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[[File:Lunais.png|right]]
{{quote|I'm done talking. I'm a Time Messenger, Nuvius. That means I can change time. And that means― This is Patricide.| Lunais to her father}}
==Summary==
==Summary==
'''Lunais''' is the protagonist of Timespinner. Born on Winderia, she belongs to a currently nameless nomadic tribe which has, for generations, acted as the keepers of the timespinner. After being sucked into the unstable portal created by the timespinner, she travels through time, collecting pieces of the destroyed time machine, in hopes of avenging her fallen clan by destroying those responsible for their deaths- the Lachiem Empire.


==Powers and Stats==
==Powers and Stats==


'''Tier:''' 9-B, likely Low 2-C
'''Tier:''' At least '''9-B''' | Likely '''Low 2-C''', possibly '''2-C''' | At least '''Low 2-C''', possibly '''2-C'''


Name: Lunais  
'''Name''': Lunais, Empress, Eternal Mother


Origin: Timespinner
'''Origin''': Timespinner


Gender: Female
'''Gender''': Female


Age: 20
'''Age''': 20


Classification: Human, Lachiem, Ascended, Guardian of Time, Goddess of Time, Eternal Mother
'''Classification''': Human, Lachiem, Ascended, Guardian of Time, Goddess of Time,


Attack Potency: At least Wall level (Can destroy a wall, and giant enemies like), likely Macrocosmic level+, possibly Low Macrovsersal (Easily defeated the Sandman in his final form) | At least Macrocosmic level+, possibly Low Macrovsersal (Became the new Guardian of Time, whose mere presence sustains time. Restored the timeline after it was destroyed.)
'''[[Attack Potency]]:''' At least '''Wall level''' ([https://youtu.be/ebIRKplMPcY Can destroy a wall] [https://youtu.be/bfyYNjSzlK0?t=749 and giant enemies like The Maw]) | Likely '''Macrocosmic level+''', possibly '''Low Macrovsersal''' (Easily defeated the [[Sandman ]] in his[https://youtu.be/SYoGdAAUWxM?t=1921  final form]) | At least '''Macrocosmic level+''', possibly '''Low Macrovsersal''' (Far stronger than before. [https://youtu.be/SYoGdAAUWxM?t=1975 Became the new Guardian of Time, whose mere presence sustains time]. [https://youtu.be/SYoGdAAUWxM?t=1989 Restored the timeline after it was destroyed].)


Dimensionality: 3-D | 4-D
'''[[Dimensionality]]:''' '''3-D''' | '''3-D''' | '''4-D'''


Travel Speed: Superhuman (Can glide across the ground at these speeds) | Omnipresent  
'''[[Speed|Travel Speed]]:''' '''Superhuman '''([https://youtu.be/izPNITddXTc?t=1289 Can glide across the ground at these speeds] ) | '''Superhuman '''| '''Omnipresent'''


Combat Speed: Massively Hypersonic+ (Can dodge lightning from and uses lightning in her attacks), likely Immeasurable (Can keep up with Meyef and the Sandman) | Immeasurable (Transcends space-time, and Ascended beings can move through time without restriction)
'''[[Speed|Combat Speed]]: Massively Hypersonic+''' ([https://youtu.be/LetHwVfzlEo?t=506 Can dodge lightning from] [https://timespinnerwiki.com/Plasma_Orb and uses lightning in her attacks]), likely '''Immeasurable '''(Can keep up with Meyef) | '''Immeasurable '''| '''Immeasurable '''([https://cdn.discordapp.com/attachments/548670590790271007/663335541298692103/Time.JPG Transcends space-time, and Ascended beings can move through time without restriction])


Reaction Speed: Massively Hypersonic+, likely Immeasurable | Immeasurable
'''[[Speed|Reaction Speed]]:''' '''Massively Hypersonic+''', likely '''Immeasurable '''| '''Immeasurable '''| '''Immeasurable'''


Lifting Strength: Unknown | Immeasurable
'''[[Lifting Strength]]: Unknown '''| '''Unknown '''| '''Immeasurable'''


Striking Strength: Wall Class, likely Macrocosmic level+, possibly Low Macrovsersal | At least Macrocosmic level+, possibly Low Macrovsersal
'''[[Striking Strength]]:''' '''Wall Class''' | Likely '''Macrocosmic level+''', possibly '''Low Macrovsersal''' | At least '''Macrocosmic level+''', possibly '''Low Macrovsersal'''


Durability: Wall level, likely Macrocosmic level+, possibly Low Macrovsersal (Took hits from Sandman) | At least Macrocosmic level+, possibly Low Macrovsersal
'''[[Durability]]: '''At least '''Wall level''' | Likely '''Macrocosmic level+''', possibly''' Low Macrovsersal''' (Took hits from Sandman) | At least '''Macrocosmic level+''', possibly '''Low Macrovsersal'''


Stamina: High (Journeyed across all of Lachiem without rest) | Limitless  
'''[[Stamina]]:''' '''High '''(Journeyed across all of Lachiem without rest) | '''Limitless'''


Range: Dozens of meters with orbs and magic. Low Macrovsersal with summons  
'''[[Range]]:''' Dozens of meters with orbs and magic. Low Macrovsersal with summons | Low Macroversal


Powers and Abilities:  
'''[[Hax|Powers and Abilities]]:'''


<Tabber>
<Tabber>
|-|Base Lunais= Superhuman Physical Characteristics, Time Paradox Immunity (Type 1; Made numerous changes to the past without affecting herself), Telekinesis (Telekinetically controls her orbs), Self-Sustenance (Type 2; Can breath underwater and low-oxygen environments with the Gas Mask and Water Mask), Time Manipulation (Can Stop Time with the Timespinner Wheel, which works on immeasurable speed characters, and the Glass Pumpkin passively controls time), Existence Erasure (With the Timespinner, she can erase entire timelines), Causality Manipulation (Broke the universe out of an excessive use of Time Travel), Time Travel (Can travel through time with the Timespinner and Meyef), Aura, Fire Manipulation (Via Fire Orb), Spatial Manipulation (Via Nether Orb), Wind Manipulation (Via Wind Orb), Light Manipulation (Via Radiant Orb), Plasma Manipulation (Via Plasma Orb), Ice Manipulation (Via Ice Orb), Blood Manipulation (Via Blood Orb), Darkness Manipulation (Via Umbra Orb), Energy Manipulation (Via Aura Blast), Damage Reduction (Via Silence Ring), Forcefield Creation (Via Shield Ring), Clairvoyance (Via Oculus Ring), Soul Manipulation (Passively absorbs and releases souls with Corruption. Can destroy souls), Statistics Amplification (Via Bleak Ring, Tailwind Ring, and Shadow Ring), Life Absorption (Via Sanguine Ring), Healing (Via Sun Ring, Dusk Ring, and Potions), Luck Manipulation (Via Ancient Coin), Teleportation (Via Warp Shard), Information Analysis (The Soul Scanner shows the names and health of enemies), Levitation (Can glide across the ground with the Talaria Attachment), Pseudo-Flight (Can indefinitely jump with the Celestial Sash), Non-Physical Interaction (Can interact with ghosts and abstract beings), Conceptual Destruction (Can destroy the concepts of Chaos, Fear, and Time), Summoning (Can summon her familiars)
|-|Base Lunais= [[Superhuman Physical Characteristics]], [[Time Paradox Immunity]] (Type 1; Made numerous changes to the past without affecting herself), [[Telekinesis]] ([https://youtu.be/hgPeFIzD1ms?t=275 Telekinetically controls her orbs]), [[Self-Sustenance]] (Type 2; [https://cdn.discordapp.com/attachments/548670590790271007/663964680007581696/Mask.JPG Can breath underwater and low-oxygen environments with the Gas Mask and Water Mask]), [[Time Manipulation]] ([https://youtu.be/hgPeFIzD1ms?t=871 Can Stop Time with the Timespinner Wheel], which works on immeasurable speed [[Sandman|characters]]), [[Existence Erasure]] ([https://cdn.discordapp.com/attachments/548670590790271007/663329432345247754/Erase.JPG With the Timespinner, she can erase entire timelines]), [[Causality Manipulation]] ([https://imgur.com/a/O5P0Cjw Broke the universe out of an excessive use of Time Travel]), [[Time Travel]] ([https://youtu.be/ClMVO2kKkro?t=1807 Can travel through time with the Timespinner and Meyef]), [[Aura]], [[Fire Manipulation]] ([https://timespinnerwiki.com/Fire_Orb Via Fire Orb]), [[Spatial Manipulation]] ([https://timespinnerwiki.com/Nether_Orb Via Nether Orb]), [[Elemental Manipulation|Wind Manipulation]] ([https://timespinnerwiki.com/Wind_Orb Via Wind Orb]), [[Light Manipulation]] ([https://timespinnerwiki.com/Radiant_Orb Via Radiant Orb]), Plasma Manipulation ([https://timespinnerwiki.com/Plasma_Orb Via Plasma Orb]), [[Ice Manipulation]] ([https://timespinnerwiki.com/Ice_Orb Via Ice Orb]), [[Blood Manipulation]] ([https://timespinnerwiki.com/Blood_Orb Via Blood Orb] ), [[Darkness Manipulation]] ([https://timespinnerwiki.com/Umbra_Orb Via Umbra Orb]), [[Energy Manipulation]] ([https://timespinnerwiki.com/Aura_Blast Via Aura Blast]), Damage Reduction ([https://timespinnerwiki.com/Silence_Ring Via Silence Ring]), [[Forcefield Creation]] ([https://timespinnerwiki.com/Shield_Ring Via Shield Ring]), [[Clairvoyance]] ([https://timespinnerwiki.com/Oculus_Ring Via Oculus Ring]), [[Soul Manipulation]] (Passively absorbs and releases souls with Corruption. Can destroy souls), [[Statistics Amplification]] (Via [https://timespinnerwiki.com/Bleak_Ring Bleak Ring], [https://timespinnerwiki.com/Tailwind_Ring Tailwind Ring], and [https://timespinnerwiki.com/Shadow_Seal Shadow Ring]), [[Life Manipulation|Life Absorption]] ([https://timespinnerwiki.com/Sanguine_Ring Via Sanguine Ring]), [[Healing]] ([https://timespinnerwiki.com/Sun_Ring Via Sun Ring], [https://timespinnerwiki.com/Dusk_Ring Dusk Ring], and Potions), [[Probability Manipulation|Luck Manipulation]] (Via Ancient Coin), [[Teleportation]] (Via Warp Shard), [[Information Analysis]] (The Soul Scanner shows the names and health of enemies), Levitation (Can glide across the ground with the Talaria Attachment), Pseudo-[[Flight]] (Can indefinitely jump with the Celestial Sash), [[Non-Physical Interaction]] (Can interact with ghosts and abstract beings), [[Conceptual Manipulation|Conceptual Destruction]] (Can destroy the concepts of Chaos, Fear, and Time), [[Summoning]] (Can summon her familiars)


|-|Resistances= Power Nullification, Chaos Manipulation (Bird Statue prevents the Chaos effect), Poison Manipulation (Pendulum prevents Poison), Existence Erasure (Used the Timespinner without getting erased from history), Time Stop (Can move in stopped time), Spatial Manipulation (Unaffected by Nightmare passively distorting reality),  
|-|Resistances= [[Power Nullification]], Chaos Manipulation (Bird Statue prevents the Chaos effect), [[Poison Manipulation]] (Pendulum prevents Poison), [[Existence Erasure]] (Used the Timespinner without getting erased from history), [[Time Stop]] ([https://youtu.be/hgPeFIzD1ms?t=847 Can move in stopped time]), [[Spatial Manipulation]] (Unaffected by Nightmare passively distorting reality),


|-|Summons= Fire Manipulation (Meyef breathes fire), Flight (All summons can fly), Time Travel (All summons can travel through time), Immortality (Type 1; Ascended beings don't age), Wind Manipulation (Griffin uses wind magic), Healing (Sprite can heal Lunais), Immersion (Meyef took Lunais into her own dreams), Acausality (Type 5; Ascended beings transcend causality), Dimensional Travel (Meyef took Lunais to the Sandman's realm), Resistance to Time Stop (Ascended are born in stopped time), Physics Manipulation (Ascended aren't bound by the laws of physics)
|-|Summons= [[Fire Manipulation]] (Meyef breathes fire), [[Flight]] (All summons can fly), [[Time Travel]] (All summons can travel through time), [[Immortality]] (Type 1 and 8; Ascended beings don't age and[https://youtu.be/ClMVO2kKkro?t=2082  Meyef exists because Lunais exists]), [[Elemental Manipulation|Wind Manipulation]] (Griffin uses wind magic), [[Healing]] (Sprite can heal Lunais), [[Forcefield Creation]] ([https://timespinnerwiki.com/Hope_Ring Via Hope Ring]), [[Immersion]] ([https://youtu.be/ClMVO2kKkro?t=2224 Meyef took Lunais into her own dreams]), [[Acausality]] (Type 5; Ascended beings transcend causality), [[Dimensional Travel]] (Meyef took Lunais to the Sandman's realm), Higher-Dimensional Existence, [[Resistance]] to [[Time Stop]] ([https://youtu.be/ClMVO2kKkro?t=2018 Ascended are born in stopped time]), [[Physics Manipulation]] ([https://cdn.discordapp.com/attachments/548670590790271007/663328839245758464/Ascended.JPG Ascended aren't bound by the laws of physics])


|-|Eternal Mother= All previous abilities to a far higher degree, Acausality (Type 5; Lunais transcends causality), Fate Manipulation (Made sure peace exist between Vitete and Lachien, which lasted 1000+ years), Immortality (Type 1; Ascended beings don't age), Existence Erasure (Type 3; Erased herself from all of space-time. Upscaled from the Timespinner.), Higher-Dimensional Existence, Reality Warping, Space-Time Manipulation (Restored the timeline), Greater Time Manipulation (Controls all aspects of time now), Abstract Existence (Type 2; Exists as the embodiment of time and fear), Clairvoyance (Knows the secrets of the universe), As the Goddess of Time she should have the Sandman's powers, Dream Manipulation, Fear Manipulation, Sleep Manipulation (Controls the dreams and nightmares of all living beings), Non-Corporeal, Transformation (Can likely transform into Nightmare), Higher-Dimensional Manipulation, Pocket Reality Manipulation (Should control the Sandman's realm now), Conceptual Manipulation (Controls the very concepts of dreams, fear, and time), Spatial Manipulation (Should be able to distort reality and create infinite loops), Fire Manipulation (Can likely breath fire and cause fireballs to rain down), Time Stop (Her realm exists in indefinite stopped time), Resistance to Physics Manipulation (Ascended aren't bound by the laws of physics)
|-|Eternal Mother= All previous abilities to a far higher degree, [[Acausality]] (Type 5; Lunais transcends causality), [[Fate Manipulation]] (Made sure peace exist between Vitete and Lachien, which lasted 1000+ years), [[Immortality]] (Type 1; Ascended beings don't age), [[Existence Erasure]] (Type 3; Erased herself from all of space-time. Upscaled from the Timespinner.), Higher-Dimensional Existence, [[Reality Warping]], Space-Time Manipulation (Restored the timeline), Greater [[Time Manipulation]] (Controls all aspects of time now), [[Abstract Existence]] (Type 2; Exists as the embodiment of time and fear), [[Clairvoyance]] (Knows the secrets of the universe), As the Goddess of Time she should have the Sandman's powers, [[Dream Manipulation]], [[Fear Manipulation]], [[Sleep Manipulation]] (Controls the dreams and nightmares of all living beings), [[Non-Corporeal]], [[Transformation]] (Can likely transform into Nightmare), [[Higher-Dimensional Manipulation]], [[Pocket Reality Manipulation]] (Should control the Sandman's realm now), [[BFR]] (Scales to the [[Sandman]] who sent the timeline into his realm), [[Conceptual Manipulation]] (Type 2; Controls the very concepts of dreams, fear, and time), [[Spatial Manipulation]] (Should be able to distort reality and create infinite loops), [[Fire Manipulation]] (Can likely breath fire and cause fireballs to rain down), [[Time Stop]] (Her realm exists in indefinite stopped time), [[Resistance]] to [[Physics Manipulation]] (Ascended aren't bound by the laws of physics)
</tabber>
</tabber>


Standard Equipment:
'''Standard Equipment:'''


<tabber>
<tabber>
|-|Orbs=  
|-|Orbs=
Blue Orb: A seemingly ordinary crystal ball. Good for bashing foes.  
*Blue Orb: A seemingly ordinary crystal ball. Good for bashing foes.


Blade Orb: An orb of crystallized blades that slices foes.  
*Blade Orb: An orb of crystallized blades that slices foes.


Fire Orb: An orb of crystallized fire that splits into two fireballs.  
*Fire Orb: An orb of crystallized fire that splits into two fireballs.


Plasma Orb: A royal Viletian orb of crystallized plasma. Electrocutes foes at the cost of Aura.  
*Plasma Orb: A royal Viletian orb of crystallized plasma. Electrocutes foes at the cost of Aura.


Iron Orb: An orb of pure iron that crushes foes.
*Iron Orb: An orb of pure iron that crushes foes.


Ice Orb: Creates deadly icicles on the ground.
*Ice Orb: Creates deadly icicles on the ground.


Wind Orb: Slices foes with supersonic gusts of wind.  
*Wind Orb: Slices foes with supersonic gusts of wind.


Gyn Orb: An orb that imitates a standard issue Empire Handgun.  
*Gyn Orb: An orb that imitates a standard-issue Empire Handgun.


Umbra Orb: Destroy foes with a dark projection attack.  
*Umbra Orb: Destroy foes with a dark projection attack.


Empire Orb: Pulverize foes with an Aura fist.
*Empire Orb: Pulverize foes with an Aura fist.


Eye Orb: A fleshy oculus that slices through unwitting foes.  
*Eye Orb: A fleshy oculus that slices through unwitting foes.


Blood Orb: Exsanguinate foes with orbs of cursed blood.  
*Blood Orb: Exsanguinate foes with orbs of cursed blood.


Forbidden Tome: Conjures scimitars to cut down foes.  
*Forbidden Tome: Conjures scimitars to cut down foes.


Shattered Orb: Barrage enemies with shards of a moon.
*Shattered Orb: Barrage enemies with shards of a moon.


Nether Orb: Rip enemies apart with dimension rifts.  
*Nether Orb: Rip enemies apart with dimension rifts.


Radiant Orb: Creates a shockwave of light around the caster.
*Radiant Orb: Creates a shockwave of light around the caster.


|-|Magic=
|-|Magic=
Aura Blast: Throw a blast of pure Aura energy.  
*Aura Blast: Throw a blast of pure Aura energy.


Colossal Blade: Vivisects enemies with a giant blade.  
*Colossal Blade: Vivisects enemies with a giant blade.


Infernal Flames: Incinerate foes with short ranged flames.  
*Infernal Flames: Incinerate foes with short-ranged flames.


Plasma Geyser: Creates a horizontal laser of electric destruction.  
*Plasma Geyser: Creates a horizontal laser of electric destruction.


Colossal Hammer: Crushes foes with an enormous hammer.  
*Colossal Hammer: Crushes foes with an enormous hammer.


Frozen Spires: Impale foes with a row of ice spikes.  
*Frozen Spires: Impale foes with a row of ice spikes.


Storm Eye: Surround yourself with raging winds that tear nearby foes apart.  
*Storm Eye: Surround yourself with raging winds that tear nearby foes apart.


Arm Cannon: Blast foes with heat-seeking missiles and a powerful beam.  
*Arm Cannon: Blast foes with heat-seeking missiles and a powerful beam.


Dark Flames: Destroy foes with two oscillating dark fireballs.  
*Dark Flames: Destroy foes with two oscillating dark fireballs.


Aura Serpent: Summons an Aura Serpent to destroy foes.  
*Aura Serpent: Summons an Aura Serpent to destroy foes.


Chaos Blades: Mow down your foes with a flurry of bone blades.  
*Chaos Blades: Mow down your foes with a flurry of bone blades.


Crimson Vortex: Throw an unstoppable vortex of chaos.  
*Crimson Vortex: Throw an unstoppable vortex of chaos.


Djinn Inferno: Summon an enormous ball of magma to destroy foes.
*Djinn Inferno: Summon an enormous ball of magma to destroy foes.


Bombardment: Obliterate foes with a short ranged blast of moon shards.
*Bombardment: Obliterate foes with a short-ranged blast of moon shards.


Corruption Release: passively collected souls in an unholy explosion.  
*Corruption Release: passively collected souls in an unholy explosion.


Lightwall: Manifests a wall of solid light in front of the caster.
*Light wall: Manifests a wall of solid light in front of the caster.


|-|Passives=
|-|Passives=
Bleak Ring: Sequential attacks boost melee damage, but also increase damage taken. Blue Orb Aura Blast
*Bleak Ring: Sequential attacks boost melee damage, but also increase damage taken. Blue Orb Aura Blast


Scythe Ring: Surrounds melee orbs with spinning scythes that slice enemies.  
*Scythe Ring: Surrounds melee orbs with spinning scythes that slice enemies.


Pyro Ring: Immolates melee attacks, causing them to ignite enemies and objects.  
*Pyro Ring: Immolates melee attacks, causing them to ignite enemies and objects.


Royal Ring: Refreshes the mind, increasing Aura recovery rate.  
*Royal Ring: Refreshes the mind, increasing Aura recovery rate.


Shield Ring: Summons a shield to block enemy projectiles.  
*Shield Ring: Summons a shield to block enemy projectiles.


Icicle Ring: Causes melee attacks to shoot icicle arrows.  
*Icicle Ring: Causes melee attacks to shoot icicle arrows.


Tailwind Ring: Expends Aura points to strengthen melee attacks.  
*Tailwind Ring: Expends Aura points to strengthen melee attacks.


Economizer Ring: Reduces the Aura cost of Spells.  
*Economizer Ring: Reduces the Aura cost of Spells.


Dusk Ring: Defeated enemies restore health.  
*Dusk Ring: Defeated enemies restore health.


Star of Lachiem: Attack a third time if all melee orbs are busy.  
*Star of Lachiem: Attack a third time if all melee orbs are busy.


Oculus Ring: Reveals hidden passageways.  
*Oculus Ring: Reveals hidden passageways.


Sanguine Ring: Absorb health from enemies hit with melee orbs.  
*Sanguine Ring: Absorb health from enemies hit with melee orbs.


Sun Ring: Health replenishes over time.  
*Sun Ring: Health replenishes over time.


Silence Ring: Reduces damage taken.  
*Silence Ring: Reduces damage taken.


Shadow Seal: Missing health increases melee damage.  
*Shadow Seal: Missing health increases melee damage.


Hope Ring: Envelops your familiar with a projectile blocking shield.
*Hope Ring: Envelops your familiar with a projectile blocking shield.


|-|Trinkets=
|-|Trinkets=
Ancient Coin: A coin of a forgotten currency. Said to increase chances of finding treasure.
*Ancient Coin: A coin of a forgotten currency. Said to increase the chances of finding treasure.


Azure Stole: A breathtakingly beautiful scarf imbued with ancient power.
*Azure Stole: A breathtakingly beautiful scarf imbued with ancient power.


Bird Statue: A small ancient statue depicting an anthropomorphic bird. Prevents chaos.
*Bird Statue: A small ancient statue depicting an anthropomorphic bird. Prevents chaos.


Chaos Horn: A jagged horn torn from an otherwordly beast.
*Chaos Horn: A jagged horn torn from an otherworldly beast.


Chaos Stole: A long flowing scarf that exudes dark energy.
*Chaos Stole: A long flowing scarf that exudes dark energy.


Cheveur Plume: A luxurious purple plume from a ferocious bird.
*Cheveur Plume: A luxurious purple plume from a ferocious bird.


Filigree Clasp: An ancient clasp with copious amounts of filigree.
*Filigree Clasp: An ancient clasp with copious amounts of filigree.


Galaxy Earrings: Lovingly crafted galaxy earrings. Increases Orb experience gain.
*Galaxy Earrings: Lovingly crafted galaxy earrings. Increases Orb experience gain.


Gilded Egg: The Merchant Crow's most coveted possession. Increases Familiar experience gained.
*Gilded Egg: The Merchant Crow's most coveted possession. Increases Familiar experience gained.


Glass Pumpkin: A delicate glass pumpkin that mysteriously has sway over the flow of time.
*Glass Pumpkin: A delicate glass pumpkin that mysteriously has sway over the flow of time.


Metal Wristband: A small metallic wristband with a blinking light on the inside.
*Metal Wristband: A small metallic wristband with a blinking light on the inside.


Mother o' Pearl: A dazzlingly iridescent shard of a larger shell.
*Mother o' Pearl: A dazzlingly iridescent shard of a larger shell.


Nymph Hairband: A shiny black hairband made from an unknown material.
*Nymph Hairband: A shiny black hairband made from an unknown material.


Pendulum: A chunk of amethyst suspended on a golden chain. Prevents poison.
*Pendulum: A chunk of amethyst suspended on a golden chain. Prevents poison.


Selen's Bangle: Engraved with Qaelan style filigree. Increases experience gained.
*Selen's Bangle: Engraved with Qaelan style filigree. Increases experience gained.


Shiny Rock: Clearly someone thinks that this is more valuable than it actually is.
*Shiny Rock: Clearly someone thinks that this is more valuable than it actually is.


Synthetic Plume: A fake bird plume that has clearly seen better days.
*Synthetic Plume: A fake bird plume that has clearly seen better days.


|-|Familiars=
|-|Familiars=
Demon: A devious little imp that loves to cause trouble.
*Demon: A devious little imp that loves to cause trouble.


Griffin: A baby Griffin, a half feline half avian creature, that attacks foes with wind magic.
*Griffin: A baby Griffin, a half feline half avian creature, that attacks foes with wind magic.


Kobo: A strange tiny robot that seems lost. Attacks with a cannon on its arm.
*Kobo: A strange tiny robot that seems lost. Attacks with a cannon on its arm.


Merchant Crow: A cocky crow who wears a fake crown. Causes more money to appear.
*Merchant Crow: A cocky crow who wears a fake crown. It causes more money to appear.


Meyef: A playful baby dragon that won't stop following you. Sounds like a kitten.
*Meyef: A playful baby dragon that won't stop following you. It sounds like a kitten.


Sprite: A whimsical fey creature that specializes in healing magic.
*Sprite: A whimsical fey creature that specializes in healing magic.
</tabber>
</tabber>


Intelligence:
'''Intelligence''': '''Above Average '''(Is skilled in the use of her orbs and magic, which she effectively uses in combat. Has knowledge of time travel and how time works.) | '''Nigh-Omniscient''' ([https://youtu.be/kc3yg94WKoE?t=1873 Lunais watches over all of time], [https://youtu.be/Zx0Mqcf9S5E?t=806 and knows the secrets of the universe])


Weakness:
'''Weakness''': Hotheaded. Will rush into situations head-on. | None. 


Key: Lunais | Eternal Mother
Key: Early Game | Late Game | Eternal Mother


==Others==
==Others==


Notable Wins:
'''Notable Wins:'''


Notable Losses:
'''Notable Losses:'''


Inconclusive:
'''Inconclusive:'''

Revision as of 05:08, 7 January 2020

I'm done talking. I'm a Time Messenger, Nuvius. That means I can change time. And that means― This is Patricide.
~ Lunais to her father

Summary

Lunais is the protagonist of Timespinner. Born on Winderia, she belongs to a currently nameless nomadic tribe which has, for generations, acted as the keepers of the timespinner. After being sucked into the unstable portal created by the timespinner, she travels through time, collecting pieces of the destroyed time machine, in hopes of avenging her fallen clan by destroying those responsible for their deaths- the Lachiem Empire.

Powers and Stats

Tier: At least 9-B | Likely Low 2-C, possibly 2-C | At least Low 2-C, possibly 2-C

Name: Lunais, Empress, Eternal Mother

Origin: Timespinner

Gender: Female

Age: 20

Classification: Human, Lachiem, Ascended, Guardian of Time, Goddess of Time,

Attack Potency: At least Wall level (Can destroy a wall and giant enemies like The Maw) | Likely Macrocosmic level+, possibly Low Macrovsersal (Easily defeated the Sandman in hisfinal form) | At least Macrocosmic level+, possibly Low Macrovsersal (Far stronger than before. Became the new Guardian of Time, whose mere presence sustains time. Restored the timeline after it was destroyed.)

Dimensionality: 3-D | 3-D | 4-D

Travel Speed: Superhuman (Can glide across the ground at these speeds ) | Superhuman | Omnipresent

Combat Speed: Massively Hypersonic+ (Can dodge lightning from and uses lightning in her attacks), likely Immeasurable (Can keep up with Meyef) | Immeasurable | Immeasurable (Transcends space-time, and Ascended beings can move through time without restriction)

Reaction Speed: Massively Hypersonic+, likely Immeasurable | Immeasurable | Immeasurable

Lifting Strength: Unknown | Unknown | Immeasurable

Striking Strength: Wall Class | Likely Macrocosmic level+, possibly Low Macrovsersal | At least Macrocosmic level+, possibly Low Macrovsersal

DurabilityAt least Wall level | Likely Macrocosmic level+, possibly Low Macrovsersal (Took hits from Sandman) | At least Macrocosmic level+, possibly Low Macrovsersal

Stamina: High (Journeyed across all of Lachiem without rest) | Limitless

Range: Dozens of meters with orbs and magic. Low Macrovsersal with summons | Low Macroversal

Powers and Abilities:

Superhuman Physical Characteristics, Time Paradox Immunity (Type 1; Made numerous changes to the past without affecting herself), Telekinesis (Telekinetically controls her orbs), Self-Sustenance (Type 2; Can breath underwater and low-oxygen environments with the Gas Mask and Water Mask), Time Manipulation (Can Stop Time with the Timespinner Wheel, which works on immeasurable speed characters), Existence Erasure (With the Timespinner, she can erase entire timelines), Causality Manipulation (Broke the universe out of an excessive use of Time Travel), Time Travel (Can travel through time with the Timespinner and Meyef), Aura, Fire Manipulation (Via Fire Orb), Spatial Manipulation (Via Nether Orb), Wind Manipulation (Via Wind Orb), Light Manipulation (Via Radiant Orb), Plasma Manipulation (Via Plasma Orb), Ice Manipulation (Via Ice Orb), Blood Manipulation (Via Blood Orb ), Darkness Manipulation (Via Umbra Orb), Energy Manipulation (Via Aura Blast), Damage Reduction (Via Silence Ring), Forcefield Creation (Via Shield Ring), Clairvoyance (Via Oculus Ring), Soul Manipulation (Passively absorbs and releases souls with Corruption. Can destroy souls), Statistics Amplification (Via Bleak Ring, Tailwind Ring, and Shadow Ring), Life Absorption (Via Sanguine Ring), Healing (Via Sun Ring, Dusk Ring, and Potions), Luck Manipulation (Via Ancient Coin), Teleportation (Via Warp Shard), Information Analysis (The Soul Scanner shows the names and health of enemies), Levitation (Can glide across the ground with the Talaria Attachment), Pseudo-Flight (Can indefinitely jump with the Celestial Sash), Non-Physical Interaction (Can interact with ghosts and abstract beings), Conceptual Destruction (Can destroy the concepts of Chaos, Fear, and Time), Summoning (Can summon her familiars)
Fire Manipulation (Meyef breathes fire), Flight (All summons can fly), Time Travel (All summons can travel through time), Immortality (Type 1 and 8; Ascended beings don't age andMeyef exists because Lunais exists), Wind Manipulation (Griffin uses wind magic), Healing (Sprite can heal Lunais), Forcefield Creation (Via Hope Ring), Immersion (Meyef took Lunais into her own dreams), Acausality (Type 5; Ascended beings transcend causality), Dimensional Travel (Meyef took Lunais to the Sandman's realm), Higher-Dimensional Existence, Resistance to Time Stop (Ascended are born in stopped time), Physics Manipulation (Ascended aren't bound by the laws of physics)

All previous abilities to a far higher degree, Acausality (Type 5; Lunais transcends causality), Fate Manipulation (Made sure peace exist between Vitete and Lachien, which lasted 1000+ years), Immortality (Type 1; Ascended beings don't age), Existence Erasure (Type 3; Erased herself from all of space-time. Upscaled from the Timespinner.), Higher-Dimensional Existence, Reality Warping, Space-Time Manipulation (Restored the timeline), Greater Time Manipulation (Controls all aspects of time now), Abstract Existence (Type 2; Exists as the embodiment of time and fear), Clairvoyance (Knows the secrets of the universe), As the Goddess of Time she should have the Sandman's powers, Dream Manipulation, Fear Manipulation, Sleep Manipulation (Controls the dreams and nightmares of all living beings), Non-Corporeal, Transformation (Can likely transform into Nightmare), Higher-Dimensional Manipulation, Pocket Reality Manipulation (Should control the Sandman's realm now), BFR (Scales to the Sandman who sent the timeline into his realm), Conceptual Manipulation (Type 2; Controls the very concepts of dreams, fear, and time), Spatial Manipulation (Should be able to distort reality and create infinite loops), Fire Manipulation (Can likely breath fire and cause fireballs to rain down), Time Stop (Her realm exists in indefinite stopped time), Resistance to Physics Manipulation (Ascended aren't bound by the laws of physics)

Standard Equipment:

*Blue Orb: A seemingly ordinary crystal ball. Good for bashing foes.

  • Blade Orb: An orb of crystallized blades that slices foes.
  • Fire Orb: An orb of crystallized fire that splits into two fireballs.
  • Plasma Orb: A royal Viletian orb of crystallized plasma. Electrocutes foes at the cost of Aura.
  • Iron Orb: An orb of pure iron that crushes foes.
  • Ice Orb: Creates deadly icicles on the ground.
  • Wind Orb: Slices foes with supersonic gusts of wind.
  • Gyn Orb: An orb that imitates a standard-issue Empire Handgun.
  • Umbra Orb: Destroy foes with a dark projection attack.
  • Empire Orb: Pulverize foes with an Aura fist.
  • Eye Orb: A fleshy oculus that slices through unwitting foes.
  • Blood Orb: Exsanguinate foes with orbs of cursed blood.
  • Forbidden Tome: Conjures scimitars to cut down foes.
  • Shattered Orb: Barrage enemies with shards of a moon.
  • Nether Orb: Rip enemies apart with dimension rifts.
  • Radiant Orb: Creates a shockwave of light around the caster.

*Aura Blast: Throw a blast of pure Aura energy.

  • Colossal Blade: Vivisects enemies with a giant blade.
  • Infernal Flames: Incinerate foes with short-ranged flames.
  • Plasma Geyser: Creates a horizontal laser of electric destruction.
  • Colossal Hammer: Crushes foes with an enormous hammer.
  • Frozen Spires: Impale foes with a row of ice spikes.
  • Storm Eye: Surround yourself with raging winds that tear nearby foes apart.
  • Arm Cannon: Blast foes with heat-seeking missiles and a powerful beam.
  • Dark Flames: Destroy foes with two oscillating dark fireballs.
  • Aura Serpent: Summons an Aura Serpent to destroy foes.
  • Chaos Blades: Mow down your foes with a flurry of bone blades.
  • Crimson Vortex: Throw an unstoppable vortex of chaos.
  • Djinn Inferno: Summon an enormous ball of magma to destroy foes.
  • Bombardment: Obliterate foes with a short-ranged blast of moon shards.
  • Corruption Release: passively collected souls in an unholy explosion.
  • Light wall: Manifests a wall of solid light in front of the caster.

*Bleak Ring: Sequential attacks boost melee damage, but also increase damage taken. Blue Orb Aura Blast

  • Scythe Ring: Surrounds melee orbs with spinning scythes that slice enemies.
  • Pyro Ring: Immolates melee attacks, causing them to ignite enemies and objects.
  • Royal Ring: Refreshes the mind, increasing Aura recovery rate.
  • Shield Ring: Summons a shield to block enemy projectiles.
  • Icicle Ring: Causes melee attacks to shoot icicle arrows.
  • Tailwind Ring: Expends Aura points to strengthen melee attacks.
  • Economizer Ring: Reduces the Aura cost of Spells.
  • Dusk Ring: Defeated enemies restore health.
  • Star of Lachiem: Attack a third time if all melee orbs are busy.
  • Oculus Ring: Reveals hidden passageways.
  • Sanguine Ring: Absorb health from enemies hit with melee orbs.
  • Sun Ring: Health replenishes over time.
  • Silence Ring: Reduces damage taken.
  • Shadow Seal: Missing health increases melee damage.
  • Hope Ring: Envelops your familiar with a projectile blocking shield.

*Ancient Coin: A coin of a forgotten currency. Said to increase the chances of finding treasure.

  • Azure Stole: A breathtakingly beautiful scarf imbued with ancient power.
  • Bird Statue: A small ancient statue depicting an anthropomorphic bird. Prevents chaos.
  • Chaos Horn: A jagged horn torn from an otherworldly beast.
  • Chaos Stole: A long flowing scarf that exudes dark energy.
  • Cheveur Plume: A luxurious purple plume from a ferocious bird.
  • Filigree Clasp: An ancient clasp with copious amounts of filigree.
  • Galaxy Earrings: Lovingly crafted galaxy earrings. Increases Orb experience gain.
  • Gilded Egg: The Merchant Crow's most coveted possession. Increases Familiar experience gained.
  • Glass Pumpkin: A delicate glass pumpkin that mysteriously has sway over the flow of time.
  • Metal Wristband: A small metallic wristband with a blinking light on the inside.
  • Mother o' Pearl: A dazzlingly iridescent shard of a larger shell.
  • Nymph Hairband: A shiny black hairband made from an unknown material.
  • Pendulum: A chunk of amethyst suspended on a golden chain. Prevents poison.
  • Selen's Bangle: Engraved with Qaelan style filigree. Increases experience gained.
  • Shiny Rock: Clearly someone thinks that this is more valuable than it actually is.
  • Synthetic Plume: A fake bird plume that has clearly seen better days.

*Demon: A devious little imp that loves to cause trouble.

  • Griffin: A baby Griffin, a half feline half avian creature, that attacks foes with wind magic.
  • Kobo: A strange tiny robot that seems lost. Attacks with a cannon on its arm.
  • Merchant Crow: A cocky crow who wears a fake crown. It causes more money to appear.
  • Meyef: A playful baby dragon that won't stop following you. It sounds like a kitten.
  • Sprite: A whimsical fey creature that specializes in healing magic.

Intelligence: Above Average (Is skilled in the use of her orbs and magic, which she effectively uses in combat. Has knowledge of time travel and how time works.) | Nigh-Omniscient (Lunais watches over all of time, and knows the secrets of the universe)

Weakness: Hotheaded. Will rush into situations head-on. | None. 

Key: Early Game | Late Game | Eternal Mother

Others

Notable Wins:

Notable Losses:

Inconclusive: