v=ck8bEnLaVLo&t=2m2s in straight lines] and [https://youtu.be/EXa5mVjgXcU?t=230 generate conventional light] in the darkness)
'''[[Speed|Combat Speed]]:''' '''Relativistic''' (Can [https://youtu.be/gjFrpmuJUgM tag Sonic] [https://youtu.be/xRbVHGf1L28?t=180 who can somewhat dodge lasers from Eggrobos] and [https://www.youtube.com/watch?v=ck8bEnLaVLo&t=2m2s lasers from the Hotaru], which travel [https://www.youtube.com/watch?v=ck8bEnLaVLo&t=2m2s in straight lines] and [https://youtu.be/EXa5mVjgXcU?t=230 generate conventional light] in the darkness)
'''[[Reactions|Reaction Speed]]:''' '''Faster Than Light'''
'''[[Stamina]]:''' '''Superhuman''' ([https://youtu.be/j0n4yC793ac The entirety of Sonic Heroes takes place in three days] [https://youtu.be/xipwL9PWOBQ team Rose can go through all of their stages and obstacles without showing any signs of tiring])
'''[[Stamina]]:''' '''Superhuman''' ([https://youtu.be/j0n4yC793ac The entirety of Sonic Heroes takes place in three days] [https://youtu.be/xipwL9PWOBQ team Rose can go through all of their stages and obstacles without showing any signs of tiring])
Big the Cat is a giant cat who lives in a hut in the Mystic Ruins, and he spends his days fishing with his best friend Froggy. He's a little slow-witted, but doesn't pretend to be otherwise, and he always does right by his friends. He's enjoyed the peace and tranquility of the past few years, so he is apprehensive about having to leave his home on another adventure
Range:Standard Melee, Tens of Meters with his fishing rod
Intelligence:Below Average academically (Big is described as a slow thinker an rather dimwitted), Gifted at driving (Big was able to fly Tails' plane despite claiming he doesn't know the first thing about how to fly one along with being able to skillfully drive a car)
A device used by the Marauders to keep in touch with their base.
Eggman Detector
Modified version of the scanner
A device that detects Eggman's electronic signature.
Eggman Device
Green Hill Zone
A device built by Eggman. It doesn't seem to do anything.
GUN Official
Blue Ridge Zone
"Please, no time to talk. I must return to Station Square. I'm very important, you know!"
Little Boy
Green Hill Zone
"Thanks so much for saving me, Sonic! Please take me home to Central City!"
Nocturnus Tech
Kron Colony Zoah Colony N'rrgal Colony
A piece of Nocturnus Clan technology so advanced that even Tails can't figure out its function.
Pattern Generator
Upgraded from the Eggman Device
A device that generates code patterns that interfere with energy fields.
Precursor Tablet
Kron Colony
A stone tablet covered in strange writing.
Prized Stapler
Salesman Sal in Green Hill Zone
A stunningly beautiful device, when you really look at it.
Timothy
Blue Ridge Zone
"My dad isn't really crazy, just old. He'll be glad to see me, I know."
Weapon Part
Metropolis
A part needed for Eggman and Tails to create their ultimate weapon!
N'rrgal Shipment
N'rrgal Colony
A crate filled with N'rrgal Sweat. Ew!
Kron Payment
Kron Colony
The payment for the N'rrgal Sweat delivery, addressed to the N'rrgal Trader.
Notable Techniques
Battering Ram: Battering Ram is a POW move used by Big in Sonic Chronicles: The Dark Brotherhood. When performing this move, Big walks up in front of his target and stands still for a short moment. He then charges forwards while launching several rapid, scratching-like jabs in front of him, and slams head-on into his opponent, before retreating.
Feel No Pain: Feel No Pain is a POW move used by Big in Sonic Chronicles: The Dark Brotherhood. When performing this move, Big uns up in front of his enemies and does a short, but excited jump into the air, while putting his right fist up, allowing himself to get fired up about the battle. When landing, Big releases small yellow sparks around himself and moves quickly back into his team position, with yellow crosses emitting from him. From there, Big becomes so oblivious from excitement of the battle that he hardly take notice when he is attacked.
Froggy Poison: Froggy Poison is a POW move used by Big in Sonic Chronicles: The Dark Brotherhood. When performing this move, Big walks in front of his opponent, with Froggy on him. Big then deploys Froggy, who is send flying through midair, onto the opponent. Froggy then kisses the opponent, infecting him/her with a harmful poison, and Big retreats to his team position.
Froggy Rain: Froggy Rain is a POW move used by Big in Sonic Chronicles: The Dark Brotherhood. When performing this move, Big runs up in front of the opposing enemies, with Froggy in his left hand. Big then asks Froggy to summon his friends, before throwing Froggy up into the air with his left hand, and making a hasty retreat back to his party. As soon as Big is out of range, a rain of green and yellow-eyed frogs like Froggy starts falling down from above on top of the enemies.
Lure Whip: Lure Whip is a POW move used by Big in Sonic Chronicles: The Dark Brotherhood. When performing this move, Big moves up in front of his opponent and casts out the line on his fishing rod to catch the opponent on it. Once the opponent is caught on the line of his fishing rod, Big reels it in, resulting the opponent tripping, before Big returns to his team position.
Taunt: Taunt is a POW move used by Big in Sonic Chronicles: The Dark Brotherhood. When performing this move, Big runs up in front of a chosen opponent. Big then turns around and shows his buttocks to his opponent, while mockingly slapping them twice with his left hand, provoking his opponent to attack only him, before falling back to his team again and reinforcing himself for incoming attacks.
Other
Standard Tactics: Big will use his fishing rod and body press to defeat his opponent. Along with his POW attacks.
Weaknesses: Big is rather dimwitted.
Note: In Sonic Chronicles, "attack" and "defenese" are not how powerful and durable one is, but rather, how much accuracy the user has and the level of their evasion.