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Zora Salazar: Difference between revisions

From The Codex
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'''[[Stamina]]:''' Above Average (Has a stamina stat of 13.)
'''[[Stamina]]:''' Above Average (Has a stamina stat of 13.)


'''[[Range]]:''' Hundreds of meters with revolvers, At least Kilometers with her Epithet
'''[[Range]]:''' Hundreds of meters with revolvers, At least Interstellar with her Epithet (Can affect the cycle of the sun)


'''[[Hax|Powers and Abilities]]:'''
'''[[Hax|Powers and Abilities]]:'''

Revision as of 13:48, 20 February 2020

At the stroke of sundown, there's a shadow in the wood

Not sure what she's up to, but you know it ain't no good

She's a demon, she's a devil, she's a rough-and-tumble rebel

Yeah, she's far beyond your level and she's watching you...

Oooh, ooooh...

In the gloomy orange light, you won't live to see the night

In the woods you hear a whisper, could it be the Phantom Drifter?

There's a chance you went an' missed her, just don't turn around...

In a flash she's there behind you, out of sight and out of mind

And now no one will ever find you buried six feet down...

~ Zora singing her own theme

Summary

Zora Salazar is a bounty-hunting Bliss Ocean officer who, originally, was sent to hunt down Ramsey Murdoch for forgery and embezzlement before being ordered to retrieve the Arsene Amulet from Giovanni Potage by the Bliss Ocean organization.

She is the main antagonist of the "Western Arc".

Powers and Stats

Tier: At least 9-C, possibly 9-B

Name: Zora Salazar

Origin: Epithet Erased

Gender: Female

Age: 31

Classification: Human, Inscribed, Epithet User, Member of Bliss Ocean

Attack Potency: At least Street level (Can harm those who can harm her, wields pistols, ripped off a window bar with her bare hands), possibly Wall level (Has a stamina stat of 13 which should put her above Indus Tarbella and Beefton), can bypass conventional durability with Sundial

Dimensionality: 3-D

Travel Speed: Subsonic (Moved so fast she appeared as a blur)

Combat Speed: Supersonic

Reaction Speed: Supersonic (Can react to Percy, who can dance around her bullets)

Lifting Strength: Regular Human

Striking Strength: At least Street Class, possibly Wall Class

Durability: At least Street level, possibly Wall level (Bullets in the verse only deal minor impact damage, and tanked attacks from multiple Wizard Towers)

Stamina: Above Average (Has a stamina stat of 13.)

Range: Hundreds of meters with revolvers, At least Interstellar with her Epithet (Can affect the cycle of the sun)

Powers and Abilities:

Superhuman Physical Characteristics, Acrobatics, Weapon Mastery (Very skilled with her pistols), Aura (All epithet users have an aura around them), Consumption (Type 1. Can eat screws and drink from pinecones to regain stamina and health), Flight & Gravity Manipulation (Can mess with gravity to allow herself and others to float in mid air), Time Manipulation, Physics Manipulation, and Age Manipulation (Her epithet Sundial allows her to dial things forward and backwards in any process which includes gravity, inertia, the cycle of the sun, and even a person's lifespan.), Energy Manipulation (Stated by WoG that when she freezes objects they lose their kinetic energy), Telekinesis (Via stopping and forwarding objects she can in a sense telekinetically control them), Teleportation (Teleported away here), Corrosion Inducement (Can corrode objects by aging them), Power Bestowal (She can also imbue her epithet into an object [i.e. her bullets]. Whatever gets hit by one of these objects will be affected by her epithet. This allows her to instantly destroy any object with a single hit from her weapons.), Healing (Confirmed by WoG that Zora can heal certain wounds with her epithet), Regeneration (High-Low. Characters regenerate after winning a battle. Giovannia could regenerate back his broken bones), Immortality (Type 1 and possibly Type 6. WoG states that she can be functionally immortal by slowing her aging process or turning back the clock every few years. Mera's bones breaking were viewed as -1 damage this doesn't only apply to Mera as she broke Sylvie's ribs), Resistance to Electricity Manipulation (Survived and was seemingly not that harmed by Percy's multiple Wizard Tower attack)

Standard Equipment: Two Revolvers, Arsene Amulet (Episodes 6-7)

Intelligence: Genius (Has the highest creativity and proficiency in the series.)

Weaknesses: Once a process has ended she can't reverse it (Examples: She can't float if she hits the ground, once her gun breaks it's permanently broken, and if someone is dead she can't bring them back), she cannot age something that won't corrode, if she turns off her epithet, the afflicted victims will return to normal, if she sped up time for a small wound but the wound wasn’t fully disinfected there’s a good chance that instead of healing it she would instantly cause an infection to swell up. A bone would have to be correctly set, otherwise it would heal wrong. Though she can use this to her advantage in a fight and infect minor wounds making it worse for the opponent. While she mainly uses her epithet, she prefers a fight of skill rather than one of superpowers and would likely accept such a duel if challenged to one, however if she is sufficiently enraged she'll go back on the duel.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: